Beispiel #1
0
//------------------------------------------------------------------------
void CScrollbar::onVisualChange ()
{
	if (overlayStyle && !mouseIsInside)
	{
		Animation::InterpolationTimingFunction* timingFunction = new Animation::InterpolationTimingFunction (1100);
		timingFunction->addPoint (1000.f/1100.f, 0);
		addAnimation ("AlphaValueAnimation", new Animation::AlphaValueAnimation (0.001f), timingFunction);
		setAlphaValue (1.f);
	}
}
Beispiel #2
0
//-----------------------------------------------------------------------------
CMouseEventResult CScrollbar::onMouseExited (CPoint& where, const CButtonState& buttons)
{
	if (overlayStyle)
	{
		Animation::ITimingFunction* timingFunction = 0;
		if (getAlphaValue () == 1.f)
		{
			Animation::InterpolationTimingFunction* interpolTimingFunction = new Animation::InterpolationTimingFunction (400);
			interpolTimingFunction->addPoint (300.f/400.f, 1.f);
			timingFunction = interpolTimingFunction;
		}
		else
			timingFunction = new Animation::LinearTimingFunction (100);
		addAnimation ("AlphaValueAnimation", new Animation::AlphaValueAnimation (0.001f), timingFunction);
	}
	mouseIsInside = false;
	return kMouseEventNotHandled;
}
Beispiel #3
0
//------------------------------------------------------------------------
void PLUGIN_API TestAnimationController::update (FUnknown* changedUnknown, int32 message)
{
	if (message == kChanged)
	{
		FUnknownPtr<Parameter> parameter (changedUnknown);
		if (parameter && animationView && animationView->getFrame ())
		{
			Animation::InterpolationTimingFunction* timingFunction = new Animation::InterpolationTimingFunction (200);
			timingFunction->addPoint (0.5f, 0.2f);
			int32 value = parameter->toPlain (parameter->getNormalized ());
			if (value)
			{
				animationView->getFrame ()->getAnimator ()->addAnimation (animationView, "SizeAnimation", new Animation::ViewSizeAnimation (originalRect), timingFunction);
			}
			else
			{
				CRect r (originalRect);
				r.bottom += 300;
				r.right += 80;
				animationView->getFrame ()->getAnimator ()->addAnimation (animationView, "SizeAnimation", new Animation::ViewSizeAnimation (r), timingFunction);
			}
		}
	}
}