bool Cloud2CloudDist::Compute(	const Cloth& cloth,
								const wl::PointCloud& pc,
								double class_threshold,
								std::vector<int>& groundIndexes,
								std::vector<int>& offGroundIndexes,
								unsigned N/*=3*/)
{
	CCLib::SimpleCloud particlePoints;
	if (!particlePoints.reserve(static_cast<unsigned>(cloth.getSize())))
	{
		//not enough memory
		return false;
	}
	for (int i = 0; i < cloth.getSize(); i++)
	{
		const Particle& particle = cloth.getParticleByIndex(i);
		particlePoints.addPoint(CCVector3(static_cast<PointCoordinateType>(particle.pos.x), 0, static_cast<PointCoordinateType>(particle.pos.z)));
	}

	CCLib::SimpleCloud pcPoints;
	if (	!pcPoints.reserve(static_cast<unsigned>(pc.size()))
		||	!pcPoints.enableScalarField())
	{
		//not enough memory
		return false;
	}
	for (size_t i = 0; i < pc.size(); i++)
	{
		const wl::Point& P = pc[i];
		pcPoints.addPoint(CCVector3(P.x, 0, P.z));
	}

	try
	{
		//we spatially 'synchronize' the cloud and particles octrees
		CCLib::DgmOctree *cloudOctree = 0, *particleOctree = 0;
		CCLib::DistanceComputationTools::SOReturnCode soCode =
			CCLib::DistanceComputationTools::synchronizeOctrees
			(
			&particlePoints,
			&pcPoints,
			particleOctree,
			cloudOctree,
			0,
			0
			);

		if (soCode != CCLib::DistanceComputationTools::SYNCHRONIZED && soCode != CCLib::DistanceComputationTools::DISJOINT)
		{
			//not enough memory (or invalid input)
			return false;
		}

		//additional parameters
		void* additionalParameters[] = {(void*)(&cloth),
										(void*)(particleOctree),
										(void*)(&N)
		};

		int octreeLevel = particleOctree->findBestLevelForAGivenPopulationPerCell(std::max<unsigned>(2, N));

		int result = cloudOctree->executeFunctionForAllCellsAtLevel(
			octreeLevel,
			ComputeMeanNeighborAltitude,
			additionalParameters,
			true,
			0,
			"Rasterization",
			QThread::idealThreadCount());

		delete cloudOctree;
		cloudOctree = 0;

		delete particleOctree;
		particleOctree = 0;

		if (result == 0)
		{
			//something went wrong
			return false;
		}

		//now classify the points
		for (unsigned i = 0; i < pcPoints.size(); ++i)
		{
			if (std::fabs(pcPoints.getPointScalarValue(i) - pc[i].y) < class_threshold)
			{
				groundIndexes.push_back(i);
			}
			else
			{
				offGroundIndexes.push_back(i);
			}
		}

	}
	catch (const std::bad_alloc&)
	{
		//not enough memory
		return false;
	}

	return true;
}
Beispiel #2
0
CCLib::SimpleCloud* ccGBLSensor::project(CCLib::GenericCloud* theCloud, int& errorCode, bool autoParameters/*false*/)
{
	assert(theCloud);

	CCLib::SimpleCloud* newCloud = new CCLib::SimpleCloud();

	unsigned pointCount = theCloud->size();
	if (!newCloud->reserve(pointCount) || !newCloud->enableScalarField()) //not enough memory
	{
		errorCode = -4;
		delete newCloud;
		return 0;
	}

	ScalarType maxDepth = 0;

	theCloud->placeIteratorAtBegining();
	{
		for (unsigned i=0; i<pointCount; ++i)
		{
			const CCVector3 *P = theCloud->getNextPoint();
			CCVector2 Q;
			ScalarType depth;
			projectPoint(*P,Q,depth);

			newCloud->addPoint(CCVector3(Q.x,Q.y,0));
			newCloud->setPointScalarValue(i,depth);

			if (i != 0)
				maxDepth = std::max(maxDepth,depth);
			else
				maxDepth = depth;
		}
	}

	if (autoParameters)
	{
		//dimensions = theta, phi, 0
		PointCoordinateType bbMin[3],bbMax[3];
		newCloud->getBoundingBox(bbMin,bbMax);

		setTheta(bbMin[0],bbMax[0]);
		setPhi(bbMin[1],bbMax[1]);
		setSensorRange(maxDepth);
	}

	//clear previous Z-buffer
	{
		if (m_depthBuffer.zBuff)
			delete[] m_depthBuffer.zBuff;
		m_depthBuffer.zBuff=0;
		m_depthBuffer.width=0;
		m_depthBuffer.height=0;
	}
	
	//init new Z-buffer
	{
		int width = static_cast<int>(ceil((thetaMax-thetaMin)/deltaTheta));
		int height = static_cast<int>(ceil((phiMax-phiMin)/deltaPhi));

		if (width*height == 0 || std::max(width,height) > 2048) //too small or... too big!
		{
			errorCode = -2;
			delete newCloud;
			return 0;
		}

		unsigned zBuffSize = width*height;
		m_depthBuffer.zBuff = new ScalarType[zBuffSize];
		if (!m_depthBuffer.zBuff) //not enough memory
		{
			errorCode = -4;
			delete newCloud;
			return 0;
		}
		m_depthBuffer.width = width;
		m_depthBuffer.height = height;
		memset(m_depthBuffer.zBuff,0,zBuffSize*sizeof(ScalarType));
	}

	//project points and accumulate them in Z-buffer
	newCloud->placeIteratorAtBegining();
	for (unsigned i=0; i<newCloud->size(); ++i)
	{
		const CCVector3 *P = newCloud->getNextPoint();
		ScalarType depth = newCloud->getPointScalarValue(i);

		int x = static_cast<int>(floor((P->x-thetaMin)/deltaTheta));
		int y = static_cast<int>(floor((P->y-phiMin)/deltaPhi));

		ScalarType& zBuf = m_depthBuffer.zBuff[y*m_depthBuffer.width+x];
		zBuf = std::max(zBuf,depth);
	}

	errorCode = 0;
	return newCloud;
}