Beispiel #1
0
void CreateKernel(ImageType::Pointer kernel, unsigned int width)
{
  ImageType::IndexType start;
  start.Fill(0);
 
  ImageType::SizeType size;
  size.Fill(width);
 
  ImageType::RegionType region;
  region.SetSize(size);
  region.SetIndex(start);
 
  kernel->SetRegions(region);
  kernel->Allocate();
 
  itk::ImageRegionIterator<ImageType> imageIterator(kernel, region);
 
   while(!imageIterator.IsAtEnd())
    {
    //imageIterator.Set(255);
    imageIterator.Set(1);
 
    ++imageIterator;
    }
}
  void setUp()
  {
    typedef itk::Image<double, 3> ImageType;
    typedef itk::VectorImage<double, 3> VectorImageType;
    typedef itk::ImageRegionIterator<ImageType> ImageIteratorType;
    typedef itk::ImageDuplicator<ImageType> DuplicatorType;
    typedef itk::ComposeImageFilter<ImageType> CompositeFilterType;

    // generate two images with one component
    ImageType::Pointer imageComponent1 = itk::Image<double, 3>::New();
    ImageType::IndexType start;
    start.Fill(0);
    ImageType::SizeType size;
    size.Fill(5);
    ImageType::RegionType region;
    region.SetSize(size);
    region.SetIndex(start);
    imageComponent1->SetRegions(region);
    imageComponent1->Allocate();

    DuplicatorType::Pointer duplicator = DuplicatorType::New();
    duplicator->SetInputImage(imageComponent1);
    duplicator->Update();
    ImageType::Pointer imageComponent2 = duplicator->GetOutput();

    // give them differing data
    ImageIteratorType iterator1(imageComponent1, imageComponent1->GetLargestPossibleRegion());
    iterator1.GoToBegin();
    int i = 0;
    while (!iterator1.IsAtEnd())
    {
      iterator1.Set((double)i);
      ++iterator1;
      ++i;
    }

    ImageIteratorType iterator2(imageComponent2, imageComponent2->GetLargestPossibleRegion());
    iterator2.GoToBegin();
    i = 2000;
    while (!iterator2.IsAtEnd())
    {
      iterator2.Set((double)i);
      ++iterator2;
      ++i;
    }

    // copy into single VectorImage
    CompositeFilterType::Pointer compositeFilter = CompositeFilterType::New();
    compositeFilter->SetInput(0, imageComponent1);
    compositeFilter->SetInput(1, imageComponent2);
    compositeFilter->Update();
    itk::VectorImage<double, 3>::Pointer multiComponentImage = compositeFilter->GetOutput();

    // cast images to mitk
    mitk::CastToMitkImage(multiComponentImage, m_mitkMultiComponentImage);
    mitk::CastToMitkImage(imageComponent1, m_mitkImageComponent1);
    mitk::CastToMitkImage(imageComponent2, m_mitkImageComponent2);
  }
// ------------------------------------------------------------------------
void buildShortAxisVolume(const SeriesTransform::Map &transforms, 
		const unsigned int seriesNumber, ImageType::Pointer &saVolume)
{
	// get the short axis transforms
	SeriesTransform::Map::const_iterator mapIt = transforms.begin();
	std::vector<SeriesTransform> saSlices;
	while(mapIt != transforms.end())
	{
		if(mapIt->second.series == seriesNumber)
		{
			unsigned int sliceNum = mapIt->second.slice;

			if(saSlices.size() < (sliceNum+1))
				saSlices.resize(sliceNum+1);

			saSlices[sliceNum] = mapIt->second;
		}
		
		++mapIt;
	}


	// get the dimensions of the output image
	ImageType::Pointer reference = saSlices[0].images[0];
	unsigned int x,y,z;
	x = reference->GetLargestPossibleRegion().GetSize()[0];
	y = reference->GetLargestPossibleRegion().GetSize()[1];
	z = saSlices.size();

	ImageType::RegionType region;
	ImageType::SizeType size;
	ImageType::IndexType index;
	size[0] = x;
	size[1] = y;
	size[2] = z;

	index.Fill(0);

	region.SetSize(size);
	region.SetIndex(index);
	
	// get the other parts
	ImageType::SpacingType spacing = reference->GetSpacing();
	spacing[2] = saSlices[0].sliceThickness;
	ImageType::DirectionType direction = reference->GetDirection();
	ImageType::PointType origin = reference->GetOrigin();


	saVolume->SetOrigin(origin);
	saVolume->SetDirection(direction);
	saVolume->SetSpacing(spacing);
	saVolume->SetRegions(region);
	saVolume->Allocate();
	saVolume->FillBuffer(0);
	
}
Beispiel #4
0
void RGBFilter::SetInput(ImageType::Pointer InputImage){
	this->inputImage = InputImage;
	// output image allocation
	this->outputImage = ImageType::New();
	ImageType::IndexType outputIndex;
	outputIndex.Fill(0);
	RegionType anotherRegion;
	anotherRegion.SetIndex(outputIndex);
	anotherRegion.SetSize(this->inputImage->GetLargestPossibleRegion().GetSize());
	outputImage->SetLargestPossibleRegion(anotherRegion);
	outputImage->SetBufferedRegion(anotherRegion);
	outputImage->SetRequestedRegion(anotherRegion);
	outputImage->Allocate();
	
	
	this->ImRed = ChannelType::New();
	ChannelType::IndexType outputIndex2;
	outputIndex2.Fill(0);
	RegionType anotherRegion2;
	anotherRegion2.SetIndex(outputIndex2);
	anotherRegion2.SetSize(this->inputImage->GetLargestPossibleRegion().GetSize());
	ImRed->SetLargestPossibleRegion(anotherRegion2);
	ImRed->SetBufferedRegion(anotherRegion2);
	ImRed->SetRequestedRegion(anotherRegion2);
	ImRed->Allocate();
	
	this->ImGreen = ChannelType::New();
	ChannelType::IndexType outputIndex3;
	outputIndex3.Fill(0);
	RegionType anotherRegion3;
	anotherRegion3.SetIndex(outputIndex3);
	anotherRegion3.SetSize(this->inputImage->GetLargestPossibleRegion().GetSize());
	ImGreen->SetLargestPossibleRegion(anotherRegion3);
	ImGreen->SetBufferedRegion(anotherRegion3);
	ImGreen->SetRequestedRegion(anotherRegion3);
	ImGreen->Allocate();

	this->ImBlue = ChannelType::New();
	ChannelType::IndexType outputIndex4;
	outputIndex4.Fill(0);
	RegionType anotherRegion4;
	anotherRegion4.SetIndex(outputIndex4);
	anotherRegion4.SetSize(this->inputImage->GetLargestPossibleRegion().GetSize());
	ImBlue->SetLargestPossibleRegion(anotherRegion4);
	ImBlue->SetBufferedRegion(anotherRegion4);
	ImBlue->SetRequestedRegion(anotherRegion4);
	ImBlue->Allocate();
}
int main(int argc, char ** argv)
{
	std::string folderName = argv[1];
	std::string filter = argv[2];

	typedef utils::Directory Directory;
	Directory::FilenamesType filenames = Directory::GetFiles(folderName, ".nrrd");

	Directory::FilenamesType goodFilenames;
	filterFilenames(filenames, filter, goodFilenames);

	// load the images
	std::vector<ImageType::Pointer> imageList;
	for(unsigned int i = 0; i < goodFilenames.size(); i++)
	{
		std::cout << goodFilenames[i] << std::endl;

		typedef itk::ImageFileReader<ImageType> ReaderType;

		ReaderType::Pointer reader = ReaderType::New();
		reader->SetFileName(goodFilenames[i]);
		reader->SetImageIO(itk::NrrdImageIO::New());
		reader->Update();

		imageList.push_back(reader->GetOutput());

	}

	std::sort(imageList.begin(), imageList.end(), imageSort);

	ImageType::Pointer outputImage = ImageType::New();
	ImageType::RegionType outputRegion;
	ImageType::SizeType outputSize = imageList.front()->GetLargestPossibleRegion().GetSize();
	outputSize[2] = imageList.size(); 
	ImageType::IndexType outputIndex;
	outputIndex.Fill(0);
	outputRegion.SetSize(outputSize);
	outputRegion.SetIndex(outputIndex);

	// compute the spacing 
	double meanSpacing = 0.0;
	for(unsigned int i = 1; i < imageList.size(); i++)
	{
		ImageType::Pointer im1 = imageList[i-1];
		ImageType::Pointer im2 = imageList[i];

		meanSpacing += (im1->GetOrigin()-im2->GetOrigin()).GetNorm();
	}

	meanSpacing /= (double) (imageList.size()-1);
	ImageType::SpacingType spacing = imageList.front()->GetSpacing();
	spacing[2] = meanSpacing;

	outputImage->SetRegions(outputRegion);
	outputImage->SetSpacing(spacing);
	outputImage->SetOrigin(imageList.front()->GetOrigin());
	outputImage->SetDirection(imageList.front()->GetDirection());
	outputImage->Allocate();

	itk::ImageRegionIterator<ImageType> outIt(outputImage, outputImage->GetLargestPossibleRegion());
	outIt.GoToBegin();

	while(!outIt.IsAtEnd())
	{
		ImageType::IndexType index = outIt.GetIndex();
		ImageType::IndexType testIndex = index;
		testIndex[2] = 0;

		outIt.Set(imageList[index[2]]->GetPixel(testIndex));


		++outIt;
	}

	std::string stackFilename = folderName + "/stack.nrrd";


	typedef itk::ImageFileWriter<ImageType> WriterType;
	WriterType::Pointer writer = WriterType::New();
	writer->SetInput(outputImage);
	writer->SetFileName(stackFilename);
	writer->SetImageIO(itk::NrrdImageIO::New());
	writer->Update();

	return 0;

}
void LabelsVolumeGenerator::postProcessTargetITK()
{
    typedef unsigned char       PixelType;
    typedef Image<PixelType, 3> ImageType;

    // create a new image from the target data

    ImageType::Pointer input = ImageType::New();

    ImageType::IndexType start;
    start.Fill(0);

    ImageType::SizeType size;
    for (int i = 0; i < 3; ++i) size[i] = m_targetVolume->dimensions[i];

    ImageType::RegionType region;
    region.SetSize(size);
    region.SetIndex(start);

    input->SetRegions(region);
    input->SetSpacing(m_targetVolume->spacing.data());
    input->Allocate();

    memcpy(input->GetBufferPointer(), m_targetVolume->data, m_bufferSize);

    // create a grayscale dilation filter and a structuring element

    typedef BinaryBallStructuringElement<PixelType, 3> StructureType;
    typedef GrayscaleDilateImageFilter<ImageType, ImageType, StructureType> DilateFilterType;

    DilateFilterType::Pointer filter = DilateFilterType::New();

    StructureType structure;
    structure.SetRadius(1);

    filter->SetKernel(structure);

    // set up progress reporting
    if (m_progressReporter)
    {
        CStyleCommand::Pointer command = CStyleCommand::New();
        command->SetClientData(m_progressReporter);
        command->SetCallback(ProgressCallback);
        filter->AddObserver(ProgressEvent(), command);
        m_progressReporter->start("Post-Processing Label volume",
                                  "Dilating label field...");
    }

    // hook up the filters and run

    filter->SetInput(input);
    filter->Update();

    if (m_progressReporter)
        m_progressReporter->finish();

    // copy back into the target volume data
    memcpy(m_targetVolume->data, filter->GetOutput()->GetBufferPointer(), m_bufferSize);

    // threshold and gaussian blur to put a smooth version into the alpha channel

    typedef BinaryThresholdImageFilter<ImageType, ImageType> ThresholderType;
//    typedef DiscreteGaussianImageFilter<ImageType, ImageType> SmoothFilterType;
    typedef SmoothingRecursiveGaussianImageFilter<ImageType, ImageType> SmoothFilterType;

    ThresholderType::Pointer thresholder = ThresholderType::New();
    thresholder->SetLowerThreshold(1);
    thresholder->SetUpperThreshold(255);
    thresholder->SetInsideValue(255);
    thresholder->SetOutsideValue(0);

    SmoothFilterType::Pointer smoother = SmoothFilterType::New();
//    smoother->SetVariance(0.05); // in physical units
//    smoother->SetMaximumKernelWidth(5);
    smoother->SetSigma(0.2);

    // set up progress reporting (again)
    if (m_progressReporter)
    {
        CStyleCommand::Pointer command = CStyleCommand::New();
        command->SetClientData(m_progressReporter);
        command->SetCallback(ProgressCallback);
        smoother->AddObserver(ProgressEvent(), command);
        m_progressReporter->start("Post-Processing Label volume",
                                  "Smoothing alpha mask...");
    }

    // hook up the filters and run

    thresholder->SetInput(input);
    smoother->SetInput(thresholder->GetOutput());
    smoother->Update();

    // copy back into the target volume data
    memcpy(m_targetMask->data, smoother->GetOutput()->GetBufferPointer(), m_bufferSize);

    if (m_progressReporter)
        m_progressReporter->finish();
}
Beispiel #7
0
void
DistanceMapFilter::applyDistanceMapFilter(QString flnm,
					  QList<Vec> clipPos,
					  QList<Vec> clipNormal,
					  QList<CropObject> crops,
					  QList<PathObject> paths,
					  uchar *lut,
					  int chan)
{
  int bpv = 1;
  if (m_voxelType > 0) bpv = 2;
  int nbytes = bpv*m_nY*m_nZ;

  bool trim = (qRound(m_dataSize.x) < m_height ||
	       qRound(m_dataSize.y) < m_width ||
	       qRound(m_dataSize.z) < m_depth);
  bool clipPresent = (clipPos.count() > 0);

  m_cropPresent = false;
  m_tearPresent = false;
  m_blendPresent = false;
  for(int ci=0; ci<m_crops.count(); ci++)
    {
      if (crops[ci].cropType() < CropObject::Tear_Tear)
	m_cropPresent = true;
      else if (crops[ci].cropType() < CropObject::View_Tear)
	m_tearPresent = true;
      else if (m_crops[ci].cropType() > CropObject::Displace_Displace &&
	       m_crops[ci].cropType() < CropObject::Glow_Ball)
	m_blendPresent = true;
    }

  m_pathCropPresent = false;
  m_pathBlendPresent = false;
  for (int i=0; i<m_paths.count(); i++)
    {
      if (m_paths[i].blend()) m_pathBlendPresent = true;
      if (m_paths[i].crop()) m_pathCropPresent = true;
    }

  m_meshLog->moveCursor(QTextCursor::End);
  int d0 = 0;
  int d1 = m_nX-1;
  int d0z = d0 + qRound(m_dataMin.z);
  int d1z = d1 + qRound(m_dataMin.z);

  uchar *opacityVol = new uchar[m_nX*m_nY*m_nZ];
  
  uchar *cropped = new uchar[nbytes];
  uchar *tmp = new uchar[nbytes];

  int i0 = 0;
  for(int i=d0z; i<=d1z; i++)
    {
      m_meshProgress->setValue((int)(100.0*(float)i0/(float)m_nX));
      qApp->processEvents();

      int iv = qBound(0, i, m_depth-1);
      uchar *vslice = m_vfm->getSlice(iv);

      memset(cropped, 0, nbytes);

      if (!trim)
	memcpy(tmp, vslice, nbytes);
      else
	{
	  int wmin = qRound(m_dataMin.y);
	  int hmin = qRound(m_dataMin.x);
	  if (m_voxelType == 0)
	    {
	      for(int w=0; w<m_nY; w++)
		for(int h=0; h<m_nZ; h++)
		  tmp[w*m_nZ + h] = vslice[(wmin+w)*m_height + (hmin+h)];
	    }
	  else
	    {
	      for(int w=0; w<m_nY; w++)
		for(int h=0; h<m_nZ; h++)
		  ((ushort*)tmp)[w*m_nZ + h] = ((ushort*)vslice)[(wmin+w)*m_height + (hmin+h)];
	    }
	}

      int jk = 0;
      for(int j=0; j<m_nY; j++)
	for(int k=0; k<m_nZ; k++)
	  {
	    Vec po = Vec(m_dataMin.x+k, m_dataMin.y+j, iv);
	    bool ok = true;
	    
	    // we don't want to scale before pruning
	    int mop = 0;
	    {
	      Vec pp = po - m_dataMin;
	      int ppi = pp.x/m_pruneLod;
	      int ppj = pp.y/m_pruneLod;
	      int ppk = pp.z/m_pruneLod;
	      ppi = qBound(0, ppi, m_pruneX-1);
	      ppj = qBound(0, ppj, m_pruneY-1);
	      ppk = qBound(0, ppk, m_pruneZ-1);
	      int mopidx = ppk*m_pruneY*m_pruneX + ppj*m_pruneX + ppi;
	      mop = m_pruneData[3*mopidx + chan];
	      ok = (mop > 0);
	    }
	    
	    po *= m_samplingLevel;
	    
	    if (ok && clipPresent)
	      ok = StaticFunctions::getClip(po, clipPos, clipNormal);
	    
	    if (ok && m_cropPresent)
	      ok = checkCrop(po);
	    
	    if (ok && m_pathCropPresent)
	      ok = checkPathCrop(po);
	    
	    if (ok && m_blendPresent)
	      {
		ushort v;
		if (m_voxelType == 0)
		  v = tmp[j*m_nZ + k];
		else
		  v = ((ushort*)tmp)[j*m_nZ + k];
		ok = checkBlend(po, v, lut);
	      }
	    
	    if (ok && m_pathBlendPresent)
	      {
		ushort v;
		if (m_voxelType == 0)
		  v = tmp[j*m_nZ + k];
		else
		  v = ((ushort*)tmp)[j*m_nZ + k];
		ok = checkPathBlend(po, v, lut);
	      }
	    
	    if (ok)
	      cropped[jk] = mop;
	    else
	      cropped[jk] = 0;
	    
	    jk ++;
	  }
      
      if (m_voxelType == 0)
	{
	  for(int j=0; j<m_nY*m_nZ; j++)
	    {
	      if (cropped[j] == 0)
		tmp[j] = 0;
	    }
	}
      else
	{
	  for(int j=0; j<m_nY*m_nZ; j++)
	    {
	      if (cropped[j] == 0)
		((ushort*)tmp)[j] = 0;
	    }
	}
      
      applyOpacity(iv, cropped, lut, tmp);
      memcpy(opacityVol + i0*m_nY*m_nZ, tmp, m_nY*m_nZ);
      
      i0++;
    }
  delete [] tmp;
  delete [] cropped;
  m_meshProgress->setValue(100);
  qApp->processEvents();

  //------------
  if (m_tearPresent)
    {
      uchar *data0 = new uchar[m_nX*m_nY*m_nZ];
      memcpy(data0, opacityVol, m_nX*m_nY*m_nZ);
      applyTear(d0, d1, 0,
		data0, opacityVol, false);
      
      delete [] data0;
    }


  typedef uchar PixelType;
  const unsigned int Dimension = 3;
  typedef itk::Image< PixelType, Dimension > ImageType;

  ImageType::IndexType start;
  start.Fill(0);

  ImageType::SizeType size;
  size[0] = m_nZ;
  size[1] = m_nY;
  size[2] = m_nX;

  ImageType::RegionType region(start, size);

  ImageType::Pointer image = ImageType::New();
  image->SetRegions(region);
  image->Allocate();
  image->FillBuffer(0);
  uchar *iptr = (uchar*)image->GetBufferPointer();
  memcpy(iptr, opacityVol, m_nX*m_nY*m_nZ);

  typedef itk::Image< float, 3 > OutputImageType;
  typedef itk::SignedMaurerDistanceMapImageFilter<ImageType, OutputImageType> DistanceMapFilter;
  DistanceMapFilter::Pointer filter = DistanceMapFilter::New();
  filter->SetInput( image );
  filter->SetSquaredDistance(0);
  filter->SetUseImageSpacing(0);
  filter->SetInsideIsPositive(1);
  filter->Update();

  QFile fp;
  fp.setFileName(flnm);
  fp.open(QFile::WriteOnly);
  uchar vt = 8;
  fp.write((char*)&vt, 1);
  fp.write((char*)&m_nX, 4);
  fp.write((char*)&m_nY, 4);
  fp.write((char*)&m_nZ, 4);
  OutputImageType *dimg = filter->GetOutput();
  char *tdata = (char*)(dimg->GetBufferPointer());
  fp.write(tdata, 4*m_nX*m_nY*m_nZ);
  fp.close();

  m_meshLog->moveCursor(QTextCursor::End);
  m_meshLog->insertPlainText("Signed Distance Map data saved in "+flnm);

  QMessageBox::information(0, "", QString("Signed Distance Map saved in "+flnm));
}
/*
 * mexFunction(): entry point for the mex function
 */
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) {

  // interface to deal with input arguments from Matlab
  enum InputIndexType {IN_TRI, IN_X, IN_RES, IN_SIZE, IN_ORIGIN, InputIndexType_MAX};
  MatlabImportFilter::Pointer matlabImport = MatlabImportFilter::New();
  matlabImport->ConnectToMatlabFunctionInput(nrhs, prhs);

  // check the number of input arguments
  matlabImport->CheckNumberOfArguments(2, InputIndexType_MAX);

  // register the inputs for this function at the import filter
  typedef MatlabImportFilter::MatlabInputPointer MatlabInputPointer;
  MatlabInputPointer inTRI = matlabImport->RegisterInput(IN_TRI, "TRI");
  MatlabInputPointer inX = matlabImport->RegisterInput(IN_X, "X"); // (x, y, z)
  MatlabInputPointer inRES = matlabImport->RegisterInput(IN_RES, "RES"); // (r, c, s)
  MatlabInputPointer inSIZE = matlabImport->RegisterInput(IN_SIZE, "SIZE"); // (r, c, s)
  MatlabInputPointer inORIGIN = matlabImport->RegisterInput(IN_ORIGIN, "ORIGIN"); // (x, y, z)

  // interface to deal with outputs to Matlab
  enum OutputIndexType {OUT_IM, OutputIndexType_MAX};
  MatlabExportFilter::Pointer matlabExport = MatlabExportFilter::New();
  matlabExport->ConnectToMatlabFunctionOutput(nlhs, plhs);
  
  // check that the number of outputs the user is asking for is valid
  matlabExport->CheckNumberOfArguments(0, OutputIndexType_MAX);

  // register the outputs for this function at the export filter
  typedef MatlabExportFilter::MatlabOutputPointer MatlabOutputPointer;
  MatlabOutputPointer outIM = matlabExport->RegisterOutput(OUT_IM, "IM");

  // if any input point set is empty, the outputs are empty too
  if (mxIsEmpty(inTRI->pm) || mxIsEmpty(inX->pm)) {
    matlabExport->CopyEmptyArrayToMatlab(outIM);
    return;
  }

  // get number of rows in inputs X and TRI
  mwSize nrowsX = mxGetM(inX->pm);
  mwSize nrowsTRI = mxGetM(inTRI->pm);

  // instantiate mesh
  MeshType::Pointer mesh = MeshType::New();

  // read vertices
  PointSetType::Pointer xDef = PointSetType::New(); // default: empty point set
  PointSetType::Pointer x = PointSetType::New();
  x->GetPoints()->CastToSTLContainer()
    = matlabImport->ReadVectorOfVectorsFromMatlab<PointType::CoordRepType, PointType>
    (inX, xDef->GetPoints()->CastToSTLContainer());

#ifdef DEBUG
  std::cout << "Number of X points read = " << x->GetNumberOfPoints() << std::endl;
#endif

  // assertion check
  if (nrowsX != x->GetNumberOfPoints()) {
    mexErrMsgTxt(("Input " + inX->name 
		  + ": Number of points read different from number of points provided by user").c_str()); 
  }

  // swap XY coordinates to make them compliant with ITK convention
  // (see important programming note at the help header above)
  matlabImport->SwapXYInVectorOfVectors<PointType::CoordRepType, std::vector<PointType> >
    (x->GetPoints()->CastToSTLContainer(), x->GetNumberOfPoints());

  // populate mesh with vertices
  mesh->SetPoints(x->GetPoints());

  // read triangles
  PointType triDef;
  triDef.Fill(mxGetNaN());
  for (mwIndex i = 0; i < nrowsTRI; ++i) {

    PointType triangle = matlabImport->ReadRowVectorFromMatlab<CoordType, PointType>(inTRI, i, triDef);

    // create a triangle cell to read the vertex indices of the current input triangle
    CellAutoPointer cell;
    cell.TakeOwnership(new TriangleType);

    // assign to the 0, 1, 2 elements in the triangle cell the vertex
    // indices that we have just read. Note that we have to substract
    // 1 to convert Matlab's index convention 1, 2, 3, ... to C++
    // convention 0, 1, 2, ...
    cell->SetPointId(0, triangle[0] - 1);
    cell->SetPointId(1, triangle[1] - 1);
    cell->SetPointId(2, triangle[2] - 1);

    // insert cell into the mesh
    mesh->SetCell(i, cell);
  }

#ifdef DEBUG
  std::cout << "Number of triangles read = " << mesh->GetNumberOfCells() << std::endl;
#endif

  // assertion check
  if (nrowsTRI != mesh->GetNumberOfCells()) {
    mexErrMsgTxt(("Input " + inTRI->name 
		  + ": Number of triangles read different from number of triangles provided by user").c_str()); 
  }

  // get user input parameters for the output rasterization
  ImageType::SpacingType spacingDef;
  spacingDef.Fill(1.0);
  ImageType::SpacingType spacing = matlabImport->
    ReadRowVectorFromMatlab<ImageType::SpacingValueType, ImageType::SpacingType>(inRES, spacingDef);

  ImageType::SizeType sizeDef;
  sizeDef.Fill(10);
  ImageType::SizeType size = matlabImport->
    ReadRowVectorFromMatlab<ImageType::SizeValueType, ImageType::SizeType>(inSIZE, sizeDef);

  ImageType::PointType originDef;
  originDef.Fill(0.0);
  ImageType::PointType origin = matlabImport->
    ReadRowVectorFromMatlab<ImageType::PointType::ValueType, ImageType::PointType>(inORIGIN, originDef);
  // (see important programming note at the help header above)
  matlabImport->SwapXYInVector<ImageType::PointType::ValueType, ImageType::PointType>(origin);

  // instantiate rasterization filter
  MeshFilterType::Pointer meshFilter = MeshFilterType::New();

  // smallest voxel side length
  ImageType::SpacingValueType minSpacing = spacing[0];
  for (mwIndex i = 1; i < Dimension; ++i) {
    minSpacing = std::min(minSpacing, spacing[i]);
  }

  // pass input parameters to the filter
  meshFilter->SetInput(mesh);
  meshFilter->SetSpacing(spacing);
  meshFilter->SetSize(size);
  meshFilter->SetOrigin(origin);
  meshFilter->SetTolerance(minSpacing / 10.0);
  meshFilter->SetInsideValue(1);
  meshFilter->SetOutsideValue(0);

  ImageType::IndexType start;
  start.Fill(0);
  meshFilter->SetIndex(start);

  // convert image size from itk::Size format to std::vector<mwSize>
  // so that we can use it in GraftItkImageOntoMatlab
  std::vector<mwSize> sizeStdVector(Dimension);
  for (unsigned int i = 0; i < Dimension; ++i) {
    sizeStdVector[i] = size[i];
  }

  // graft ITK filter output onto Matlab output
  matlabExport->GraftItkImageOntoMatlab<PixelType, Dimension>
    (outIM, meshFilter->GetOutput(), sizeStdVector);

#ifdef DEBUG
  std::cout << "Resolution (spacing) = " << meshFilter->GetSpacing() << std::endl;
  std::cout << "Size = " << meshFilter->GetSize() << std::endl;
  std::cout << "Origin = " << meshFilter->GetOrigin() << std::endl;
#endif
  
  // run rasterization
  meshFilter->Update();

}