Beispiel #1
0
void ThemeEngine::listUsableThemes(Common::Archive &archive, Common::List<ThemeDescriptor> &list) {
	ThemeDescriptor td;

	Common::ArchiveMemberList fileList;
	archive.listMatchingMembers(fileList, "*.zip");
	for (Common::ArchiveMemberList::iterator i = fileList.begin();
	        i != fileList.end(); ++i) {
		td.name.clear();
		if (themeConfigUsable(**i, td.name)) {
			td.filename = (*i)->getName();
			td.id = (*i)->getDisplayName();

			// If the name of the node object also contains
			// the ".zip" suffix, we will strip it.
			if (td.id.matchString("*.zip", true)) {
				for (int j = 0; j < 4; ++j)
					td.id.deleteLastChar();
			}

			list.push_back(td);
		}
	}

	fileList.clear();
}
Beispiel #2
0
void Music::getSongNames(Common::StringArray &songs) {
	songs.clear();
	if (IS_SERRATED_SCALPEL) {
		if (IS_3DO) {
			Common::FSDirectory gameDirectory(ConfMan.get("path"));
			Common::FSDirectory *musicDirectory = gameDirectory.getSubDirectory("music");
			Common::ArchiveMemberList files;

			musicDirectory->listMatchingMembers(files, "*_mw22.aifc");

			for (Common::ArchiveMemberList::iterator i = files.begin(); i != files.end(); ++i) {
				Common::String name = (*i)->getName();
				name.erase(name.size() - 10);
				songs.push_back(name);
			}
		} else {
			for (int i = 0; i < ARRAYSIZE(SONG_NAMES); i++) {
				songs.push_back(SONG_NAMES[i]);
			}
		}
	} else {
		Common::StringArray fileList;
		_vm->_res->getResourceNames("music.lib", fileList);
		for (Common::StringArray::iterator i = fileList.begin(); i != fileList.end(); ++i) {
			if ((*i).matchString("*.XMI", true)) {
				(*i).erase((*i).size() - 4);
				songs.push_back(*i);
			}
		}
	}
	Common::sort(songs.begin(), songs.end());
}
Beispiel #3
0
int LangFilter::listMembers(Common::ArchiveMemberList &list) const {
	if (!_arc)
		return false;

	Common::ArchiveMemberList orgList;
	Common::String orgName, name;

	_arc->listMembers(orgList);

	int num = 0;
	//Search only files with the right language and create a list with their basenames
	for (Common::ArchiveMemberList::const_iterator it = orgList.begin(); it != orgList.end(); it++) {
		orgName = (*it)->getName();
		if (orgName.hasPrefix(kLanguages1[_lang]) ||orgName.hasPrefix(kLanguages1[kCommon]))
			name = Common::String(orgName.c_str() + 3);
		else if (orgName.hasPrefix(kLanguages2[_lang]) || orgName.hasPrefix(kLanguages2[kCommon])) {
			int i = 0;
			while (orgName[i++] != '/') {;}
			name = Common::String(orgName.c_str() + i);

			//If the file is a subfolder, reject it
			if (name.contains('/'))
				continue;
		} else
			continue;
		name.toLowercase();
		list.push_back(getMember(name));
		++num;
	}

	return num;
}
Beispiel #4
0
void Lingo::runTests() {
	Common::File inFile;
	Common::ArchiveMemberList fileList;
	SearchMan.listMatchingMembers(fileList, "*.lingo");

	int counter = 1;

	for (Common::ArchiveMemberList::iterator it = fileList.begin(); it != fileList.end(); ++it) {
		Common::ArchiveMember       const &m      = **it;
		Common::SeekableReadStream *const  stream = m.createReadStream();
		if (stream) {
			uint size = stream->size();

			char *script = (char *)calloc(size + 1, 1);

			stream->read(script, size);

			warning("Compiling file %s of size %d, id: %d", m.getName().c_str(), size, counter);

			_hadError = false;
			addCode(script, kMovieScript, counter);

			if (!_hadError)
				executeScript(kMovieScript, counter);
			else
				warning("Skipping execution");

			free(script);

			counter++;
		}

		inFile.close();
	}
}
Beispiel #5
0
ResourceLoader::ResourceLoader() {
	int lab_counter = 0;
	_cacheDirty = false;
	_cacheMemorySize = 0;

	Lab *l;
	Common::ArchiveMemberList files;

	SearchMan.listMatchingMembers(files, "*.lab");
	SearchMan.listMatchingMembers(files, "*.m4b");

	if (files.empty())
		error("Cannot find game data - check configuration file");

	for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
		const Common::String filename = (*x)->getName();
		l = new Lab();

		if (l->open(filename)) {
			if (filename.equalsIgnoreCase("data005.lab"))
				_labs.push_front(l);
			else
				_labs.push_back(l);
			lab_counter++;
		} else {
			delete l;
		}
	}

	files.clear();

	if (g_grim->getGameFlags() & GF_DEMO) {
		SearchMan.listMatchingMembers(files, "*.mus");

		for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
			const Common::String filename = (*x)->getName();
			l = new Lab();

			if (l->open(filename)) {
				_labs.push_back(l);
				lab_counter++;
			} else {
				delete l;
			}
		}
	}
}
Beispiel #6
0
int PackageManager::doSearch(Common::ArchiveMemberList &list, const Common::String &filter, const Common::String &path, uint typeFilter) {
	Common::String normalizedFilter = normalizePath(filter, _currentDirectory);
	int num = 0;

	if (path.size() > 0)
		warning("STUB: PackageManager::doSearch(<%s>, <%s>, %d)", filter.c_str(), path.c_str(), typeFilter);

	// Loop through checking each archive
	Common::List<ArchiveEntry *>::iterator i;
	for (i = _archiveList.begin(); i != _archiveList.end(); ++i) {
		Common::ArchiveMemberList memberList;

		if (!normalizedFilter.hasPrefix((*i)->_mountPath)) {
			// The mount path is in different subtree. Skipping
			continue;
		}

		// Construct relative path
		Common::String resFilter(&normalizedFilter.c_str()[(*i)->_mountPath.size()]);

		if ((*i)->archive->listMatchingMembers(memberList, resFilter) == 0)
			continue;

		// Create a list of the matching names
		for (Common::ArchiveMemberList::iterator it = memberList.begin(); it != memberList.end(); ++it) {
			if (((typeFilter & PackageManager::FT_DIRECTORY) && (*it)->getName().hasSuffix("/")) ||
				((typeFilter & PackageManager::FT_FILE) && !(*it)->getName().hasSuffix("/"))) {

				// Do not add duplicate files
				bool found = false;
				for (Common::ArchiveMemberList::iterator it1 = list.begin(); it1 != list.end(); ++it1) {
					if ((*it1)->getName() == (*it)->getName()) {
						found = true;
						break;
					}
				}

				if (!found)
					list.push_back(*it);
				num++;
			}
		}
	}

	return num;
}
Beispiel #7
0
void MacFontManager::loadFontsBDF() {
	Common::Archive *dat;

	dat = Common::makeZipArchive("classicmacfonts.dat");

	if (!dat) {
		warning("Could not find classicmacfonts.dat. Falling back to built-in fonts");
		_builtInFonts = true;

		return;
	}

	Common::ArchiveMemberList list;
	dat->listMembers(list);

	for (Common::ArchiveMemberList::iterator it = list.begin(); it != list.end(); ++it) {
		Common::SeekableReadStream *stream = dat->createReadStreamForMember((*it)->getName());

		Graphics::BdfFont *font = Graphics::BdfFont::loadFont(*stream);

		delete stream;

		Common::String fontName;
		MacFont *macfont;

		if (font->getFamilyName() && *font->getFamilyName()) {
			fontName = Common::String::format("%s-%s-%d", font->getFamilyName(), font->getFontSlant(), font->getFontSize());

			macfont = new MacFont(_fontNames.getVal(font->getFamilyName(), kMacFontNonStandard), font->getFontSize(), parseFontSlant(font->getFontSlant()));
		} else { // Get it from the file name
			fontName = (*it)->getName();

			// Trim the .bdf extension
			for (int i = fontName.size() - 1; i >= 0; --i) {
				if (fontName[i] == '.') {
					while ((uint)i < fontName.size()) {
						fontName.deleteLastChar();
					}
					break;
				}
			}

			macfont = new MacFont(kMacFontNonStandard);
			macfont->setName(fontName);
		}

		FontMan.assignFontToName(fontName, font);
		//macfont->setFont(font);
		_fontRegistry.setVal(fontName, macfont);

		debug(2, " %s", fontName.c_str());
	}

	_builtInFonts = false;

	delete dat;
}
Beispiel #8
0
Common::StringArray Ps2SaveFileManager::listSavefiles(const Common::String &pattern) {
	Common::FSNode savePath(ConfMan.get("savepath")); // TODO: is this fast?
	Common::String _dir;
	Common::String search;
	bool _mc = (_getDev(savePath) == MC_DEV);
 		// (strncmp(savePath.getPath().c_str(), "mc0:", 4) == 0);
	char *game=0, path[32], temp[32];

	if (!savePath.exists() || !savePath.isDirectory())
		return Common::StringArray();

	printf("listSavefiles = %s\n", pattern.c_str());

	if (_mc) {
		strcpy(temp, pattern.c_str());

		// mcSplit(temp, game, ext);
		game = strdup(strtok(temp, "."));
		sprintf(path, "mc0:ScummVM/%s", game); // per game path
		mcCheck(path);

		sprintf(path, "mc0:ScummVM/%s/", game);
		_dir = Common::String(path);
		search = Common::String("*.sav");
	}
	else {
		_dir = Common::String(savePath.getPath());
		search = pattern;
	}

	Common::FSDirectory dir(_dir);
	Common::ArchiveMemberList savefiles;
	Common::StringArray results;

	printf("dir = %s --- reg = %s\n", _dir.c_str(), search.c_str());

	if (dir.listMatchingMembers(savefiles, search) > 0) {
		for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) {
			if (_mc) { // convert them back in ScummVM names
				strncpy(temp, (*file)->getName().c_str(), 3);
				temp[3] = '\0';
				sprintf(path, "%s.%s", game, temp);
				results.push_back(path);
				printf(" --> found = %s -> %s\n", (*file)->getName().c_str(), path);
			}
			else {
				results.push_back((*file)->getName());
				printf(" --> found = %s\n", (*file)->getName().c_str());
			}
		}
	}

	free(game);

	return results;
}
Beispiel #9
0
bool Console::cmdParseAllScrFiles(int argc, const char **argv) {
	Common::ArchiveMemberList list;
	SearchMan.listMatchingMembers(list, "*.scr");

	for (Common::ArchiveMemberList::iterator iter = list.begin(); iter != list.end(); ++iter) {
		_engine->getScriptManager()->parseScrFile((*iter)->getName());
	}

	return true;
}
Beispiel #10
0
void ResourceManager::readWaveAudioPatches() {
	// Here we do check for SCI1.1+ so we can patch wav files in as audio resources
	Common::ArchiveMemberList files;
	SearchMan.listMatchingMembers(files, "*.wav");

	for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
		Common::String name = (*x)->getName();

		if (Common::isDigit(name[0]))
			processWavePatch(ResourceId(kResourceTypeAudio, atoi(name.c_str())), name);
	}
}
Beispiel #11
0
bool ThemeEngine::loadThemeXML(const Common::String &themeId) {
	assert(_parser);
	assert(_themeArchive);

	_themeName.clear();


	//
	// Now that we have a Common::Archive, verify that it contains a valid THEMERC File
	//
	Common::File themercFile;
	themercFile.open("THEMERC", *_themeArchive);
	if (!themercFile.isOpen()) {
		warning("Theme '%s' contains no 'THEMERC' file.", themeId.c_str());
		return false;
	}

	Common::String stxHeader = themercFile.readLine();
	if (!themeConfigParseHeader(stxHeader, _themeName) || _themeName.empty()) {
		warning("Corrupted 'THEMERC' file in theme '%s'", themeId.c_str());
		return false;
	}

	Common::ArchiveMemberList members;
	if (0 == _themeArchive->listMatchingMembers(members, "*.stx")) {
		warning("Found no STX files for theme '%s'.", themeId.c_str());
		return false;
	}

	//
	// Loop over all STX files, load and parse them
	//
	for (Common::ArchiveMemberList::iterator i = members.begin(); i != members.end(); ++i) {
		assert((*i)->getName().hasSuffix(".stx"));

		if (_parser->loadStream((*i)->createReadStream()) == false) {
			warning("Failed to load STX file '%s'", (*i)->getDisplayName().c_str());
			_parser->close();
			return false;
		}

		if (_parser->parse() == false) {
			warning("Failed to parse STX file '%s'", (*i)->getDisplayName().c_str());
			_parser->close();
			return false;
		}

		_parser->close();
	}

	assert(!_themeName.empty());
	return true;
}
Beispiel #12
0
int ResourceManager::listMembers(Common::ArchiveMemberList &list) const {
	int count = 0;

	for (Common::Array<HPFArchive *>::const_iterator it = _archives.begin(); it != _archives.end(); ++it) {

		Common::ArchiveMemberList members;
		count += (*it)->listMembers(members);

		list.insert(list.end(), members.begin(), members.end());
	}

	return count;
}
Beispiel #13
0
bool diskFileExists(const Common::String &filename) {
	// Try directly from SearchMan first
	Common::ArchiveMemberList files;
	SearchMan.listMatchingMembers(files, filename);

	for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); ++it) {
		if ((*it)->getName() == filename) {
			return true;
		}
	}
	// File wasn't found in SearchMan, try to parse the path as a relative path.
	Common::FSNode searchNode = getNodeForRelativePath(filename);
	if (searchNode.exists() && !searchNode.isDirectory() && searchNode.isReadable()) {
		return true;
	}
	return false;
}
Beispiel #14
0
bool Console::Cmd_DumpArchive(int argc, const char **argv) {
	if (argc != 2) {
		debugPrintf("Extract all the files from a game archive.\n");
		debugPrintf("The destination folder, named 'dump', must exist.\n");
		debugPrintf("Usage :\n");
		debugPrintf("dumpArchive [archive name]\n");
		return true;
	}

	Formats::XARCArchive xarc;
	if (!xarc.open(argv[1])) {
		debugPrintf("Can't open archive with name '%s'\n", argv[1]);
		return true;
	}

	Common::ArchiveMemberList members;
	xarc.listMembers(members);

	for (Common::ArchiveMemberList::const_iterator it = members.begin(); it != members.end(); it++) {
		Common::String fileName = Common::String::format("dump/%s", it->get()->getName().c_str());

		// Open the output file
		Common::DumpFile outFile;
		if (!outFile.open(fileName)) {
			debugPrintf("Unable to open file '%s' for writing\n", fileName.c_str());
			return true;
		}

		// Copy the archive content to the output file using a temporary buffer
		Common::SeekableReadStream *inStream = it->get()->createReadStream();
		uint8 *buf = new uint8[inStream->size()];

		inStream->read(buf, inStream->size());
		outFile.write(buf, inStream->size());

		delete[] buf;
		delete inStream;
		outFile.close();

		debugPrintf("Extracted '%s'\n", it->get()->getName().c_str());
	}

	return true;
}
Beispiel #15
0
bool PackageManager::loadPackage(const Common::String &fileName, const Common::String &mountPosition) {
	debug(3, "loadPackage(%s, %s)", fileName.c_str(), mountPosition.c_str());

	Common::Archive *zipFile = Common::makeZipArchive(fileName);
	if (zipFile == NULL) {
		BS_LOG_ERRORLN("Unable to mount file \"%s\" to \"%s\"", fileName.c_str(), mountPosition.c_str());
		return false;
	} else {
		BS_LOGLN("Package '%s' mounted as '%s'.", fileName.c_str(), mountPosition.c_str());
		Common::ArchiveMemberList files;
		zipFile->listMembers(files);
		debug(3, "Capacity %d", files.size());

		for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); ++it)
			debug(3, "%s", (*it)->getName().c_str());

		_archiveList.push_front(new ArchiveEntry(zipFile, mountPosition));

		return true;
	}
}
Beispiel #16
0
void Lingo::runTests() {
	Common::File inFile;
	Common::ArchiveMemberList fsList;
	SearchMan.listMatchingMembers(fsList, "*.lingo");
	Common::StringArray fileList;

	int counter = 1;

	for (Common::ArchiveMemberList::iterator it = fsList.begin(); it != fsList.end(); ++it)
		fileList.push_back((*it)->getName());

	Common::sort(fileList.begin(), fileList.end());

	for (uint i = 0; i < fileList.size(); i++) {
		Common::SeekableReadStream *const  stream = SearchMan.createReadStreamForMember(fileList[i]);
		if (stream) {
			uint size = stream->size();

			char *script = (char *)calloc(size + 1, 1);

			stream->read(script, size);

			debugC(2, kDebugLingoCompile, "Compiling file %s of size %d, id: %d", fileList[i].c_str(), size, counter);

			_hadError = false;
			addCode(script, kMovieScript, counter);

			if (!_hadError)
				executeScript(kMovieScript, counter);
			else
				debugC(2, kDebugLingoCompile, "Skipping execution");

			free(script);

			counter++;
		}

		inFile.close();
	}
}
Beispiel #17
0
Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
	Common::String savePathName = getSavePath();
	checkPath(Common::FSNode(savePathName));
	if (getError().getCode() != Common::kNoError)
		return Common::StringArray();

	// recreate FSNode since checkPath may have changed/created the directory
	Common::FSNode savePath(savePathName);

	Common::FSDirectory dir(savePath);
	Common::ArchiveMemberList savefiles;
	Common::StringArray results;
	Common::String search(pattern);

	if (dir.listMatchingMembers(savefiles, search) > 0) {
		for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) {
			results.push_back((*file)->getName());
		}
	}

	return results;
}
Beispiel #18
0
bool Resource::reset() {
	unloadAllPakFiles();

	Common::FSNode dir(ConfMan.get("path"));

	if (!dir.exists() || !dir.isDirectory())
		error("invalid game path '%s'", dir.getPath().c_str());

	if (_vm->game() == GI_KYRA1) {
		// We only need kyra.dat for the demo.
		if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie)
			return true;

		if (!_vm->gameFlags().isDemo && _vm->gameFlags().isTalkie) {
			// List of files in the talkie version, which can never be unload.
			static const char * const list[] = {
				"ADL.PAK", "CHAPTER1.VRM", "COL.PAK", "FINALE.PAK", "INTRO1.PAK", "INTRO2.PAK",
				"INTRO3.PAK", "INTRO4.PAK", "MISC.PAK", "SND.PAK", "STARTUP.PAK", "XMI.PAK",
				"CAVE.APK", "DRAGON1.APK", "DRAGON2.APK", "LAGOON.APK", 0
			};

			loadProtectedFiles(list);
		} else {
			Common::ArchiveMemberList files;

			_files.listMatchingMembers(files, "*.PAK");
			_files.listMatchingMembers(files, "*.APK");

			for (Common::ArchiveMemberList::const_iterator i = files.begin(); i != files.end(); ++i) {
				Common::String name = (*i)->getName();
				name.toUppercase();

				// No PAK file
				if (name == "TWMUSIC.PAK")
					continue;

				// We need to only load the script archive for the language the user specified
				if (name == ((_vm->gameFlags().lang == Common::EN_ANY) ? "JMC.PAK" : "EMC.PAK"))
					continue;

				Common::Archive *archive = loadArchive(name, *i);
				if (archive)
					_files.add(name, archive, 0, false);
				else
					error("Couldn't load PAK file '%s'", name.c_str());
			}
		}
	} else if (_vm->game() == GI_KYRA2) {
		if (_vm->gameFlags().useInstallerPackage)
			_files.add("installer", loadInstallerArchive("WESTWOOD", "%03d", 6), 2, false);

		// mouse pointer, fonts, etc. required for initialization
		if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie) {
			loadPakFile("GENERAL.PAK");
		} else {
			loadPakFile("INTROGEN.PAK");
			loadPakFile("OTHER.PAK");
		}
	} else if (_vm->game() == GI_KYRA3) {
		if (_vm->gameFlags().useInstallerPackage) {
			if (!loadPakFile("WESTWOOD.001"))
				error("Couldn't load file: 'WESTWOOD.001'");
		}

		if (!loadFileList("FILEDATA.FDT"))
			error("Couldn't load file: 'FILEDATA.FDT'");
	} else if (_vm->game() == GI_LOL) {
		if (_vm->gameFlags().useInstallerPackage)
			_files.add("installer", loadInstallerArchive("WESTWOOD", "%d", 0), 2, false);

		if (!_vm->gameFlags().isTalkie && !_vm->gameFlags().isDemo) {
			static const char * const list[] = {
				"GENERAL.PAK", 0
			};

			loadProtectedFiles(list);
		}
	} else {
		error("Unknown game id: %d", _vm->game());
		return false;	// for compilers that don't support NORETURN
	}

	return true;
}
Beispiel #19
0
void dumpEveryResultAction(const Common::String &destFile) {
	Common::HashMap<Common::String, byte> count;
	Common::HashMap<Common::String, bool> fileAlreadyUsed;

	Common::DumpFile output;
	output.open(destFile);

	// Find scr files
	Common::ArchiveMemberList list;
	SearchMan.listMatchingMembers(list, "*.scr");

	for (Common::ArchiveMemberList::iterator iter = list.begin(); iter != list.end(); ++iter) {
		Common::SeekableReadStream *stream = (*iter)->createReadStream();

		Common::String line = stream->readLine();
		trimCommentsAndWhiteSpace(&line);

		while (!stream->eos()) {
			if (line.matchString("*:add*", true)) {
				tryToDumpLine("add", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:animplay*", true)) {
				tryToDumpLine("animplay", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:animpreload*", true)) {
				tryToDumpLine("animpreload", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:animunload*", true)) {
				tryToDumpLine("animunload", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:attenuate*", true)) {
				tryToDumpLine("attenuate", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:assign*", true)) {
				tryToDumpLine("assign", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:change_location*", true)) {
				tryToDumpLine("change_location", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:crossfade*", true) && !fileAlreadyUsed["add"]) {
				tryToDumpLine("crossfade", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:debug*", true)) {
				tryToDumpLine("debug", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:delay_render*", true)) {
				tryToDumpLine("delay_render", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:disable_control*", true)) {
				tryToDumpLine("disable_control", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:disable_venus*", true)) {
				tryToDumpLine("disable_venus", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:display_message*", true)) {
				tryToDumpLine("display_message", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:dissolve*", true)) {
				tryToDumpLine("dissolve", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:distort*", true)) {
				tryToDumpLine("distort", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:enable_control*", true)) {
				tryToDumpLine("enable_control", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:flush_mouse_events*", true)) {
				tryToDumpLine("flush_mouse_events", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:inventory*", true)) {
				tryToDumpLine("inventory", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:kill*", true)) {
				tryToDumpLine("kill", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:menu_bar_enable*", true)) {
				tryToDumpLine("menu_bar_enable", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:music*", true)) {
				tryToDumpLine("music", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:pan_track*", true)) {
				tryToDumpLine("pan_track", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:playpreload*", true)) {
				tryToDumpLine("playpreload", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:preferences*", true)) {
				tryToDumpLine("preferences", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:quit*", true)) {
				tryToDumpLine("quit", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:random*", true)) {
				tryToDumpLine("random", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:region*", true)) {
				tryToDumpLine("region", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:restore_game*", true)) {
				tryToDumpLine("restore_game", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:rotate_to*", true)) {
				tryToDumpLine("rotate_to", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:save_game*", true)) {
				tryToDumpLine("save_game", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:set_partial_screen*", true)) {
				tryToDumpLine("set_partial_screen", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:set_screen*", true)) {
				tryToDumpLine("set_screen", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:set_venus*", true)) {
				tryToDumpLine("set_venus", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:stop*", true)) {
				tryToDumpLine("stop", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:streamvideo*", true)) {
				tryToDumpLine("streamvideo", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:syncsound*", true)) {
				tryToDumpLine("syncsound", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:timer*", true)) {
				tryToDumpLine("timer", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:ttytext*", true)) {
				tryToDumpLine("ttytext", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:universe_music*", true)) {
				tryToDumpLine("universe_music", line, &count, &fileAlreadyUsed, output);
			}

			line = stream->readLine();
			trimCommentsAndWhiteSpace(&line);
		}

		for (Common::HashMap<Common::String, bool>::iterator fileUsedIter = fileAlreadyUsed.begin(); fileUsedIter != fileAlreadyUsed.end(); ++fileUsedIter) {
			fileUsedIter->_value = false;
		}
	}

	output.close();
}
Beispiel #20
0
void MacFontManager::loadFonts() {
	Common::Archive *dat;

	dat = Common::makeZipArchive("classicmacfonts.dat");

	if (!dat) {
		warning("Could not find classicmacfonts.dat. Falling back to built-in fonts");
		_builtInFonts = true;

		return;
	}

	Common::ArchiveMemberList list;
	dat->listMembers(list);

	for (Common::ArchiveMemberList::iterator it = list.begin(); it != list.end(); ++it) {
		Common::SeekableReadStream *stream = dat->createReadStreamForMember((*it)->getName());

		Common::MacResManager *fontFile = new Common::MacResManager();

		if (!fontFile->loadFromMacBinary(*stream))
			continue;

		Common::MacResIDArray fonds = fontFile->getResIDArray(MKTAG('F','O','N','D'));
		if (fonds.size() > 0) {
			for (Common::Array<uint16>::iterator iterator = fonds.begin(); iterator != fonds.end(); ++iterator) {
				Common::SeekableReadStream *fond = fontFile->getResource(MKTAG('F', 'O', 'N', 'D'), *iterator);

				Common::String familyName = fontFile->getResName(MKTAG('F', 'O', 'N', 'D'), *iterator);

				Graphics::MacFontFamily *fontFamily = new MacFontFamily();
				fontFamily->load(*fond);

				Common::Array<Graphics::MacFontFamily::AsscEntry> *assoc = fontFamily->getAssocTable();

				for (uint i = 0; i < assoc->size(); i++) {
					debug("size: %d style: %d id: %d", (*assoc)[i]._fontSize, (*assoc)[i]._fontStyle,
											(*assoc)[i]._fontID);

					Common::SeekableReadStream *fontstream;
					MacFont *macfont;
					Graphics::MacFONTFont *font;

					fontstream = fontFile->getResource(MKTAG('N', 'F', 'N', 'T'), (*assoc)[i]._fontID);

					if (!fontstream)
						fontstream = fontFile->getResource(MKTAG('F', 'O', 'N', 'T'), (*assoc)[i]._fontID);

					if (!fontstream) {
						warning("Unknown FontId: %d", (*assoc)[i]._fontID);

						continue;
					}

					font = new Graphics::MacFONTFont;
					font->loadFont(*fontstream, fontFamily, (*assoc)[i]._fontSize, (*assoc)[i]._fontStyle);

					delete fontstream;

					Common::String fontName = Common::String::format("%s-%d-%d", familyName.c_str(), (*assoc)[i]._fontStyle, (*assoc)[i]._fontSize);

					macfont = new MacFont(_fontNames.getVal(familyName, kMacFontNonStandard), (*assoc)[i]._fontSize, (*assoc)[i]._fontStyle);

					FontMan.assignFontToName(fontName, font);
					macfont->setFont(font);
					_fontRegistry.setVal(fontName, macfont);

					debug(2, " %s", fontName.c_str());
				}

				delete fond;
			}
		}

		delete fontFile;
	}

	_builtInFonts = false;

	delete dat;
}
Beispiel #21
0
Common::SeekableReadStream *openDiskFile(const Common::String &filename) {
	uint32 prefixSize = 0;
	Common::SeekableReadStream *file = NULL;
	Common::String fixedFilename = filename;

	// Absolute path: TODO: Add specific fallbacks here.
	if (filename.contains(':')) {
		if (filename.hasPrefix("c:\\windows\\fonts\\")) { // East Side Story refers to "c:\windows\fonts\framd.ttf"
			fixedFilename = filename.c_str() + 17;
		} else {
			error("openDiskFile::Absolute path or invalid filename used in %s", filename.c_str());
		}
	}
	// Try directly from SearchMan first
	Common::ArchiveMemberList files;
	SearchMan.listMatchingMembers(files, fixedFilename);

	for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); ++it) {
		if ((*it)->getName() == filename) {
			file = (*it)->createReadStream();
			break;
		}
	}
	// File wasn't found in SearchMan, try to parse the path as a relative path.
	if (!file) {
		Common::FSNode searchNode = getNodeForRelativePath(filename);
		if (searchNode.exists() && !searchNode.isDirectory() && searchNode.isReadable()) {
			file = searchNode.createReadStream();
		}
	}
	if (file) {
		uint32 magic1, magic2;
		magic1 = file->readUint32LE();
		magic2 = file->readUint32LE();

		bool compressed = false;
		if (magic1 == DCGF_MAGIC && magic2 == COMPRESSED_FILE_MAGIC) {
			compressed = true;
		}

		if (compressed) {
			uint32 dataOffset, compSize, uncompSize;
			dataOffset = file->readUint32LE();
			compSize = file->readUint32LE();
			uncompSize = file->readUint32LE();

			byte *compBuffer = new byte[compSize];
			if (!compBuffer) {
				error("Error allocating memory for compressed file '%s'", filename.c_str());
				delete file;
				return NULL;
			}

			byte *data = new byte[uncompSize];
			if (!data) {
				error("Error allocating buffer for file '%s'", filename.c_str());
				delete[] compBuffer;
				delete file;
				return NULL;
			}
			file->seek(dataOffset + prefixSize, SEEK_SET);
			file->read(compBuffer, compSize);

			if (Common::uncompress(data, (unsigned long *)&uncompSize, compBuffer, compSize) != true) {
				error("Error uncompressing file '%s'", filename.c_str());
				delete[] compBuffer;
				delete file;
				return NULL;
			}

			delete[] compBuffer;
			delete file;
			return new Common::MemoryReadStream(data, uncompSize, DisposeAfterUse::YES);
		} else {
			file->seek(0, SEEK_SET);
			return file;
		}

		return file;

	}
	return NULL;
}