void insert_element(string s, Cell* map_cell)
{

  //check if there is any local symbol table
  if (!(AR_vector.empty()))
  {
    symbol_map curr_map = AR_vector.back();
    AR_vector.pop_back();
    symbol_map::iterator curr_map_it = curr_map.find(s);

    //check if it is defined before
    if (curr_map_it != curr_map.end())
    {
      AR_vector.push_back(curr_map);
      throw runtime_error(s + " cannot be redefined.");
    }
    curr_map[s] = map_cell;
    AR_vector.push_back(curr_map);
  }
  else
  {
    SMap_it = SMap.find(s);

    //check if it is defined before
    if (SMap_it != SMap.end())
      throw runtime_error(s + " cannot be redefined.");
    SMap.insert( pair< string, Cell*>(s,map_cell));
  }
}
Beispiel #2
0
void StdLib::Initialize(symbol_map& symbols) {
  {
    auto_ptr<Object> object(new Object());
    symbols.insert(OBJECT, object);
  }
  symbol_iter object = symbols.find(OBJECT);

  {
    auto_ptr<Object> function(new Object(*object->second));
    symbols.insert(FUNCTION, function);
  }
  symbol_iter function = symbols.find(FUNCTION);

  {
    auto_ptr<Object> int_(new Object(*object->second));
    symbols.insert(INTEGER, int_);
  }
  //symbol_iter int_ = symbols.find(INTEGER);

  {
    auto_ptr<Object> str(new Object(*object->second));
    symbols.insert(STRING, str);
  }
  //symbol_iter str = symbols.find(STRING);

  {
    auto_ptr<Object> print(new Object(*function->second));
    symbols.insert("print", print);
  } {
    symbol_mod_iter print = symbols.find("print");
    auto_ptr<function_vec> function(new function_vec());
    Cmd c;
    Variable arg(".arg1");
    c.exps.push_back(arg);
    c.cmd = "echo {}";
    function->push_back(c);
    print->second->insertFunction(function);
  }
}