Beispiel #1
0
    SkPicture* onNewPictureSnapshot() override {
        SkBigPicture::SnapshotArray* pictList = NULL;
        if (fDrawableList) {
            // TODO: should we plumb-down the BBHFactory and recordFlags from our host
            //       PictureRecorder?
            pictList = fDrawableList->newDrawableSnapshot();
        }

        SkAutoTUnref<SkLayerInfo> saveLayerData;

        if (fBBH && fDoSaveLayerInfo) {
            saveLayerData.reset(SkNEW(SkLayerInfo));

            SkBBoxHierarchy* bbh = NULL;    // we've already computed fBBH (received in constructor)
            // TODO: update saveLayer info computation to reuse the already computed
            // bounds in 'fBBH'
            SkRecordComputeLayers(fBounds, *fRecord, pictList, bbh, saveLayerData);
        }

        size_t subPictureBytes = 0;
        for (int i = 0; pictList && i < pictList->count(); i++) {
            subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
        }
        // SkBigPicture will take ownership of a ref on both fRecord and fBBH.
        // We're not willing to give up our ownership, so we must ref them for SkPicture.
        return SkNEW_ARGS(SkBigPicture, (fBounds,
                                         SkRef(fRecord.get()),
                                         pictList,
                                         SkSafeRef(fBBH.get()),
                                         saveLayerData.detach(),
                                         subPictureBytes));
    }
Beispiel #2
0
sk_sp<SkPicture> SkPictureRecorder::finishRecordingAsPicture(uint32_t finishFlags) {
    fActivelyRecording = false;
    fRecorder->restoreToCount(1);  // If we were missing any restores, add them now.

    if (fRecord->count() == 0) {
        if (finishFlags & kReturnNullForEmpty_FinishFlag) {
            return nullptr;
        }
        return fMiniRecorder.detachAsPicture(fCullRect);
    }

    // TODO: delay as much of this work until just before first playback?
    SkRecordOptimize(fRecord);

    if (fRecord->count() == 0) {
        if (finishFlags & kReturnNullForEmpty_FinishFlag) {
            return nullptr;
        }
    }

    SkAutoTUnref<SkLayerInfo> saveLayerData;

    if (fBBH && (fFlags & kComputeSaveLayerInfo_RecordFlag)) {
        saveLayerData.reset(new SkLayerInfo);
    }

    SkDrawableList* drawableList = fRecorder->getDrawableList();
    SkBigPicture::SnapshotArray* pictList =
        drawableList ? drawableList->newDrawableSnapshot() : nullptr;

    if (fBBH.get()) {
        SkAutoTMalloc<SkRect> bounds(fRecord->count());
        if (saveLayerData) {
            SkRecordComputeLayers(fCullRect, *fRecord, bounds, pictList, saveLayerData);
        } else {
            SkRecordFillBounds(fCullRect, *fRecord, bounds);
        }
        fBBH->insert(bounds, fRecord->count());

        // Now that we've calculated content bounds, we can update fCullRect, often trimming it.
        // TODO: get updated fCullRect from bounds instead of forcing the BBH to return it?
        SkRect bbhBound = fBBH->getRootBound();
        SkASSERT((bbhBound.isEmpty() || fCullRect.contains(bbhBound))
            || (bbhBound.isEmpty() && fCullRect.isEmpty()));
        fCullRect = bbhBound;
    }

    size_t subPictureBytes = fRecorder->approxBytesUsedBySubPictures();
    for (int i = 0; pictList && i < pictList->count(); i++) {
        subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
    }
    return sk_make_sp<SkBigPicture>(fCullRect, fRecord.release(), pictList, fBBH.release(),
                            saveLayerData.release(), subPictureBytes);
}
Beispiel #3
0
SkPicture* SkRecordedDrawable::onNewPictureSnapshot() {
    SkBigPicture::SnapshotArray* pictList = nullptr;
    if (fDrawableList) {
        // TODO: should we plumb-down the BBHFactory and recordFlags from our host
        //       PictureRecorder?
        pictList = fDrawableList->newDrawableSnapshot();
    }

    size_t subPictureBytes = 0;
    for (int i = 0; pictList && i < pictList->count(); i++) {
        subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
    }
    // SkBigPicture will take ownership of a ref on both fRecord and fBBH.
    // We're not willing to give up our ownership, so we must ref them for SkPicture.
    return new SkBigPicture(fBounds, SkRef(fRecord.get()), pictList, SkSafeRef(fBBH.get()),
                            subPictureBytes);
}
Beispiel #4
0
SkPicture* SkPictureRecorder::endRecordingAsPicture() {
    fActivelyRecording = false;
    fRecorder->restoreToCount(1);  // If we were missing any restores, add them now.

    if (fRecord->count() == 0) {
        return fMiniRecorder.detachAsPicture(fCullRect);
    }

    // TODO: delay as much of this work until just before first playback?
    SkRecordOptimize(fRecord);

    SkAutoTUnref<SkLayerInfo> saveLayerData;

    if (fBBH && (fFlags & kComputeSaveLayerInfo_RecordFlag)) {
        saveLayerData.reset(SkNEW(SkLayerInfo));
    }

    SkDrawableList* drawableList = fRecorder->getDrawableList();
    SkBigPicture::SnapshotArray* pictList =
        drawableList ? drawableList->newDrawableSnapshot() : NULL;

    if (fBBH.get()) {
        if (saveLayerData) {
            SkRecordComputeLayers(fCullRect, *fRecord, pictList, fBBH.get(), saveLayerData);
        } else {
            SkRecordFillBounds(fCullRect, *fRecord, fBBH.get());
        }
        SkRect bbhBound = fBBH->getRootBound();
        SkASSERT((bbhBound.isEmpty() || fCullRect.contains(bbhBound))
            || (bbhBound.isEmpty() && fCullRect.isEmpty()));
        fCullRect = bbhBound;
    }

    size_t subPictureBytes = fRecorder->approxBytesUsedBySubPictures();
    for (int i = 0; pictList && i < pictList->count(); i++) {
        subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
    }
    return SkNEW_ARGS(SkBigPicture, (fCullRect,
                                     fRecord.detach(),
                                     pictList,
                                     fBBH.detach(),
                                     saveLayerData.detach(),
                                     subPictureBytes));
}