Beispiel #1
0
void
insula::physics::debug_drawer::render()
{
	lines_.clear();
	world_.handle().debugDrawWorld();

	if (lines_.empty())
		return;

	FCPPT_ASSERT(
		lines_.size() % 2 == 0);

	sge::renderer::state::scoped const sstate(
		renderer_,
		sge::renderer::state::list
			(sge::renderer::state::depth_func::less));

	graphics::shader::scoped scoped_shader_(
		shader_);

	shader_.set_uniform(
		FCPPT_TEXT("mvp"),
		camera_.perspective() * camera_.world());

	vb_ = 
		renderer_->create_vertex_buffer(
			sge::renderer::vf::dynamic::make_format<vertex_format>(),
			static_cast<sge::renderer::size_type>(
				lines_.size()),
			sge::renderer::resource_flags::none);

	sge::renderer::scoped_vertex_buffer const scoped_vb_(
		renderer_,
		vb_);

	{
		sge::renderer::scoped_vertex_lock const vblock(
			vb_,
			sge::renderer::lock_mode::writeonly);

		vertex_view const vertices(
			vblock.value());

		vertex_view::iterator vb_it(
			vertices.begin());

		BOOST_FOREACH(line_cache::const_reference l,lines_)
		{
			// Technically, we'd have to cast to vf_position::packed_type
			// here, but screw that
			(vb_it)->set<vf_position>(
				std::get<0>(l));
			(vb_it++)->set<vf_color>(
				std::get<1>(l));
		}
	}
Beispiel #2
0
awl::main::exit_code const
example_main(
	awl::main::function_context const &
)
try
{
	sge::systems::instance<
		brigand::list<
			sge::systems::with_window,
			sge::systems::with_renderer<
				sge::systems::renderer_caps::core
			>,
			sge::systems::with_input
		>
	> const sys(
		sge::systems::make_list
		(
			sge::systems::window(
				sge::systems::window_source(
					sge::systems::original_window(
						sge::window::title(
							FCPPT_TEXT("sge cg simple test")
						)
					)
				)
			)
		)
		(
			sge::systems::renderer(
				sge::renderer::pixel_format::object(
					sge::renderer::pixel_format::color::depth32,
					sge::renderer::pixel_format::depth_stencil::off,
					sge::renderer::pixel_format::optional_multi_samples(),
					sge::renderer::pixel_format::srgb::no
				),
				sge::renderer::display_mode::parameters(
					sge::renderer::display_mode::vsync::on,
					sge::renderer::display_mode::optional_object()
				),
				sge::viewport::optional_resize_callback{
					sge::viewport::fill_on_resize()
				}
			)
		)
		(
			sge::systems::input(
				sge::systems::cursor_option_field::null()
			)
		)
	);

	sge::cg::context::object const cg_context{};

	sge::cg::profile::object const vertex_profile(
		sys.renderer_device_core().create_cg_profile(
			sge::cg::profile::shader_type::vertex
		)
	);

	sge::cg::string const vertex_shader_source(
		"// This is C2E1v_green from \"The Cg Tutorial\" (Addison-Wesley, ISBN\n"
		"// 0321194969) by Randima Fernando and Mark J. Kilgard.  See page 38.\n"
		"\n"
		"struct C2E1v_Output {\n"
		"	float4 position : POSITION;\n"
		"};\n"
		"\n"
		"C2E1v_Output C2E1v_green(float2 position : POSITION)\n"
		"{\n"
		"	C2E1v_Output OUT;\n"
		"\n"
		"	OUT.position = float4(position,0,1);\n"
		"\n"
		"	return OUT;\n"
		"}\n"
	);

	sge::cg::program::object vertex_program(
		sge::cg::program::from_string_parameters(
			cg_context,
			sge::cg::program::source_type::text,
			vertex_profile,
			sge::cg::program::source(
				vertex_shader_source
			),
			sge::cg::program::main_function(
				"C2E1v_green"
			),
			sys.renderer_device_core().cg_compile_options(
				cg_context,
				vertex_profile
			)
		)
	);

	sge::renderer::cg::loaded_program_unique_ptr const loaded_vertex_program(
		sys.renderer_device_core().load_cg_program(
			vertex_program
		)
	);

	sge::cg::profile::object const pixel_profile(
		sys.renderer_device_core().create_cg_profile(
			sge::cg::profile::shader_type::pixel
		)
	);

	sge::cg::string const pixel_shader_source(
		"struct C3E3f_Output {\n"
		"	float4 color : COLOR;\n"
		"};\n"
		"C3E3f_Output\n"
		"C3E3f_simple()\n"
		"{\n"
		"	C3E3f_Output OUT;\n"
		"\n"
		"	OUT.color = float4(0,1,0,1);\n"
		"	return OUT;\n"
		"}\n"
	);

	sge::cg::program::object pixel_program(
		sge::cg::program::from_string_parameters(
			cg_context,
			sge::cg::program::source_type::text,
			pixel_profile,
			sge::cg::program::source(
				pixel_shader_source
			),
			sge::cg::program::main_function(
				"C3E3f_simple"
			),
			sys.renderer_device_core().cg_compile_options(
				cg_context,
				pixel_profile
			)
		)
	);

	sge::renderer::cg::loaded_program_unique_ptr const loaded_pixel_program(
		sys.renderer_device_core().load_cg_program(
			pixel_program
		)
	);

	typedef
	sge::renderer::vf::pos<
		float,
		3
	>
	pos3_type;

	typedef
	sge::renderer::vf::part<
		brigand::list<
			pos3_type
		>
	>
	format_part;

	typedef
	sge::renderer::vf::format<
		brigand::list<
			format_part
		>
	>
	format;

	sge::renderer::vertex::declaration_unique_ptr const vertex_declaration(
		sys.renderer_device_core().create_vertex_declaration(
			sge::renderer::vertex::declaration_parameters(
				sge::renderer::vf::dynamic::make_format<
					format
				>()
			)
		)
	);

	sge::renderer::vertex::buffer_unique_ptr const vertex_buffer(
		sys.renderer_device_core().create_vertex_buffer(
			sge::renderer::vertex::buffer_parameters(
				*vertex_declaration,
				sge::renderer::vf::dynamic::make_part_index<
					format,
					format_part
				>(),
				sge::renderer::vertex::count(
					3u
				),
				sge::renderer::resource_flags_field::null()
			)
		)
	);

	{
		sge::renderer::vertex::scoped_lock const vblock(
			*vertex_buffer,
			sge::renderer::lock_mode::writeonly
		);

		typedef
		sge::renderer::vf::view<
			format_part
		>
		vertex_view;

		vertex_view const vertices(
			vblock.value()
		);

		vertex_view::iterator vb_it(
			vertices.begin()
		);

		typedef
		pos3_type::packed_type
		vec3;

		(*vb_it).set<
			pos3_type
		>(
			vec3(
				-1.f,
				1.f,
				0.f
			)
		);

		++vb_it;

		(*vb_it).set<
			pos3_type
		>(
			vec3(
				-1.f,
				-1.f,
				0.f
			)
		);

		++vb_it;

		(*vb_it).set<
			pos3_type
		>(
			vec3(
				1.f,
				1.f,
				0.f
			)
		);
	}

	auto const draw(
		[
			&loaded_pixel_program,
			&loaded_vertex_program,
			&sys,
			&vertex_buffer,
			&vertex_declaration
		]{
			sge::renderer::context::scoped_core const scoped_block(
				sys.renderer_device_core(),
				sys.renderer_device_core().onscreen_target()
			);

			scoped_block.get().clear(
				sge::renderer::clear::parameters()
				.back_buffer(
					sge::image::color::any::object{
						sge::image::color::predef::black()
					}
				)
			);

			sge::renderer::vertex::scoped_declaration_and_buffers const vb_context(
				scoped_block.get(),
				*vertex_declaration,
				sge::renderer::vertex::const_buffer_ref_container{
					fcppt::make_cref(
						*vertex_buffer
					)
				}
			);

			sge::renderer::cg::scoped_program const scoped_vertex_program(
				scoped_block.get(),
				*loaded_vertex_program
			);

			sge::renderer::cg::scoped_program const scoped_pixel_program(
				scoped_block.get(),
				*loaded_pixel_program
			);

			scoped_block.get().render_nonindexed(
				sge::renderer::vertex::first(
					0u
				),
				sge::renderer::vertex::count(
					3u
				),
				sge::renderer::primitive_type::triangle_list
			);
		}
	);

	return
		sge::window::loop(
			sys.window_system(),
			sge::window::loop_function{
				[
					&sys,
					&draw
				](
					awl::event::base const &_event
				)
				{

					sge::systems::quit_on_escape(
						sys,
						_event
					);

					fcppt::optional::maybe_void(
						fcppt::cast::dynamic<
							sge::renderer::event::render const
						>(
							_event
						),
						[
							&draw
						](
							fcppt::reference<
								sge::renderer::event::render const
							>
						)
						{
							draw();
						}
					);
				}
			}
		);
}
catch(
	fcppt::exception const &_error
)
{
	awl::show_error(
		_error.string()
	);

	return
		awl::main::exit_failure();
}
catch(
	std::exception const &_error
)
{
	awl::show_error_narrow(
		_error.what()
	);

	return
		awl::main::exit_failure();
}
awl::main::exit_code const
example_main(
	awl::main::function_context const &
)
try
{
	sge::systems::instance<
		brigand::list<
			sge::systems::with_window,
			sge::systems::with_renderer<
				sge::systems::renderer_caps::ffp
			>,
			sge::systems::with_input,
			sge::systems::with_image2d
		>
	> const sys(
		sge::systems::make_list
		(
			sge::systems::window(
				sge::systems::window_source(
					sge::systems::original_window(
						sge::window::title(
							FCPPT_TEXT("sge cg point sprites test")
						)
					)
				)
			)
		)
		(
			sge::systems::renderer(
				sge::renderer::pixel_format::object(
					sge::renderer::pixel_format::color::depth32,
					sge::renderer::pixel_format::depth_stencil::off,
					sge::renderer::pixel_format::optional_multi_samples(),
					sge::renderer::pixel_format::srgb::no
				),
				sge::renderer::display_mode::parameters(
					sge::renderer::display_mode::vsync::on,
					sge::renderer::display_mode::optional_object()
				),
				sge::viewport::optional_resize_callback{
					sge::viewport::fill_on_resize()
				}
			)
		)
		(
			sge::systems::image2d(
				sge::media::optional_extension_set(
					sge::media::extension_set{
						sge::media::extension(
							FCPPT_TEXT("png")
						)
					}
				)
			)
		)
		(
			sge::systems::input(
				sge::systems::cursor_option_field::null()
			)
		)
	);

	typedef
	sge::renderer::vf::pos<
		float,
		3
	>
	pos3_type;

	typedef
	sge::renderer::vf::texpos<
		float,
		2,
		sge::renderer::vf::index<
			0u
		>
	>
	texpos_type;

	typedef
	sge::renderer::vf::extra<
		sge::renderer::vf::vector<
			float,
			1u
		>,
		sge::renderer::vf::index<
			0u
		>
	>
	point_size_type;

	typedef
	sge::renderer::vf::part<
		brigand::list<
			pos3_type,
			texpos_type,
			point_size_type
		>
	>
	format_part;

	typedef
	sge::renderer::vf::format<
		brigand::list<
			format_part
		>
	>
	format;

	sge::renderer::vertex::declaration_unique_ptr const vertex_declaration(
		sys.renderer_device_core().create_vertex_declaration(
			sge::renderer::vertex::declaration_parameters(
				sge::renderer::vf::dynamic::make_format<
					format
				>()
			)
		)
	);

	sge::cg::context::object const cg_context;

	sge::cg::profile::object const vertex_profile(
		sys.renderer_device_core().create_cg_profile(
			sge::cg::profile::shader_type::vertex
		)
	);

	sge::cg::string const vertex_shader_source(
		"struct vertex_outputs\n"
		"{\n"
		"	float2 position : POSITION;\n"
		"	float point_size : PSIZE;\n"
		"	float2 external_texpos : COLOR0;\n"
		"};\n"
		"vertex_outputs\n"
		"vertex_main(\n"
		"	float2 position : POSITION,\n"
		"	float2 texpos : TEXCOORD0,\n"
		"	float point_size : $0$\n"
		")\n"
		"{\n"
		"	vertex_outputs outs;\n"
		"	outs.position = float4(position,0.0,1.0);\n"
		"	outs.point_size = point_size;\n"
		"	outs.external_texpos = texpos;\n"
		"	return outs;\n"
		"}\n"
	);

	sge::cg::string const pixel_shader_source(
		"float4\n"
		"pixel_main(\n"
		"	float2 external_texpos : COLOR0,\n"
		"	float2 texCoord : TEXCOORD0,\n"
		"	uniform sampler2D decal : TEX0\n"
		") : COLOR\n"
		"{\n"
		"	return tex2D(decal,external_texpos.xy + texCoord.xy / 2.0);\n"
		"}\n"
	);

	sge::cg::program::object vertex_program(
		sge::cg::program::from_string_parameters(
			cg_context,
			sge::cg::program::source_type::text,
			vertex_profile,
			sys.renderer_device_core().transform_cg_vertex_program(
				*vertex_declaration,
				sge::cg::program::source(
					vertex_shader_source
				)
			),
			sge::cg::program::main_function(
				"vertex_main"
			),
			sys.renderer_device_core().cg_compile_options(
				cg_context,
				vertex_profile
			)
		)
	);

	sge::renderer::cg::loaded_program_unique_ptr const loaded_vertex_program(
		sys.renderer_device_core().load_cg_program(
			vertex_program
		)
	);

	sge::cg::profile::object const pixel_profile(
		sys.renderer_device_core().create_cg_profile(
			sge::cg::profile::shader_type::pixel
		)
	);

	sge::cg::program::object pixel_program(
		sge::cg::program::from_string_parameters(
			cg_context,
			sge::cg::program::source_type::text,
			pixel_profile,
			sge::cg::program::source(
				pixel_shader_source
			),
			sge::cg::program::main_function(
				"pixel_main"
			),
			sys.renderer_device_core().cg_compile_options(
				cg_context,
				pixel_profile
			)
		)
	);

	sge::renderer::cg::loaded_program_unique_ptr const loaded_pixel_program(
		sys.renderer_device_core().load_cg_program(
			pixel_program
		)
	);

	sge::renderer::vertex::buffer_unique_ptr const vertex_buffer(
		sys.renderer_device_core().create_vertex_buffer(
			sge::renderer::vertex::buffer_parameters(
				*vertex_declaration,
				sge::renderer::vf::dynamic::make_part_index<
					format,
					format_part
				>(),
				sge::renderer::vertex::count(
					1u
				),
				sge::renderer::resource_flags_field::null()
			)
		)
	);

	{
		sge::renderer::vertex::scoped_lock const vblock(
			*vertex_buffer,
			sge::renderer::lock_mode::writeonly
		);

		typedef
		sge::renderer::vf::view<
			format_part
		>
		vertex_view;

		vertex_view const vertices(
			vblock.value()
		);

		vertex_view::iterator vb_it(
			vertices.begin()
		);

		typedef
		pos3_type::packed_type
		pos3;

		typedef
		texpos_type::packed_type texpos;

		typedef
		point_size_type::packed_type
		point_size;


		(*vb_it).set<
			pos3_type
		>(
			pos3(
				0.f,
				0.f,
				0.f
			)
		);

		(*vb_it).set<
			texpos_type
		>(
			texpos(
				0.5f,
				0.5f
			)
		);

		(*vb_it).set<
			point_size_type
		>(
			point_size(
				200.0f
			)
		);
	}

	sge::renderer::texture::planar_unique_ptr const texture(
		sge::renderer::texture::create_planar_from_path(
			sge::config::media_path()
			/ FCPPT_TEXT("images")
			/ FCPPT_TEXT("uvtestgrid.png"),
			sys.renderer_device_core(),
			sys.image_system(),
			sge::renderer::texture::mipmap::off(),
			sge::renderer::resource_flags_field::null(),
			sge::renderer::texture::emulate_srgb_from_caps(
				sys.renderer_device_ffp().caps()
			)
		)
	);

	sge::renderer::cg::loaded_texture_unique_ptr const loaded_texture(
		sys.renderer_device_core().load_cg_texture(
			pixel_program.parameter(
				"decal"
			).object(),
			*texture
		)
	);

	sge::renderer::state::ffp::misc::object_unique_ptr const misc_state(
		sys.renderer_device_ffp().create_misc_state(
			sge::renderer::state::ffp::misc::parameters(
				sge::renderer::state::ffp::misc::enable_point_sprites(
					true
				),
				sge::renderer::state::ffp::misc::local_viewer(
					false
				),
				sge::renderer::state::ffp::misc::normalize_normals(
					false
				)
			)
		)
	);

	auto const draw(
		[
			&loaded_pixel_program,
			&loaded_texture,
			&loaded_vertex_program,
			&misc_state,
			&sys,
			&vertex_buffer,
			&vertex_declaration
		]{
			sge::renderer::context::scoped_ffp const scoped_block(
				sys.renderer_device_ffp(),
				sys.renderer_device_ffp().onscreen_target()
			);

			scoped_block.get().clear(
				sge::renderer::clear::parameters()
				.back_buffer(
					sge::image::color::any::object{
						sge::image::color::predef::blue()
					}
				)
			);

			sge::renderer::state::ffp::misc::scoped const scoped_misc(
				scoped_block.get(),
				*misc_state
			);

			sge::renderer::vertex::scoped_declaration_and_buffers const vb_context(
				scoped_block.get(),
				*vertex_declaration,
				sge::renderer::vertex::const_buffer_ref_container{
					fcppt::make_cref(
						*vertex_buffer
					)
				}
			);

			sge::renderer::cg::scoped_program const scoped_vertex_program(
				scoped_block.get(),
				*loaded_vertex_program
			);

			sge::renderer::cg::scoped_program const scoped_pixel_program(
				scoped_block.get(),
				*loaded_pixel_program
			);

			sge::renderer::cg::scoped_texture const scoped_texture(
				scoped_block.get(),
				*loaded_texture
			);

			scoped_block.get().render_nonindexed(
				sge::renderer::vertex::first(
					0u
				),
				sge::renderer::vertex::count{
					vertex_buffer->linear_size()
				},
				sge::renderer::primitive_type::point_list
			);
		}
	);

	return
		sge::window::loop(
			sys.window_system(),
			sge::window::loop_function{
				[
					&sys,
					&draw
				](
					awl::event::base const &_event
				)
				{
					sge::systems::quit_on_escape(
						sys,
						_event
					);

					fcppt::optional::maybe_void(
						fcppt::cast::dynamic<
							sge::renderer::event::render const
						>(
							_event
						),
						[
							&draw
						](
							fcppt::reference<
								sge::renderer::event::render const
							>
						)
						{
							draw();
						}
					);
				}
			}
		);
}
catch(
	fcppt::exception const &_error
)
{
	awl::show_error(
		_error.string()
	);

	return
		awl::main::exit_failure();
}
catch(
	std::exception const &_error
)
{
	awl::show_error_narrow(
		_error.what()
	);

	return
		awl::main::exit_failure();
}