Beispiel #1
0
void Cursor::add(Element* wrapped)
      {
      Ms::Element* s = wrapped->element();
      if (!_segment || !s)
            return;

      wrapped->setOwnership(Ownership::SCORE);
      s->setTrack(_track);
      s->setParent(_segment);

      if (s->isChordRest())
            s->score()->undoAddCR(toChordRest(s), _segment->measure(), _segment->tick());
      else if (s->type() == ElementType::KEYSIG) {
            Ms::Segment* ns = _segment->measure()->undoGetSegment(SegmentType::KeySig, _segment->tick());
            s->setParent(ns);
            _score->undoAddElement(s);
            }
      else if (s->type() == ElementType::TIMESIG) {
            Ms::Measure* m = _segment->measure();
            Fraction tick = m->tick();
            _score->cmdAddTimeSig(m, _track, toTimeSig(s), false);
            m = _score->tick2measure(tick);
            _segment = m->first(_filter);
            nextInTrack();
            }
      else if (s->type() == ElementType::LAYOUT_BREAK) {
            Ms::Measure* m = _segment->measure();
            s->setParent(m);
            _score->undoAddElement(s);
            }
      else {
            _score->undoAddElement(s);
            }
      _score->setLayoutAll();
      }
Beispiel #2
0
void Cursor::rewind(RewindMode mode)
      {
      //
      // rewind to start of score
      //
      if (mode == SCORE_START) {
            _segment = nullptr;
            Ms::Measure* m = _score->firstMeasure();
            if (m) {
                  _segment = m->first(_filter);
                  nextInTrack();
                  }
            }
      //
      // rewind to start of selection
      //
      else if (mode == SELECTION_START) {
            if (!_score->selection().isRange())
                  return;
            _segment  = _score->selection().startSegment();
            _track    = _score->selection().staffStart() * VOICES;
            nextInTrack();
            }
      //
      // rewind to end of selection
      //
      else if (mode == SELECTION_END) {
            if (!_score->selection().isRange())
                  return;
            _segment  = _score->selection().endSegment();
            _track    = (_score->selection().staffEnd() * VOICES) - 1;  // be sure _track exists
            }
      _score->inputState().setTrack(_track);
      _score->inputState().setSegment(_segment);
      }
Beispiel #3
0
bool Cursor::nextMeasure()
      {
      if (_segment == 0)
            return false;
      Ms::Measure* m = _segment->measure()->nextMeasure();
      if (m == 0) {
            _segment = 0;
            return false;
            }
      _segment = m->first(_filter);
      nextInTrack();
      return _segment != 0;
      }