Beispiel #1
0
void DrawPolygon(clipper::Polygons &pgs)
{
	glColor4f(0.0f, 0.0f, 0.0f, 0.4f);

	GLUtesselator* tess = gluNewTess();
    gluTessCallback(tess, GLU_TESS_BEGIN, (void (CALLBACK*)())&BeginCallback);
    gluTessCallback(tess, GLU_TESS_VERTEX, (void (CALLBACK*)())&VertexCallback);
    gluTessCallback(tess, GLU_TESS_END, (void (CALLBACK*)())&EndCallback);
    gluTessCallback(tess, GLU_TESS_COMBINE, (void (CALLBACK*)())&CombineCallback);
    gluTessCallback(tess, GLU_TESS_ERROR, (void (CALLBACK*)())&ErrorCallback);

    gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO);
	gluTessProperty(tess, GLU_TESS_BOUNDARY_ONLY, GL_FALSE);

	gluTessBeginPolygon(tess, NULL);
	for (clipper::Polygons::size_type i = 0; i < pgs.size(); ++i)
	{
		gluTessBeginContour(tess);
		for (clipper::Polygon::size_type j = 0; j < pgs[i].size(); ++j)
		{
			GLdouble *vert = new GLdouble[3];
			vert[0] = (GLdouble)pgs[i][j].X;
			vert[1] = (GLdouble)pgs[i][j].Y;
			vert[2] = 0;
			AddToCleanup(vert);
			gluTessVertex(tess, vert, vert);
		}
		gluTessEndContour(tess);
	}
	gluTessEndPolygon(tess);
	DoCleanup();

	glColor4f(0.0f, 0.0f, 0.0f, 0.4f);

	glLineWidth(1.2f);
	gluTessProperty(tess, GLU_TESS_BOUNDARY_ONLY, GL_TRUE); //GL_FALSE

	gluTessBeginPolygon(tess, NULL);
	for (clipper::Polygons::size_type i = 0; i < pgs.size(); ++i)
	{
		gluTessBeginContour(tess);
		for (clipper::Polygon::size_type j = 0; j < pgs[i].size(); ++j)
		{
			GLdouble *vert = new GLdouble[3];
			vert[0] = (GLdouble)pgs[i][j].X;
			vert[1] = (GLdouble)pgs[i][j].Y;
			vert[2] = 0;
			AddToCleanup(vert);
			gluTessVertex(tess, vert, vert);
		}
		gluTessEndContour(tess);
	}
	gluTessEndPolygon(tess);

	//final cleanup ...
	gluDeleteTess(tess);
	DoCleanup();
}
Beispiel #2
0
void DrawPolygon(clipper::Polygons &pgs, poly_color_type pct)
{
	switch (pct)
	{
		case pctSubject: glColor4f(0.0f, 0.0f, 1.0f, 0.05f); break;
		case pctClip: glColor4f(1.0f, 0.0f, 0.0f, 0.05f); break;
		default: glColor4f(0.0f, 1.0f, 0.0f, 0.1f);
	}

	GLUtesselator* tess = gluNewTess();
    gluTessCallback(tess, GLU_TESS_BEGIN, (void (CALLBACK*)())&BeginCallback);    
    gluTessCallback(tess, GLU_TESS_VERTEX, (void (CALLBACK*)())&VertexCallback);    
    gluTessCallback(tess, GLU_TESS_END, (void (CALLBACK*)())&EndCallback);   
    gluTessCallback(tess, GLU_TESS_COMBINE, (void (CALLBACK*)())&CombineCallback);   
    gluTessCallback(tess, GLU_TESS_ERROR, (void (CALLBACK*)())&ErrorCallback);   
	
	if (pft == pftEvenOdd)
		gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD); else
		gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO);

	gluTessProperty(tess, GLU_TESS_BOUNDARY_ONLY, GL_FALSE); //GL_FALSE
	gluTessBeginPolygon(tess, NULL); 
	for (clipper::Polygons::size_type i = 0; i < pgs.size(); ++i)
	{
		gluTessBeginContour(tess);
		for (clipper::Polygon::size_type j = 0; j < pgs[i].size(); ++j)
		{
			GLdouble *vert = new GLdouble[3];
			vert[0] = pgs[i][j].X;
			vert[1] = pgs[i][j].Y;
			vert[2] = 0;
			AddToCleanup(vert);
			gluTessVertex(tess, vert, vert); 
		}
		gluTessEndContour(tess); 
	}
	gluTessEndPolygon(tess);
	DoCleanup();

	switch (pct)
	{
		case pctSubject: glColor4f(0.0f, 0.0f, 0.3f, 0.3f); break;
		case pctClip: glColor4f(0.3f, 0.0f, 0.0f, 0.3f); break;
		default: glColor4f(0.0f, 0.2f, 0.0f, 0.5f);
	}
	if (pct == pctSolution) glLineWidth(1.2f); else glLineWidth(1);

	gluTessProperty(tess, GLU_TESS_BOUNDARY_ONLY, GL_TRUE); //GL_FALSE
	gluTessBeginPolygon(tess, NULL); 
	for (clipper::Polygons::size_type i = 0; i < pgs.size(); ++i)
	{
		gluTessBeginContour(tess);
		for (clipper::Polygon::size_type j = 0; j < pgs[i].size(); ++j)
		{
			GLdouble *vert = new GLdouble[3];
			vert[0] = pgs[i][j].X;
			vert[1] = pgs[i][j].Y;
			vert[2] = 0;
			AddToCleanup(vert);
			gluTessVertex(tess, vert, vert); 
		}
		gluTessEndContour(tess);
	}
	gluTessEndPolygon(tess);

	//final cleanup ...
	gluDeleteTess(tess);
	DoCleanup();
}