Beispiel #1
0
void ImageDataTest::release() {
    unsigned char data[] = {'b', 'e', 'e', 'r'};
    ImageData2D a(ColorFormat::Red, ColorType::UnsignedByte, {1, 4}, data);
    const unsigned char* const pointer = a.release();

    CORRADE_COMPARE(pointer, data);
    CORRADE_COMPARE(a.data(), nullptr);
    CORRADE_COMPARE(a.size(), Vector2i());
}
Beispiel #2
0
Billboard::Billboard(const Trade::ImageData2D& image, Buffer* colorCorrectionBuffer, Object2D* parent, SceneGraph::DrawableGroup2D* group): Object2D(parent), SceneGraph::Drawable2D(*this, group) {
    Trade::MeshData2D square = Primitives::Square::solid();
    buffer.setData(square.positions(0), BufferUsage::StaticDraw);
    mesh.setPrimitive(square.primitive())
        .setVertexCount(square.positions(0).size())
        .addVertexBuffer(buffer, 0, ColorCorrectionShader::Position());

    texture.setWrapping(Sampler::Wrapping::ClampToBorder)
        .setMagnificationFilter(Sampler::Filter::Linear)
        .setMinificationFilter(Sampler::Filter::Linear)
        .setImage(0, TextureFormat::RGBA8, image);

    colorCorrectionTexture.setBuffer(BufferTextureFormat::R32F, *colorCorrectionBuffer);

    scale(Vector2::yScale(Float(image.size()[1])/image.size()[0]));
}
Beispiel #3
0
namespace Magnum { namespace Trade { namespace Test {

class ImageDataTest: public TestSuite::Tester {
    public:
        explicit ImageDataTest();

        void construct();
        void constructCopy();
        void constructMove();

        void toReference();
        void release();
};

ImageDataTest::ImageDataTest() {
    addTests({&ImageDataTest::construct,
              &ImageDataTest::constructCopy,
              &ImageDataTest::constructMove,

              &ImageDataTest::toReference,
              &ImageDataTest::release});
}

void ImageDataTest::construct() {
    auto data = new unsigned char[3];
    Trade::ImageData2D a(ColorFormat::Red, ColorType::UnsignedByte, {1, 3}, data);

    CORRADE_COMPARE(a.format(), ColorFormat::Red);
    CORRADE_COMPARE(a.type(), ColorType::UnsignedByte);
    CORRADE_COMPARE(a.size(), Vector2i(1, 3));
    CORRADE_COMPARE(a.data(), data);
}

void ImageDataTest::constructCopy() {
    CORRADE_VERIFY(!(std::is_constructible<Trade::ImageData2D, const Trade::ImageData2D&>{}));
    CORRADE_VERIFY(!(std::is_assignable<Trade::ImageData2D, const Trade::ImageData2D&>{}));
}

void ImageDataTest::constructMove() {
    auto data = new unsigned char[3];
    Trade::ImageData2D a(ColorFormat::Red, ColorType::UnsignedByte, {1, 3}, data);
    Trade::ImageData2D b(std::move(a));

    CORRADE_COMPARE(a.data(), nullptr);
    CORRADE_COMPARE(a.size(), Vector2i());

    CORRADE_COMPARE(b.format(), ColorFormat::Red);
    CORRADE_COMPARE(b.type(), ColorType::UnsignedByte);
    CORRADE_COMPARE(b.size(), Vector2i(1, 3));
    CORRADE_COMPARE(b.data(), data);

    auto data2 = new unsigned char[3];
    Trade::ImageData2D c(ColorFormat::RGBA, ColorType::UnsignedShort, {2, 6}, data2);
    c = std::move(b);

    CORRADE_COMPARE(b.data(), data2);
    CORRADE_COMPARE(b.size(), Vector2i(2, 6));

    CORRADE_COMPARE(c.format(), ColorFormat::Red);
    CORRADE_COMPARE(c.type(), ColorType::UnsignedByte);
    CORRADE_COMPARE(c.size(), Vector2i(1, 3));
    CORRADE_COMPARE(c.data(), data);
}

void ImageDataTest::toReference() {
    auto data = new unsigned char[3];
    const Trade::ImageData2D a(ColorFormat::Red, ColorType::UnsignedByte, {1, 3}, data);
    ImageReference2D b = a;

    CORRADE_COMPARE(b.format(), ColorFormat::Red);
    CORRADE_COMPARE(b.type(), ColorType::UnsignedByte);
    CORRADE_COMPARE(b.size(), Vector2i(1, 3));
    CORRADE_COMPARE(b.data(), data);

    CORRADE_VERIFY((std::is_convertible<const Trade::ImageData2D&, ImageReference2D>::value));
    {
        #ifdef CORRADE_GCC47_COMPATIBILITY
        CORRADE_EXPECT_FAIL("Rvalue references for *this are not supported in GCC < 4.8.1.");
        #endif
        CORRADE_VERIFY(!(std::is_convertible<const Trade::ImageData2D, ImageReference2D>::value));
        CORRADE_VERIFY(!(std::is_convertible<const Trade::ImageData2D&&, ImageReference2D>::value));
    }
}

void ImageDataTest::release() {
    unsigned char data[] = {'b', 'e', 'e', 'r'};
    ImageData2D a(ColorFormat::Red, ColorType::UnsignedByte, {1, 4}, data);
    const unsigned char* const pointer = a.release();

    CORRADE_COMPARE(pointer, data);
    CORRADE_COMPARE(a.data(), nullptr);
    CORRADE_COMPARE(a.size(), Vector2i());
}

}}}
Beispiel #4
0
CubeMap::CubeMap(const std::string& prefix, Object3D* parent, SceneGraph::DrawableGroup3D<>* group): Object3D(parent), SceneGraph::Drawable3D<>(this, group) {
    CubeMapResourceManager* resourceManager = CubeMapResourceManager::instance();

    /* Cube mesh */
    if(!(cube = resourceManager->get<Mesh>("cube"))) {
        Mesh* mesh = new Mesh;
        Buffer* buffer = new Buffer;
        Buffer* indexBuffer = new Buffer;

        Trade::MeshData3D cubeData = Primitives::Cube::solid();
        MeshTools::flipFaceWinding(*cubeData.indices());
        MeshTools::compressIndices(mesh, indexBuffer, Buffer::Usage::StaticDraw, *cubeData.indices());
        MeshTools::interleave(mesh, buffer, Buffer::Usage::StaticDraw, *cubeData.positions(0));
        mesh->setPrimitive(cubeData.primitive())
            ->addVertexBuffer(buffer, 0, CubeMapShader::Position());

        resourceManager->set("cube-buffer", buffer, ResourceDataState::Final, ResourcePolicy::Resident);
        resourceManager->set("cube-index-buffer", indexBuffer, ResourceDataState::Final, ResourcePolicy::Resident);
        resourceManager->set(cube.key(), mesh, ResourceDataState::Final, ResourcePolicy::Resident);
    }

    /* Cube map texture */
    if(!(texture = resourceManager->get<CubeMapTexture>("texture"))) {
        CubeMapTexture* cubeMap = new CubeMapTexture;

        cubeMap->setWrapping(CubeMapTexture::Wrapping::ClampToEdge)
            ->setMagnificationFilter(CubeMapTexture::Filter::Linear)
            ->setMinificationFilter(CubeMapTexture::Filter::Linear, CubeMapTexture::Mipmap::Linear);

        Resource<Trade::AbstractImporter> importer = resourceManager->get<Trade::AbstractImporter>("tga-importer");

        /* Configure texture storage using size of first image */
        importer->openFile(prefix + "+x.tga");
        Trade::ImageData2D* image = importer->image2D(0);
        Vector2i size = image->size();
        cubeMap->setStorage(Math::log2(size.min())+1, CubeMapTexture::InternalFormat::RGB8, size);
        cubeMap->setSubImage(CubeMapTexture::PositiveX, 0, {}, image);
        delete image;

        importer->openFile(prefix + "-x.tga");
        image = importer->image2D(0);
        cubeMap->setSubImage(CubeMapTexture::NegativeX, 0, {}, image);
        delete image;

        importer->openFile(prefix + "+y.tga");
        image = importer->image2D(0);
        cubeMap->setSubImage(CubeMapTexture::PositiveY, 0, {}, image);
        delete image;

        importer->openFile(prefix + "-y.tga");
        image = importer->image2D(0);
        cubeMap->setSubImage(CubeMapTexture::NegativeY, 0, {}, image);
        delete image;

        importer->openFile(prefix + "+z.tga");
        image = importer->image2D(0);
        cubeMap->setSubImage(CubeMapTexture::PositiveZ, 0, {}, image);
        delete image;

        importer->openFile(prefix + "-z.tga");
        image = importer->image2D(0);
        cubeMap->setSubImage(CubeMapTexture::NegativeZ, 0, {}, image);
        delete image;

        cubeMap->generateMipmap();

        resourceManager->set(texture.key(), cubeMap, ResourceDataState::Final, ResourcePolicy::Manual);
    }

    /* Shader */
    if(!(shader = resourceManager->get<AbstractShaderProgram, CubeMapShader>("shader")))
        resourceManager->set<AbstractShaderProgram>(shader.key(), new CubeMapShader, ResourceDataState::Final, ResourcePolicy::Manual);
}