//! \writeme
int
synfig::waypoint_collect(set<Waypoint, std::less<UniqueID> >	&waypoint_set,
						 const Time								&time,
						 const etl::handle<Node>				&node)
{
	const TimePointSet& timepoint_set(node->get_times());

	// Check to see if there is anything in here at the given time
	if(timepoint_set.find(time)==timepoint_set.end())
		return 0;

	// Check if we are a linkable value node
	LinkableValueNode::Handle linkable_value_node;
	linkable_value_node=linkable_value_node.cast_dynamic(node);
	if(linkable_value_node)
	{
		const int link_count(linkable_value_node->link_count());
		int i,ret(0);
		for(i=0;i<link_count;i++)
			ret+=waypoint_collect(waypoint_set,time,linkable_value_node->get_link(i).get());

		return ret;
	}

	// Check if we are a layer
	Layer::Handle layer;
	layer=layer.cast_dynamic(node);
	if(layer)
	{
		const Layer::DynamicParamList& dyn_param_list(layer->dynamic_param_list());
		Layer::DynamicParamList::const_iterator iter;
		int ret(0);
		for(iter=dyn_param_list.begin();iter!=dyn_param_list.end();++iter)
			ret+=waypoint_collect(waypoint_set,time,iter->second);

		ValueBase canvas_value(layer->get_param("canvas"));
		if(canvas_value.get_type()==type_canvas)
		{
			etl::handle<Layer_PasteCanvas> p = etl::handle<Layer_PasteCanvas>::cast_dynamic(layer);
			if (p)
				ret+=waypoint_collect(waypoint_set, time + p->get_time_offset(),
									  Canvas::Handle(canvas_value.get(Canvas::Handle())));
			else
				ret+=waypoint_collect(waypoint_set, time,
									  Canvas::Handle(canvas_value.get(Canvas::Handle())));
		}
		return ret;
	}

	// Check if we are a canvas
	Canvas::Handle canvas;
	canvas=canvas.cast_dynamic(node);
	if(canvas)
	{
		Canvas::const_iterator iter;
		int ret(0);
		for(iter=canvas->begin();iter!=canvas->end();++iter)
			ret+=waypoint_collect(waypoint_set,time,*iter);
		return ret;
	}

	// Check if we are an animated value node
	ValueNode_Animated::Handle value_node_animated;
	value_node_animated=value_node_animated.cast_dynamic(node);
	if(value_node_animated)
	{
		try{
			Waypoint waypoint=*value_node_animated->find(time);

			// If it is already in the waypoint set, then
			// don't bother adding it again
			if(waypoint_set.find(waypoint)!=waypoint_set.end())
				return 0;

			waypoint_set.insert(waypoint);
			return 1;
		}catch(...)
		{
			return 0;
		}
	}

	return 0;
}
Beispiel #2
0
void
Action::ValueDescSet::prepare()
{
	clear();

	// If we are a reference value node, then
	// we need to distribute the changes to the
	// referenced value node
	if(value_desc.is_value_node() && ValueNode_Reference::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueDesc reference_value_desc(ValueNode_Reference::Handle::cast_dynamic(value_desc.get_value_node()),0);
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",value);
		action->set_param("value_desc",reference_value_desc);
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}

	// if we are a boneinfluence value node, then we need to distribute the changes to the linked value node
	// This is only valid for vector type converted to bone influence
	// Not valid for a whole blinepoint converted to bone influence
	if(value_desc.is_value_node() && value.get_type() == type_vector)
	{
		if (ValueNode_BoneInfluence::Handle bone_influence_value_node =
			ValueNode_BoneInfluence::Handle::cast_dynamic(value_desc.get_value_node()))
		{
			ValueDesc bone_influence_value_desc(bone_influence_value_node,
												bone_influence_value_node->get_link_index_from_name("link"));

			if (bone_influence_value_node->has_inverse_transform())
				value = bone_influence_value_node->get_inverse_transform().get_transformed(value.get(Vector()));
			else
				throw Error(_("this node isn't editable - in the future it will be greyed to prevent editing"));

			Action::Handle action(Action::create("ValueDescSet"));

			if(!action)
				throw Error(_("Unable to find action ValueDescSet (bug)"));

			action->set_param("canvas",get_canvas());
			action->set_param("canvas_interface",get_canvas_interface());
			action->set_param("time",time);
			action->set_param("new_value",value);
			action->set_param("value_desc",bone_influence_value_desc);

			if(!action->is_ready())
				throw Error(Error::TYPE_NOTREADY);

			add_action(action);

			return;
		}
	}

    // Set ValueNode_Average
	if(value_desc.is_value_node() && ValueNode_Average::check_type(value.get_type()))
	{
		if (ValueNode_Average::Handle bone_average_value_node =
			ValueNode_Average::Handle::cast_dynamic(value_desc.get_value_node()))
		{
			ValueBase::List values_list;
			values_list.reserve(bone_average_value_node->link_count());
			for(int i = 0; i < bone_average_value_node->link_count(); ++i)
				values_list.push_back((*bone_average_value_node->get_link(i))(time));

			ValueAverage::set_average_value_generic(values_list.begin(), values_list.end(), value);

			for(int i = 0; i < bone_average_value_node->link_count(); ++i)
			{
				Action::Handle action(Action::create("ValueDescSet"));

				if(!action)
					throw Error(_("Unable to find action ValueDescSet (bug)"));

				action->set_param("canvas",get_canvas());
				action->set_param("canvas_interface",get_canvas_interface());
				action->set_param("time",time);
				action->set_param("new_value",values_list[i]);
				action->set_param("value_desc",ValueDesc(value_desc.get_value_node(), i));

				if(!action->is_ready())
					throw Error(Error::TYPE_NOTREADY);

				add_action(action);
			}

			return;
		}
	}

    // Set ValueNode_WeightedAverage
	if(value_desc.is_value_node() && ValueNode_WeightedAverage::check_type(value.get_type()))
	{
		if (ValueNode_WeightedAverage::Handle bone_weighted_average_value_node =
			ValueNode_WeightedAverage::Handle::cast_dynamic(value_desc.get_value_node()))
		{
			ValueBase::List values_list;
			values_list.reserve(bone_weighted_average_value_node->link_count());
			for(int i = 0; i < bone_weighted_average_value_node->link_count(); ++i)
				values_list.push_back((*bone_weighted_average_value_node->get_link(i))(time));

			ValueBase values_list_value(values_list);
			ValueAverage::set_average_value_weighted(values_list_value, value);
			const ValueBase::List &new_values_list = values_list_value.get_list();

			for(int i = 0; i < bone_weighted_average_value_node->link_count(); ++i)
			{
				Action::Handle action(Action::create("ValueDescSet"));

				if(!action)
					throw Error(_("Unable to find action ValueDescSet (bug)"));

				action->set_param("canvas",get_canvas());
				action->set_param("canvas_interface",get_canvas_interface());
				action->set_param("time",time);
				action->set_param("new_value",new_values_list[i]);
				action->set_param("value_desc",ValueDesc(value_desc.get_value_node(), i));

				if(!action->is_ready())
					throw Error(Error::TYPE_NOTREADY);

				add_action(action);
			}

			return;
		}
	}

	// If we are a bone link value node, then
	// we need to change the transformation part
	if(value_desc.is_value_node() && ValueNode_BoneLink::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueNode_BoneLink::Handle value_node = ValueNode_BoneLink::Handle::cast_dynamic(value_desc.get_value_node());
		ValueDesc base_value_desc(value_node, value_node->get_link_index_from_name("base_value"));

		ValueBase new_base_value =
			ValueTransformation::back_transform(
				value_node->get_bone_transformation(time), value );

		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_base_value);
		action->set_param("value_desc",base_value_desc);
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}

	// If we are a composite value node, then
	// we need to distribute the changes to the
	// individual parts
	// except if we are TYPE WIDTHPOINT which is handled individually
	if(value_desc.is_value_node() && ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node())
	 && value_desc.get_value_node()->get_type()!=type_width_point)
	{
		ValueBase components[8];
		int n_components(0);
		Type &type(value.get_type());
		if (type == type_vector)
		{
			components[0]=value.get(Vector())[0];
			components[1]=value.get(Vector())[1];
			n_components=2;
		}
		else
		if (type == type_color)
		{
			components[0]=value.get(Color()).get_r();
			components[1]=value.get(Color()).get_g();
			components[2]=value.get(Color()).get_b();
			components[3]=value.get(Color()).get_a();
			n_components=4;
		}
		else
		if (type == type_segment)
		{
			components[0]=value.get(Segment()).p1;
			components[1]=value.get(Segment()).t1;
			components[2]=value.get(Segment()).p2;
			components[3]=value.get(Segment()).t2;
			n_components=4;
		}
		else
		if (type == type_transformation)
		{
			components[0]=value.get(Transformation()).offset;
			components[1]=value.get(Transformation()).angle;
			components[2]=value.get(Transformation()).skew_angle;
			components[3]=value.get(Transformation()).scale;
			n_components=4;
		}
		else
		if (type == type_bline_point)
		{
			components[0]=value.get(BLinePoint()).get_vertex();
			components[1]=value.get(BLinePoint()).get_width();
			components[2]=value.get(BLinePoint()).get_origin();
			components[3]=value.get(BLinePoint()).get_split_tangent_both();
			components[4]=value.get(BLinePoint()).get_tangent1();
			components[5]=value.get(BLinePoint()).get_tangent2();
			components[6]=value.get(BLinePoint()).get_split_tangent_radius();
			components[7]=value.get(BLinePoint()).get_split_tangent_angle();
			n_components=8;
		}
		else
		if (dynamic_cast<synfig::types_namespace::TypeWeightedValueBase*>(&type) != NULL)
		{
			types_namespace::TypeWeightedValueBase *tp =
				dynamic_cast<synfig::types_namespace::TypeWeightedValueBase*>(&type);
			components[0]=tp->extract_weight(value);
			components[1]=tp->extract_value(value);
			n_components=2;
		}
		else
			throw Error(_("Bad type for composite (%s)"), type.description.local_name.c_str());

		for(int i=0;i<n_components;i++)
		{
			ValueDesc component_value_desc(ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node()),i);
			Action::Handle action(Action::create("ValueDescSet"));
			if(!action)
				throw Error(_("Unable to find action ValueDescSet (bug)"));
			action->set_param("canvas",get_canvas());
			action->set_param("canvas_interface",get_canvas_interface());
			action->set_param("time",time);
			action->set_param("new_value",components[i]);
			action->set_param("value_desc",component_value_desc);
			if(!action->is_ready())
				throw Error(Error::TYPE_NOTREADY);
			add_action(action);
		}
		return;
	}

	// If we are a RADIAL composite value node, then
	// we need to distribute the changes to the
	// individual parts
	if(value_desc.is_value_node() && ValueNode_RadialComposite::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueBase components[6];
		int n_components(0);
		Type &type(value.get_type());
		if (type == type_vector)
		{
			Angle old_angle = (*(ValueNode_RadialComposite::Handle::cast_dynamic(
									 value_desc.get_value_node())->get_link("theta")))(time).get(Angle());
			Vector vect(value.get(Vector()));
			components[0]=vect.mag();
			Angle change = Angle(Angle::tan(vect[1],vect[0])) - old_angle;
			while (change < Angle::deg(-180)) change += Angle::deg(360);
			while (change > Angle::deg(180)) change -= Angle::deg(360);
			components[1]=old_angle + change;
			n_components=2;
		}
		else
		if (type == type_color)
		{
			components[0]=value.get(Color()).get_y();
			components[1]=value.get(Color()).get_s();
			components[2]=value.get(Color()).get_hue();
			components[3]=value.get(Color()).get_a();
			n_components=4;
		}
		else
			throw Error(_("Bad type for radial composite (%s)"), type.description.local_name.c_str());

		for(int i=0;i<n_components;i++)
		{
			ValueDesc component_value_desc(ValueNode_RadialComposite::Handle::cast_dynamic(value_desc.get_value_node()),i);
			Action::Handle action(Action::create("ValueDescSet"));
			if(!action)
				throw Error(_("Unable to find action ValueDescSet (bug)"));
			action->set_param("canvas",get_canvas());
			action->set_param("canvas_interface",get_canvas_interface());
			action->set_param("time",time);
			action->set_param("new_value",components[i]);
			action->set_param("value_desc",component_value_desc);
			if(!action->is_ready())
				throw Error(Error::TYPE_NOTREADY);
			add_action(action);
		}
		return;
	}

	// Perform reverse manipulations

	// If we are a scale value node, then edit the link
	// such that it will scale to our target value
	if (ValueNode_Scale::Handle scale_value_node = ValueNode_Scale::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		if(! scale_value_node->is_invertible(time))
		{
			synfig::warning(_("Attempt to edit scale ValueNode with a scale factor of zero."));
			return;
		}
		ValueBase new_value;
		if (value.get_type() == type_angle)
			new_value = scale_value_node->get_inverse(time, value.get(Angle()));
		else if(value.get_type() == type_vector)
			new_value = scale_value_node->get_inverse(time, value.get(Vector()));
		else if(value.get_type() == type_real)
			new_value = scale_value_node->get_inverse(time, value.get(Real()));
		else
			throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str());
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_value);
		action->set_param("value_desc",ValueDesc(scale_value_node, scale_value_node->get_link_index_from_name("link")));
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
    // Range: disallow values outside the range
	if (ValueNode_Range::Handle range_value_node = ValueNode_Range::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueBase new_value;
		if (value.get_type() == type_angle)
			new_value = range_value_node->get_inverse(time, value.get(Angle()));
		else
			throw Error(_("Inverse manipulation of %s range values not implemented in core."), value.type_name().c_str());
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_value);
		action->set_param("value_desc",ValueDesc(range_value_node,range_value_node->get_link_index_from_name("link")));
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
	// Integer: integer values only
	if (ValueNode_Integer::Handle integer_value_node = ValueNode_Integer::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueBase new_value;
		if (value.get_type() == type_angle)
			new_value = integer_value_node->get_inverse(time, value.get(Angle()));
		else if(value.get_type() == type_real)
			new_value = integer_value_node->get_inverse(time, value.get(Real()));
		else
			throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str());
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_value);
		action->set_param("value_desc",ValueDesc(integer_value_node,integer_value_node->get_link_index_from_name("link")));
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
	// Real: Reverse manipulations for Real->Angle convert
	if (ValueNode_Real::Handle real_value_node = ValueNode_Real::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueBase new_value;
		if (value.get_type() == type_angle)
			new_value = real_value_node->get_inverse(time, value.get(Angle()));
		else
			throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str());
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_value);
		action->set_param("value_desc",ValueDesc(real_value_node,real_value_node->get_link_index_from_name("link")));
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
	// BlineCalcWidth: modify the scale value node
	// so that the target width is achieved
	if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		Real old_width((*bline_width)(time).get(Real()));
		Real scale((*(bline_width->get_link("scale")))(time).get(Real()));
		ValueBase new_width(value.get(Real()) * scale / old_width);
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_width);
		action->set_param("value_desc",ValueDesc(bline_width, bline_width->get_link_index_from_name("scale")));
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
	// BLineCalcVertex: snap the point to the nearest
	// allowed position.
	if (ValueNode_BLineCalcVertex::Handle bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link("bline"));
		Real radius = 0.0;
		Real new_amount;
		if (((*(bline_vertex->get_link("loop")))(time).get(bool())))
		{
			// The bline is looped. Animation may require an amount parameter
			// outside the range of 0-1, so make sure that the amount does
			// not change drastically.
			Real amount_old((*(bline_vertex->get_link("amount")))(time).get(Real()));

			Real amount_new = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, bline->get_loop());
			Real difference = fmod( fmod(amount_new - amount_old, 1.0) + 1.0 , 1.0);
			//fmod is called twice to avoid negative values
			if (difference > 0.5)
				difference=difference-1.0;
			new_amount = amount_old+difference;
		}
		else
			new_amount = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, bline->get_loop());
		bool homogeneous((*(bline_vertex->get_link("homogeneous")))(time).get(bool()));
		if(homogeneous)
			new_amount=std_to_hom((*bline)(time), new_amount, (*(bline_vertex->get_link("loop")))(time).get(bool()), bline->get_loop() );
		Action::Handle action(Action::create("ValueDescSet"));
		if(!action)
			throw Error(_("Unable to find action ValueDescSet (bug)"));
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("time",time);
		action->set_param("new_value",new_amount);
		action->set_param("value_desc",ValueDesc(bline_vertex, bline_vertex->get_link_index_from_name("amount")));
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
	// BLineCalcTangent: adjust scale and offset
	// to achieve the desired tangent
	if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(value_desc.get_value_node()))
	{
		ValueBase new_scale;
		ValueDesc scale_value_desc(bline_tangent,bline_tangent->get_link_index_from_name("scale"));
		ValueDesc offset_value_desc(bline_tangent,bline_tangent->get_link_index_from_name("offset"));
		Type &type(value_desc.get_value_type());
		if (type == type_real)
		{
			Real old_length = (*bline_tangent)(time).get(Real());
			Real new_length = value.get(Vector()).mag();
			Real scale((*(bline_tangent->get_link("scale")))(time).get(Real()));
			bool fixed_length((*(bline_tangent->get_link("fixed_length")))(time).get(bool()));
			if (fixed_length)
			{
				new_scale = new_length;
			}
			else
			{
				if (old_length == 0) return;
				new_scale = new_length * scale / old_length;
			}
		}
		else
		if (type == type_vector)
		{
			Vector old_tangent = (*bline_tangent)(time).get(Vector());
			Angle old_angle = old_tangent.angle();
			Real old_length = old_tangent.mag();
			Angle new_angle = value.get(Vector()).angle();
			Real new_length = value.get(Vector()).mag();
			Angle old_offset((*(bline_tangent->get_link("offset")))(time).get(Angle()));
			Real scale((*(bline_tangent->get_link("scale")))(time).get(Real()));
			bool fixed_length((*(bline_tangent->get_link("fixed_length")))(time).get(bool()));
			if (fixed_length)
			{
				new_scale = new_length;
			}
			else
			if (old_length != 0)
			{
				new_scale = new_length * scale / old_length;
				Action::Handle action(Action::create("ValueDescSet"));
				if(!action)
					throw Error(_("Unable to find action ValueDescSet (bug)"));
				action->set_param("canvas",get_canvas());
				action->set_param("canvas_interface",get_canvas_interface());
				action->set_param("time",time);
				action->set_param("new_value", ValueBase(old_offset + new_angle - old_angle));
				action->set_param("value_desc",offset_value_desc);
				if(!action->is_ready())
					throw Error(Error::TYPE_NOTREADY);
				add_action(action);
			}
		}
		else
		if (type == type_angle)
		{
			Angle old_angle = (*bline_tangent)(time).get(Angle());
			Angle new_angle = value.get(Angle());
			Angle old_offset((*(bline_tangent->get_link("offset")))(time).get(Angle()));
			Action::Handle action(Action::create("ValueDescSet"));
			if(!action)
				throw Error(_("Unable to find action ValueDescSet (bug)"));
			action->set_param("canvas",get_canvas());
			action->set_param("canvas_interface",get_canvas_interface());
			action->set_param("time",time);
			action->set_param("new_value", ValueBase(old_offset + new_angle - old_angle));
			action->set_param("value_desc",offset_value_desc);
			if(!action->is_ready())
				throw Error(Error::TYPE_NOTREADY);
			add_action(action);
			return;
		}

		if (new_scale.get(bool()))
		{
			Action::Handle action(Action::create("ValueDescSet"));
			if(!action)
				throw Error(_("Unable to find action ValueDescSet (bug)"));
			action->set_param("canvas",get_canvas());
			action->set_param("canvas_interface",get_canvas_interface());
			action->set_param("time",time);
			action->set_param("new_value",new_scale);
			action->set_param("value_desc",scale_value_desc);
			if(!action->is_ready())
				throw Error(Error::TYPE_NOTREADY);
			add_action(action);
		}
		return;
	}

	// end reverse manipulations

	// WidthPoint Composite: adjust the width point position
	// to achieve the desired point on bline
	// (Code copied from BLineCalcVertex above)
	if (value_desc.parent_is_linkable_value_node() && value_desc.get_parent_value_node()->get_type() == type_list)
	{
		if(ValueNode_DynamicList::Handle::cast_dynamic(value_desc.get_parent_value_node())->get_contained_type() == type_width_point)
		{
			ValueNode_WPList::Handle wplist=ValueNode_WPList::Handle::cast_dynamic(value_desc.get_parent_value_node());
			if(wplist)
			{
				bool wplistloop(wplist->get_loop());
				ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(wplist->get_bline()));
				ValueNode_Composite::Handle wpoint_composite(ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node()));
				if(bline && wpoint_composite)
				{
					bool blineloop(bline->get_loop());
					// Retrieve the homogeneous layer parameter
					bool homogeneous=false;
					Layer::Handle layer_parent;
					std::set<Node*>::iterator iter;
					for(iter=wplist->parent_set.begin();iter!=wplist->parent_set.end();++iter)
						{
							Layer::Handle layer;
							layer=Layer::Handle::cast_dynamic(*iter);
							if(layer && layer->get_name() == "advanced_outline")
							{
								homogeneous=layer->get_param("homogeneous").get(bool());
								break;
							}
						}
					Real radius = 0.0;
					Real new_amount;
					WidthPoint wp((*wpoint_composite)(time).get(WidthPoint()));
					if (wplistloop)
					{
						// The wplist is looped. Animation may require a position parameter
						// outside the range of 0-1, so make sure that the position doesn't
						// change drastically.
						Real amount_old(wp.get_norm_position(wplistloop));
						Real amount_old_b(wp.get_bound_position(wplistloop));
						// If it is homogeneous then convert it to standard
						amount_old=homogeneous?hom_to_std((*bline)(time), amount_old, wplistloop, blineloop):amount_old;
						// grab a new position given by duck's position on the bline
						Real amount_new = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, blineloop);
						// calculate the difference between old and new amounts
						Real difference = fmod( fmod(amount_new - amount_old, 1.0) + 1.0 , 1.0);
						//fmod is called twice to avoid negative values
						if (difference > 0.5)
							difference=difference-1.0;
						// calculate a new value for the position
						new_amount=amount_old+difference;
						// restore the homogeneous value if needed
						new_amount = homogeneous ? std_to_hom((*bline)(time), new_amount, wplistloop, blineloop) : new_amount;
						// this is the difference between the new amount and the old amount inside the boundaries
						Real bound_diff((wp.get_lower_bound() + new_amount*(wp.get_upper_bound()-wp.get_lower_bound()))-amount_old_b);
						// add the new diff to the current amount
						new_amount = wp.get_position() + bound_diff;
					}
					else
					{
						// grab a new amount given by duck's position on the bline
						new_amount = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, blineloop);
						// if it is homogeneous then convert to it
						new_amount = homogeneous ? std_to_hom((*bline)(time), new_amount, wplistloop, blineloop) : new_amount;
						// convert the value inside the boundaries
						new_amount = wp.get_lower_bound()+new_amount*(wp.get_upper_bound()-wp.get_lower_bound());
					}
					Action::Handle action(Action::create("ValueDescSet"));
					if(!action)
						throw Error(_("Unable to find action ValueDescSet (bug)"));
					action->set_param("canvas",get_canvas());
					action->set_param("canvas_interface",get_canvas_interface());
					action->set_param("time",time);
					action->set_param("new_value",new_amount);
					action->set_param("value_desc",ValueDesc(wpoint_composite, wpoint_composite->get_link_index_from_name("position")));
					if(!action->is_ready())
						throw Error(Error::TYPE_NOTREADY);
					add_action(action);
					return;
				}
			}
		}
	}

	// end reverse manipulations

	// if value desc has parent value node and parent is composite widthpoint type and index is 4 or 5
	// then we are changing the value of a widthpoint boundary.
	// It is needed to check that we aren't doing the boundary range zero

	if(value_desc.parent_is_value_node() && ValueNode_Composite::Handle::cast_dynamic(value_desc.get_parent_value_node()))
	{
		ValueNode_Composite::Handle parent_value_node;
		parent_value_node=parent_value_node.cast_dynamic(value_desc.get_parent_value_node());
		assert(parent_value_node);
		int i=value_desc.get_index();
		if(parent_value_node->get_type() == type_width_point && (i==4 || i==5))
		{
			ValueNode::Handle low(parent_value_node->get_link("lower_bound"));
			ValueNode::Handle upp(parent_value_node->get_link("upper_bound"));
			Real new_value(value.get(Real()));
			Real lower = (*low)(Time(0.0)).get(Real());
			Real upper = (*upp)(Time(0.0)).get(Real());
			if( (i==4 && new_value > (upper- 0.00000001))
			||  (i==5 && new_value < (lower+ 0.00000001)) )
			{
				throw Error(_("It is forbidden to set lower boundary equal or bigger than upper boundary"));
				return;
			}
		}
	}

	// If we are changing the z_depth range parameters
	// send a signal to the canvas interface to say that the layer has changed
	if(value_desc.parent_is_layer_param()
	   &&
	   (value_desc.get_param_name() =="z_range"
		||
		value_desc.get_param_name() =="z_range_position"
		||
		value_desc.get_param_name() =="z_range_depth")
	   )
	{
		if (get_canvas_interface() && recursive)
		{
			get_canvas_interface()->signal_layer_z_range_changed()(value_desc.get_layer(),true);
		}
	}

	// If we are in animate editing mode
	// TODO: Can we replace local_value to value after all parameters will be converted into ValueBase type?
	if((animate || get_edit_mode()&MODE_ANIMATE) && !value_desc.get_static())
	{
		ValueNode_Animated::Handle& value_node(value_node_animated);
		// If this value isn't a ValueNode_Animated, but
		// it is somewhat constant, then go ahead and convert
		// it to a ValueNode_Animated.
		if(!value_desc.is_value_node() || ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node()))
		{
			ValueBase value;
			if(value_desc.is_value_node())
				value=ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node())->get_value();
			else
				value=value_desc.get_value();
			Interpolation interp=value.get_interpolation();
			if(!value_node)value_node=ValueNode_Animated::create(value,time);
			// Be sure that the newly created waypoint is set with the default
			// interpolations.
			synfig::ValueNode_Animated::WaypointList::iterator iter(value_node->find(time));
			iter->set_before(interp==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():interp);
			iter->set_after(interp==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():interp);
			value_node->set_interpolation(interp);
			Action::Handle action;
			if(!value_desc.is_value_node())
			{
				action=(ValueDescConnect::create());
				action->set_param("dest",value_desc);
				action->set_param("src",ValueNode::Handle(value_node));
			}
			else
			{
				action=Action::create("ValueNodeReplace");
				action->set_param("dest",value_desc.get_value_node());
				action->set_param("src",ValueNode::Handle(value_node));
			}
			action->set_param("canvas",get_canvas());
			action->set_param("canvas_interface",get_canvas_interface());
			if(!action->is_ready())
				throw Error(Error::TYPE_NOTREADY);
			add_action_front(action);
		}
		else
		{
			value_node=value_node.cast_dynamic(value_desc.get_value_node());
		}
		if(!value_node)
			throw Error(_("Direct manipulation of this ValueNode type is not yet supported"));
		synfig::ValueNode_Animated::WaypointList::iterator iter;
		Waypoint waypoint;
		Action::Handle action(WaypointSetSmart::create());
		try
		{
			iter=value_node->find(time);
			// value_node->find throws an exception
			// when no waypoint is found at given time
			waypoint=*iter;
		}catch(Exception::NotFound)
		{
			waypoint=value_node->new_waypoint_at_time(time);
			Interpolation inter=value_node->get_interpolation();
			waypoint.set_before(inter==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():inter);
			waypoint.set_after(inter==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():inter);
		}
		waypoint.set_value(value);
		action->set_param("canvas",get_canvas());
		action->set_param("canvas_interface",get_canvas_interface());
		action->set_param("value_node",ValueNode::Handle(value_node));
		action->set_param("waypoint",waypoint);
		if(!action->is_ready())
			throw Error(Error::TYPE_NOTREADY);
		add_action(action);
		return;
	}
	else						// We are not in animate editing mode
	{
		if(value_desc.is_value_node())
		{
			if(ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node()))
			{
				Action::Handle action(ValueNodeConstSet::create());
				action->set_param("canvas",get_canvas());
				action->set_param("canvas_interface",get_canvas_interface());
				action->set_param("value_node",value_desc.get_value_node());
				action->set_param("new_value",value);
				if(!action->is_ready())
					throw Error(Error::TYPE_NOTREADY);
				add_action_front(action);
				return;
			}
			else
			if(ValueNode_Animated::Handle::cast_dynamic(value_desc.get_value_node()))
			{
				// If we are in not animate mode let's assume that the user wants to offset the
				// animated value node by the difference.
				// this is valid only for value types that allows it.
				ValueNode_Animated::Handle animated=ValueNode_Animated::Handle::cast_dynamic(value_desc.get_value_node());
				Waypoint waypoint;
				Type &type=animated->get_type();
				Type &value_type=value.get_type();
				if(value_type==type &&
					(  type == type_integer
					|| type == type_angle
					|| type == type_time
					|| type == type_real
					|| type == type_vector)
					)
				{
					synfig::ValueNode_Animated::WaypointList::const_iterator iter;
					for(iter=animated->waypoint_list().begin(); iter<animated->waypoint_list().end(); iter++)
					{
						waypoint=*iter;
						ValueBase waypoint_value(waypoint.get_value());
						if (type == type_integer)
							waypoint_value=ValueBase(waypoint_value.get(int())+value.get(int())-(*animated)(time).get(int()));
						else
						if (type == type_angle)
							waypoint_value=ValueBase(waypoint_value.get(Angle())+value.get(Angle())-(*animated)(time).get(Angle()));
						else
						if (type == type_time)
							waypoint_value=ValueBase(waypoint_value.get(Time())+value.get(Time())-(*animated)(time).get(Time()));
						else
						if (type == type_real)
							waypoint_value=ValueBase(waypoint_value.get(Real())+value.get(Real())-(*animated)(time).get(Real()));
						else
						if (type == type_vector)
							waypoint_value=ValueBase(waypoint_value.get(Vector())+value.get(Vector())-(*animated)(time).get(Vector()));

						waypoint.set_value(waypoint_value);
						Action::Handle action(WaypointSet::create());
						action->set_param("canvas",get_canvas());
						action->set_param("canvas_interface",get_canvas_interface());
						action->set_param("value_node",ValueNode::Handle(animated));
						action->set_param("waypoint",waypoint);
						if(!action->is_ready())
							throw Error(Error::TYPE_NOTREADY);
						add_action(action);
					}
					return;
				}
				else
					throw Error(_("You must be in Animate-Editing-Mode to directly manipulate this value"));
			}
			else
				throw Error(_("Direct manipulation of this ValueNode type is not yet supported"));
		}
		else
		if(value_desc.parent_is_layer_param() && !value_desc.is_value_node())
		{
			Action::Handle layer_param_set(LayerParamSet::create());
			layer_param_set->set_param("canvas",get_canvas());
			layer_param_set->set_param("canvas_interface",get_canvas_interface());
			layer_param_set->set_param("layer",value_desc.get_layer());
			layer_param_set->set_param("param",value_desc.get_param_name());
			layer_param_set->set_param("new_value",value);
			if(!layer_param_set->is_ready())
				throw Error(Error::TYPE_NOTREADY);
			add_action_front(layer_param_set);
			return;
		}
		throw Error(_("Unsupported ValueDesc type"));
	}

	
}
Beispiel #3
0
void
Renderer_Ducks::render_vfunc(
	const Glib::RefPtr<Gdk::Drawable>& drawable,
	const Gdk::Rectangle& /*expose_area*/
)
{
	assert(get_work_area());
	if(!get_work_area())
		return;

	const synfig::Point window_start(get_work_area()->get_window_tl());
	const float pw(get_pw()),ph(get_ph());

	const bool solid_lines(get_work_area()->solid_lines);
	bool alternative = get_work_area()->get_alternative_mode();

	const std::list<etl::handle<Duckmatic::Bezier> >& bezier_list(get_work_area()->bezier_list());
	const std::list<handle<Duckmatic::Stroke> >& stroke_list(get_work_area()->stroke_list());
	Glib::RefPtr<Pango::Layout> layout(Pango::Layout::create(get_work_area()->get_pango_context()));

	Cairo::RefPtr<Cairo::Context> cr = drawable->create_cairo_context();

	cr->save();
	cr->set_line_cap(Cairo::LINE_CAP_BUTT);
	cr->set_line_join(Cairo::LINE_JOIN_MITER);

	// Render the strokes
	for(std::list<handle<Duckmatic::Stroke> >::const_iterator iter=stroke_list.begin();iter!=stroke_list.end();++iter)
	{
		cr->save();

		std::list<synfig::Point>::iterator iter2;
		for(iter2=(*iter)->stroke_data->begin();iter2!=(*iter)->stroke_data->end();++iter2)
		{
			cr->line_to(
				((*iter2)[0]-window_start[0])/pw,
				((*iter2)[1]-window_start[1])/ph
				);
		}

		cr->set_line_width(1.0);
		cr->set_source_rgb(
			colorconv_synfig2gdk((*iter)->color).get_red_p(),
			colorconv_synfig2gdk((*iter)->color).get_green_p(),
			colorconv_synfig2gdk((*iter)->color).get_blue_p()
			);
		cr->stroke();

		cr->restore();
	}



	// Render the beziers
	for(std::list<handle<Duckmatic::Bezier> >::const_iterator iter=bezier_list.begin();iter!=bezier_list.end();++iter)
	{
		Point p1((*iter)->p1->get_trans_point()-window_start);
		Point p2((*iter)->p2->get_trans_point()-window_start);
		Point c1((*iter)->c1->get_trans_point()-window_start);
		Point c2((*iter)->c2->get_trans_point()-window_start);
		p1[0]/=pw;p1[1]/=ph;
		p2[0]/=pw;p2[1]/=ph;
		c1[0]/=pw;c1[1]/=ph;
		c2[0]/=pw;c2[1]/=ph;

		cr->save();

		cr->move_to(p1[0], p1[1]);
		cr->curve_to(c1[0], c1[1], c2[0], c2[1], p2[0], p2[1]);

/*
		if (solid_lines)
		{
			cr->set_source_rgb(0,0,0); // DUCK_COLOR_BEZIER_1
			cr->set_line_width(3.0);
			cr->stroke_preserve();

			cr->set_source_rgb(175.0/255.0,175.0/255.0,175.0/255.0); //DUCK_COLOR_BEZIER_2
			cr->set_line_width(1.0);
			cr->stroke();
		}
		else
*/
		{
			//Solid line background
			cr->set_line_width(1.0);
			cr->set_source_rgb(0,0,0); // DUCK_COLOR_BEZIER_1
			cr->stroke_preserve();

			//Dashes
			cr->set_source_rgb(175.0/255.0,175.0/255.0,175.0/255.0); //DUCK_COLOR_BEZIER_2
			std::valarray<double> dashes(2);
			dashes[0]=5.0;
			dashes[1]=5.0;
			cr->set_dash(dashes, 0);
			cr->stroke();
		}
		cr->restore();
	}


	const DuckList duck_list(get_work_area()->get_duck_list());

	std::list<ScreenDuck> screen_duck_list;
	const float radius((abs(pw)+abs(ph))*4);

	etl::handle<Duck> hover_duck(get_work_area()->find_duck(get_work_area()->get_cursor_pos(),radius, get_work_area()->get_type_mask()));

	// Render the ducks
	for(std::list<handle<Duck> >::const_iterator iter=duck_list.begin();iter!=duck_list.end();++iter)
	{

		// If this type of duck has been masked, then skip it
		if(!(*iter)->get_type() || (!(get_work_area()->get_type_mask() & (*iter)->get_type())))
			continue;

		Point sub_trans_point((*iter)->get_sub_trans_point());
		Point sub_trans_origin((*iter)->get_sub_trans_origin());

		if (App::restrict_radius_ducks &&
			(*iter)->is_radius())
		{
			if (sub_trans_point[0] < sub_trans_origin[0])
				sub_trans_point[0] = sub_trans_origin[0];
			if (sub_trans_point[1] < sub_trans_origin[1])
				sub_trans_point[1] = sub_trans_origin[1];
		}

		Point point((*iter)->get_transform_stack().perform(sub_trans_point));
		Point origin((*iter)->get_transform_stack().perform(sub_trans_origin));

		point[0]=(point[0]-window_start[0])/pw;
		point[1]=(point[1]-window_start[1])/ph;

		bool has_connect = (*iter)->get_tangent()
		                || ((*iter)->get_type()&( Duck::TYPE_ANGLE
		                					   | Duck::TYPE_SKEW
		        		                       | Duck::TYPE_SCALE_X
		        		                       | Duck::TYPE_SCALE_Y ));
		if((*iter)->get_connect_duck())
		{
			has_connect=true;
			origin=(*iter)->get_connect_duck()->get_trans_point();
		}

		origin[0]=(origin[0]-window_start[0])/pw;
		origin[1]=(origin[1]-window_start[1])/ph;

		bool selected(get_work_area()->duck_is_selected(*iter));
		bool hover(*iter==hover_duck || (*iter)->get_hover());

		if(get_work_area()->get_selected_value_node())
		{
			synfigapp::ValueDesc value_desc((*iter)->get_value_desc());
			if (value_desc.is_valid() &&
				((value_desc.is_value_node()		&& get_work_area()->get_selected_value_node() == value_desc.get_value_node()) ||
				 (value_desc.parent_is_value_node()	&& get_work_area()->get_selected_value_node() == value_desc.get_parent_value_node())))
			{
				cr->save();

				cr->rectangle(
					round_to_int(point[0]-5),
					round_to_int(point[1]-5),
					10,
					10
					);

				cr->set_line_width(2.0);
				cr->set_source_rgb(1, 0, 0); //DUCK_COLOR_SELECTED
				cr->stroke();

				cr->restore();
			}

		}

		if((*iter)->get_box_duck())
		{
			Point boxpoint((*iter)->get_box_duck()->get_trans_point());
			boxpoint[0]=(boxpoint[0]-window_start[0])/pw;
			boxpoint[1]=(boxpoint[1]-window_start[1])/ph;
			Point tl(min(point[0],boxpoint[0]),min(point[1],boxpoint[1]));

			cr->save();

			cr->rectangle(
				round_to_int(tl[0]),
				round_to_int(tl[1]),
				round_to_int(abs(boxpoint[0]-point[0])),
				round_to_int(abs(boxpoint[1]-point[1]))
				);

			// Solid white box
			cr->set_line_width(1.0);
			cr->set_source_rgb(1,1,1); //DUCK_COLOR_BOX_1
			cr->stroke_preserve();

			// Dashes
			cr->set_source_rgb(0,0,0); //DUCK_COLOR_BOX_2
			std::valarray<double> dashes(2);
			dashes[0]=5.0;
			dashes[1]=5.0;
			cr->set_dash(dashes, 0);
			cr->stroke();

			cr->restore();
		}

		if((*iter)->is_axes_tracks())
		{
			Point pos((*iter)->get_point());
			Point points[] = {
				(*iter)->get_sub_trans_origin(),
				(*iter)->get_sub_trans_point(Point(pos[0],0)),
				(*iter)->get_sub_trans_point(),
				(*iter)->get_sub_trans_point(Point(0,pos[1])),
				(*iter)->get_sub_trans_origin()
			};

			cr->save();

			for(int i = 0; i < 5; i++) {
				Point p((*iter)->get_transform_stack().perform(points[i]));
				Real x = (p[0]-window_start[0])/pw;
				Real y = (p[1]-window_start[1])/ph;
				if (i == 0) cr->move_to(x, y); else cr->line_to(x, y);
			}

			// Solid white box
			cr->set_line_width(1.0);
			cr->set_source_rgb(1,1,1); //DUCK_COLOR_BOX_1
			cr->stroke_preserve();

			// Dashes
			cr->set_source_rgb(0,0,0); //DUCK_COLOR_BOX_2
			std::valarray<double> dashes(2);
			dashes[0]=5.0;
			dashes[1]=5.0;
			cr->set_dash(dashes, 0);
			cr->stroke();

			cr->restore();
		}

		ScreenDuck screen_duck;
		screen_duck.pos=point;
		screen_duck.selected=selected;
		screen_duck.hover=hover;
		screen_duck.has_alternative=(*iter)->get_alternative_value_desc().is_valid();

		if(!(*iter)->get_editable(alternative))
			screen_duck.color=(DUCK_COLOR_NOT_EDITABLE);
		else if((*iter)->get_tangent())
			if(0){
				// Tangents have different color depending on the split state (disabled for now)
				//
				// Check if we can reach the canvas and set the time to
				// evaluate the split value accordingly
				synfig::Canvas::Handle canvas_h(get_work_area()->get_canvas());
				synfig::Time time(canvas_h?canvas_h->get_time():synfig::Time(0));
				// Retrieve the split value of the bline point.
				const synfigapp::ValueDesc& v_d((*iter)->get_value_desc());
				synfig::LinkableValueNode::Handle parent;
				if(v_d.parent_is_linkable_value_node())
				{
					parent=v_d.get_parent_value_node();
					bool split;
					synfig::ValueNode::Handle child(parent->get_link("split"));
					if(synfig::ValueNode_Animated::Handle::cast_dynamic(child))
					{
						synfig::ValueNode_Animated::Handle animated_child(synfig::ValueNode_Animated::Handle::cast_dynamic(child));
						split=animated_child->new_waypoint_at_time(time).get_value(time).get(split);
					}
					else if(synfig::ValueNode_Const::Handle::cast_dynamic(child))
					{
						synfig::ValueNode_Const::Handle const_child(synfig::ValueNode_Const::Handle::cast_dynamic(child));
						split=(const_child->get_value()).get(split);
					}
					screen_duck.color=(split? DUCK_COLOR_TANGENT_2 : DUCK_COLOR_TANGENT_1);
				}
				else
					screen_duck.color=DUCK_COLOR_TANGENT_1;
			} else {
				// All tangents are the same color
				screen_duck.color=((*iter)->get_scalar()<0 ? DUCK_COLOR_TANGENT_1 : DUCK_COLOR_TANGENT_1);
			}
		else if((*iter)->get_type()&Duck::TYPE_VERTEX)
			screen_duck.color=DUCK_COLOR_VERTEX;
		else if((*iter)->get_type()&Duck::TYPE_RADIUS)
			screen_duck.color=((*iter)->is_linear() ? DUCK_COLOR_LINEAR : DUCK_COLOR_RADIUS);
		else if((*iter)->get_type()&Duck::TYPE_WIDTH)
			screen_duck.color=DUCK_COLOR_WIDTH;
		else if((*iter)->get_type()&Duck::TYPE_ANGLE)
			screen_duck.color=(DUCK_COLOR_ANGLE);
		else if((*iter)->get_type()&Duck::TYPE_WIDTHPOINT_POSITION)
			screen_duck.color=(DUCK_COLOR_WIDTHPOINT_POSITION);
		else
			screen_duck.color=DUCK_COLOR_OTHER;

		screen_duck_list.push_front(screen_duck);

		if(has_connect)
		{
			cr->save();

			cr->move_to(origin[0], origin[1]);
			cr->line_to(point[0], point[1]);

			if(solid_lines)
			{
				// Outside
				cr->set_line_width(3.0);
				cr->set_source_rgb(0,0,0); //DUCK_COLOR_CONNECT_OUTSIDE
				cr->stroke_preserve();

				// Inside
				cr->set_line_width(1.0);
				cr->set_source_rgb(159.0/255,239.0/255,239.0/255); //DUCK_COLOR_CONNECT_INSIDE
				cr->stroke();
			}
			else
			{
				// White background
				cr->set_line_width(1.0);
				cr->set_source_rgb(0,0,0); //DUCK_COLOR_CONNECT_OUTSIDE
				cr->stroke_preserve();

				// Dashes on top of the background
				cr->set_source_rgb(159.0/255,239.0/255,239.0/255); //DUCK_COLOR_CONNECT_INSIDE
				std::valarray<double> dashes(2);
				dashes[0]=5.0;
				dashes[1]=5.0;
				cr->set_dash(dashes, 0);
				cr->stroke();
			}

			cr->restore();
		}

		if((*iter)->is_radius())
		{
			if (!(*iter)->is_linear())
			{
				const Real mag((point-origin).mag());

				cr->save();

				cr->arc(
					origin[0],
					origin[1],
					mag,
					0,
					M_PI*2
					);

				if(solid_lines)
				{
					cr->set_line_width(3.0);
					cr->set_source_rgb(0,0,0);
					cr->stroke_preserve();

					cr->set_source_rgb(175.0/255.0,175.0/255.0,175.0/255.0);
				}
				else
				{
					cr->set_source_rgb(1.0,1.0,1.0);

					// Operator difference was added in Cairo 1.9.4
					// It currently isn't supported by Cairomm
	#if CAIRO_VERSION >= 10904
					cairo_set_operator(cr->cobj(), CAIRO_OPERATOR_DIFFERENCE);
	#else
					// Fallback: set color to black
					cr->set_source_rgb(0,0,0);
	#endif

				}

				cr->set_line_width(1.0);
				cr->stroke();

				cr->restore();
			}

			if(hover)
			{
				Real mag;
				if ((*iter)->get_exponential()){
					mag = log((*iter)->get_point().mag());
				}
				else if (App::restrict_radius_ducks)
				{
					Point sub_trans_point((*iter)->get_sub_trans_point());
					Point sub_trans_origin((*iter)->get_sub_trans_origin());

					if (sub_trans_point[0] < sub_trans_origin[0])
						sub_trans_point[0] = sub_trans_origin[0];
					if (sub_trans_point[1] < sub_trans_origin[1])
						sub_trans_point[1] = sub_trans_origin[1];

					Point point((*iter)->get_transform_stack().perform(sub_trans_point));
					Point origin((*iter)->get_transform_stack().perform(sub_trans_origin));

					mag = (point-origin).mag();
				}
				else
					mag = ((*iter)->get_trans_point()-(*iter)->get_trans_origin()).mag();

				Distance real_mag(mag, Distance::SYSTEM_UNITS);
				if (!(*iter)->get_exponential())
					real_mag.convert(App::distance_system,get_work_area()->get_rend_desc());

				cr->save();

				layout->set_text(real_mag.get_string());

				cr->set_source_rgb(0,0,0); // DUCK_COLOR_WIDTH_TEXT_1
				cr->move_to(
					point[0]+1+6,
					point[1]+1-8
					);
				layout->show_in_cairo_context(cr);
				cr->stroke();


				cr->set_source_rgb(1,0,1); // DUCK_COLOR_WIDTH_TEXT_2
				cr->move_to(
					point[0]+6,
					point[1]-8
					);
				layout->show_in_cairo_context(cr);
				cr->stroke();

				cr->restore();
			}

		}

		if((*iter)->get_type()&&Duck::TYPE_WIDTHPOINT_POSITION)
		{
			if(hover)
			{
				synfig::Canvas::Handle canvas_h(get_work_area()->get_canvas());
				synfig::Time time(canvas_h?canvas_h->get_time():synfig::Time(0));
				synfigapp::ValueDesc value_desc((*iter)->get_value_desc());
				synfig::ValueNode_WPList::Handle wplist=NULL;
				ValueNode_Composite::Handle wpoint_composite=NULL;
				Real radius=0.0;
				Real new_value;
				Point p(sub_trans_point-sub_trans_origin);
				if(value_desc.parent_is_value_node())
					wplist=synfig::ValueNode_WPList::Handle::cast_dynamic(value_desc.get_parent_value_node());
				if(wplist)
				{
					bool wplistloop(wplist->get_loop());
					synfig::ValueNode_BLine::Handle bline(synfig::ValueNode_BLine::Handle::cast_dynamic(wplist->get_bline()));
					wpoint_composite=ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node());
					if(bline && wpoint_composite)
					{
						bool blineloop(bline->get_loop());
						bool homogeneous=false;
						// Retrieve the homogeneous layer parameter
						std::set<Node*>::iterator iter;
						for(iter=wplist->parent_set.begin();iter!=wplist->parent_set.end();++iter)
							{
								Layer::Handle layer;
								layer=Layer::Handle::cast_dynamic(*iter);
								if(layer && layer->get_name() == "advanced_outline")
								{
									homogeneous=layer->get_param("homogeneous").get(bool());
									break;
								}
							}
						WidthPoint wp((*wpoint_composite)(time).get(WidthPoint()));
						if(wplistloop)
						{
							// The wplist is looped. This may require a position parameter
							// outside the range of 0-1, so make sure that the position doesn't
							// change drastically.
							// First normalise the current position
							Real value_old(wp.get_norm_position(wplistloop));
							Real value_old_b(wp.get_bound_position(wplistloop));
							// If it is homogeneous then convert it to standard
							value_old=homogeneous?hom_to_std((*bline)(time), value_old, wplistloop, blineloop):value_old;
							// grab a new position given by duck's position on the bline
							Real value_new = synfig::find_closest_point((*bline)(time), p , radius, blineloop);
							// calculate the difference between old and new positions
							Real difference = fmod( fmod(value_new - value_old, 1.0) + 1.0 , 1.0);
							//fmod is called twice to avoid negative values
							if (difference > 0.5)
								difference=difference-1.0;
							// calculate a new value for the position
							new_value=value_old+difference;
							// restore the homogeneous value if needed
							new_value = homogeneous?std_to_hom((*bline)(time), new_value, wplistloop, blineloop):new_value;
							// this is the difference between the new value and the old value inside the boundaries
							Real bound_diff((wp.get_lower_bound() + new_value*(wp.get_upper_bound()-wp.get_lower_bound()))-value_old_b);
							// add the new diff to the current value
							new_value = wp.get_position() + bound_diff;
						}
						else
						{
							// grab a new position given by duck's position on the bline
							new_value = synfig::find_closest_point((*bline)(time), p , radius, blineloop);
							// if it is homogeneous then convert to it
							new_value=homogeneous?std_to_hom((*bline)(time), new_value, wplistloop, blineloop):new_value;
							// convert the value inside the boundaries
							new_value = wp.get_lower_bound()+new_value*(wp.get_upper_bound()-wp.get_lower_bound());
						}
						cr->save();
						layout->set_text(strprintf("%2.3f", new_value));

						cr->set_source_rgb(0,0,0); // DUCK_COLOR_WIDTH_TEXT_1
						cr->move_to(
							point[0]+1+6,
							point[1]+1-18
							);
						layout->show_in_cairo_context(cr);
						cr->stroke();


						cr->set_source_rgb(1,0,1); // DUCK_COLOR_WIDTH_TEXT_2
						cr->move_to(
							point[0]+6,
							point[1]-18
							);
						layout->show_in_cairo_context(cr);
						cr->stroke();

						cr->restore();
					}
				}
			}
		}

	}

	for(;screen_duck_list.size();screen_duck_list.pop_front())
	{
		Gdk::Color color(screen_duck_list.front().color);
		double radius = 4;
		double outline = 1;
		bool duck_alternative = alternative && screen_duck_list.front().has_alternative;

		// Draw the hovered duck last (on top of everything)
		if(screen_duck_list.front().hover && !screen_duck_list.back().hover && screen_duck_list.size()>1)
		{
			screen_duck_list.push_back(screen_duck_list.front());
			continue;
		}

		cr->save();

		if(!screen_duck_list.front().selected)
		{
			color.set_red(color.get_red()*2/3);
			color.set_green(color.get_green()*2/3);
			color.set_blue(color.get_blue()*2/3);
		}

		if(screen_duck_list.front().hover)
		{
			radius += 1;
			outline += 1;
		}

		cr->arc(
			screen_duck_list.front().pos[0],
			screen_duck_list.front().pos[1],
			radius,
			0,
			M_PI*2
			);

		cr->set_source_rgba(
			color.get_red_p(),
			color.get_green_p(),
			color.get_blue_p(),
			duck_alternative ? 0.5 : 1.0
			);
		cr->fill_preserve();

		cr->set_line_width(outline);
		cr->set_source_rgba(0,0,0,1); //DUCK_COLOR_OUTLINE
		cr->stroke();

		cr->restore();
	}
}