void FontExportSerializer::parseFont(pugi::xml_node _node)
	{
		DataPtr data = Data::CreateInstance();
		data->setType(DataTypeManager::getInstance().getType("Font"));
		data->setPropertyValue("Name", _node.attribute("name").value());

		std::string value = _node.select_single_node("Property[@key=\"Source\"]/@value").attribute().value();
		data->setPropertyValue("Source", value);

		value = _node.select_single_node("Property[@key=\"Size\"]/@value").attribute().value();
		data->setPropertyValue("Size", MyGUI::utility::parseValue<float>(value));

		value = _node.select_single_node("Property[@key=\"Hinting\"]/@value").attribute().value();
		if (value.empty())
			value = "use_native";
		data->setPropertyValue("Hinting", value);

		value = _node.select_single_node("Property[@key=\"Resolution\"]/@value").attribute().value();
		if (!value.empty())
			data->setPropertyValue("Resolution", MyGUI::utility::parseValue<int>(value));

		value = _node.select_single_node("Property[@key=\"Antialias\"]/@value").attribute().value();
		if (!value.empty())
			data->setPropertyValue("Antialias", MyGUI::utility::parseValue<bool>(value));

		value = _node.select_single_node("Property[@key=\"TabWidth\"]/@value").attribute().value();
		if (!value.empty())
			data->setPropertyValue("TabWidth", MyGUI::utility::parseValue<float>(value));

		value = _node.select_single_node("Property[@key=\"OffsetHeight\"]/@value").attribute().value();
		if (!value.empty())
			data->setPropertyValue("OffsetHeight", MyGUI::utility::parseValue<int>(value));

		value = _node.select_single_node("Property[@key=\"SubstituteCode\"]/@value").attribute().value();
		if (!value.empty())
			data->setPropertyValue("SubstituteCode", MyGUI::utility::parseValue<int>(value));

		value = _node.select_single_node("Property[@key=\"Distance\"]/@value").attribute().value();
		if (!value.empty())
			data->setPropertyValue("Distance", MyGUI::utility::parseValue<int>(value));

		value = "";
		pugi::xpath_node_set codes = _node.select_nodes("Codes/Code/@range");
		for (pugi::xpath_node_set::const_iterator code = codes.begin(); code != codes.end(); code ++)
		{
			if (!value.empty())
				value += "|";

			std::vector<std::string> values = MyGUI::utility::split((*code).attribute().value());
			if (values.size() == 1)
				value += MyGUI::utility::toString(values[0], " ", values[0]);
			else if (values.size() == 2)
				value += MyGUI::utility::toString(values[0], " ", values[1]);
		}
		data->setPropertyValue("FontCodeRanges", value);

		DataManager::getInstance().getRoot()->addChild(data);
	}
Beispiel #2
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std::string base_parser::parse_first_path(
	const pugi::xml_node &node, 
	const char *xpath, 
	const char *att) 
{

	pugi::xpath_node res = node.select_single_node(xpath);
	return res.node().attribute(att).value();
}
	void DataTypeProperty::deserialization(pugi::xml_node _node)
	{
		mName = _node.select_single_node("Name").node().child_value();
		mType = _node.select_single_node("Type").node().child_value();
		mDefaultValue = _node.select_single_node("Default").node().child_value();
		mInitialisator = _node.select_single_node("Initialisator").node().child_value();
		mReadOnly = MyGUI::utility::parseValue<bool>(_node.select_single_node("ReadOnly").node().child_value());
		mVisible = MyGUI::utility::parseValue<bool>(_node.select_single_node("Visible").node().child_value());
		mAction = _node.select_single_node("Action").node().child_value();
	}
Beispiel #4
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	void DataInfo::deserialization(pugi::xml_node _node)
	{
		mType = _node.select_single_node("Type").node().child_value();

		pugi::xpath_node_set childs = _node.select_nodes("Childs/Child/Type");
		for (pugi::xpath_node_set::const_iterator child = childs.begin(); child != childs.end(); child ++)
			mChilds.push_back((*child).node().child_value());

		pugi::xpath_node_set properties = _node.select_nodes("Properties/Property");
		for (pugi::xpath_node_set::const_iterator property = properties.begin(); property != properties.end(); property ++)
		{
			DataPropertyInfo* info = new DataPropertyInfo();
			info->deserialization((*property).node());
			mProperties.push_back(info);
		}
	}
Beispiel #5
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/* Return a subnode div which contains the rest of the post,
 * 4chan devs seem to call this postContainter. */
pugi::xml_node fourchan_parser::parse_post_node(const pugi::xml_node &node)
{
	return node.select_single_node(
		"(div[@class='post op'] | div[@class='post reply'])").node();
}
Beispiel #6
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static pugi::xml_node getNode(const pugi::xml_node& node, const std::string& xpath)
{
	pugi::xpath_query query(xpath.c_str());
	return node.select_single_node(query).node();
}
	void SkinExportSerializer::fillRegionData(DataPtr _data, pugi::xml_node _node)
	{
		pugi::xpath_node_set regions = _node.select_nodes("BasisSkin[@type=\"SubSkin\"or@type=\"TileRect\"]");
		for (pugi::xpath_node_set::const_iterator region = regions.begin(); region != regions.end(); region ++)
		{
			DataPtr regionData = NULL;

			MyGUI::Align align = MyGUI::Align::parse((*region).node().attribute("align").value());

			if (align.isLeft() && align.isTop())
				regionData = getChildData(_data, "Region", "Left Top");
			else if (align.isLeft() && align.isVStretch())
				regionData = getChildData(_data, "Region", "Left");
			else if (align.isLeft() && align.isBottom())
				regionData = getChildData(_data, "Region", "Left Bottom");

			else if (align.isHStretch() && align.isTop())
				regionData = getChildData(_data, "Region", "Top");
			else if (align.isHStretch() && align.isVStretch())
				regionData = getChildData(_data, "Region", "Center");
			else if (align.isHStretch() && align.isBottom())
				regionData = getChildData(_data, "Region", "Bottom");

			else if (align.isRight() && align.isTop())
				regionData = getChildData(_data, "Region", "Right Top");
			else if (align.isRight() && align.isVStretch())
				regionData = getChildData(_data, "Region", "Right");
			else if (align.isRight() && align.isBottom())
				regionData = getChildData(_data, "Region", "Right Bottom");

			if (regionData == nullptr)
				continue;

			regionData->setPropertyValue("Visible", "True");

			std::string type = (*region).node().attribute("type").value();
			if (type == "TileRect")
			{
				bool vert = MyGUI::utility::parseValue<bool>((*region).node().select_single_node("State/Property[@key=\"TileV\"]/@value").attribute().value());
				bool horz = MyGUI::utility::parseValue<bool>((*region).node().select_single_node("State/Property[@key=\"TileH\"]/@value").attribute().value());

				if (vert && !horz)
					type = "TileRect Vert";
				else if (!vert && horz)
					type = "TileRect Horz";
			}

			regionData->setPropertyValue("Type", type);
		}

		pugi::xpath_node regionText = _node.select_single_node("BasisSkin[@type=\"SimpleText\"or@type=\"EditText\"]");
		if (!regionText.node().empty())
		{
			DataPtr regionData = getChildData(_data, "RegionText", "Text");

			if (regionData != nullptr)
			{
				regionData->setPropertyValue("Visible", "True");

				std::string type = regionText.node().attribute("type").value();
				regionData->setPropertyValue("Type", type);

				MyGUI::IntCoord offset = MyGUI::IntCoord::parse(regionText.node().attribute("offset").value());
				regionData->setPropertyValue("Coord", offset);

				MyGUI::Align align = MyGUI::Align::parse(regionText.node().attribute("align").value());
				regionData->setPropertyValue("Align", align);
			}
		}
	}