Beispiel #1
0
// Loads a window and binds the event handler for it.
bool EventManager::LoadWindow(const Rocket::Core::String& window_name)
{
    // Set the event handler for the new screen, if one has been registered.
    EventHandler* old_event_handler = event_handler;
    EventHandlerMap::iterator iterator = event_handlers.find(window_name);
    if (iterator != event_handlers.end())
        event_handler = (*iterator).second;
    else
        event_handler = NULL;

    // Attempt to load the referenced RML document.

    char path[1024];
    GetMmoResourcePath(path, 1024, (window_name + ".rml").CString());

    Rocket::Core::ElementDocument* document = gContext->LoadDocument(path);
    if (document == NULL)
    {
        event_handler = old_event_handler;
        return false;
    }

    // Set the element's title on the title; IDd 'title' in the RML.
    Rocket::Core::Element* title = document->GetElementById("title");
    if (title != NULL)
        title->SetInnerRML(document->GetTitle());

    document->Focus();
    document->Show();

    // Remove the caller's reference.
    document->RemoveReference();

    return true;
}
// Loads a window and binds the event handler for it.
Rocket::Core::ElementDocument* EventManager::LoadWindow(const Rocket::Core::String& window_name)
{
    // Set the event handler for the new screen, if one has been registered.
    EventHandler* old_event_handler = event_handler;
    EventHandlerMap::iterator iterator = event_handlers.find(window_name);
    if (iterator != event_handlers.end())
    {
        event_handler = iterator->second;
        //Rocket::Core::Log::Message(Rocket::Core::Log::LT_INFO, "%s", window_name.CString());
    }
    else
        event_handler = NULL;

    // Attempt to load the referenced RML document.
    Rocket::Core::String document_path = Rocket::Core::String("data/") + window_name + Rocket::Core::String(".rml");
    Rocket::Core::ElementDocument* document = Context->LoadDocument(document_path.CString());
    if (document == nullptr)
    {
        event_handler = old_event_handler;
        return nullptr;
    }

    document->SetId(window_name);

    // Set the element's title on the title; IDd 'title' in the RML.
    Rocket::Core::Element* title = document->GetElementById("title");
    if (title != NULL)
        title->SetInnerRML(document->GetTitle());

    document->Focus();
    document->Show();

    // Remove the caller's reference.
    document->RemoveReference();

    return document;
}
Beispiel #3
0
int main(int ROCKET_UNUSED_PARAMETER(argc), char** ROCKET_UNUSED_PARAMETER(argv))
#endif
{
#ifdef ROCKET_PLATFORM_WIN32
	ROCKET_UNUSED(instance_handle);
	ROCKET_UNUSED(previous_instance_handle);
	ROCKET_UNUSED(command_line);
	ROCKET_UNUSED(command_show);
#else
	ROCKET_UNUSED(argc);
	ROCKET_UNUSED(argv);
#endif

#ifdef ROCKET_PLATFORM_LINUX
#define APP_PATH "../Samples/tutorial/datagrid_tree/"
#else
#define APP_PATH "../../Samples/tutorial/datagrid_tree/"
#endif

#ifdef ROCKET_PLATFORM_WIN32
        DoAllocConsole();
#endif

	int window_width = 1024;
	int window_height = 768;

	ShellRenderInterfaceOpenGL opengl_renderer;
	shell_renderer = &opengl_renderer;

	// Generic OS initialisation, creates a window and attaches OpenGL.
	if (!Shell::Initialise(APP_PATH) ||
		!Shell::OpenWindow("Datagrid Tree Tutorial", shell_renderer, window_width, window_height, true))
	{
		Shell::Shutdown();
		return -1;
	}

	// Rocket initialisation.
	Rocket::Core::SetRenderInterface(&opengl_renderer);
	opengl_renderer.SetViewport(window_width, window_height);

	ShellSystemInterface system_interface;
	Rocket::Core::SetSystemInterface(&system_interface);

	Rocket::Core::Initialise();
	Rocket::Controls::Initialise();

	// Create the main Rocket context and set it on the shell's input layer.
	context = Rocket::Core::CreateContext("main", Rocket::Core::Vector2i(window_width, window_height));
	if (context == NULL)
	{
		Rocket::Core::Shutdown();
		Shell::Shutdown();
		return -1;
	}

	Rocket::Debugger::Initialise(context);
	Input::SetContext(context);
	shell_renderer->SetContext(context);

	Shell::LoadFonts("../../assets/");

	// Load the defender decorator.
	Rocket::Core::DecoratorInstancer* decorator_instancer = Rocket::Core::Factory::RegisterDecoratorInstancer("defender", new DecoratorInstancerDefender());
	if (decorator_instancer != NULL)
		decorator_instancer->RemoveReference();

	// Add the ship formatter.
	HighScoresShipFormatter ship_formatter;

	// Construct the high scores.
	HighScores::Initialise();

	// Load and show the tutorial document.
	Rocket::Core::ElementDocument* document = context->LoadDocument("data/tutorial.rml");
	document->GetElementById("title")->SetInnerRML(document->GetTitle());
	if (document != NULL)
	{
		document->Show();
		document->RemoveReference();
	}

	Shell::EventLoop(GameLoop);

	// Shut down the high scores.
	HighScores::Shutdown();

	// Shutdown Rocket.
	context->RemoveReference();
	Rocket::Core::Shutdown();

	Shell::CloseWindow();
	Shell::Shutdown();

	return 0;
}