Beispiel #1
0
BOOL LLPanelFriends::refreshNamesPresence(const LLAvatarTracker::buddy_map_t & all_buddies)
{

	std::vector<LLScrollListItem*> items = mFriendsList->getAllData();
	std::sort(items.begin(), items.end(), SortFriendsByID());

	LLAvatarTracker::buddy_map_t::const_iterator buddy_it  = all_buddies.begin();
	std::vector<LLScrollListItem*>::const_iterator item_it = items.begin();
	BOOL have_names = TRUE;

	while(true)
	{
		if(item_it == items.end() || buddy_it == all_buddies.end())
		{
			break;
		}

		const LLUUID & buddy_uuid = buddy_it->first;
		const LLUUID & item_uuid  = (*item_it)->getValue().asUUID();
		if(item_uuid == buddy_uuid)
		{
			const LLRelationship* info = buddy_it->second;
			if (!info) 
			{	
				++item_it;
				continue;
			}
			
			S32 last_change_generation = (*item_it)->getColumn(LIST_FRIEND_UPDATE_GEN)->getValue().asInteger();
			if (last_change_generation < info->getChangeSerialNum())
			{
				// update existing item in UI
				have_names &= updateFriendItem(buddy_it->first, info);
			}

			++buddy_it;
			++item_it;
		}
		else if(item_uuid < buddy_uuid)
		{
			++item_it;
		}
		else //if(item_uuid > buddy_uuid)
		{
			++buddy_it;
		}
	}

	return have_names;
}
BOOL LLPanelFriends::refreshNamesSync(const LLAvatarTracker::buddy_map_t & all_buddies)
{
	mFriendsList->deleteAllItems();

	BOOL have_names = TRUE;
	LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();

	for(; buddy_it != all_buddies.end(); ++buddy_it)
	{
		have_names &= addFriend(buddy_it->first);
	}

	return have_names;
}
S32 LLAvatarTracker::addBuddyList(const LLAvatarTracker::buddy_map_t& buds)
{
	using namespace std;

	U32 new_buddy_count = 0;
	std::string full_name;
	LLUUID agent_id;
	for(buddy_map_t::const_iterator itr = buds.begin(); itr != buds.end(); ++itr)
	{
		agent_id = (*itr).first;
		buddy_map_t::const_iterator existing_buddy = mBuddyInfo.find(agent_id);
		if(existing_buddy == mBuddyInfo.end())
		{
			++new_buddy_count;
			mBuddyInfo[agent_id] = (*itr).second;
			// IDEVO: is this necessary?  name is unused?
			gCacheName->getFullName(agent_id, full_name);
			addChangedMask(LLFriendObserver::ADD, agent_id);
			lldebugs << "Added buddy " << agent_id
					<< ", " << (mBuddyInfo[agent_id]->isOnline() ? "Online" : "Offline")
					<< ", TO: " << mBuddyInfo[agent_id]->getRightsGrantedTo()
					<< ", FROM: " << mBuddyInfo[agent_id]->getRightsGrantedFrom()
					<< llendl;
		}
		else
		{
			LLRelationship* e_r = (*existing_buddy).second;
			LLRelationship* n_r = (*itr).second;
			llwarns << "!! Add buddy for existing buddy: " << agent_id
					<< " [" << (e_r->isOnline() ? "Online" : "Offline") << "->" << (n_r->isOnline() ? "Online" : "Offline")
					<< ", " <<  e_r->getRightsGrantedTo() << "->" << n_r->getRightsGrantedTo()
					<< ", " <<  e_r->getRightsGrantedTo() << "->" << n_r->getRightsGrantedTo()
					<< "]" << llendl;
		}
	}
	notifyObservers();
	
	return new_buddy_count;
}
Beispiel #4
0
S32 LLAvatarTracker::addBuddyList(const LLAvatarTracker::buddy_map_t& buds)
{
	using namespace std;

	U32 new_buddy_count = 0;	
	char first[DB_FIRST_NAME_BUF_SIZE];		/*Flawfinder: ignore*/
	char last[DB_LAST_NAME_BUF_SIZE];		/*Flawfinder: ignore*/
	LLUUID agent_id;
	for(buddy_map_t::const_iterator itr = buds.begin(); itr != buds.end(); ++itr)
	{
		agent_id = (*itr).first;
		buddy_map_t::const_iterator existing_buddy = mBuddyInfo.find(agent_id);
		if(existing_buddy == mBuddyInfo.end())
		{
			++new_buddy_count;
			mBuddyInfo[agent_id] = (*itr).second;
			gCacheName->getName(agent_id, first, last);
			mModifyMask |= LLFriendObserver::ADD;
			lldebugs << "Added buddy " << agent_id
					<< ", " << (mBuddyInfo[agent_id]->isOnline() ? "Online" : "Offline")
					<< ", TO: " << mBuddyInfo[agent_id]->getRightsGrantedTo()
					<< ", FROM: " << mBuddyInfo[agent_id]->getRightsGrantedFrom()
					<< llendl;
		}
		else
		{
			LLRelationship* e_r = (*existing_buddy).second;
			LLRelationship* n_r = (*itr).second;
			llwarns << "!! Add buddy for existing buddy: " << agent_id
					<< " [" << (e_r->isOnline() ? "Online" : "Offline") << "->" << (n_r->isOnline() ? "Online" : "Offline")
					<< ", " <<  e_r->getRightsGrantedTo() << "->" << n_r->getRightsGrantedTo()
					<< ", " <<  e_r->getRightsGrantedTo() << "->" << n_r->getRightsGrantedTo()
					<< "]" << llendl;
		}
	}
	notifyObservers();
	
	return new_buddy_count;
}