void Texture::save()
{
	char ext[5];
	ext[0] = 0;
	PathUtils::getExtension(ext, 5, getPath().c_str());
	if (strcmp(ext, "raw") == 0 && m_BPP == 2)
	{
		FS::FileSystem& fs = m_resource_manager.getFileSystem();
		FS::IFile* file = fs.open(fs.getDefaultDevice(),
								  getPath().c_str(),
								  FS::Mode::OPEN_OR_CREATE | FS::Mode::WRITE);

		file->write(&m_data[0], m_data.size() * sizeof(m_data[0]));
		fs.close(*file);
	}
	else if (strcmp(ext, "tga") == 0 && m_BPP == 4)
	{
		saveTGA();
	}
	else
	{
		g_log_error.log("renderer") << "Texture " << getPath()
									<< " can not be saved - unsupported format";
	}
}