void add(Route *rte, std::string l1, std::string l2, std::string l3, std::string c, std::string i)
	{	mtx.lock();
		entries.emplace_back(rte, l1, l2, l3, c, i);
		mtx.unlock();
	}
    std::list<Maj> WebConnection::getMaj(std::list<Log>& logs)
    {
        std::list<Maj> results;
        

        QUrl base_url(Config::getUrl().c_str());
        QUrl relative_url(majUrl().c_str());
        QUrl url =  base_url.resolved(relative_url);

        request.setUrl(url);

        QNetworkReply* reply = networkManager.get(request);  // GET


        QEventLoop loop;
        QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
        loop.exec();


        if (reply->error() !=  QNetworkReply::NoError)
        {
            QMessageBox::warning(nullptr,"Error","Immpossible to connect to the url:\n"+url.toString());
            delete reply;
            return results;
        }

        QString data = (QString) reply->readAll();
        delete reply;

        QJsonDocument jsonResponse = QJsonDocument::fromJson(data.toUtf8());
        QJsonObject json = jsonResponse.object();

        int status = json.value("status").toVariant().value<int>();

        switch(status) //0:ok, 1:not soft, 2:not src version, 3:no destionation, 4:lastest
        {
            case 0: //all is good
            {
            }break;
            case 4 : //lastes
            {
                return results;
            }break;
            default:
            {
                QString msg = json.value("message").toString();
                QMessageBox::warning(nullptr,"Error","Recive error code:"+QString::number(status)
                                     +"\nMessage:"+msg);
                return results;
            }break;
        }


        QJsonObject datas = json.value("datas").toObject();
        QJsonArray files = datas.value("files").toArray();

        int _size = files.size();
        for(int i=0;i<_size;++i)
        {
            QJsonObject file = files.at(i).toObject();
            results.emplace_back(file.value("action").toVariant().value<int>(),
                                 file.value("filename").toString().toStdString(),
                                 file.value("url").toString().toStdString());
        }


        Config::setVersion(datas.value("version").toVariant().value<int>());
        Config::makeFile();


        ///LOGS
        QJsonArray qlogs = datas.value("logs").toArray();
        _size = qlogs.size();
        for(int i=0;i<_size;++i)
        {
            QJsonObject log = qlogs.at(i).toObject();
            logs.emplace_back(log.value("version").toVariant().value<int>(),
                              log.value("msg").toString().toStdString());
        }

        return results;
    }
Beispiel #3
0
/// Called by gold to see whether this file is one that our plugin can handle.
/// We'll try to open it and register all the symbols with add_symbol if
/// possible.
static ld_plugin_status claim_file_hook(const ld_plugin_input_file *file,
                                        int *claimed) {
  MemoryBufferRef BufferRef;
  std::unique_ptr<MemoryBuffer> Buffer;
  if (get_view) {
    const void *view;
    if (get_view(file->handle, &view) != LDPS_OK) {
      message(LDPL_ERROR, "Failed to get a view of %s", file->name);
      return LDPS_ERR;
    }
    BufferRef =
        MemoryBufferRef(StringRef((const char *)view, file->filesize), "");
  } else {
    int64_t offset = 0;
    // Gold has found what might be IR part-way inside of a file, such as
    // an .a archive.
    if (file->offset) {
      offset = file->offset;
    }
    ErrorOr<std::unique_ptr<MemoryBuffer>> BufferOrErr =
        MemoryBuffer::getOpenFileSlice(file->fd, file->name, file->filesize,
                                       offset);
    if (std::error_code EC = BufferOrErr.getError()) {
      message(LDPL_ERROR, EC.message().c_str());
      return LDPS_ERR;
    }
    Buffer = std::move(BufferOrErr.get());
    BufferRef = Buffer->getMemBufferRef();
  }

  *claimed = 1;

  Expected<std::unique_ptr<InputFile>> ObjOrErr = InputFile::create(BufferRef);
  if (!ObjOrErr) {
    handleAllErrors(ObjOrErr.takeError(), [&](const ErrorInfoBase &EI) {
      std::error_code EC = EI.convertToErrorCode();
      if (EC == object::object_error::invalid_file_type ||
          EC == object::object_error::bitcode_section_not_found)
        *claimed = 0;
      else
        message(LDPL_FATAL,
                "LLVM gold plugin has failed to create LTO module: %s",
                EI.message().c_str());
    });

    return *claimed ? LDPS_ERR : LDPS_OK;
  }

  std::unique_ptr<InputFile> Obj = std::move(*ObjOrErr);

  Modules.emplace_back();
  claimed_file &cf = Modules.back();

  cf.handle = file->handle;
  // Keep track of the first handle for each file descriptor, since there are
  // multiple in the case of an archive. This is used later in the case of
  // ThinLTO parallel backends to ensure that each file is only opened and
  // released once.
  auto LeaderHandle =
      FDToLeaderHandle.insert(std::make_pair(file->fd, file->handle)).first;
  cf.leader_handle = LeaderHandle->second;
  // Save the filesize since for parallel ThinLTO backends we can only
  // invoke get_input_file once per archive (only for the leader handle).
  cf.filesize = file->filesize;
  // In the case of an archive library, all but the first member must have a
  // non-zero offset, which we can append to the file name to obtain a
  // unique name.
  cf.name = file->name;
  if (file->offset)
    cf.name += ".llvm." + std::to_string(file->offset) + "." +
               sys::path::filename(Obj->getSourceFileName()).str();

  for (auto &Sym : Obj->symbols()) {
    cf.syms.push_back(ld_plugin_symbol());
    ld_plugin_symbol &sym = cf.syms.back();
    sym.version = nullptr;
    StringRef Name = Sym.getName();
    sym.name = strdup(Name.str().c_str());

    ResolutionInfo &Res = ResInfo[Name];

    Res.CanOmitFromDynSym &= Sym.canBeOmittedFromSymbolTable();

    sym.visibility = LDPV_DEFAULT;
    GlobalValue::VisibilityTypes Vis = Sym.getVisibility();
    if (Vis != GlobalValue::DefaultVisibility)
      Res.DefaultVisibility = false;
    switch (Vis) {
    case GlobalValue::DefaultVisibility:
      break;
    case GlobalValue::HiddenVisibility:
      sym.visibility = LDPV_HIDDEN;
      break;
    case GlobalValue::ProtectedVisibility:
      sym.visibility = LDPV_PROTECTED;
      break;
    }

    if (Sym.isUndefined()) {
      sym.def = LDPK_UNDEF;
      if (Sym.isWeak())
        sym.def = LDPK_WEAKUNDEF;
    } else if (Sym.isCommon())
      sym.def = LDPK_COMMON;
    else if (Sym.isWeak())
      sym.def = LDPK_WEAKDEF;
    else
      sym.def = LDPK_DEF;

    sym.size = 0;
    sym.comdat_key = nullptr;
    int CI = Sym.getComdatIndex();
    if (CI != -1) {
      StringRef C = Obj->getComdatTable()[CI];
      sym.comdat_key = strdup(C.str().c_str());
    }

    sym.resolution = LDPR_UNKNOWN;
  }

  if (!cf.syms.empty()) {
    if (add_symbols(cf.handle, cf.syms.size(), cf.syms.data()) != LDPS_OK) {
      message(LDPL_ERROR, "Unable to add symbols!");
      return LDPS_ERR;
    }
  }

  return LDPS_OK;
}
Beispiel #4
0
 virtual bool ReportFixture(b2Fixture* fixture) override
 {
     if(fixture->GetBody()->GetType() == b2_dynamicBody)
         fixtures.emplace_back(fixture);
     return true;
 }
Beispiel #5
0
void
loaded_dll (const char *name, CORE_ADDR base_addr)
{
  all_dlls.emplace_back (name != NULL ? name : "", base_addr);
  dlls_changed = 1;
}
void good_emplace_back_list1(std::list<int> &L, int n) {
  auto i0 = L.cbegin(), i1 = L.cend();
  L.emplace_back(n);
  *i0; // no-warning
  --i1; // no-warning
}
void AnalyseurPeptide::save_stack(const AnalyseurPeptide::pile_tokens_ptr& search, std::list<AnalyseurPeptide::v_tokens_ptr>& res)
{
    v_tokens_ptr l;
    tokens_ptr.emplace_back(new stack_token(0.f));
    l.emplace_back(tokens_ptr.back());
    auto i=search.begin();
    auto end = search.end();

    int nb=0;
    double masse = 0;
    double intensitee = -pep->peaks[0]->intensitee;
    double errors = 0;
    double error_tot = 0;

    while(i!=end)
    {
        AnalyseurPeptide::stack_token& tmp_i= **i;

        if (tmp_i.type == AnalyseurPeptide::stack_token::Type::PEAK_TOKEN)
        {
            l.emplace_back(&tmp_i);
            Parser::peptide::peak* p = tmp_i.peak_token.pt_data;
            intensitee += p->intensitee;
            if ( pep->is_one_of_h2o(p))
                masse += MH2O;
        }
        if (tmp_i.type == AnalyseurPeptide::stack_token::Type::AA_TOKEN and tmp_i.aa_token.pt_data==NULL)
        {
            l.emplace_back(&tmp_i);
            errors += ABS(tmp_i.aa_token.error);
            error_tot += tmp_i.aa_token.error;
            masse += aa_tab[tmp_i.aa_token.index].masse;
            ++nb;
        }
        ++i;
    }
    l.shrink_to_fit();
    //add the current
    res.emplace_back(l);
    //add all other possibilites tha can be (or not) complete
    --i;//peaks
    --i;//current head
    end = search.begin();//decement
    const int size =l.size();
    while(i!=end)
    {
        AnalyseurPeptide::stack_token& tmp_i= **i;

        if(tmp_i.type == AnalyseurPeptide::stack_token::Type::PEAK_TOKEN)
        {
            break;
        }
        else if (tmp_i.type == AnalyseurPeptide::stack_token::Type::AA_TOKEN and tmp_i.aa_token.pt_data!=NULL)
        {
            l[size-2] = &tmp_i;
            l[size-1] = tmp_i.aa_token.pt_data;
            res.emplace_back(l);
        }
        --i;
    }
};
 void addController(Args&&... args) noexcept {
   children_.emplace_back(new T(std::forward<Args>(args)...));
 }
 // ------------------------------------------------------------------------
 void addEnetCommand(ENetPeer* peer, ENetPacket* packet, uint32_t i,
                     ENetCommandType ect)
 {
     std::lock_guard<std::mutex> lock(m_enet_cmd_mutex);
     m_enet_cmd.emplace_back(peer, packet, i, ect);
 }
Beispiel #10
0
	SerialList(const type& list) { std::for_each(list.begin(), list.end(),
					      [this] (typename type::const_reference v)
					      { value.emplace_back(new Serial(v)); }); }
Beispiel #11
0
 void add_chunk() {
     m_chunks.emplace_back();
     m_chunks.back().reserve(m_chunk_size);
 }
 wxDataViewItem AddChild(Combo const& combo) {
     children.emplace_back(this, combo);
     visible_items.push_back(wxDataViewItem(&children.back()));
     model->ItemAdded(wxDataViewItem(this), wxDataViewItem(&children.back()));
     return wxDataViewItem(&children.back());
 }
void IPC_directory::create_ipc_server(boost::asio::io_service& io_service, 
            tcp::endpoint& endpoint, observer_board& ob, int ipc_server_id) {
    std::cout << "TCP Endpoint " << endpoint << std::endl;
    ipc_servers.emplace_back(io_service, endpoint, ob, ipc_server_id);
}
Beispiel #14
0
bool Monsters::loadMonster(const std::string& file, const std::string& monsterName, std::list<std::pair<MonsterType*, std::string>>& monsterScriptList, bool reloading /*= false*/)
{
	MonsterType* mType = nullptr;
	bool new_mType = true;

	pugi::xml_document doc;
	pugi::xml_parse_result result = doc.load_file(file.c_str());
	if (!result) {
		printXMLError("Error - Monsters::loadMonster", file, result);
		return false;
	}

	pugi::xml_node monsterNode = doc.child("monster");
	if (!monsterNode) {
		std::cout << "[Error - Monsters::loadMonster] Missing monster node in: " << file << std::endl;
		return false;
	}

	pugi::xml_attribute attr;
	if (!(attr = monsterNode.attribute("name"))) {
		std::cout << "[Error - Monsters::loadMonster] Missing name in: " << file << std::endl;
		return false;
	}

	if (reloading) {
		mType = getMonsterType(monsterName);
		if (mType != nullptr) {
			new_mType = false;
			mType->reset();
		}
	}

	if (new_mType) {
		mType = &monsters[asLowerCaseString(monsterName)];
	}

	mType->name = attr.as_string();

	if ((attr = monsterNode.attribute("nameDescription"))) {
		mType->nameDescription = attr.as_string();
	} else {
		mType->nameDescription = "a " + mType->name;
		toLowerCaseString(mType->nameDescription);
	}

	if ((attr = monsterNode.attribute("race"))) {
		std::string tmpStrValue = asLowerCaseString(attr.as_string());
		uint16_t tmpInt = pugi::cast<uint16_t>(attr.value());
		if (tmpStrValue == "venom" || tmpInt == 1) {
			mType->race = RACE_VENOM;
		} else if (tmpStrValue == "blood" || tmpInt == 2) {
			mType->race = RACE_BLOOD;
		} else if (tmpStrValue == "undead" || tmpInt == 3) {
			mType->race = RACE_UNDEAD;
		} else if (tmpStrValue == "fire" || tmpInt == 4) {
			mType->race = RACE_FIRE;
		} else if (tmpStrValue == "energy" || tmpInt == 5) {
			mType->race = RACE_ENERGY;
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Unknown race type " << attr.as_string() << ". " << file << std::endl;
		}
	}

	if ((attr = monsterNode.attribute("experience"))) {
		mType->experience = pugi::cast<uint64_t>(attr.value());
	}

	if ((attr = monsterNode.attribute("speed"))) {
		mType->baseSpeed = pugi::cast<int32_t>(attr.value());
	}

	if ((attr = monsterNode.attribute("manacost"))) {
		mType->manaCost = pugi::cast<uint32_t>(attr.value());
	}

	if ((attr = monsterNode.attribute("skull"))) {
		mType->skull = getSkullType(attr.as_string());
	}

	if ((attr = monsterNode.attribute("script"))) {
		monsterScriptList.emplace_back(mType, attr.as_string());
	}

	pugi::xml_node node;
	if ((node = monsterNode.child("health"))) {
		if ((attr = node.attribute("now"))) {
			mType->health = pugi::cast<int32_t>(attr.value());
		} else {
			std::cout << "[Error - Monsters::loadMonster] Missing health now. " << file << std::endl;
		}

		if ((attr = node.attribute("max"))) {
			mType->healthMax = pugi::cast<int32_t>(attr.value());
		} else {
			std::cout << "[Error - Monsters::loadMonster] Missing health max. " << file << std::endl;
		}
	}

	if ((node = monsterNode.child("flags"))) {
		for (auto flagNode : node.children()) {
			attr = flagNode.first_attribute();
			const char* attrName = attr.name();
			if (strcasecmp(attrName, "summonable") == 0) {
				mType->isSummonable = attr.as_bool();
			} else if (strcasecmp(attrName, "attackable") == 0) {
				mType->isAttackable = attr.as_bool();
			} else if (strcasecmp(attrName, "hostile") == 0) {
				mType->isHostile = attr.as_bool();
			} else if (strcasecmp(attrName, "illusionable") == 0) {
				mType->isIllusionable = attr.as_bool();
			} else if (strcasecmp(attrName, "convinceable") == 0) {
				mType->isConvinceable = attr.as_bool();
			} else if (strcasecmp(attrName, "pushable") == 0) {
				mType->pushable = attr.as_bool();
			} else if (strcasecmp(attrName, "canpushitems") == 0) {
				mType->canPushItems = attr.as_bool();
			} else if (strcasecmp(attrName, "canpushcreatures") == 0) {
				mType->canPushCreatures = attr.as_bool();
			} else if (strcasecmp(attrName, "staticattack") == 0) {
				uint32_t staticAttack = pugi::cast<uint32_t>(attr.value());
				if (staticAttack > 100) {
					std::cout << "[Warning - Monsters::loadMonster] staticattack greater than 100. " << file << std::endl;
					staticAttack = 100;
				}

				mType->staticAttackChance = staticAttack;
			} else if (strcasecmp(attrName, "lightlevel") == 0) {
				mType->lightLevel = pugi::cast<uint16_t>(attr.value());
			} else if (strcasecmp(attrName, "lightcolor") == 0) {
				mType->lightColor = pugi::cast<uint16_t>(attr.value());
			} else if (strcasecmp(attrName, "targetdistance") == 0) {
				mType->targetDistance = std::max<int32_t>(1, pugi::cast<int32_t>(attr.value()));
			} else if (strcasecmp(attrName, "runonhealth") == 0) {
				mType->runAwayHealth = pugi::cast<int32_t>(attr.value());
			} else if (strcasecmp(attrName, "hidehealth") == 0) {
				mType->hiddenHealth = attr.as_bool();
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Unknown flag attribute: " << attrName << ". " << file << std::endl;
			}
		}

		//if a monster can push creatures,
		// it should not be pushable
		if (mType->canPushCreatures && mType->pushable) {
			mType->pushable = false;
		}
	}

	if ((node = monsterNode.child("targetchange"))) {
		if ((attr = node.attribute("speed")) || (attr = node.attribute("interval"))) {
			mType->changeTargetSpeed = pugi::cast<uint32_t>(attr.value());
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Missing targetchange speed. " << file << std::endl;
		}

		if ((attr = node.attribute("chance"))) {
			mType->changeTargetChance = pugi::cast<int32_t>(attr.value());
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Missing targetchange chance. " << file << std::endl;
		}
	}

	if ((node = monsterNode.child("look"))) {
		if ((attr = node.attribute("type"))) {
			mType->outfit.lookType = pugi::cast<uint16_t>(attr.value());

			if ((attr = node.attribute("head"))) {
				mType->outfit.lookHead = pugi::cast<uint16_t>(attr.value());
			}

			if ((attr = node.attribute("body"))) {
				mType->outfit.lookBody = pugi::cast<uint16_t>(attr.value());
			}

			if ((attr = node.attribute("legs"))) {
				mType->outfit.lookLegs = pugi::cast<uint16_t>(attr.value());
			}

			if ((attr = node.attribute("feet"))) {
				mType->outfit.lookFeet = pugi::cast<uint16_t>(attr.value());
			}

			if ((attr = node.attribute("addons"))) {
				mType->outfit.lookAddons = pugi::cast<uint16_t>(attr.value());
			}
		} else if ((attr = node.attribute("typeex"))) {
			mType->outfit.lookTypeEx = pugi::cast<uint16_t>(attr.value());
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Missing look type/typeex. " << file << std::endl;
		}

		if ((attr = node.attribute("mount"))) {
			mType->outfit.lookMount = pugi::cast<uint16_t>(attr.value());
		}

		if ((attr = node.attribute("corpse"))) {
			mType->lookcorpse = pugi::cast<uint16_t>(attr.value());
		}
	}

	if ((node = monsterNode.child("attacks"))) {
		for (auto attackNode : node.children()) {
			spellBlock_t sb;
			if (deserializeSpell(attackNode, sb, monsterName)) {
				mType->attackSpells.emplace_back(std::move(sb));
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Cant load spell. " << file << std::endl;
			}
		}
	}

	if ((node = monsterNode.child("defenses"))) {
		if ((attr = node.attribute("defense"))) {
			mType->defense = pugi::cast<int32_t>(attr.value());
		}

		if ((attr = node.attribute("armor"))) {
			mType->armor = pugi::cast<int32_t>(attr.value());
		}

		for (auto defenseNode : node.children()) {
			spellBlock_t sb;
			if (deserializeSpell(defenseNode, sb, monsterName)) {
				mType->defenseSpells.emplace_back(std::move(sb));
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Cant load spell. " << file << std::endl;
			}
		}
	}

	if ((node = monsterNode.child("immunities"))) {
		for (auto immunityNode : node.children()) {
			if ((attr = immunityNode.attribute("name"))) {
				std::string tmpStrValue = asLowerCaseString(attr.as_string());
				if (tmpStrValue == "physical") {
					mType->damageImmunities |= COMBAT_PHYSICALDAMAGE;
					mType->conditionImmunities |= CONDITION_BLEEDING;
				} else if (tmpStrValue == "energy") {
					mType->damageImmunities |= COMBAT_ENERGYDAMAGE;
					mType->conditionImmunities |= CONDITION_ENERGY;
				} else if (tmpStrValue == "fire") {
					mType->damageImmunities |= COMBAT_FIREDAMAGE;
					mType->conditionImmunities |= CONDITION_FIRE;
				} else if (tmpStrValue == "poison" ||
							tmpStrValue == "earth") {
					mType->damageImmunities |= COMBAT_EARTHDAMAGE;
					mType->conditionImmunities |= CONDITION_POISON;
				} else if (tmpStrValue == "drown") {
					mType->damageImmunities |= COMBAT_DROWNDAMAGE;
					mType->conditionImmunities |= CONDITION_DROWN;
				} else if (tmpStrValue == "ice") {
					mType->damageImmunities |= COMBAT_ICEDAMAGE;
					mType->conditionImmunities |= CONDITION_FREEZING;
				} else if (tmpStrValue == "holy") {
					mType->damageImmunities |= COMBAT_HOLYDAMAGE;
					mType->conditionImmunities |= CONDITION_DAZZLED;
				} else if (tmpStrValue == "death") {
					mType->damageImmunities |= COMBAT_DEATHDAMAGE;
					mType->conditionImmunities |= CONDITION_CURSED;
				} else if (tmpStrValue == "lifedrain") {
					mType->damageImmunities |= COMBAT_LIFEDRAIN;
				} else if (tmpStrValue == "manadrain") {
					mType->damageImmunities |= COMBAT_MANADRAIN;
				} else if (tmpStrValue == "paralyze") {
					mType->conditionImmunities |= CONDITION_PARALYZE;
				} else if (tmpStrValue == "outfit") {
					mType->conditionImmunities |= CONDITION_OUTFIT;
				} else if (tmpStrValue == "drunk") {
					mType->conditionImmunities |= CONDITION_DRUNK;
				} else if (tmpStrValue == "invisible" || tmpStrValue == "invisibility") {
					mType->conditionImmunities |= CONDITION_INVISIBLE;
				} else if (tmpStrValue == "bleed") {
					mType->conditionImmunities |= CONDITION_BLEEDING;
				} else {
					std::cout << "[Warning - Monsters::loadMonster] Unknown immunity name " << attr.as_string() << ". " << file << std::endl;
				}
			} else if ((attr = immunityNode.attribute("physical"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_PHYSICALDAMAGE;
					mType->conditionImmunities |= CONDITION_BLEEDING;
				}
			} else if ((attr = immunityNode.attribute("energy"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_ENERGYDAMAGE;
					mType->conditionImmunities |= CONDITION_ENERGY;
				}
			} else if ((attr = immunityNode.attribute("fire"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_FIREDAMAGE;
					mType->conditionImmunities |= CONDITION_FIRE;
				}
			} else if ((attr = immunityNode.attribute("poison")) || (attr = immunityNode.attribute("earth"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_EARTHDAMAGE;
					mType->conditionImmunities |= CONDITION_POISON;
				}
			} else if ((attr = immunityNode.attribute("drown"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_DROWNDAMAGE;
					mType->conditionImmunities |= CONDITION_DROWN;
				}
			} else if ((attr = immunityNode.attribute("ice"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_ICEDAMAGE;
					mType->conditionImmunities |= CONDITION_FREEZING;
				}
			} else if ((attr = immunityNode.attribute("holy"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_HOLYDAMAGE;
					mType->conditionImmunities |= CONDITION_DAZZLED;
				}
			} else if ((attr = immunityNode.attribute("death"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_DEATHDAMAGE;
					mType->conditionImmunities |= CONDITION_CURSED;
				}
			} else if ((attr = immunityNode.attribute("lifedrain"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_LIFEDRAIN;
				}
			} else if ((attr = immunityNode.attribute("manadrain"))) {
				if (attr.as_bool()) {
					mType->damageImmunities |= COMBAT_MANADRAIN;
				}
			} else if ((attr = immunityNode.attribute("paralyze"))) {
				if (attr.as_bool()) {
					mType->conditionImmunities |= CONDITION_PARALYZE;
				}
			} else if ((attr = immunityNode.attribute("outfit"))) {
				if (attr.as_bool()) {
					mType->conditionImmunities |= CONDITION_OUTFIT;
				}
			} else if ((attr = immunityNode.attribute("bleed"))) {
				if (attr.as_bool()) {
					mType->conditionImmunities |= CONDITION_BLEEDING;
				}
			} else if ((attr = immunityNode.attribute("drunk"))) {
				if (attr.as_bool()) {
					mType->conditionImmunities |= CONDITION_DRUNK;
				}
			} else if ((attr = immunityNode.attribute("invisible")) || (attr = immunityNode.attribute("invisibility"))) {
				if (attr.as_bool()) {
					mType->conditionImmunities |= CONDITION_INVISIBLE;
				}
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Unknown immunity. " << file << std::endl;
			}
		}
	}

	if ((node = monsterNode.child("voices"))) {
		if ((attr = node.attribute("speed")) || (attr = node.attribute("interval"))) {
			mType->yellSpeedTicks = pugi::cast<uint32_t>(attr.value());
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Missing voices speed. " << file << std::endl;
		}

		if ((attr = node.attribute("chance"))) {
			mType->yellChance = pugi::cast<uint32_t>(attr.value());
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Missing voices chance. " << file << std::endl;
		}

		for (auto voiceNode : node.children()) {
			voiceBlock_t vb;
			if ((attr = voiceNode.attribute("sentence"))) {
				vb.text = attr.as_string();
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Missing voice sentence. " << file << std::endl;
			}

			if ((attr = voiceNode.attribute("yell"))) {
				vb.yellText = attr.as_bool();
			} else {
				vb.yellText = false;
			}
			mType->voiceVector.emplace_back(vb);
		}
	}

	if ((node = monsterNode.child("loot"))) {
		for (auto lootNode : node.children()) {
			LootBlock lootBlock;
			if (loadLootItem(lootNode, lootBlock)) {
				mType->lootItems.emplace_back(std::move(lootBlock));
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Cant load loot. " << file << std::endl;
			}
		}
	}

	if ((node = monsterNode.child("elements"))) {
		for (auto elementNode : node.children()) {
			if ((attr = elementNode.attribute("physicalPercent"))) {
				mType->elementMap[COMBAT_PHYSICALDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("icePercent"))) {
				mType->elementMap[COMBAT_ICEDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("poisonPercent")) || (attr = elementNode.attribute("earthPercent"))) {
				mType->elementMap[COMBAT_EARTHDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("firePercent"))) {
				mType->elementMap[COMBAT_FIREDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("energyPercent"))) {
				mType->elementMap[COMBAT_ENERGYDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("holyPercent"))) {
				mType->elementMap[COMBAT_HOLYDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("deathPercent"))) {
				mType->elementMap[COMBAT_DEATHDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("drownPercent"))) {
				mType->elementMap[COMBAT_DROWNDAMAGE] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("lifedrainPercent"))) {
				mType->elementMap[COMBAT_LIFEDRAIN] = pugi::cast<int32_t>(attr.value());
			} else if ((attr = elementNode.attribute("manadrainPercent"))) {
				mType->elementMap[COMBAT_MANADRAIN] = pugi::cast<int32_t>(attr.value());
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Unknown element percent. " << file << std::endl;
			}
		}
	}

	if ((node = monsterNode.child("summons"))) {
		if ((attr = node.attribute("maxSummons"))) {
			mType->maxSummons = std::min<uint32_t>(pugi::cast<uint32_t>(attr.value()), 100);
		} else {
			std::cout << "[Warning - Monsters::loadMonster] Missing summons maxSummons. " << file << std::endl;
		}

		for (auto summonNode : node.children()) {
			int32_t chance = 100;
			int32_t speed = 1000;

			if ((attr = summonNode.attribute("speed")) || (attr = summonNode.attribute("interval"))) {
				speed = pugi::cast<int32_t>(attr.value());
			}

			if ((attr = summonNode.attribute("chance"))) {
				chance = pugi::cast<int32_t>(attr.value());
			}

			if ((attr = summonNode.attribute("name"))) {
				summonBlock_t sb;
				sb.name = attr.as_string();
				sb.speed = speed;
				sb.chance = chance;
				mType->summons.emplace_back(sb);
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Missing summon name. " << file << std::endl;
			}
		}
	}

	if ((node = monsterNode.child("script"))) {
		for (auto eventNode : node.children()) {
			if ((attr = eventNode.attribute("name"))) {
				mType->scripts.emplace_back(attr.as_string());
			} else {
				std::cout << "[Warning - Monsters::loadMonster] Missing name for script event. " << file << std::endl;
			}
		}
	}

	mType->summons.shrink_to_fit();
	mType->lootItems.shrink_to_fit();
	mType->attackSpells.shrink_to_fit();
	mType->defenseSpells.shrink_to_fit();
	mType->voiceVector.shrink_to_fit();
	mType->scripts.shrink_to_fit();
	return true;
}