Beispiel #1
0
void PositionSource::updatePosition()
{
    if ( m_marbleModel ) {
        bool const hasPosition = m_marbleModel->positionTracking()->status() == Marble::PositionProviderStatusAvailable;

        if ( hasPosition ) {
            Marble::GeoDataCoordinates position = m_marbleModel->positionTracking()->currentLocation();
            m_position.setLongitude( position.longitude( Marble::GeoDataCoordinates::Degree ) );
            m_position.setLatitude( position.latitude( Marble::GeoDataCoordinates::Degree ) );
            m_position.setAltitude( position.altitude() );
        }

        m_speed = m_marbleModel->positionTracking()->speed() * Marble::METER2KM / Marble::SEC2HOUR;
        emit speedChanged();

        if ( hasPosition != m_hasPosition ) {
            m_hasPosition = hasPosition;
            emit hasPositionChanged();
        }

        if ( hasPosition ) {
            emit positionChanged();
        }
    }
}
Beispiel #2
0
void Tracking::updatePositionMarker()
{
    if ( m_marbleQuickItem && m_positionMarker && m_positionMarkerType == Circle ) {
        Coordinate* position = 0;
        bool visible = (m_marbleQuickItem->model()->planetId() == QLatin1String("earth"));
        if ( m_positionSource && m_positionSource->hasPosition() ) {
            position = m_positionSource->position();
        } else if ( hasLastKnownPosition() ) {
            position = lastKnownPosition();
        } else {
            visible = false;
        }

        qreal x(0), y(0);
        if ( position ) {
            Marble::GeoDataCoordinates const pos( position->longitude(), position->latitude(), 0.0, GeoDataCoordinates::Degree );
            visible = visible && m_marbleQuickItem->map()->viewport()->screenCoordinates( pos.longitude(), pos.latitude(), x, y );
            QQuickItem* item = qobject_cast<QQuickItem*>( m_positionMarker );
            if ( item ) {
                item->setVisible( visible );
                if ( visible ) {
                    item->setX( x - item->width() / 2.0 );
                    item->setY( y - item->height() / 2.0 );
                }
            }
        }
    } else if ( m_positionMarkerType != Circle ) {
        QQuickItem* item = qobject_cast<QQuickItem*>( m_positionMarker );
        if ( item ) {
            item->setVisible( false );
        }
    }
}
Beispiel #3
0
void AbstractDataPlugin::handleViewportChange( const ViewportParams *viewport )
{
    QList<AbstractDataPluginItem*> orphane = d->m_delegateInstances.keys();
    QList<AbstractDataPluginItem*> const items = d->m_model->items( viewport, numberOfItems() );
    foreach( AbstractDataPluginItem* item, items ) {
        qreal x, y;
        Marble::GeoDataCoordinates const coordinates = item->coordinate();
        bool const visible = viewport->screenCoordinates( coordinates.longitude(), coordinates.latitude(), x, y );

        if ( !d->m_delegateInstances.contains( item ) ) {
            if ( !visible ) {
                // We don't have, but don't need it either. Shouldn't happen though as the model checks for it already.
                continue;
            }

            // Create a new QML object instance using the delegate as the factory. The original
            // data plugin item is set as the context object, i.e. all its properties are available
            // to QML directly with their names
            QQmlContext *context = new QQmlContext( qmlContext( d->m_delegate ) );
            context->setContextObject( item );
            QList<QByteArray> const dynamicProperties = item->dynamicPropertyNames();
            foreach( const QByteArray &property, dynamicProperties ) {
                context->setContextProperty( property, item->property( property ) );
            }

            QObject* component = d->m_delegate->create( context );
            QQuickItem* newItem = qobject_cast<QQuickItem*>( component );
            QGraphicsItem* graphicsItem = qobject_cast<QGraphicsItem*>( component );
            if ( graphicsItem && newItem ) {
                graphicsItem->setParentItem( d->m_delegateParent );
            }

            if ( newItem ) {
                d->m_delegateInstances[item] = newItem;
            } else {
                mDebug() << "Failed to create delegate";
                continue;
            }
        } else if ( !visible ) {