Beispiel #1
0
  receiver(boost::asio::io_service& io_service,
      const boost::asio::ip::address& listen_address,
      const boost::asio::ip::address& multicast_address)
    : socket_(io_service)
  {
    // Create the socket so that multiple may be bound to the same address.
    boost::asio::ip::udp::endpoint listen_endpoint(
        listen_address, multicast_port);
    socket_.open(listen_endpoint.protocol());
    socket_.set_option(boost::asio::ip::udp::socket::reuse_address(true));
    socket_.bind(listen_endpoint);

    // Join the multicast group.
    socket_.set_option(
        boost::asio::ip::multicast::join_group(multicast_address));

    socket_.async_receive_from(
        boost::asio::buffer(data_, max_length), sender_endpoint_,
        boost::bind(&receiver::handle_receive_from, this,
            boost::asio::placeholders::error,
            boost::asio::placeholders::bytes_transferred));
  }
Beispiel #2
0
	SC_UdpInPort(struct World * world, int inPortNum):
		mWorld(world), mPortNum(inPortNum), udpSocket(ioService)
	{
		using namespace boost::asio;
		BOOST_AUTO(protocol, ip::udp::v4());
		udpSocket.open(protocol);

		udpSocket.bind(ip::udp::endpoint(protocol, inPortNum));

		boost::asio::socket_base::send_buffer_size option(65536);
		udpSocket.set_option(option);

#ifdef USE_RENDEZVOUS
		if (world->mRendezvous) {
			thread thread( boost::bind( PublishPortToRendezvous, kSCRendezvous_UDP, sc_htons(mPortNum) ) );
			mRendezvousThread = std::move(thread);
		}
#endif

		startReceiveUDP();
	}