Notification* PriorityNotificationQueue::waitDequeueNotification(long milliseconds)
{
    Notification::Ptr pNf;
    WaitInfo* pWI = 0;
    {
        FastMutex::ScopedLock lock(_mutex);
        pNf = dequeueOne();
        if (pNf) return pNf.duplicate();
        pWI = new WaitInfo;
        _waitQueue.push_back(pWI);
    }
    if (pWI->nfAvailable.tryWait(milliseconds))
    {
        pNf = pWI->pNf;
    }
    else
    {
        FastMutex::ScopedLock lock(_mutex);
        pNf = pWI->pNf;
        for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)
        {
            if (*it == pWI)
            {
                _waitQueue.erase(it);
                break;
            }
        }
    }
    delete pWI;
    return pNf.duplicate();
}
Notification* PriorityNotificationQueue::waitDequeueNotification()
{
    Notification::Ptr pNf;
    WaitInfo* pWI = 0;
    {
        FastMutex::ScopedLock lock(_mutex);
        pNf = dequeueOne();
        if (pNf) return pNf.duplicate();
        pWI = new WaitInfo;
        _waitQueue.push_back(pWI);
    }
    pWI->nfAvailable.wait();
    pNf = pWI->pNf;
    delete pWI;
    return pNf.duplicate();
}
Beispiel #3
0
Notification* TimedNotificationQueue::dequeueNotification()
{
	FastMutex::ScopedLock lock(_mutex);

	NfQueue::iterator it = _nfQueue.begin();
	if (it != _nfQueue.end())
	{
		Clock::ClockDiff sleep = -it->first.elapsed();
		if (sleep <= 0)
		{
			Notification::Ptr pNf = it->second;
			_nfQueue.erase(it);
			return pNf.duplicate();
		}
	}
	return 0;
}