Beispiel #1
0
void Converter::convertInputMessage( const Port &port, const Message &message, KODE::Class &newClass )
{
  KODE::MemberVariable transport( message.name() + "Transport", "Transport*" );
  newClass.addMemberVariable( transport );

  // call
  QString messageName = message.name();
  messageName[ 0 ] = messageName[ 0 ].lower();
  KODE::Function callFunc( mNameMapper.escape( messageName ), "void", KODE::Function::Public );

  const Message::Part::List parts = message.parts();
  Message::Part::List::ConstIterator it;
  for ( it = parts.begin(); it != parts.end(); ++it ) {
    newClass.addHeaderIncludes( mTypeMapper.header( (*it).type() ) );
    QString lowerName = (*it).name();
    lowerName[ 0 ] = lowerName[ 0 ].lower();
    callFunc.addArgument( mTypeMapper.argument( mNameMapper.escape( lowerName ), (*it).type() ) );
  }

  KODE::Code code;
  code += "QDomDocument doc( \"kwsdl\" );";
  code += "doc.appendChild( doc.createProcessingInstruction( \"xml\", \"version=\\\"1.0\\\" encoding=\\\"UTF-8\\\"\" ) );";
  code += "QDomElement env = doc.createElement( \"SOAP-ENV:Envelope\" );";
  code += "env.setAttribute( \"xmlns:SOAP-ENV\", \"http://schemas.xmlsoap.org/soap/envelope/\" );";
  code += "env.setAttribute( \"xmlns:xsi\", \"http://www.w3.org/1999/XMLSchema-instance\" );";
  code += "env.setAttribute( \"xmlns:xsd\", \"http://www.w3.org/1999/XMLSchema\" );";
  code += "doc.appendChild( env );";
  code += "QDomElement body = doc.createElement( \"SOAP-ENV:Body\" );";
  code += "env.appendChild( body );";
  code += "QDomElement method = doc.createElement( \"ns1:" + message.name() + "\" );";
  QString nameSpace = mWSDL.findBindingOperation( port.name(), message.name() ).input().nameSpace();
  code += "method.setAttribute( \"xmlns:ns1\", \"" + nameSpace + "\" );";
  code += "method.setAttribute( \"SOAP-ENV:encodingStyle\", \"http://schemas.xmlsoap.org/soap/encoding/\" );";
  code += "body.appendChild( method );";
  code.newLine();

  for ( it = parts.begin(); it != parts.end(); ++it ) {
    QString lowerName = (*it).name();
    lowerName[ 0 ] = lowerName[ 0 ].lower();
    code += "Serializer::marshal( doc, method, \"" + (*it).name() + "\", " + mNameMapper.escape( lowerName ) + " );";
    code += "delete " + mNameMapper.escape( lowerName ) + ";";
  }

  code += "qDebug( \"%s\", doc.toString().latin1() );";
  code += transport.name() + "->query( doc.toString() );";
  callFunc.setBody( code );

  newClass.addFunction( callFunc );
}
void Converter::convertSimpleType(const XSD::SimpleType *type, const XSD::SimpleType::List &simpleTypeList)
{
    const QString typeName(mTypeMap.localType(type->qualifiedName()));
    //qDebug() << "convertSimpleType:" << type->qualifiedName() << typeName;
    KODE::Class newClass;
    newClass.setNamespaceAndName(typeName);
    if (!Settings::self()->exportDeclaration().isEmpty()) {
        newClass.setExportDeclaration(Settings::self()->exportDeclaration());
    }
    newClass.setNameSpace(Settings::self()->nameSpace());

    QString classDocumentation;

    switch (type->subType()) {
    case XSD::SimpleType::TypeRestriction: {
        /**
          Use setter and getter method for enums as well.
         */
        if (type->facetType() & XSD::SimpleType::ENUM) {
            classDocumentation = "This class is a wrapper for an enumeration.\n";
            NameMapper nameMapper;
            QStringList enums = type->facetEnums();
            for (int i = 0; i < enums.count(); ++i) {
                enums[ i ] = nameMapper.escape(escapeEnum(enums[ i ]));
            }

            newClass.addEnum(KODE::Enum("Type", enums));

            classDocumentation += "Whenever you have to pass an object of type " + newClass.name() +
                                  " you can also pass the enum directly. Example:\n" +
                                  "someMethod(" + newClass.name() + "::" + enums.first() + ").";

            // member variables
            KODE::MemberVariable variable("type", "Type");
            variable.setInitializer("Type(0)");
            newClass.addMemberVariable(variable);

            // setter method
            KODE::Function setter("setType", "void");
            setter.addArgument("Type type");
            setter.setBody(variable.name() + " = type;");

            // getter method
            KODE::Function getter("type", newClass.qualifiedName() + "::Type");
            getter.setBody("return " + variable.name() + ';');
            getter.setConst(true);

            // convenience constructor
            KODE::Function conctor(newClass.name());
            conctor.addArgument("const Type &type");
            KODE::Code code;
            code += variable.name() + " = type;";
            conctor.setBody(code);

            // type operator
            KODE::Function op("operator Type");
            op.setBody("return " + variable.name() + ';');
            op.setConst(true);

            newClass.addFunction(conctor);
            newClass.addFunction(setter);
            newClass.addFunction(getter);
            newClass.addFunction(op);
        }

        /**
          A class can't derive from basic types (e.g. int or unsigned char), so
          we add setter and getter methods to set the value of this class.
         */
        if (type->baseTypeName() != XmlAnyType
                && !type->baseTypeName().isEmpty()
                && !(type->facetType() & XSD::SimpleType::ENUM)) {
            classDocumentation = "This class encapsulates a simple type.\n";

            const QName baseName = type->baseTypeName();
            const QString baseTypeName = mTypeMap.localType(baseName);
            Q_ASSERT(!baseTypeName.isEmpty());

            QList<QName> parentBasicTypes;
            parentBasicTypes.append(baseName);
            QName currentType = baseName;
            Q_FOREVER {
                const XSD::SimpleType simpleType = simpleTypeList.simpleType(currentType);
                if (!simpleType.isNull() && simpleType.isRestriction()) {
                    currentType = simpleType.baseTypeName();
                    parentBasicTypes.append(currentType);
                    continue;
                }
                break;
            }

            classDocumentation += "Whenever you have to pass an object of type " + newClass.name() +
                                  " you can also pass the value directly as a " + mTypeMap.localType(currentType) + '.';
            // include header
            newClass.addIncludes(QStringList(), mTypeMap.forwardDeclarations(baseName));
            newClass.addHeaderIncludes(mTypeMap.headerIncludes(baseName));

            // member variables
            KODE::MemberVariable variable("value", baseTypeName);
            addVariableInitializer(variable);
            newClass.addMemberVariable(variable);

            // setter method
            KODE::Function setter("setValue", "void");
            const QString inputType = mTypeMap.localInputType(baseName, QName());
            setter.addArgument(inputType + " value");
            KODE::Code setterBody;
            if (type->facetType() != XSD::SimpleType::NONE) {
                const XSD::SimpleType baseSimpleType = simpleTypeList.simpleType(baseName);
                setterBody += createRangeCheckCode(type, baseTypeName, "value", newClass, baseSimpleType);
                setterBody.newLine();
                setterBody += "if (!rangeOk)";
                setterBody.indent();
                setterBody += "qDebug( \"Invalid range in " + newClass.name() + "::" + setter.name() + "()\" );";
                setterBody.unindent();
                setterBody.newLine();
            }
            setterBody += variable.name() + " = value;"; // ### call setValue in base class?
            setter.setBody(setterBody);
            newClass.addFunction(setter);

            // getter method
            KODE::Function getter("value", baseTypeName);
            getter.setBody("return " + variable.name() + ';');
            getter.setConst(true);
            newClass.addFunction(getter);

            // convenience constructor
            KODE::Function conctor(newClass.name());
            conctor.addArgument(inputType + " value");
            conctor.addBodyLine("setValue(value);");
            newClass.addFunction(conctor);

            // even more convenient constructor, for the case of multiple-level simple-type restrictions
            //qDebug() << typeName << ": baseName=" << baseName << "further up:" << parentBasicTypes;
            if (parentBasicTypes.count() > 1) {
                parentBasicTypes.removeLast(); // the top-most one is in "currentType", so it's the input arg.
                KODE::Function baseCtor(conctor.name());
                baseCtor.addArgument(mTypeMap.localInputType(currentType, QName()) + " value");
                QString beginLine = "setValue(";
                QString endLine = ")";
                Q_FOREACH (const QName &base, parentBasicTypes) {
                    beginLine += mTypeMap.localType(base) + '(';
                    endLine += ')';
                }
                baseCtor.addBodyLine(beginLine + "value" + endLine + ';');
                newClass.addFunction(baseCtor);
            }

            // type operator
            KODE::Function op("operator " + baseTypeName);
            op.setBody("return " + variable.name() + ';');
            op.setConst(true);
            newClass.addFunction(op);
        }