Beispiel #1
0
bool SessionsBox::Inner::terminateFail(uint64 hash, const RPCError &error) {
	if (MTP::isDefaultHandledError(error)) return false;

	TerminateButtons::iterator i = _terminateButtons.find(hash);
	if (i != _terminateButtons.end()) {
		i.value()->show();
		return true;
	}
	return false;
}
Beispiel #2
0
void SessionsInner::onTerminate() {
	for (TerminateButtons::iterator i = _terminateButtons.begin(), e = _terminateButtons.end(); i != e; ++i) {
		if (i.value()->getState() & Button::StateOver) {
			_terminating = i.key();

			if (_terminateBox) _terminateBox->deleteLater();
			_terminateBox = new ConfirmBox(lang(lng_settings_reset_one_sure), lang(lng_settings_reset_button));
			connect(_terminateBox, SIGNAL(confirmed()), this, SLOT(onTerminateSure()));
			connect(_terminateBox, SIGNAL(destroyed(QObject*)), this, SLOT(onNoTerminateBox(QObject*)));
			App::wnd()->replaceLayer(_terminateBox);
		}
	}
Beispiel #3
0
void SessionsBox::Inner::listUpdated() {
	if (_list->isEmpty()) {
		_terminateAll->hide();
	} else {
		_terminateAll->show();
	}
	for (TerminateButtons::iterator i = _terminateButtons.begin(), e = _terminateButtons.end(); i != e; ++i) {
		i.value()->move(0, -1);
	}
	for (int32 i = 0, l = _list->size(); i < l; ++i) {
		TerminateButtons::iterator j = _terminateButtons.find(_list->at(i).hash);
		if (j == _terminateButtons.cend()) {
			j = _terminateButtons.insert(_list->at(i).hash, new Ui::IconButton(this, st::sessionTerminate));
			connect(j.value(), SIGNAL(clicked()), this, SLOT(onTerminate()));
		}
		j.value()->moveToRight(st::sessionTerminateSkip, st::sessionCurrentHeight + i * st::sessionHeight + st::sessionTerminateTop, width());
		j.value()->show();
	}
	for (TerminateButtons::iterator i = _terminateButtons.begin(); i != _terminateButtons.cend();) {
		if (i.value()->y() >= 0) {
			++i;
		} else {
			delete i.value();
			i = _terminateButtons.erase(i);
		}
	}
	resize(width(), _list->isEmpty() ? (st::sessionCurrentHeight + st::noContactsHeight) : (st::sessionCurrentHeight + _list->size() * st::sessionHeight));
	update();
}