void GwenParameterInterface::registerSliderFloatParameter(SliderParams& params)
{
	Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox(m_gwenInternalData->m_demoPage->GetPage());
	m_paramInternalData->m_textLabels.push_back(label);
	//m_data->m_myControls.push_back(label);
	label->SetText( params.m_name);
	label->SetPos( 10, 10 + 25 );
	label->SetWidth(110);
	label->SetPos(10,m_gwenInternalData->m_curYposition);
	m_gwenInternalData->m_curYposition+=22;

	Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( m_gwenInternalData->m_demoPage->GetPage());
	m_paramInternalData->m_sliders.push_back(pSlider);
	//m_data->m_myControls.push_back(pSlider);
	pSlider->SetPos( 10, m_gwenInternalData->m_curYposition );
	pSlider->SetSize( 100, 20 );
	pSlider->SetRange( params.m_minVal, params.m_maxVal);
	pSlider->SetNotchCount(20);//float(params.m_maxVal-params.m_minVal)/100.f);
	pSlider->SetClampToNotches( params.m_clampToNotches );
	pSlider->SetValue( *params.m_paramValuePointer);//dimensions[i] );
	char labelName[1024];
	sprintf(labelName,"%s",params.m_name);//axisNames[0]);
	MySliderEventHandler<btScalar>* handler = new MySliderEventHandler<btScalar>(labelName,label,pSlider,params.m_paramValuePointer);
	m_paramInternalData->m_sliderEventHandlers.push_back(handler);

	pSlider->onValueChanged.Add( handler, &MySliderEventHandler<btScalar>::SliderMoved );
	handler->SliderMoved(pSlider);
	float v = pSlider->GetValue();
	m_gwenInternalData->m_curYposition+=22;
}
Gwen::Controls::Base* SettingsPanel::addSlider( Gwen::Controls::Base* pControl , Rectf bounds, string name, float value, float valueMin, float valueMax){
    
    
    Gwen::Controls::Base* cont = new Gwen::Controls::Base( pControl );
    cont->Dock( Gwen::Pos::Top );
    cont->SetMargin( Gwen::Margin(5,7,5,7) );
    cont->SetHeight( 38 );

    int px = 0;//bounds.getX1();
    int py = 0;//bounds.getY1();
    int w = bounds.getWidth();
    
    Gwen::Controls::Base* lbls = new Gwen::Controls::Base( cont );
    lbls->Dock( Gwen::Pos::Top );
    lbls->SetHeight( 20 );
    
    Gwen::Controls::Label* label = new Gwen::Controls::Label( lbls );
    label->Dock( Gwen::Pos::Left );
    label->SetText( name );
    label->SizeToContents();
//    label->SetPos( px, py );
    
    
    Gwen::Controls::Label* labelValue = new Gwen::Controls::Label( lbls );
//    labelValue->SizeToContents();
    labelValue->Dock( Gwen::Pos::Right );
    labelValue->SetWidth(w);
    labelValue->SetAlignment(Gwen::Pos::Right);
//    labelValue->SetPos( px, py );
    labelValue->SetText( toString(value) );
    
    Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( cont );
    labelValue->Dock( Gwen::Pos::Top );
    pSlider->SetPos( px, py + 17 );
    pSlider->SetSize( w, 20 );
    pSlider->SetClampToNotches(false);
    pSlider->SetNotchCount( (valueMax-valueMin)/10 );
    pSlider->SetRange( valueMin, valueMax );
    pSlider->SetFloatValue( value );
    pSlider->SetName(name);
    pSlider->onValueChanged.Add( this, &SettingsPanel::onSliderLaserOutput );
        
    mLabelsMap[pSlider] = labelValue;
    mSliderValueMap[name] = pSlider;
    return pSlider;
}
Beispiel #3
0
	MyWindow (	Gwen::Controls::Base* pParent)
		: Gwen::Controls::WindowControl( pParent )
	{
		SetTitle( L"FEM Settings" );

		SetSize( 200, 300 );

		this->Dock( Gwen::Pos::Left );

		m_TextOutput = new Gwen::Controls::ListBox( this );
		m_TextOutput->Dock( Gwen::Pos::Bottom );
		m_TextOutput->SetHeight( 100 );


		{
			Gwen::Controls::GroupBox* pGroup = new Gwen::Controls::GroupBox( this );
			pGroup->SetPos(5, 5);
			pGroup->SetSize(170, 45);
//			pGroup->Dock( Gwen::Pos::Fill );
			pGroup->SetText( "Young modulus" );

			Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( pGroup );
			pSlider->SetPos( 5, 10 );
			pSlider->SetSize( 130, 20 );
			pSlider->SetRange( 0, 100 );
			pSlider->SetValue( 25 );
			pSlider->onValueChanged.Add( this, &MyWindow::SliderMoved);
		}

		Gwen::Controls::CheckBoxWithLabel* labeled = new Gwen::Controls::CheckBoxWithLabel( this );
		labeled->SetPos( 10, 55);
		labeled->Checkbox()->SetChecked(true);
		labeled->Label()->SetText( "Stifness warping" );
//		labeled->Checkbox()->onChecked.Add( handler, &MyHander::OnCheckedStiffnessWarping );
//		labeled->Checkbox()->onUnChecked.Add( handler, &MyHander::OnUncheckedStiffnessWarping );
		labeled->Checkbox()->onCheckChanged.Add( this, &MyWindow::OnCheckChangedStiffnessWarping );
//		Gwen::Align::PlaceBelow( labeled, check, 10 );


		if (0)
		{
			Gwen::Controls::GroupBox* pGroup = new Gwen::Controls::GroupBox( this );
			pGroup->SetPos(5, 55);
			pGroup->SetSize(170, 45);
	//		pGroup->Dock( Gwen::Pos::Fill );
			pGroup->SetText( "Gravity" );

			Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( pGroup);
			pSlider->SetPos( 5, 10 );
			pSlider->SetSize( 130, 20 );
			pSlider->SetRange( 0, 100 );
			pSlider->SetValue( 25 );
			pSlider->SetNotchCount( 10 );
			pSlider->SetClampToNotches( true );
			//		pSlider->onValueChanged.Add( this, &Slider::SliderMoved );
		}


		Gwen::Controls::Button* pButton = new Gwen::Controls::Button( this );
		pButton->onPress.Add(this, &MyWindow::onButtonA);

		pButton->SetBounds( 5, 110, 170, 45);
		pButton->SetText( "Toggle simulation" );



	}
Beispiel #4
0
	GWEN_CONTROL_INLINE( Slider, GUnit )
	{
		{
			Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( this );
			pSlider->SetPos( 10, 10 );
			pSlider->SetSize( 150, 20 );
			pSlider->SetRange( 0, 100 );
			pSlider->SetFloatValue( 25 );
			pSlider->onValueChanged.Add( this, &Slider::SliderMoved );
		}

		{
			Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( this );
			pSlider->SetPos( 10, 40 );
			pSlider->SetSize( 150, 20 );
			pSlider->SetRange( 0, 100 );
			pSlider->SetFloatValue( 20 );
			pSlider->SetNotchCount( 10 );
			pSlider->SetClampToNotches( true );
			pSlider->onValueChanged.Add( this, &Slider::SliderMoved );
		}

		{
			Gwen::Controls::VerticalSlider* pSlider = new Gwen::Controls::VerticalSlider( this );
			pSlider->SetPos( 160, 10 );
			pSlider->SetSize( 20, 200 );
			pSlider->SetRange( 0, 100 );
			pSlider->SetFloatValue( 25 );
			pSlider->onValueChanged.Add( this, &Slider::SliderMoved );
		}

		{
			Gwen::Controls::VerticalSlider* pSlider = new Gwen::Controls::VerticalSlider( this );
			pSlider->SetPos( 190, 10 );
			pSlider->SetSize( 20, 200 );
			pSlider->SetRange( 0, 100 );
			pSlider->SetFloatValue( 20 );
			pSlider->SetNotchCount( 10 );
			pSlider->SetClampToNotches( true );
			pSlider->onValueChanged.Add( this, &Slider::SliderMoved );
		}
	}