Beispiel #1
0
void CBackgroundSound::importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot)
{
	NLGEORGES::UFormElm *psoundType;
	std::string dfnName;

	// some basic checking.
	formRoot.getNodeByName(&psoundType, ".SoundType");
	nlassert(psoundType != NULL);
	psoundType->getDfnName(dfnName);
	nlassert(dfnName == "background_sound.dfn");

	// Call the base class
	CSound::importForm(filename, formRoot);

	// Read the array of sound with there respective filter.
	{
		_Sounds.clear();

		NLGEORGES::UFormElm *psoundList;

		formRoot.getNodeByName(&psoundList, ".SoundType.Sounds");

		if (psoundList != 0 && psoundList->isArray())
		{
			uint size;
			psoundList->getArraySize(size);

			for (uint i=0; i<size; ++i)
			{
				TSoundInfo	sound;
				NLGEORGES::UFormElm	*psoundItem;

				psoundList->getArrayNode(&psoundItem, i);

				if (psoundItem != NULL)
				{
					// Read the sound name.
					std::string soundName;
					psoundItem->getValueByName(soundName, "Sound");
					sound.SoundName = CStringMapper::map(CFile::getFilenameWithoutExtension(soundName));


					// Read the environnement flag.
					for (uint j=0; j<UAudioMixer::TBackgroundFlags::NB_BACKGROUND_FLAGS; j++)
					{
						char tmp[200];
						sprintf(tmp, "Filter%2.2u", j);
						psoundItem->getValueByName(sound.Filter.Flags[j], tmp);
					}
				}

				_Sounds.push_back(sound);
			}
		}
	}

	_DurationValid = false;
}
Beispiel #2
0
/// Load the sound parameters from georges' form
void		CContextSound::importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot)
{
    NLGEORGES::UFormElm *psoundType;
    std::string dfnName;

    // some basic checking.
    formRoot.getNodeByName(&psoundType, ".SoundType");
    nlassert(psoundType != NULL);
    psoundType->getDfnName(dfnName);
    nlassert(dfnName == "context_sound.dfn");

    // Call the base class
    CSound::importForm(filename, formRoot);

    // Read the pattern name
    formRoot.getValueByName(_PatternName, ".SoundType.PatternName");
}
/**
 * 	Load the sound parameters from georges' form
 */
void				CSimpleSound::importForm(const std::string& filename, NLGEORGES::UFormElm& root)
{
	NLGEORGES::UFormElm *psoundType;
	std::string dfnName;

	// some basic checking.
	root.getNodeByName(&psoundType, ".SoundType");
	nlassert(psoundType != NULL);
	psoundType->getDfnName(dfnName);
	nlassert(dfnName == "simple_sound.dfn");

	// Call the base class
	CSound::importForm(filename, root);

	// Name
	_Filename = CStringMapper::map(filename);

	// Buffername
	std::string bufferName;
	root.getValueByName(bufferName, ".SoundType.Filename");
	bufferName = CFile::getFilenameWithoutExtension(bufferName);
	_Buffername = CStringMapper::map(bufferName);

	setBuffer(NULL);

	// contain % so it need a context to play
	if (bufferName.find ("%") != string::npos)
	{
		_NeedContext = true;
	}

	// MaxDistance
 	root.getValueByName(_MaxDist, ".SoundType.MaxDistance");

	// MinDistance
	root.getValueByName(_MinDist, ".SoundType.MinDistance");

	// Alpha
	root.getValueByName(_Alpha, ".SoundType.Alpha");

}
void CStreamSound::importForm(const std::string &filename, NLGEORGES::UFormElm &root)
{
	NLGEORGES::UFormElm *psoundType;
	std::string dfnName;

	// some basic checking.
	root.getNodeByName(&psoundType, ".SoundType");
	nlassert(psoundType != NULL);
	psoundType->getDfnName(dfnName);
	nlassert(dfnName == "stream_sound.dfn");

	// Call the base class
	CSound::importForm(filename, root);

	// MaxDistance
 	root.getValueByName(_MaxDist, ".SoundType.MaxDistance");

	// MinDistance
	root.getValueByName(_MinDist, ".SoundType.MinDistance");

	// Alpha
	root.getValueByName(m_Alpha, ".SoundType.Alpha");
}