Beispiel #1
0
int QueuingAudioStreamImpl::readBuffer(int16 *buffer, const int numSamples) {
	Common::StackLock lock(_mutex);
	int samplesDecoded = 0;

	while (samplesDecoded < numSamples && !_queue.empty()) {
		AudioStream *stream = _queue.front()._stream;
		samplesDecoded += stream->readBuffer(buffer + samplesDecoded, numSamples - samplesDecoded);

		if (stream->endOfData()) {
			StreamHolder tmp = _queue.pop();
			if (tmp._disposeAfterUse == DisposeAfterUse::YES)
				delete stream;
		}
	}

	return samplesDecoded;
}
Beispiel #2
0
int QueuingAudioStreamImpl::readBuffer(int16 *buffer, const int numSamples) {
	Common::StackLock lock(_mutex);
	int samplesDecoded = 0;

	while (samplesDecoded < numSamples && !_queue.empty()) {
		AudioStream *stream = _queue.front()._stream;
		samplesDecoded += stream->readBuffer(buffer + samplesDecoded, numSamples - samplesDecoded);

		// Done with the stream completely
		if (stream->endOfStream()) {
			StreamHolder tmp = _queue.pop();
			if (tmp._disposeAfterUse == DisposeAfterUse::YES)
				delete stream;
			continue;
		}

		// Done with data but not the stream, bail out
		if (stream->endOfData())
			break;
	}

	return samplesDecoded;
}
Beispiel #3
0
	virtual bool endOfData() const {
		Common::StackLock lock(_mutex);
		return _queue.empty() || _queue.front()._stream->endOfData();
	}