Beispiel #1
0
//should return a configuration?  frontdir,upDir mapped in DPG
std::pair<Base::Vector3d,Base::Vector3d> TaskProjGroup::get3DViewDir()
{
    std::pair<Base::Vector3d,Base::Vector3d> result;
    Base::Vector3d viewDir(0.0,-1.0,0.0);                                       //default to front
    Base::Vector3d viewUp(0.0,0.0,1.0);                                         //default to top
    std::list<MDIView*> mdis = Gui::Application::Instance->activeDocument()->getMDIViews();
    Gui::View3DInventor *view;
    Gui::View3DInventorViewer *viewer = nullptr;
    for (auto& m: mdis) {                                                       //find the 3D viewer
        view = dynamic_cast<Gui::View3DInventor*>(m);
        if (view) {
            viewer = view->getViewer();
            break;
        }
    }
    if (!viewer) {
        Base::Console().Log("LOG - TaskProjGroup could not find a 3D viewer\n");
        return std::make_pair( viewDir, viewUp);
    }

    SbVec3f dvec  = viewer->getViewDirection();
    SbVec3f upvec = viewer->getUpDirection();

    viewDir = Base::Vector3d(dvec[0], dvec[1], dvec[2]);
    viewUp  = Base::Vector3d(upvec[0],upvec[1],upvec[2]);
    viewDir *= -1.0;              //Inventor dir is opposite TD dir, Inventor up is same as TD up
    viewDir = DrawUtil::closestBasis(viewDir);
    viewUp  = DrawUtil::closestBasis(viewUp);
    result = std::make_pair(viewDir,viewUp);
    return result;
}
void MeshFillHole::finishEditing()
{
    Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(parent());
    Gui::View3DInventorViewer* viewer = view->getViewer();
    viewer->setEditing(false);
    //viewer->setRedirectToSceneGraph(false);
    viewer->removeEventCallback(SoEvent::getClassTypeId(),
        MeshFillHole::fileHoleCallback, this);
    myConnection.disconnect();
    this->deleteLater();
    static_cast<SoGroup*>(viewer->getSceneGraph())->removeChild(myBridgeRoot);
}
void MeshFaceAddition::finishEditing()
{
    Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(parent());
    Gui::View3DInventorViewer* viewer = view->getViewer();
    viewer->setEditing(false);
    viewer->setRedirectToSceneGraph(false);

    viewer->removeViewProvider(faceView);
    //faceView->mesh->finishEditing();
    viewer->removeEventCallback(SoEvent::getClassTypeId(),
        MeshFaceAddition::addFacetCallback, this);
    this->deleteLater();
}
Beispiel #4
0
void CmdInspectElement::activated(int iMsg)
{
    Gui::Document* doc = Gui::Application::Instance->activeDocument();
    Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(doc->getActiveView());
    if (view) {
        Gui::View3DInventorViewer* viewer = view->getViewer();
        viewer->setEditing(true);
        viewer->setRedirectToSceneGraph(true);
        viewer->setEditingCursor(QCursor(Gui::BitmapFactory().pixmap("mesh_pipette"),4,29));
        viewer->addEventCallback(SoButtonEvent::getClassTypeId(),
            InspectionGui::ViewProviderInspection::inspectCallback);
     }
}
void MeshFaceAddition::startEditing(MeshGui::ViewProviderMesh* vp)
{
    Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(parent());
    Gui::View3DInventorViewer* viewer = view->getViewer();
    viewer->setEditing(true);
    viewer->setRedirectToSceneGraph(true);

    faceView->mesh = vp;
    faceView->attach(vp->getObject());
    viewer->addViewProvider(faceView);
    //faceView->mesh->startEditing();
    viewer->addEventCallback(SoEvent::getClassTypeId(),
        MeshFaceAddition::addFacetCallback, this);
}
void FaceColors::on_boxSelection_clicked()
{
    Gui::View3DInventor* view = qobject_cast<Gui::View3DInventor*>(Gui::getMainWindow()->activeWindow());
    if (view) {
        Gui::View3DInventorViewer* viewer = view->getViewer();
        if (!viewer->isSelecting()) {
            viewer->startSelection(Gui::View3DInventorViewer::Rubberband);
            viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), Private::selectionCallback, this);
            // avoid that the selection node handles the event otherwise the callback function won't be
            // called immediately
            SoNode* root = viewer->getSceneGraph();
            static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
            d->view = viewer;
        }
    }
}
Beispiel #7
0
void Command::adjustCameraPosition()
{
    Gui::Document* doc = Gui::Application::Instance->activeDocument();
    if (doc) {
        Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(doc->getActiveView());
        Gui::View3DInventorViewer* viewer = view->getViewer();
        SoCamera* camera = viewer->getSoRenderManager()->getCamera();
        if (!camera || !camera->isOfType(SoOrthographicCamera::getClassTypeId()))
            return;

        // get scene bounding box
        SoGetBoundingBoxAction action(viewer->getSoRenderManager()->getViewportRegion());
        action.apply(viewer->getSceneGraph());
        SbBox3f box = action.getBoundingBox();
        if (box.isEmpty()) return;

        // get cirumscribing sphere and check if camera is inside
        SbVec3f cam_pos = camera->position.getValue();
        SbVec3f box_cnt = box.getCenter();
        SbSphere bs;
        bs.circumscribe(box);
        float radius = bs.getRadius();
        float distance_to_midpoint = (box_cnt-cam_pos).length();
        if (radius >= distance_to_midpoint) {
            // Move the camera to the edge of the bounding sphere, while still
            // pointing at the scene.
            SbVec3f direction = cam_pos - box_cnt;
            (void) direction.normalize(); // we know this is not a null vector
            camera->position.setValue(box_cnt + direction * radius);

            // New distance to mid point
            distance_to_midpoint =
                (camera->position.getValue() - box.getCenter()).length();
            camera->nearDistance = distance_to_midpoint - radius;
            camera->farDistance = distance_to_midpoint + radius;
            camera->focalDistance = distance_to_midpoint;
        }
    }
}
Beispiel #8
0
    Py::Object interactiveFilletArc(const Py::Tuple& args)
    {
        Gui::Document* doc = Gui::Application::Instance->activeDocument();
        if (doc) {
            Gui::View3DInventor* view = qobject_cast<Gui::View3DInventor*>(doc->getActiveView());
            if (view) {
                Gui::View3DInventorViewer* viewer = view->getViewer();
                SoSeparator* scene = static_cast<SoSeparator*>(viewer->getSceneGraph());
                SoSeparator* node = new SoSeparator();
                SoBaseColor* rgb = new SoBaseColor();
                rgb->rgb.setValue(1,1,0);
                node->addChild(rgb);
                SoCoordinate3* coords = new SoCoordinate3();
                node->addChild(coords);
                node->addChild(new SoLineSet());
                scene->addChild(node);

                ObjectObserver* obs = new ObjectObserver(doc->getDocument()->getActiveObject(), coords);
                obs->attachDocument(doc->getDocument());
            }
        }
        return Py::None();
    }
void MeshFillHole::startEditing(MeshGui::ViewProviderMesh* vp)
{
    this->myMesh = static_cast<Mesh::Feature*>(vp->getObject());

    Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(parent());
    Gui::View3DInventorViewer* viewer = view->getViewer();
    viewer->setEditing(true);
    //viewer->setRedirectToSceneGraph(true);
    viewer->addEventCallback(SoEvent::getClassTypeId(),
        MeshFillHole::fileHoleCallback, this);
    myConnection = App::GetApplication().signalChangedObject.connect(
        boost::bind(&MeshFillHole::slotChangedObject, this, _1, _2));

    myBoundariesRoot->removeAllChildren();
    myBoundariesRoot->addChild(viewer->getHeadlight());
    myBoundariesRoot->addChild(viewer->getCamera());
    myBoundariesRoot->addChild(myBoundariesGroup);
    myBoundaryRoot->removeAllChildren();
    myBoundaryRoot->addChild(viewer->getHeadlight());
    myBoundaryRoot->addChild(viewer->getCamera());
    createPolygons();
    static_cast<SoGroup*>(viewer->getSceneGraph())->addChild(myBridgeRoot);
}
Beispiel #10
0
void CmdPartDesignBody::activated(int iMsg)
{
    Q_UNUSED(iMsg);
    if ( !PartDesignGui::assureModernWorkflow( getDocument() ) )
        return;
    App::Part *actPart = PartDesignGui::getActivePart ();
    App::Part* partOfBaseFeature = nullptr;

    std::vector<App::DocumentObject*> features =
        getSelection().getObjectsOfType(Part::Feature::getClassTypeId());
    App::DocumentObject* baseFeature = nullptr;
    bool viewAll = features.empty();


    if (!features.empty()) {
        if (features.size() == 1) {
            baseFeature = features[0];
            if ( baseFeature->isDerivedFrom ( PartDesign::Feature::getClassTypeId() ) &&
                    PartDesign::Body::findBodyOf ( baseFeature ) ) {
                // Prevent creating bodies based on features already belonging to other bodies
                QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Bad base feature"),
                        QObject::tr("Body can't be based on a PartDesign feature."));
                baseFeature = nullptr;
            }
            else if (PartDesign::Body::findBodyOf ( baseFeature )){
                QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Bad base feature"),
                        QObject::tr("%1 already belongs to a body, can't use it as base feature for another body.")
                                     .arg(QString::fromUtf8(baseFeature->Label.getValue())));
                baseFeature = nullptr;
            }
            else if ( baseFeature->isDerivedFrom ( Part::BodyBase::getClassTypeId() ) )  {
                // Prevent creating bodies based on bodies
                QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Bad base feature"),
                        QObject::tr("Body can't be based on another body."));
                baseFeature = nullptr;
            }
            else {
                partOfBaseFeature = App::Part::getPartOfObject(baseFeature);
                if (partOfBaseFeature != 0  &&  partOfBaseFeature != actPart){
                    //prevent cross-part mess
                    QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Bad base feature"),
                            QObject::tr("Base feature (%1) belongs to other part.")
                                         .arg(QString::fromUtf8(baseFeature->Label.getValue())));
                    baseFeature = nullptr;
                };
            }

        } else {
            QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Bad base feature"),
                QObject::tr("Body may be based no more than on one feature."));
            return;
        }
    }


    openCommand("Add a Body");

    std::string bodyName = getUniqueObjectName("Body");

    // add the Body feature itself, and make it active
    doCommand(Doc,"App.activeDocument().addObject('PartDesign::Body','%s')", bodyName.c_str());
    if (baseFeature) {
        if (partOfBaseFeature){
            //withdraw base feature from Part, otherwise visibility mandess results
            doCommand(Doc,"App.activeDocument().%s.removeObject(App.activeDocument().%s)",
                    partOfBaseFeature->getNameInDocument(), baseFeature->getNameInDocument());
        }
        doCommand(Doc,"App.activeDocument().%s.BaseFeature = App.activeDocument().%s",
                bodyName.c_str(), baseFeature->getNameInDocument());
    }
    addModule(Gui,"PartDesignGui"); // import the Gui module only once a session
    doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", 
            PDBODYKEY, bodyName.c_str());

    // Make the "Create sketch" prompt appear in the task panel
    doCommand(Gui,"Gui.Selection.clearSelection()");
    doCommand(Gui,"Gui.Selection.addSelection(App.ActiveDocument.%s)", bodyName.c_str());
    if (actPart) {
        doCommand(Doc,"App.activeDocument().%s.addObject(App.ActiveDocument.%s)",
                 actPart->getNameInDocument(), bodyName.c_str());
    }

    // The method 'SoCamera::viewBoundingBox' is still declared as protected in Coin3d versions
    // older than 4.0.
#if COIN_MAJOR_VERSION >= 4
    // if no part feature was there then auto-adjust the camera
    if (viewAll) {
        Gui::Document* doc = Gui::Application::Instance->getDocument(getDocument());
        Gui::View3DInventor* view = doc ? qobject_cast<Gui::View3DInventor*>(doc->getActiveView()) : nullptr;
        if (view) {
            SoCamera* camera = view->getViewer()->getCamera();
            SbViewportRegion vpregion = view->getViewer()->getViewportRegion();
            float aspectratio = vpregion.getViewportAspectRatio();

            float size = Gui::ViewProviderOrigin::defaultSize();
            SbBox3f bbox;
            bbox.setBounds(-size,-size,-size,size,size,size);
            camera->viewBoundingBox(bbox, aspectratio, 1.0f);
        }
    }
#endif

    updateActive();
}