Beispiel #1
0
bool HTTPWSTest::isDocumentLoaded(Poco::Net::WebSocket& ws)
{
    bool isLoaded = false;
    try
    {
        int flags;
        int bytes;
        int retries = 30;
        const Poco::Timespan waitTime(1000000);

        ws.setReceiveTimeout(0);
        std::cout << "==> isDocumentLoaded\n";
        do
        {
            char buffer[READ_BUFFER_SIZE];

            if (ws.poll(waitTime, Poco::Net::Socket::SELECT_READ))
            {
                bytes = ws.receiveFrame(buffer, sizeof(buffer), flags);
                std::cout << "Got " << bytes << " bytes, flags: " << std::hex << flags << std::dec << '\n';
                if (bytes > 0 && (flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) != Poco::Net::WebSocket::FRAME_OP_CLOSE)
                {
                    std::cout << "Received message: " << LOOLProtocol::getAbbreviatedMessage(buffer, bytes) << '\n';
                    const std::string line = LOOLProtocol::getFirstLine(buffer, bytes);
                    const std::string prefixIndicator = "statusindicatorfinish:";
                    const std::string prefixStatus = "status:";
                    if (line.find(prefixIndicator) == 0 || line.find(prefixStatus) == 0)
                    {
                        isLoaded = true;
                        break;
                    }
                }
                retries = 10;
            }
            else
            {
                std::cout << "Timeout\n";
                --retries;
            }
        }
        while (retries > 0 && (flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) != Poco::Net::WebSocket::FRAME_OP_CLOSE);
    }
    catch (const Poco::Net::WebSocketException& exc)
    {
        std::cout << exc.message();
    }

    return isLoaded;
}
Beispiel #2
0
void HTTPWSTest::getResponseMessage(Poco::Net::WebSocket& ws, const std::string& prefix, std::string& response, const bool isLine)
{
    try
    {
        int flags;
        int bytes;
        int retries = 20;
        const Poco::Timespan waitTime(1000000);

        response.clear();
        ws.setReceiveTimeout(0);
        std::cout << "==> getResponseMessage(" << prefix << ")\n";
        do
        {
            char buffer[READ_BUFFER_SIZE];

            if (ws.poll(waitTime, Poco::Net::Socket::SELECT_READ))
            {
                bytes = ws.receiveFrame(buffer, sizeof(buffer), flags);
                std::cout << "Got " << bytes << " bytes, flags: " << std::hex << flags << std::dec << '\n';
                if (bytes > 0 && (flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) != Poco::Net::WebSocket::FRAME_OP_CLOSE)
                {
                    std::cout << "Received message: " << LOOLProtocol::getAbbreviatedMessage(buffer, bytes) << '\n';
                    const std::string message = isLine ?
                                                LOOLProtocol::getFirstLine(buffer, bytes) :
                                                std::string(buffer, bytes);

                    if (message.find(prefix) == 0)
                    {
                        response = message.substr(prefix.length());
                        break;
                    }
                }
                retries = 10;
            }
            else
            {
                std::cout << "Timeout\n";
                --retries;
            }
        }
        while (retries > 0 && (flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) != Poco::Net::WebSocket::FRAME_OP_CLOSE);
    }
    catch (const Poco::Net::WebSocketException& exc)
    {
        std::cout << exc.message();
    }
}