Beispiel #1
0
void demo_csgo::handle_netmessages(google::protobuf::io::CodedInputStream& cis) {
    if(this->netmessage_callbacks[msg_type].empty()) {
        cis.Skip(cis.BytesUntilLimit());
        return;
    }

    T msg;
    if(!msg.MergeFromCodedStream(&cis)) {
        std::cerr << "handle_netmessages<" << typeid(T).name() << ">(): !msg.MergeFromCodedStream(&cis)" << std::endl;
        return;
    }

    for(auto f : this->netmessage_callbacks[msg_type]) {
        f(&msg);
    }
}
Beispiel #2
0
bool Connection::dequeue(MessageType type, ::google::protobuf::io::CodedInputStream &stream) {
    bool res;
    T msg;

    uint32_t length;
    if (!stream.ReadVarint32(&length)) return false;

    uint32_t bytesLeft = stream.BytesUntilLimit();
    if (length > bytesLeft) return false;

    ::google::protobuf::io::CodedInputStream::Limit limit = stream.PushLimit(length);
    if ((res = msg.MergePartialFromCodedStream(&stream))) {
        message(type, msg);
    }
    stream.PopLimit(limit);

    return res;
}