int main(int argc, char* argv[]) {
 Env = TEnv(argc, argv, TNotify::StdNotify);
 Env.PrepArgs(TStr::Fmt("Trust Rank. Build: %s, %s. Time: %s", __TIME__, __DATE__, TExeTm::GetCurTm()));
 TExeTm ExeTm;
 Try
	const TStr Gnod = Env.GetIfArgPrefixStr("-g:", "Gnode.txt", "Good Nodes");
	const TStr Bnod = Env.GetIfArgPrefixStr("-b:", "Bnode.txt", "Bad Nodes" );
	const TStr Iput = Env.GetIfArgPrefixStr("-i:", "Input.txt", "Input File");
	const TStr Oput = Env.GetIfArgPrefixStr("-o:", "Output.txt", "Output File");
	const double C	  = 0.85;
	const int MaxIter = 50;
	const double Eps  = 1e-9;
	
	FILE* fpO = fopen(Oput.CStr(), "w");
	
	PNGraph Graph = TSnap::LoadEdgeList< PNGraph > (Iput);
	fprintf(fpO, "\nNodes: %d, Edges: %d\n\n", Graph->GetNodes(), Graph->GetEdges());
	const int NNodes = Graph->GetNodes();
	TIntFltH TRankH;
	TRankH.Gen(NNodes);
	int maxNId = 0, NId = 0, ret = 0;
	for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++)
		maxNId = max(maxNId, NI.GetId());
	
	TFltV initialTrustScore(maxNId + 1);
	for (int i = 0; i < initialTrustScore.Len(); i++)
		initialTrustScore[i] = 0.5;

	FILE* fpI = fopen(Gnod.CStr(), "r");
	while (true) {
		ret = fscanf(fpI, "%d", &NId);
		if (ret == EOF) break;
		if (Graph->IsNode(NId))
			initialTrustScore[NId] = 1.0;
	}
	fclose(fpI);
	
	fpI = fopen(Bnod.CStr(), "r");
	while (true) {
		ret = fscanf(fpI, "%d", &NId);
		if (ret == EOF) break;
		if (Graph->IsNode(NId))
			initialTrustScore[NId] = 0.0;
	}
	fclose(fpI);

	double Tot = 0.0;
	for(int i = 0; i < initialTrustScore.Len(); i++)
		Tot += initialTrustScore[i];
	for(int i = 0; i < initialTrustScore.Len(); i++)
		initialTrustScore[i] /= Tot;
	
	for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++)
		TRankH.AddDat( NI.GetId(), initialTrustScore[NI.GetId()] );
	
	TFltV TmpV(NNodes);
	for (int iter = 0; iter < MaxIter; iter++) {
		int j = 0;
		for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++, j++) {
			TmpV[j] = 0;
			for (int e = 0; e < NI.GetOutDeg(); e++) {
				const int OutNId = NI.GetOutNId(e);
				const int InDeg  = Graph->GetNI(InNId).GetInDeg();
				if (InDeg > 0) 
					TmpV[j] += (double) TRankH.GetDat(OutNId) / (double) InDeg; 
        	}
			TmpV[j] =  C * TmpV[j] + (1.0 - C) * initialTrustScore[NI.GetId()]; 
		}

		for (int i = 0; i < TRankH.Len(); i++) 
			TRankH[i] = TmpV[i];
	}
	
	fprintf(fpO, "Node ID\t\tTrustRank\n");
	for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++){
		int Id = NI.GetId();
		double tr = TRankH.GetDat(Id);
		fprintf(fpO, "%d\t\t\t%.5lf\n", Id, tr);
	}
	fclose(fpO);
	
 Catch
	printf("\nRun Time: %s (%s)\n", ExeTm.GetTmStr(), TSecTm::GetCurTm().GetTmStr().CStr());
	
	return 0;
}
Beispiel #2
0
// Test node, edge creation
TEST(TNGraph, ManipulateNodesEdges) {
  int NNodes = 10000;
  int NEdges = 100000;
  const char *FName = "test.graph.dat";

  PNGraph Graph;
  PNGraph Graph1;
  PNGraph Graph2;
  int i;
  int n;
  int NCount;
  int x,y;
  int Deg, InDeg, OutDeg;

  Graph = TNGraph::New();
  EXPECT_EQ(1,Graph->Empty());

  // create the nodes
  for (i = 0; i < NNodes; i++) {
    Graph->AddNode(i);
  }
  EXPECT_EQ(0,Graph->Empty());
  EXPECT_EQ(NNodes,Graph->GetNodes());

  // create random edges
  NCount = NEdges;
  while (NCount > 0) {
    x = (long) (drand48() * NNodes);
    y = (long) (drand48() * NNodes);
    // Graph->GetEdges() is not correct for the loops (x == y),
    // skip the loops in this test
    if (x != y  &&  !Graph->IsEdge(x,y)) {
      n = Graph->AddEdge(x, y);
      NCount--;
    }
  }

  EXPECT_EQ(NEdges,Graph->GetEdges());

  EXPECT_EQ(0,Graph->Empty());
  EXPECT_EQ(1,Graph->IsOk());

  for (i = 0; i < NNodes; i++) {
    EXPECT_EQ(1,Graph->IsNode(i));
  }

  EXPECT_EQ(0,Graph->IsNode(NNodes));
  EXPECT_EQ(0,Graph->IsNode(NNodes+1));
  EXPECT_EQ(0,Graph->IsNode(2*NNodes));

  // nodes iterator
  NCount = 0;
  for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
    NCount++;
  }
  EXPECT_EQ(NNodes,NCount);

  // edges per node iterator
  NCount = 0;
  for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
    for (int e = 0; e < NI.GetOutDeg(); e++) {
      NCount++;
    }
  }
  EXPECT_EQ(NEdges,NCount);

  // edges iterator
  NCount = 0;
  for (TNGraph::TEdgeI EI = Graph->BegEI(); EI < Graph->EndEI(); EI++) {
    NCount++;
  }
  EXPECT_EQ(NEdges,NCount);

  // node degree
  for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
    Deg = NI.GetDeg();
    InDeg = NI.GetInDeg();
    OutDeg = NI.GetOutDeg();

    EXPECT_EQ(Deg,InDeg+OutDeg);
  }

  // assignment
  Graph1 = TNGraph::New();
  *Graph1 = *Graph;

  EXPECT_EQ(NNodes,Graph1->GetNodes());
  EXPECT_EQ(NEdges,Graph1->GetEdges());
  EXPECT_EQ(0,Graph1->Empty());
  EXPECT_EQ(1,Graph1->IsOk());

  // saving and loading
  {
    TFOut FOut(FName);
    Graph->Save(FOut);
    FOut.Flush();
  }

  {
    TFIn FIn(FName);
    Graph2 = TNGraph::Load(FIn);
  }

  EXPECT_EQ(NNodes,Graph2->GetNodes());
  EXPECT_EQ(NEdges,Graph2->GetEdges());
  EXPECT_EQ(0,Graph2->Empty());
  EXPECT_EQ(1,Graph2->IsOk());

  // remove all the nodes and edges
  for (i = 0; i < NNodes; i++) {
    n = Graph->GetRndNId();
    Graph->DelNode(n);
  }

  EXPECT_EQ(0,Graph->GetNodes());
  EXPECT_EQ(0,Graph->GetEdges());

  EXPECT_EQ(1,Graph->IsOk());
  EXPECT_EQ(1,Graph->Empty());

  Graph1->Clr();

  EXPECT_EQ(0,Graph1->GetNodes());
  EXPECT_EQ(0,Graph1->GetEdges());

  EXPECT_EQ(1,Graph1->IsOk());
  EXPECT_EQ(1,Graph1->Empty());
}
Beispiel #3
0
// Node selects N~geometric(1.0-FwdBurnProb)-1 out-links and burns them. Then same for in-links.
// geometirc(p) has mean 1/(p), so for given FwdBurnProb, we burn 1/(1-FwdBurnProb)
void TForestFire::BurnGeoFire() {
  const double OldFwdBurnProb=FwdBurnProb;
  const double OldBckBurnProb=BckBurnProb;
  const int& NInfect = InfectNIdV.Len();
  const TNGraph& G = *Graph;
  TIntH BurnedNIdH;               // burned nodes
  TIntV BurningNIdV = InfectNIdV; // currently burning nodes
  TIntV NewBurnedNIdV;            // nodes newly burned in current step
  bool HasAliveInNbrs, HasAliveOutNbrs; // has unburned neighbors
  TIntV AliveNIdV;                // NIds of alive neighbors
  int NBurned = NInfect, time;
  for (int i = 0; i < InfectNIdV.Len(); i++) {
    BurnedNIdH.AddDat(InfectNIdV[i]); }
  NBurnedTmV.Clr(false);  NBurningTmV.Clr(false);  NewBurnedTmV.Clr(false);
  for (time = 0; ; time++) {
    NewBurnedNIdV.Clr(false);
    for (int node = 0; node < BurningNIdV.Len(); node++) {
      const int& BurningNId = BurningNIdV[node];
      const TNGraph::TNodeI Node = G.GetNI(BurningNId);
      // find unburned links
      HasAliveOutNbrs = false;
      AliveNIdV.Clr(false); // unburned links
      for (int e = 0; e < Node.GetOutDeg(); e++) {
        const int OutNId = Node.GetOutNId(e);
        if (! BurnedNIdH.IsKey(OutNId)) {
          HasAliveOutNbrs = true;  AliveNIdV.Add(OutNId); }
      }
      // number of links to burn (geometric coin). Can also burn 0 links
      const int BurnNFwdLinks = Rnd.GetGeoDev(1.0-FwdBurnProb) - 1;
      if (HasAliveOutNbrs && BurnNFwdLinks > 0) {
        AliveNIdV.Shuffle(Rnd);
        for (int i = 0; i < TMath::Mn(BurnNFwdLinks, AliveNIdV.Len()); i++) {
          BurnedNIdH.AddDat(AliveNIdV[i]);
          NewBurnedNIdV.Add(AliveNIdV[i]);  NBurned++; }
      }
      // backward links
      if (BckBurnProb > 0.0) {
        // find unburned links
        HasAliveInNbrs = false;
        AliveNIdV.Clr(false);
        for (int e = 0; e < Node.GetInDeg(); e++) {
          const int InNId = Node.GetInNId(e);
          if (! BurnedNIdH.IsKey(InNId)) {
            HasAliveInNbrs = true;  AliveNIdV.Add(InNId); }
        }
         // number of links to burn (geometric coin). Can also burn 0 links
        const int BurnNBckLinks = Rnd.GetGeoDev(1.0-BckBurnProb) - 1;
        if (HasAliveInNbrs && BurnNBckLinks > 0) {
          AliveNIdV.Shuffle(Rnd);
          for (int i = 0; i < TMath::Mn(BurnNBckLinks, AliveNIdV.Len()); i++) {
            BurnedNIdH.AddDat(AliveNIdV[i]);
            NewBurnedNIdV.Add(AliveNIdV[i]);  NBurned++; }
        }
      }
    }
    NBurnedTmV.Add(NBurned);  NBurningTmV.Add(BurningNIdV.Len());  NewBurnedTmV.Add(NewBurnedNIdV.Len());
    // BurningNIdV.AddV(NewBurnedNIdV);   // node is burning eternally
    BurningNIdV.Swap(NewBurnedNIdV);   // node is burning just 1 time step
    if (BurningNIdV.Empty()) break;
    FwdBurnProb = FwdBurnProb * ProbDecay;
    BckBurnProb = BckBurnProb * ProbDecay;
  }
  BurnedNIdV.Gen(BurnedNIdH.Len(), 0);
  for (int i = 0; i < BurnedNIdH.Len(); i++) {
    BurnedNIdV.Add(BurnedNIdH.GetKey(i)); }
  FwdBurnProb = OldFwdBurnProb;
  BckBurnProb = OldBckBurnProb;
}
Beispiel #4
0
// Test node, edge creation
void ManipulateNodesEdges() {
  int NNodes = 10000;
  int NEdges = 100000;
  const char *FName = "demo.graph.dat";

  PNGraph Graph;
  PNGraph Graph1;
  PNGraph Graph2;
  int i;
  int n;
  int NCount;
  int ECount1;
  int ECount2;
  int x,y;
  bool t;

  Graph = TNGraph::New();
  t = Graph->Empty();

  // create the nodes
  for (i = 0; i < NNodes; i++) {
    Graph->AddNode(i);
  }
  t = Graph->Empty();
  n = Graph->GetNodes();

  // create random edges
  NCount = NEdges;
  while (NCount > 0) {
    x = (long) (drand48() * NNodes);
    y = (long) (drand48() * NNodes);
    // Graph->GetEdges() is not correct for the loops (x == y),
    // skip the loops in this test
    if (x != y  &&  !Graph->IsEdge(x,y)) {
      n = Graph->AddEdge(x, y);
      NCount--;
    }
  }
  PrintGStats("ManipulateNodesEdges:Graph",Graph);

  // get all the nodes
  NCount = 0;
  for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
    NCount++;
  }

  // get all the edges for all the nodes
  ECount1 = 0;
  for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
    for (int e = 0; e < NI.GetOutDeg(); e++) {
      ECount1++;
    }
  }

  // get all the edges directly
  ECount2 = 0;
  for (TNGraph::TEdgeI EI = Graph->BegEI(); EI < Graph->EndEI(); EI++) {
    ECount2++;
  }
  printf("ManipulateNodesEdges:Graph, nodes %d, edges1 %d, edges2 %d\n",
      NCount, ECount1, ECount2);

  // assignment
  Graph1 = TNGraph::New();
  *Graph1 = *Graph;
  PrintGStats("ManipulateNodesEdges:Graph1",Graph1);

  // save the graph
  {
    TFOut FOut(FName);
    Graph->Save(FOut);
    FOut.Flush();
  }

  // load the graph
  {
    TFIn FIn(FName);
    Graph2 = TNGraph::Load(FIn);
  }
  PrintGStats("ManipulateNodesEdges:Graph2",Graph2);

  // remove all the nodes and edges
  for (i = 0; i < NNodes; i++) {
    n = Graph->GetRndNId();
    Graph->DelNode(n);
  }

  PrintGStats("ManipulateNodesEdges:Graph",Graph);

  Graph1->Clr();
  PrintGStats("ManipulateNodesEdges:Graph1",Graph1);
}