Beispiel #1
0
uint32 TalkTable_TLK::getLanguageID(const Common::UString &file) {
	Common::ReadFile tlk;
	if (!tlk.open(file))
		return kLanguageInvalid;

	return getLanguageID(tlk);
}
Beispiel #2
0
bool GameInstanceEngine::probe() {
	if (Common::FilePath::isDirectory(_target)) {
		// Try to probe from that directory

		Common::FileList rootFiles;

		if (!rootFiles.addDirectory(_target))
			// Fatal: can't read the directory
			return false;

		return probe(rootFiles);
	}

	if (Common::FilePath::isRegularFile(_target)) {
		// Try to probe from that file

		Common::ReadFile file;
		if (file.open(_target))
			return probe(file);
	}

	return false;
}
Beispiel #3
0
bool Campaign::readCampaign(const Common::UString &mmdFile, CampaignDescription &desc) {
	Common::ReadFile *file = new Common::ReadFile;
	if (!file->open(mmdFile)) {
		delete file;
		return false;
	}

	Aurora::GFF3File *gff = 0;
	try {
		gff = new Aurora::GFF3File(file, MKTAG('M', 'M', 'D', ' '));
	} catch (...) {
		return false;
	}

	gff->getTopLevel().getLocString("Meta_Name", desc.name);
	gff->getTopLevel().getLocString("Meta_Desc", desc.description);

	delete gff;

	desc.file = mmdFile;
	desc.tag  = Common::FilePath::getStem(mmdFile).toLower();

	return true;
}