void PeerDiscovery::DomainPeerDiscovery::startPublish(const std::string &type, const msgpack::sbuffer &pack_buf) { //Set up New Sending pack msgpack::sbuffer pack_buf_c; pack_buf_c.write(pack_buf.data(),pack_buf.size()); std::unique_lock<std::mutex> lck(mtx_); messages_[type] = std::move(pack_buf_c); messages_reload(); if (not lrunning_) { if (running_send_.joinable()) running_send_.join(); lrunning_ = true; sender_setup(); running_send_ = std::thread([this](){ std::unique_lock<std::mutex> lck(mtx_); while (lrunning_) { ssize_t nbytes = sendto( sockfd_, sbuf_.data(), sbuf_.size(), 0, sockAddrSend_.get(), sockAddrSend_.getLength() ); if (nbytes < 0) { std::cerr << "Error sending packet: " << strerror(errno) << std::endl; } if (cv_.wait_for(lck,std::chrono::seconds(3),[&]{ return !lrunning_; })) break; } }); } }
T unpack(const msgpack::sbuffer & sbuf) { T r; msgpack::unpacked msg; msgpack::unpack(&msg, sbuf.data(), sbuf.size()); auto obj = msg.get(); obj.convert(&r); return r; }
static constexpr auto unpack(const msgpack::sbuffer& buffer){ std::tuple<Args...> tmp; msgpack::object_handle oh = msgpack::unpack(buffer.data(), buffer.size()); msgpack::object obj = oh.get(); obj.convert(tmp); return tmp; }
void sbuff_dump(const msgpack::sbuffer& sb){ int len = sb.size(); const char* ptr = sb.data(); fprintf(stderr,"sb["); while(len > 0){ fprintf(stderr,"%02X", (*ptr) & 0x000000ff); ++ptr; --len; } fprintf(stderr,"]\n"); }
void fluent::Sender::send_internal(const ::msgpack::sbuffer& bytes) { const ::msgpack::sbuffer * to_send = nullptr; if( !buf ) { to_send = &bytes; } else { buf->write(bytes.data(), bytes.size()); to_send = buf; } try { reconnect(); sock.send(to_send->data(), to_send->size()); /* TODO should I use release or clear here? * release frees the memory in the sbuffer, * clear just empties out the buffer. */ if( buf ) { delete buf; } } catch(::std::runtime_error& e) { ::std::cerr << "while sending, got exception " << e.what() << "\n"; close(); if( buf ) { if( buf->size() > bufmax ) { /* buffer is already full, so drop everything */ /* python says put a callback here */ delete buf; } } else { buf = new ::msgpack::sbuffer(); buf->write(bytes.data(), bytes.size()); } throw; } }
double _bar; std::vector<int> _victor; public: MSGPACK_DEFINE(_foo, _bar, _victor); }; } TEST_CASE( "MessagePackTest/testDefault", "[unit]" ) { std::vector<std::string> target; target.push_back("Hello,"); target.push_back("World!"); // Serialize msgpack::sbuffer sbuf; msgpack::pack(&sbuf, target); // Deserialize msgpack::unpacked msg; msgpack::unpack(&msg, sbuf.data(), sbuf.size()); std::vector<std::string> result; msg.get().convert(&result); assertEquals( "Hello, World!", turbo::str::join(result) ); } TEST_CASE( "MessagePackTest/testClass", "[unit]" ) { CoolClass cool("foo", 1.5, {1,2,3});
void Release() { m_sbuf.clear(); m_sbuf.release(); }
void Connection::Send(u16 peer_id, u8 channelnum, const msgpack::sbuffer &buffer, bool reliable) { SharedBuffer<u8> data((unsigned char*)buffer.data(), buffer.size()); Send(peer_id, channelnum, data, reliable); }
void ClientInterface::sendToAll(u16 channelnum, const msgpack::sbuffer &buffer, bool reliable) { SharedBuffer<u8> data((unsigned char*)buffer.data(), buffer.size()); sendToAll(channelnum, data, reliable); }
bool ResourceManager::TriggerEvent(fwString& eventName, msgpack::sbuffer& argsSerialized, int source) { return TriggerEvent(eventName, fwString(argsSerialized.data(), argsSerialized.size()), source); }