bool reloadShaders(std_srvs::Empty::Request&, std_srvs::Empty::Response&)
{
  ROS_INFO("Reloading materials.");
  {
  Ogre::ResourceManager::ResourceMapIterator it = Ogre::MaterialManager::getSingleton().getResourceIterator();
  while (it.hasMoreElements())
  {
    Ogre::ResourcePtr resource = it.getNext();
    resource->reload();
  }
  }
  ROS_INFO("Reloading high-level gpu shaders.");
  {
  Ogre::ResourceManager::ResourceMapIterator it = Ogre::HighLevelGpuProgramManager::getSingleton().getResourceIterator();
  while (it.hasMoreElements())
  {
    Ogre::ResourcePtr resource = it.getNext();
    resource->reload();
  }
  }
  ROS_INFO("Reloading gpu shaders.");
  {
  Ogre::ResourceManager::ResourceMapIterator it = Ogre::GpuProgramManager::getSingleton().getResourceIterator();
  while (it.hasMoreElements())
  {
    Ogre::ResourcePtr resource = it.getNext();
    resource->reload();
  }
  }
  return true;
}
Beispiel #2
0
void GUIManager::runCommand(const std::string &command, const std::string &args)
{
	if (command == ToggleInputMode.getCommand()) {
		getInput().toggleInputMode();
	} else if (command == ToggleGui.getCommand()) {

		S_LOG_VERBOSE("Toggle Gui Initiated -- " << getInput().getInputMode());

		if (mEnabled) {
			S_LOG_INFO("Disabling GUI");
			mEnabled = false;

			getInput().removeAdapter(mCEGUIAdapter);

		} else {
			S_LOG_INFO("Enabling GUI");
			mEnabled = true;

			getInput().addAdapter(mCEGUIAdapter);
		}
	} else if (command == ReloadGui.getCommand()) {
		Ogre::TextureManager* texMgr = Ogre::TextureManager::getSingletonPtr();
		Ogre::ResourcePtr resource = texMgr->getByName("cegui/" + getDefaultScheme() + ".png");
		if (!resource.isNull()) {
			resource->reload();
		}
	}
}
void ResourceManager::reloadResource(Ogre::ResourceManager* resMgr, const std::string& resourceName, const std::string& resourceGroup)
{
    Ogre::ResourcePtr rPtr = resMgr->load(resourceName, resourceGroup);
    if (rPtr.isNull()) LOG_META(FORMAT("The resource '%1%' no longer exists!", resourceName));

    rPtr->reload();
    if (rPtr->isLoaded())
        LOG_META(FORMAT("The resource '%1%' wasn`t unloaded!", resourceName));
    else
        LOG_META(FORMAT("The resource '%1%' was unloaded!", resourceName));
}
Beispiel #4
0
void LoadResource(Ogre::ResourceManager* resMgr, const std::string& resourceName, const std::string& resourceGroup)
{
    Ogre::ResourcePtr rPtr = resMgr->load(resourceName, resourceGroup);
    if (rPtr.isNull())
    {
        StringUtil::StrStreamType msg;
        msg << "Resource no longer exists: " << resourceName;
        Ogre::LogManager::getSingleton().logMessage(msg.str());
        return;
    }
 
    rPtr->reload();
    if (rPtr->isLoaded())
    {
        StringUtil::StrStreamType msg;
        msg << "Resource was reloaded: " << resourceName;
        Ogre::LogManager::getSingleton().logMessage(msg.str());
    }
    else
    {
        StringUtil::StrStreamType msg;
        msg << "Resource was not reloaded: " << resourceName;
        Ogre::LogManager::getSingleton().logMessage(msg.str());
    }
 
    if (resMgr->resourceExists(resourceName))
    {
        StringUtil::StrStreamType msg;
        msg << "Resource still exists: " << resourceName;
        Ogre::LogManager::getSingleton().logMessage(msg.str());
    }
    else
    {
        StringUtil::StrStreamType msg;
        msg << "Resource no longer exists: " << resourceName;
        Ogre::LogManager::getSingleton().logMessage(msg.str());
    }
}