Beispiel #1
0
bool Storage::applyStorageReservation(good::Stock &stock, const int reservationID)
{
  good::Stock reservedStock = getStorageReservation(reservationID, true);

  if (stock.type() != reservedStock.type())
  {
    Logger::warning( "SimpleGoodStore:GoodType does not match reservation");
    return false;
  }

  if (stock.qty() < reservedStock.qty())
  {
    Logger::warning( "SimpleGoodStore:Quantity does not match reservation");
    return false;
  }

  int amount = reservedStock.qty();
  _gsd->stocks[ reservedStock.type() ]->push( amount );
  stock.pop( amount );
  return true;
}
Beispiel #2
0
bool Storage::applyRetrieveReservation(good::Stock& stock, const int reservationID)
{
  good::Stock reservedStock = getRetrieveReservation(reservationID, true);

  if (stock.type() != reservedStock.type())
  {
    Logger::warning( "SimpleGoodStore:GoodType does not match reservation");
    return false;
  }

  if( stock.capacity() < stock.qty() + reservedStock.qty())
  {
    Logger::warning( "SimpleGoodStore:Quantity does not match reservation");
    return false;
  }

  int amount = reservedStock.qty();
  good::Stock& currentStock = getStock(reservedStock.type());
  currentStock.pop( amount );
  stock.push( amount );
  return true;
}
Beispiel #3
0
void Stock::append(good::Stock& stock, const int iAmount)
{
  if (stock.type() == none)
  {
     // nothing to add => nothing to do!
     return;
  }
  if (type() != none && type() != stock.type() )
  {
    std::string errorStr = utils::format( 0xff, "GoodTypes do not match: %d vs %d", _type, stock._type );
    Logger::warning( errorStr );
    return;
  }

  int amount = iAmount;  // not const
  if (amount == -1)
  {
     amount = stock._qty;
  }
  if (amount > stock._qty)
  {
    Logger::warning( "GoodStock:Not enough quantity in stock." );
    return;
  }

  amount = math::clamp( amount, 0, _capacity - _qty );
  if (amount+_qty > _capacity)
  {
    Logger::warning( "GoodStock: not enough free room for storage");
    return;
  }

  _type = stock._type;  // in case goodType was Good::none
  _qty += amount;
  stock._qty -= amount;
}
Beispiel #4
0
void Barracks::storeGoods(good::Stock& stock, const int amount)
{
  _d->store.store(stock, amount == -1 ? stock.qty() : amount );
}