void WorldDownloadManager::cropMesh(const kinfu_msgs::KinfuCloudPoint & min,
  const kinfu_msgs::KinfuCloudPoint & max,PointCloud::ConstPtr cloud,
  TrianglesConstPtr triangles,PointCloud::Ptr out_cloud,TrianglesPtr out_triangles)
{
  const uint triangles_size = triangles->size();
  const uint cloud_size = cloud->size();

  std::vector<bool> valid_points(cloud_size,true);

  std::vector<uint> valid_points_remap(cloud_size,0);

  std::cout << "Starting with " << cloud_size << " points and " << triangles_size << " triangles.\n";

  uint offset;

  // check the points
  for (uint i = 0; i < cloud_size; i++)
  {
    const pcl::PointXYZ & pt = (*cloud)[i];

    if (pt.x > max.x || pt.y > max.y || pt.z > max.z ||
      pt.x < min.x || pt.y < min.y || pt.z < min.z)
      valid_points[i] = false;
  }

  // discard invalid points
  out_cloud->clear();
  out_cloud->reserve(cloud_size);
  offset = 0;

  for (uint i = 0; i < cloud_size; i++)
    if (valid_points[i])
    {
      out_cloud->push_back((*cloud)[i]);

      // save new position for triangles remap
      valid_points_remap[i] = offset;

      offset++;
    }
  out_cloud->resize(offset);

  // discard invalid triangles
  out_triangles->clear();
  out_triangles->reserve(triangles_size);
  offset = 0;

  for (uint i = 0; i < triangles_size; i++)
  {
    const kinfu_msgs::KinfuMeshTriangle & tri = (*triangles)[i];
    bool is_valid = true;

    // validate all the vertices
    for (uint h = 0; h < 3; h++)
      if (!valid_points[tri.vertex_id[h]])
      {
        is_valid = false;
        break;
      }

    if (is_valid)
    {
      kinfu_msgs::KinfuMeshTriangle out_tri;

      // remap the triangle
      for (uint h = 0; h < 3; h++)
        out_tri.vertex_id[h] = valid_points_remap[(*triangles)[i].vertex_id[h]];

      out_triangles->push_back(out_tri);
      offset++;
    }

  }
  out_triangles->resize(offset);

  std::cout << "Ended with " << out_cloud->size() << " points and " << out_triangles->size() << " triangles.\n";
}