Beispiel #1
0
void
PConnection::trace_read_completion (const ACE_Asynch_Read_Stream::Result &result)
{
    int loglevel = this->config().loglevel ();

    size_t xfer_bytes = result.bytes_transferred();

    if (loglevel == 0)
    {
        LogLocker log_lock;

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("(%t) **** %s=%d handle_read_stream() ****\n"),
            this->get_name(),
            this->index()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("bytes_to_read = %d\n"),
            result.bytes_to_read ()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("handle = %d\n"),
            result.handle ()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("bytes_transfered = %d\n"),
            xfer_bytes));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("error = %d\n"),
            result.error ()));

        trace_buffers (result.get_buffer_info (), xfer_bytes, true);

    }
    else if (result.error () != 0 )
    {
        LogLocker log_lock;

        ACE_Log_Msg::instance ()->errnum (result.error ());
        ACE_OS::last_error (result.error ());
        ACE_Log_Msg::instance ()->log (LM_ERROR,
            ACE_TEXT ("(%t) %s=%d READ %p\n"),
            this->get_name (),
            this->index (),
            ACE_TEXT ("ERROR"));
    }
    else if (loglevel == 1)
    {
        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("(%t) %s=%d read_bytes=%d OK\n"),
            this->get_name (),
            this->index (),
            xfer_bytes));
    }

    return;

}
void
Server_Handler::handle_read_stream
  (const ACE_Asynch_Read_Stream::Result &result)
{
  if (!result.success ())
    {
      errno = result.error ();
      ACE_ERROR ((LM_ERROR,
                  ACE_TEXT ("(%t) Server handle %d: %p\n"),
                  this->stream_.handle (),
                  ACE_TEXT ("read")));
      delete this;
      return;
    }
  ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Server %@ handle %d recv %B of %B bytes\n"),
              this, this->stream_.handle (),
              result.bytes_transferred (), result.bytes_to_read ()));
  if (result.bytes_transferred () == 0)
    {
      ACE_DEBUG ((LM_DEBUG,
                  ACE_TEXT ("(%t) Server handle %d closed by peer\n"),
                  this->stream_.handle ()));
      delete this;
      return;
    }

  // Scan through the received data for the expected string. There may be
  // multiples and/or partials. Count up how many arrive before the connection
  // is closed.
  // Remember that the client side sends the terminating nul; in case the
  // whole thing didn't arrive, we add a nul to the end of the receive
  // block so we don't run off the end. When the recv into this buffer was
  // initiated, we left the last byte empty to facilitate this.
  ACE_Message_Block &b = result.message_block ();
  *(b.wr_ptr ()) = '\0';
  size_t test_string_len = ACE_OS::strlen (test_string);
  while (b.length () >= test_string_len)
    {
      if (0 != ACE_OS::strncmp (b.rd_ptr (), test_string, test_string_len))
        ACE_ERROR_BREAK ((LM_ERROR,
                          ACE_TEXT ("(%t) Read string: %C; expected: %C\n"),
                          b.rd_ptr (),
                          test_string));
      b.rd_ptr (test_string_len);
      // That ran up over the string; can we also consume the nul?
      if (b.length () > 0)
        b.rd_ptr (1);
      ++this->msgs_rcvd_;
    }
  b.crunch ();
  if (this->stream_.read (b, b.space () - 1) == -1)
    {
      ACE_ERROR ((LM_ERROR,
                  ACE_TEXT ("(%t) Server_Handler: %p\n"),
                  ACE_TEXT ("read")));
      delete this;
    }
  return;
}
Beispiel #3
0
void
Receiver::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_DEBUG ((LM_DEBUG,
              "handle_read_stream called\n"));

  // Reset pointers.
  result.message_block ().rd_ptr ()[result.bytes_transferred ()] = '\0';

  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered", result.bytes_transferred ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "act", (uintptr_t) result.act ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "completion_key", (uintptr_t) result.completion_key ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ()));
  ACE_DEBUG ((LM_DEBUG, "********************\n"));
#if 0
  // This can overrun the ACE_Log_Msg buffer and do bad things.
  // Re-enable it at your risk.
  ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "message_block", result.message_block ().rd_ptr ()));
#endif /* 0 */

  if (result.success () && result.bytes_transferred () != 0)
    {
      // Successful read: write the data to the file asynchronously.
      // Note how we reuse the <ACE_Message_Block> for the writing.
      // Therefore, we do not delete this buffer because it is handled
      // in <handle_write_stream>.
      if (this->wf_.write (result.message_block (),
                           result.bytes_transferred (),
                           this->file_offset_) == -1)
        {
          ACE_ERROR ((LM_ERROR,
                      "%p\n",
                      "ACE_Asynch_Write_File::write"));
          return;
        }

      // Initiate new read from the stream.
      if (this->initiate_read_stream () == -1)
        return;
    }
  else
    {
      ACE_DEBUG ((LM_DEBUG,
                  "Receiver completed\n"));

      // No need for this message block anymore.
      result.message_block ().release ();

      // Note that we are done with the test.
      done = 1;

      // We are done: commit suicide.
      delete this;
    }
}
void
Receiver::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_DEBUG ((LM_DEBUG,
              "handle_read_stream called\n"));

  // Reset pointers.
  result.message_block ().rd_ptr ()[result.bytes_transferred ()] =
    '\0';

  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read
              ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered",
              result.bytes_transferred ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "act", (u_long) result.act ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "completion_key", (u_long)
              result.completion_key ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ()));
  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "message_block",
              result.message_block ().rd_ptr ()));

  if ( result.success () && result.bytes_transferred () != 0)
    {
      // Successful read: write the data to the file asynchronously.
      // Note how we reuse the <ACE_Message_Block> for the writing.
      // Therefore, we do not delete this buffer because it is handled
      // in <handle_write_stream>.

      if(this->initiate_write_stream (result.message_block (),

                                      result.bytes_transferred () ) == 0 )
        {
          if ( duplex != 0 )
            {
              // Initiate new read from the stream.
              this->initiate_read_stream () ;
            }
        }
    }
  else
    {
      result.message_block ().release ();
      ACE_DEBUG ((LM_DEBUG,  "Receiver completed\n"));
    }

  {
    ACE_Guard<MyMutex> locker (m_Mtx) ;
    nIOCount-- ;
  }
  check_destroy () ;
}
void AIO_Input_Handler::handle_read_stream
    (const ACE_Asynch_Read_Stream::Result &result) {
  if (!result.success () || result.bytes_transferred () == 0)
    delete this;
  else if (result.bytes_transferred () < result.bytes_to_read ())
    reader_.read (*mblk_, result.bytes_to_read () -
                  result.bytes_transferred ());
  else if (mblk_->length () == LOG_HEADER_SIZE) {
    ACE_InputCDR cdr (mblk_);

    ACE_CDR::Boolean byte_order;
    cdr >> ACE_InputCDR::to_boolean (byte_order);
    cdr.reset_byte_order (byte_order);

    ACE_CDR::ULong length;
    cdr >> length;

    mblk_->size (length + LOG_HEADER_SIZE);
    reader_.read (*mblk_, length);
  }
void
Sender::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_DEBUG ((LM_DEBUG,
              "handle_read_stream called\n"));

  // Reset pointers.
  result.message_block ().rd_ptr ()[result.bytes_transferred ()] =
    '\0';

  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read
              ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered",
              result.bytes_transferred ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "act", (u_long) result.act ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "completion_key", (u_long)
              result.completion_key ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ()));
  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "message_block",
              result.message_block ().rd_ptr ()));

  result.message_block().release ();

  if ( result.success () && result.bytes_transferred () != 0)
    {
      // Successful read: write the data to the file asynchronously.
      // Note how we reuse the <ACE_Message_Block> for the writing.
      // Therefore, we do not delete this buffer because it is handled
      // in <handle_write_stream>.

      if ( duplex != 0 )  // full duplex, continue read
        {
          initiate_read_stream () ;
        }
      else  // half-duplex  writey, after write we will start read
        {
          initiate_write_stream () ;
        }
    }

  {
    ACE_Guard<MyMutex> locker (m_Mtx) ;
    nIOCount-- ;
  }
}
Beispiel #7
0
void HD_CCU_Request_Handler::handle_read_stream(
    const ACE_Asynch_Read_Stream::Result &result)
{
    ACE_Message_Block & mb = result.message_block();
    if(!result.success() || result.bytes_transferred() == 0)
    {
        // 认为接收数据失败
        ACE_DEBUG((LM_ERROR,"读取 CCU 数据失败!!"));
        free_handler();
        return;
    }
    else
    {
        ACE_DEBUG((LM_DEBUG,"开始处理数据..."));
        // 读取数据完成
        ACE_InputCDR cdr(&mb);
        ACE_CDR::UShort data_len;
        cdr >> data_len;
        if(mb.length() - MSG_BUF_LEN_HEADER >= data_len )
        {
            // 读取完成,处理业务
            if( process_request(&mb)<= 0 )
            {
                // 处理失败或者不需要应答
                free_handler();
            }
            return;
        }
        // 认为数据有问题
        // 继续读取
        if(mb.length() >= 65535)
        {
            ACE_DEBUG((LM_ERROR,"数据包长度不合法!!!!"));
            free_handler();
            return;
        }
        ACE_DEBUG((LM_DEBUG,"继续读取数据..."));
        mb.wr_ptr(mb.length());
        if( _reader.read(mb
                         ,result.bytes_to_read() - result.bytes_transferred()) != 0)
        {
            ACE_DEBUG((LM_ERROR,"读取 CCU 数据失败!!"));
            free_handler();
            return;
        }
    }
}
Beispiel #8
0
void
PSession::trace_read_completion (const ACE_Asynch_Read_Stream::Result &result)
{
    {
        ACE_GUARD (ACE_SYNCH_MUTEX, monitor, this->mutex ());

        this->update_last_time();

        if (result.success())
            this->total_rcv_ += result.bytes_transferred ();
    }

    int loglevel = this->config().loglevel ();

    ACE_Message_Block & mb = result.message_block ();

    size_t xfer_bytes = result.bytes_transferred();
    char * last  = mb.wr_ptr();
    char * first = last - xfer_bytes; 

    if (loglevel == 0)
    {
        LogLocker log_lock;

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("(%t) **** %s=%d handle_read_stream() ****\n"),
            this->get_name(),
            this->index()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("bytes_to_read = %d\n"),
            result.bytes_to_read ()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("handle = %d\n"),
            result.handle ()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("bytes_transfered = %d\n"),
            xfer_bytes));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("error = %d\n"),
            result.error ()));

        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("message_block:\n")));

        ACE_HEX_DUMP ((LM_DEBUG, first, xfer_bytes));


        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("**** end of message ****************\n")));
    }
    else if (result.error () != 0 )
    {
        LogLocker log_lock;

        ACE_Log_Msg::instance ()->errnum (result.error ());
        ACE_OS::last_error (result.error ());
        ACE_Log_Msg::instance ()->log (LM_ERROR,
            ACE_TEXT ("(%t) %s=%d READ %p\n"),
            this->get_name (),
            this->index (),
            ACE_TEXT ("ERROR"));
    }
    else if (loglevel == 1)
    {
        ACE_DEBUG ((LM_DEBUG,
            ACE_TEXT ("(%t) %s=%d read_bytes=%d OK\n"),
            this->get_name (),
            this->index (),
            xfer_bytes));
    }

    return;
}
Beispiel #9
0
void
Client_Service_Handler::handle_read_stream (
  const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_GUARD (ACE_SYNCH_RECURSIVE_MUTEX, guard, this->mtx_);

  this->pending_reads_--;

  if (!result.success () || 0 == result.bytes_transferred ())
  {
    // Error or remote disconnect

    result.message_block ().release ();

    if (!this->closing_)
    {
      // No error message when shutting down

      if (!result.success ())
      {
        ACE_DEBUG ((LM_DEBUG, ACE_TEXT (
          "Client_Service_Handler::handle_read_stream: error: %d\n"),
          result.error ()));
      }
      else
      {
        ACE_DEBUG ((LM_DEBUG, ACE_TEXT (
          "Client_Service_Handler::handle_read_stream: remote disconnect\n")));
      }
    }

    this->read_completed_.signal ();

    this->cancel_and_close ();
  }
  else if (result.bytes_transferred () < result.bytes_to_read ())
  {
    // More to read...

    if (this->read (result.message_block(),
      result.bytes_to_read () - result.bytes_transferred ()) < 0)
    {
      result.message_block ().release ();

      this->cancel_and_close ();
    }
  }
  else
  {
    // Read it all

    this->completed_reads_++;

    result.message_block ().release ();

    // We now have sent and received data in the proactor thread.  Signal the
    // main thread to try sending data in the main thread.
    if (this->completed_reads_ == 1)
    {
      this->ready_for_external_write_.signal ();
    }
    else
    {
      // The main thread wrote data that was echoed back to us on our
      // second read.  If we get here, the test was successful in that
      // the main thread successfully sent data to the server.
      this->read_successful_ = 1;
      this->read_completed_.signal ();
    }

    // Next read
    if (this->read_data () < 0)
    {
      this->cancel_and_close ();
    }
  }
}
Beispiel #10
0
void
Server_Service_Handler::handle_read_stream(
  const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_GUARD (ACE_SYNCH_RECURSIVE_MUTEX, guard, this->mtx_);

  this->pending_reads_--;

  if (!result.success () || 0 == result.bytes_transferred ())
  {
    // Error or remote disconnect

    result.message_block ().release ();

    if (!this->closing_)
    {
      // No error message when shutting down

      if (!result.success ())
      {
        ACE_DEBUG ((LM_DEBUG,
          ACE_TEXT ("Server_Service_Handler::handle_read_stream: error: %d\n"),
          result.error ()));
      }
      else
      {
        ACE_DEBUG ((LM_DEBUG,
          ACE_TEXT ("Server_Service_Handler::handle_read_stream: remote disconnect\n")));
      }
    }

    this->cancel_and_close ();
  }
  else if (result.bytes_transferred () < result.bytes_to_read ())
  {
    // More to read...

    if (this->read (result.message_block (),
      result.bytes_to_read () - result.bytes_transferred ()) < 0)
    {
      result.message_block ().release ();

      this->cancel_and_close ();
    }
  }
  else
  {
    // Read it all

    result.message_block ().release ();

    // Send data back

    if (this->write_data () < 0)
    {
      this->cancel_and_close ();
    }

    // Next read

    else if (this->read_data () < 0)
    {
      this->cancel_and_close ();
    }
  }
}
void CProConsoleHandle::handle_read_stream(const ACE_Asynch_Read_Stream::Result &result)
{
	ACE_Message_Block& mb = result.message_block();
	uint32 u4PacketLen = (uint32)result.bytes_transferred();
	int nTran = (int)result.bytes_transferred();

	if(!result.success() || result.bytes_transferred() == 0)
	{
		//链接断开
		if(m_pPacketParse->GetMessageHead() != NULL)
		{
			App_MessageBlockManager::instance()->Close(m_pPacketParse->GetMessageHead());
		}

		if(m_pPacketParse->GetMessageBody() != NULL)
		{
			App_MessageBlockManager::instance()->Close(m_pPacketParse->GetMessageBody());
		}

		if(&mb != m_pPacketParse->GetMessageHead() && &mb != m_pPacketParse->GetMessageBody())
		{
			//OUR_DEBUG((LM_DEBUG,"[CProConsoleHandle::handle_read_stream] Message_block release.\n"));
			App_MessageBlockManager::instance()->Close(&mb);
		}
		SAFE_DELETE(m_pPacketParse);

		OUR_DEBUG((LM_DEBUG,"[%tCConnectHandler::handle_read_stream]Connectid=[%d] error(%d)...\n", GetConnectID(), errno));
		//AppLogManager::instance()->WriteLog(LOG_SYSTEM_CONNECT, "Close Connection from [%s:%d] RecvSize = %d, RecvCount = %d, SendSize = %d, SendCount = %d.",m_addrRemote.get_host_addr(), m_addrRemote.get_port_number(), m_u4AllRecvSize, m_u4AllRecvCount, m_u4AllSendSize, m_u4AllSendCount);
		//因为是要关闭连接,所以要多关闭一次IO,对应Open设置的1的初始值

		Close(2);

		return;
	}

	m_atvInput = ACE_OS::gettimeofday();

	if(result.bytes_transferred() < result.bytes_to_read())
	{
		//短读,继续读
		int nRead = (int)result.bytes_to_read() - (int)result.bytes_transferred();
		if(-1 == m_Reader.read(mb, nRead))
		{
			if(m_pPacketParse->GetMessageHead() != NULL)
			{
				App_MessageBlockManager::instance()->Close(m_pPacketParse->GetMessageHead());
			}

			if(m_pPacketParse->GetMessageBody() != NULL)
			{
				App_MessageBlockManager::instance()->Close(m_pPacketParse->GetMessageBody());
			}

			if(&mb != m_pPacketParse->GetMessageHead() && &mb != m_pPacketParse->GetMessageBody())
			{
				App_MessageBlockManager::instance()->Close(&mb);
			}
			SAFE_DELETE(m_pPacketParse);

			OUR_DEBUG((LM_ERROR, "[CConnectHandler::handle_read_stream]Read Shoter error(%d).", errno));
			//AppLogManager::instance()->WriteLog(LOG_SYSTEM_CONNECT, "Close Connection from [%s:%d] RecvSize = %d, RecvCount = %d, SendSize = %d, SendCount = %d.",m_addrRemote.get_host_addr(), m_addrRemote.get_port_number(), m_u4AllRecvSize, m_u4AllRecvCount, m_u4AllSendSize, m_u4AllSendCount);
			//因为是要关闭连接,所以要多关闭一次IO,对应Open设置的1的初始值

			Close(2);
			return;
		}

	}
	else if(mb.length() == m_pPacketParse->GetPacketHeadLen() && m_pPacketParse->GetIsHead() == false)
	{
		//判断头的合法性
		m_pPacketParse->SetPacketHead(GetConnectID(), &mb, App_MessageBlockManager::instance());
		uint32 u4PacketBodyLen = m_pPacketParse->GetPacketBodyLen();

		//如果超过了最大包长度,为非法数据
		if(u4PacketBodyLen >= MAX_MSG_PACKETLENGTH || u4PacketBodyLen <= 0)
		{
			OUR_DEBUG((LM_ERROR, "[CConnectHandler::handle_read_stream]u4PacketHeadLen(%d) more than MAX_MSG_PACKETLENGTH.", u4PacketBodyLen));

			if(m_pPacketParse->GetMessageHead() != NULL)
			{
				App_MessageBlockManager::instance()->Close(m_pPacketParse->GetMessageHead());
			}

			if(m_pPacketParse->GetMessageBody() != NULL)
			{
				App_MessageBlockManager::instance()->Close(m_pPacketParse->GetMessageBody());
			}

			if(&mb != m_pPacketParse->GetMessageHead() && &mb != m_pPacketParse->GetMessageBody())
			{
				App_MessageBlockManager::instance()->Close(&mb);
			}
			SAFE_DELETE(m_pPacketParse);

			Close(2);
			return;
		}
		else
		{
			Close();
			RecvClinetPacket(u4PacketBodyLen);
		}
	}
	else
	{
		//接受完整数据完成,开始分析完整数据包
		m_pPacketParse->SetPacketBody(GetConnectID(), &mb, App_MessageBlockManager::instance());

		CheckMessage();

		m_pPacketParse = new CConsolePacketParse();

		Close();

		//接受下一个数据包
		RecvClinetPacket(m_pPacketParse->GetPacketHeadLen());
	}

	return;
}