Beispiel #1
0
 void on_mouse_button_down(int x, int y, unsigned flags) 
 {
     if(flags & 1)
     {
         double xd = x;
         double yd = y;
         double r = 4.0 / m_scale.scale();
         m_scale.inverse_transform(&xd, &yd);
         m_point_idx = m_shape.hit_test(xd, yd, r);
         force_redraw();
     }
 }
Beispiel #2
0
    virtual void on_draw()
    {
        typedef agg::renderer_base<pixfmt_pre> renderer_base;
        typedef agg::renderer_scanline_aa_solid<renderer_base> renderer_scanline;
        typedef agg::scanline_u8 scanline;

        pixfmt_pre pixf(rbuf_window());
        renderer_base ren_base(pixf);
        ren_base.clear(agg::rgba(1.0, 1.0, 0.95));
        renderer_scanline ren(ren_base);

        agg::rasterizer_scanline_aa<agg::rasterizer_sl_clip_dbl> ras;
        agg::scanline_u8 sl;
        agg::conv_transform<agg::compound_shape> shape(m_shape, m_scale);
        agg::conv_stroke<agg::conv_transform<agg::compound_shape> > stroke(shape);

        m_shape.approximation_scale(m_scale.scale());

        unsigned i;
        agg::path_storage tmp_path;

        ras.clip_box(0, 0, width(), height());

        // This is an alternative method of Flash rasterization. 
        // We decompose the compound shape into separate paths
        // and select the ones that fit the given style (left or right).
        // So that, we form a sub-shape and draw it as a whole.
        // 
        // Here the regular scanline rasterizer is used, but it doesn't
        // automatically close the polygons. So that, the rasterizer 
        // actually works with a set of polylines instead of polygons.
        // Of course, the data integrity must be preserved, that is, 
        // the polylines must eventually form a closed contour
        // (or a set of closed contours). So that, first we set 
        // auto_close(false);
        // 
        // The second important thing is that one path can be rasterized 
        // twice, if it has both, left and right fill. Sometimes the 
        // path has equal left and right fill, so that, the same path
        // will be added twice even for a single sub-shape. If the 
        // rasterizer can tolerate these degenerates you can add them, 
        // but it's also fine just to omit them.
        //
        // The third thing is that for one side (left or right)
        // you should invert the direction of the paths.
        //
        // The main disadvantage of this method is imperfect stitching
        // of the adjacent polygons. The problem can be solved if we use
        // compositing operation "plus" instead of alpha-blend. But
        // in this case we are forced to use an RGBA buffer, clean it with 
        // zero, rasterize using "plus" operation, and then alpha-blend
        // the result over the final scene. It can be too expensive.
        //------------------------------------------------------------
        ras.auto_close(false);
        //ras.filling_rule(agg::fill_even_odd);
        start_timer();
        for(int s = m_shape.min_style(); s <= m_shape.max_style(); s++)
        {
            ras.reset();
            for(i = 0; i < m_shape.paths(); i++)
            {
                const agg::path_style& style = m_shape.style(i);
                if(style.left_fill != style.right_fill)
                {
                    if(style.left_fill == s)
                    {
                        ras.add_path(shape, style.path_id);
                    }
                    if(style.right_fill == s)
                    {
                        tmp_path.remove_all();
                        tmp_path.concat_path(shape, style.path_id);
                        tmp_path.invert_polygon(0);
                        ras.add_path(tmp_path);
                    }
                }
            }
            agg::render_scanlines_aa_solid(ras, sl, ren_base, m_colors[s]);
        }
        double tfill = elapsed_time();
        ras.auto_close(true);

        // Draw strokes
        //----------------------
        start_timer();
        stroke.width(sqrt(m_scale.scale()));
        stroke.line_join(agg::round_join);
        stroke.line_cap(agg::round_cap);
        for(i = 0; i < m_shape.paths(); i++)
        {
            ras.reset();
            if(m_shape.style(i).line >= 0)
            {
                ras.add_path(stroke, m_shape.style(i).path_id);
                ren.color(agg::srgba8(0,0,0, 128));
                agg::render_scanlines(ras, sl, ren);
            }
        }
        double tstroke = elapsed_time();


        char buf[256]; 
        agg::gsv_text t;
        t.size(8.0);
        t.flip(true);

        agg::conv_stroke<agg::gsv_text> ts(t);
        ts.width(1.6);
        ts.line_cap(agg::round_cap);

        sprintf(buf, "Fill=%.2fms (%dFPS) Stroke=%.2fms (%dFPS) Total=%.2fms (%dFPS)\n\n"
                     "Space: Next Shape\n\n"
                     "+/- : ZoomIn/ZoomOut (with respect to the mouse pointer)",
                     tfill, int(1000.0 / tfill),
                     tstroke, int(1000.0 / tstroke),
                     tfill+tstroke, int(1000.0 / (tfill+tstroke)));

        t.start_point(10.0, 20.0);
        t.text(buf);

        ras.add_path(ts);
        ren.color(agg::rgba(0,0,0));
        agg::render_scanlines(ras, sl, ren);
    }
    virtual void on_draw()
    {
        typedef agg::renderer_base<pixfmt> renderer_base;
        typedef agg::renderer_scanline_aa_solid<renderer_base> renderer_scanline;
        typedef agg::scanline_u8 scanline;

        pixfmt pixf(rbuf_window());
        renderer_base ren_base(pixf);
        ren_base.clear(agg::rgba(1.0, 1.0, 0.95));
        renderer_scanline ren(ren_base);

        unsigned i;
        unsigned w = unsigned(width());
        m_gradient.resize(w);
        agg::rgba8 c1(255, 0, 0, 180);
        agg::rgba8 c2(0, 0, 255, 180);
        for(i = 0; i < w; i++)
        {
            m_gradient[i] = c1.gradient(c2, i / width());
            m_gradient[i].premultiply();
        }

        agg::rasterizer_scanline_aa<agg::rasterizer_sl_clip_dbl> ras;
        agg::rasterizer_compound_aa<agg::rasterizer_sl_clip_dbl> rasc;
        agg::scanline_u8 sl;
        agg::scanline_bin sl_bin;
        agg::conv_transform<agg::compound_shape> shape(m_shape, m_scale);
        agg::conv_stroke<agg::conv_transform<agg::compound_shape> > stroke(shape);

        agg::test_styles style_handler(m_colors, m_gradient.data());
        agg::span_allocator<agg::rgba8> alloc;

        m_shape.approximation_scale(m_scale.scale());

        // Fill shape
        //----------------------
        rasc.clip_box(0, 0, width(), height());
        rasc.reset();
        //rasc.filling_rule(agg::fill_even_odd);
        start_timer();
        for(i = 0; i < m_shape.paths(); i++)
        {
            
            if(m_shape.style(i).left_fill >= 0 || 
               m_shape.style(i).right_fill >= 0)
            {
                rasc.styles(m_shape.style(i).left_fill, 
                            m_shape.style(i).right_fill);
                rasc.add_path(shape, m_shape.style(i).path_id);
            }
        }
        agg::render_scanlines_compound(rasc, sl, sl_bin, ren_base, alloc, style_handler);
        double tfill = elapsed_time();

        // Hit-test test
        bool draw_strokes = true;
        if(m_hit_x >= 0 && m_hit_y >= 0)
        {
            if(rasc.hit_test(m_hit_x, m_hit_y))
            {
                draw_strokes = false;
            }
        }

        // Draw strokes
        //----------------------
        start_timer();
        if(draw_strokes)
        {
            ras.clip_box(0, 0, width(), height());
            stroke.width(sqrt(m_scale.scale()));
            stroke.line_join(agg::round_join);
            stroke.line_cap(agg::round_cap);
            for(i = 0; i < m_shape.paths(); i++)
            {
                ras.reset();
                if(m_shape.style(i).line >= 0)
                {
                    ras.add_path(stroke, m_shape.style(i).path_id);
                    ren.color(agg::rgba8(0,0,0, 128));
                    agg::render_scanlines(ras, sl, ren);
                }
            }
        }
        double tstroke = elapsed_time();


        char buf[256]; 
        agg::gsv_text t;
        t.size(8.0);
        t.flip(true);

        agg::conv_stroke<agg::gsv_text> ts(t);
        ts.width(1.6);
        ts.line_cap(agg::round_cap);

        sprintf(buf, "Fill=%.2fms (%dFPS) Stroke=%.2fms (%dFPS) Total=%.2fms (%dFPS)\n\n"
                     "Space: Next Shape\n\n"
                     "+/- : ZoomIn/ZoomOut (with respect to the mouse pointer)",
                     tfill, int(1000.0 / tfill),
                     tstroke, int(1000.0 / tstroke),
                     tfill+tstroke, int(1000.0 / (tfill+tstroke)));

        t.start_point(10.0, 20.0);
        t.text(buf);

        ras.add_path(ts);
        ren.color(agg::rgba(0,0,0));
        agg::render_scanlines(ras, sl, ren);

        if(m_gamma.gamma() != 1.0)
        {
            pixf.apply_gamma_inv(m_gamma);
        }
    }
unsigned CAggMemoryDC::DrawScaledText(
        const TCHAR* text,
        const GraphTypes::RectF& rc,
        const GraphTypes::Color& clr,
        const char* font,
        int size,
        const PointF & descsubtract)
{
    if (m_buf==0)
        return 0;

    unsigned len=0;

    pixel_format pixf(m_rbuf);
    ren_base renb(pixf);
    solid_renderer ren_solid(renb);

    ATLASSERT(m_buf);
    conv_font_curve_type fcurves(m_fonts->m_fman.path_adaptor());
    conv_font_segm_type  fsegm(fcurves);
    conv_font_trans_type ftrans(fsegm, m_mtx);
 //   fsegm.approximation_scale(3.0);
 //   fcurves.approximation_scale(2.0);

    m_fonts->m_feng.flip_y(true);
    m_fonts->m_feng.hinting(true);

    if(m_fonts->m_feng.create_font(
        font, 
        agg::glyph_ren_outline,
        size,
        0.0,
        FW_NORMAL,
        false,
        ANSI_CHARSET,
        DEFAULT_PITCH | FF_SWISS
        ))
    {
        double x = 0.0;
        double y = 0.0;
        const TCHAR* p = text;

        TEXTMETRIC tm;
        GetTextMetrics(&tm);

        //double descent=(tm.tmDescent>descsubtract.y)?(tm.tmDescent-descsubtract.y):(tm.tmDescent-1);
        //ATLASSERT(tm.tmDescent>descsubtract.y);
        //ATLASSERT(descent>0);
        //descent *= m_mtx.scale(); 

        //m_mtx *= agg::trans_affine_translation(rc.x-m_rcUpdate.left, rc.y+rc.Height-descent-m_rcUpdate.top);

        double ascent=tm.tmAscent-descsubtract.y;
        ATLASSERT(ascent>0.0f);
        ascent *= m_mtx.scale(); 
        m_mtx *= agg::trans_affine_translation(rc.x-m_rcUpdate.left, rc.y+ascent-m_rcUpdate.top);

        ren_solid.color(agg::rgba8(clr.GetR(), clr.GetG(), clr.GetB(), clr.GetA()));

        while(*p)
        {
            const agg::glyph_cache* glyph = m_fonts->m_fman.glyph(*p);
            if(glyph)
            {
                m_fonts->m_fman.add_kerning(&x, &y);
                m_fonts->m_fman.init_embedded_adaptors(glyph, x, y);

                if(glyph->data_type == agg::glyph_data_outline)
                {
                    m_ras_aa.add_path(ftrans);
                }

                // increment pen position
                x += glyph->advance_x;
                y += glyph->advance_y;
            }
            ++p;
            ++len;
        }

        agg::render_scanlines(m_ras_aa, m_sl, ren_solid);
        ATLASSERT(m_buf);
    }

    return len;
}
    virtual void on_draw()
    {
        pixfmt pf(rbuf_window());
        renderer_base ren_base(pf);
        ren_base.clear(agg::rgba(0.5, 0.75, 0.85));
        renderer_scanline ren(ren_base);

        rasterizer_scanline ras;
        scanline sl;

        ras.clip_box(0, 0, width(), height());

        // Pattern source. Must have an interface:
        // width() const
        // height() const
        // pixel(int x, int y) const
        // Any agg::renderer_base<> or derived
        // is good for the use as a source.
        //-----------------------------------
        pattern_src_brightness_to_alpha_rgba8 p1(rbuf_img(0));

        agg::pattern_filter_bilinear_rgba8 fltr;           // Filtering functor

        // agg::line_image_pattern is the main container for the patterns. It creates
        // a copy of the patterns extended according to the needs of the filter.
        // agg::line_image_pattern can operate with arbitrary image width, but if the 
        // width of the pattern is power of 2, it's better to use the modified
        // version agg::line_image_pattern_pow2 because it works about 15-25 percent
        // faster than agg::line_image_pattern (because of using simple masking instead 
        // of expensive '%' operation). 
        typedef agg::line_image_pattern<agg::pattern_filter_bilinear_rgba8> pattern_type;
        typedef agg::renderer_base<pixfmt> base_ren_type;
        typedef agg::renderer_outline_image<base_ren_type, pattern_type> renderer_img_type;
        typedef agg::rasterizer_outline_aa<renderer_img_type, agg::line_coord_sat> rasterizer_img_type;

        typedef agg::renderer_outline_aa<base_ren_type> renderer_line_type;
        typedef agg::rasterizer_outline_aa<renderer_line_type, agg::line_coord_sat> rasterizer_line_type;


        //-- Create with specifying the source
        //pattern_type patt(fltr, src);   

        //-- Create uninitialized and set the source
        pattern_type patt(fltr);        
        patt.create(p1);
        renderer_img_type ren_img(ren_base, patt);
        rasterizer_img_type ras_img(ren_img);


        //-- create uninitialized and set parameters
        agg::line_profile_aa profile;
        profile.smoother_width(10.0);                    //optional
        profile.width(8.0);                              //mandatory!
        renderer_line_type ren_line(ren_base, profile);
        ren_line.color(agg::rgba8(0,0,127));            //mandatory!
        rasterizer_line_type ras_line(ren_line);
        ras_line.round_cap(true);                       //optional
        //ras_line.line_join(agg::outline_no_join);     //optional

        // Calculate the dilation value so that, the line caps were
        // drawn correctly.
        //---------------
        double w2 = 9.0;//p1.height() / 2 + 2;


        // Set the clip box a bit bigger than you expect. You need it
        // to draw the clipped line caps correctly. The correct result
        // is achieved with raster clipping.
        //------------------------
        ren_img.scale_x(m_scale_x.value());
        ren_img.start_x(m_start_x.value());
        ren_img.clip_box (50-w2, 50-w2, width()-50+w2, height()-50+w2);
        ren_line.clip_box(50-w2, 50-w2, width()-50+w2, height()-50+w2);

        // First, draw polyline without raster clipping just to show the idea
        //------------------------
        draw_polyline(ras_line, ren_line, m_line1.polygon(), m_line1.num_points());
        draw_polyline(ras_img,  ren_img,  m_line1.polygon(), m_line1.num_points());

        // Clear the area, almost opaque, but not completely
        //------------------------
        ren_base.blend_bar(0, 0, (int)width(), (int)height(), agg::rgba(1,1,1), 200);


        // Set the raster clip box and then, draw again. 
        // In reality there shouldn't be two calls above. 
        // It's done only for demonstration
        //------------------------
        ren_base.clip_box((int)50, (int)50, (int)width()-50, (int)height()-50);

        // This "copy_bar" is also for demonstration only
        //------------------------
        ren_base.copy_bar(0, 0, (int)width(), (int)height(), agg::rgba(1,1,1));

        // Finally draw polyline correctly clipped: We use double clipping, 
        // first is vector clipping, with extended clip box, second is raster 
        // clipping with normal clip box.
        //------------------------
        ren_img.scale_x(m_scale_x.value());
        ren_img.start_x(m_start_x.value());
        draw_polyline(ras_line, ren_line, m_line1.polygon(), m_line1.num_points());
        draw_polyline(ras_img, ren_img,   m_line1.polygon(), m_line1.num_points());


        // Reset clipping and draw the controls and stuff
        ren_base.reset_clipping(true);

        m_line1.line_width(1/m_scale.scale());
        m_line1.point_radius(5/m_scale.scale());

        agg::render_ctrl(ras, sl, ren_base, m_line1);
        agg::render_ctrl(ras, sl, ren_base, m_scale_x);
        agg::render_ctrl(ras, sl, ren_base, m_start_x);


        char buf[256]; 
        agg::gsv_text t;
        t.size(10.0);

        agg::conv_stroke<agg::gsv_text> pt(t);
        pt.width(1.5);
        pt.line_cap(agg::round_cap);

        const double* p = m_line1.polygon();
        sprintf(buf, "Len=%.2f", agg::calc_distance(p[0], p[1], p[2], p[3]) * m_scale.scale());

        t.start_point(10.0, 30.0);
        t.text(buf);

        ras.add_path(pt);
        ren.color(agg::rgba(0,0,0));
        agg::render_scanlines(ras, sl, ren);

    }