Beispiel #1
0
void IconImageStoreEntry::createImage()
{
	std::stringstream ss;
	ss << mIconImageStore.mImagesetName << "_" << mPixelPosInImageset.first << "_" << mPixelPosInImageset.second;
	mImageName = ss.str();

	mImage = &CEGUI::ImageManager::getSingleton().create("BasicImage", mImageName);

	auto area = CEGUI::Rectf(mPixelPosInImageset.first, mPixelPosInImageset.second, mPixelPosInImageset.first + mIconImageStore.mIconSize, mPixelPosInImageset.second + mIconImageStore.mIconSize);
	CEGUI::BasicImage* basicImage = static_cast<CEGUI::BasicImage*>(mImage);
	basicImage->setTexture(mIconImageStore.mCeguiTexture);
	basicImage->setArea(CEGUI::Rectf(mPixelPosInImageset.first, mPixelPosInImageset.second, mPixelPosInImageset.first + mIconImageStore.mIconSize, mPixelPosInImageset.second + mIconImageStore.mIconSize));
	basicImage->setNativeResolution(area.getSize());
	basicImage->setAutoScaled(CEGUI::ASM_Both);
}
Beispiel #2
0
TexturePair AssetsManager::createTextureImage(Ogre::TexturePtr texturePtr, const std::string& imageName)
{
	// 	if (mOgreCEGUITexture) {
	// 		GUIManager::getSingleton().getGuiRenderer()->destroyTexture(mOgreCEGUITexture);
	// 		mOgreCEGUITexture = 0;
	// 	}

	auto renderer = CEGUI::System::getSingleton().getRenderer();

	CEGUI::Texture* ogreCEGUITexture;
	if (renderer->isTextureDefined(texturePtr->getName())) {
		ogreCEGUITexture = &renderer->getTexture(texturePtr->getName());
		static_cast<CEGUI::OgreTexture*>(ogreCEGUITexture)->setOgreTexture(texturePtr);
	} else {
		//create a CEGUI texture from our Ogre texture
		S_LOG_VERBOSE("Creating new CEGUI texture from Ogre texture.");
		ogreCEGUITexture = &GUIManager::getSingleton().createTexture(texturePtr);
	}

	//assign our image element to the StaticImage widget
	CEGUI::Image* textureImage;
	if (CEGUI::ImageManager::getSingleton().isDefined(imageName)) {
		textureImage = &CEGUI::ImageManager::getSingleton().get(imageName);
	} else {
		textureImage = &CEGUI::ImageManager::getSingleton().create("BasicImage", imageName);
	}

	CEGUI::BasicImage* basicImage = static_cast<CEGUI::BasicImage*>(textureImage);
	basicImage->setTexture(ogreCEGUITexture);
	auto area = CEGUI::Rectf(0, 0, ogreCEGUITexture->getSize().d_width, ogreCEGUITexture->getSize().d_height);
	basicImage->setArea(area);
	basicImage->setNativeResolution(area.getSize());
	basicImage->setAutoScaled(CEGUI::ASM_Both);

	return TexturePair(texturePtr, textureImage);

}