Beispiel #1
0
//----------------------------------------------------------------------------------------------------------------------  
void CTRNN::fromXml(const ci::XmlTree& xml)
{
  if(xml.getTag() == "CTRNN")
  {
    assert(xml.getAttributeValue<int>("Size") == size);
    
    ci::XmlTree::ConstIter neuron = xml.begin("Neuron");
    for (; neuron != xml.end(); ++neuron)
    {
      const ci::XmlTree& n = *neuron;
      int i = n.getAttributeValue<int>("Index");
      biases[i] = n.getAttributeValue<double>("Bias");
      taus[i] = n.getAttributeValue<double>("TimeConstant");
      gains[i] = n.getAttributeValue<double>("Gain");
      
      ci::XmlTree::ConstIter weight = n.begin("Weight");
      for (; weight != n.end(); ++weight)
      {
        int from = weight->getAttributeValue<int>("From");
        double w = weight->getValue<double>();
        weights[from][i] = w;
      }
    }    
  }
}
Beispiel #2
0
//----------------------------------------------------------------------------------------------------------------------    
// Environment  
//----------------------------------------------------------------------------------------------------------------------  
void SMCEnvironment::fromXml(const ci::XmlTree& xml)
{
  for(ci::XmlTree::ConstIter elem = xml.begin(); elem != xml.end(); ++elem)
  {
    const ci::XmlTree& obj = *elem;
    ci::Vec2f pos = ci::Vec2f(obj["PosX"].as<float>(), obj["PosY"].as<float>());
    
    if(obj.getTag() == "Line")
    {
      Line* l = new Line (pos, degreesToRadians(obj["Angle"].as<float>()), obj["Length"].as<float>());
      m_objects.push_back(l);
    }
    else if (obj.getTag() == "Circle")
    {
      Circle* c = new Circle (pos, obj["Radius"].as<float>());
      m_objects.push_back(c);      
    }
    else if (obj.getTag() == "Torus")
    {
      Torus* t = new Torus (pos, obj["Radius"].as<float>(), obj["Width"].as<float>());
      t->setPeak(obj.getAttributeValue<float>("Peak", 1.0f));
      m_objects.push_back(t);
    }
    else if (obj.getTag() == "Gradient")
    {
      Gradient* c = new Gradient (pos, obj["Radius"].as<float>());
      m_objects.push_back(c);
    }
    else if (obj.getTag() == "Triangle")
    {
      Triangle* t = new Triangle (pos, obj["Size"].as<float>());
      m_objects.push_back(t);      
    }
    else if (obj.getTag() == "Gaussian")
    {
      Gaussian* g = new Gaussian (pos, obj["Width"].as<float>(), obj["Height"].as<float>(), ci::Vec2f(obj["DirX"].as<float>(), obj["DirY"].as<float>()));
      m_objects.push_back(g);      
    }    
    else 
    {
      // Not recognized as supported object
      continue;
    }

    bool visibility = obj.getAttributeValue<bool>("Visible", true);    
    m_objects[m_objects.size() - 1]->setVisibility(visibility);
    
    float posVarX = obj.getAttributeValue<float>("PosVarX", 0.0);
    float posVarY = obj.getAttributeValue<float>("PosVarY", 0.0);
    m_objects[m_objects.size() - 1]->setPositionVariance(ci::Vec2f(posVarX, posVarY));
    
    float angVar = degreesToRadians(obj.getAttributeValue<float>("AngleVar", 0.0));
    m_objects[m_objects.size() - 1]->setAngleVariance(angVar);

  }
}
Beispiel #3
0
void Pow::readXml(const ci::XmlTree& xml) {
	mExp = FloatParam(1.0);

	for (auto it=xml.begin(), end=xml.end(); it != end; ++it) {
		if (it->getTag() == "exp") {
			mExp.readXml(*it);
			mExp.mValue = it->getAttributeValue<double>("value", mExp.mValue);
		}
	}
}
void ColorArray::readXml(const ci::XmlTree& xml)
{
	mColor.clear();

	for (auto it=xml.begin(), end=xml.end(); it != end; ++it) {
		if (it->getTag() == "color") {
			ci::ColorA				clr;
			const std::string		rgb = it->getAttributeValue<std::string>("rgb", "");
			if (parse_color(rgb, clr)) {
				ColorParam			cp(clr);
				cp.readXml(*it);
				mColor.push_back(cp);
			}
		}
	}
}