Beispiel #1
0
void ImageWrapper::NewImage( const v8::FunctionCallbackInfo< v8::Value >& args)
{
    v8::Isolate* isolate = args.GetIsolate();
    v8::HandleScope handleScope( isolate);

    if(!args.IsConstructCall())
    {
        DALI_SCRIPT_EXCEPTION( isolate, "Image constructor called without 'new'");
        return;
    }

    // find out the callee function name...e.g. BufferImage, ResourceImage
    v8::Local<v8::Function> callee = args.Callee();
    v8::Local<v8::Value> v8String = callee->GetName();
    std::string typeName = V8Utils::v8StringToStdString( v8String );

    ImageType imageType = GetImageType( typeName );

    if( imageType == UNKNOWN_IMAGE_TYPE )
    {
        DALI_SCRIPT_EXCEPTION( isolate, "unknown image type");
        return;
    }
    Image image = (ImageApiLookup[imageType].constructor)( args );

    if( ! image )
    {
        // a v8 exception will have been thrown by the constructor
        return;
    }

    v8::Local<v8::Object> localObject = WrapImage( isolate, image, imageType );

    args.GetReturnValue().Set( localObject );
}
Beispiel #2
0
void frameWait(const v8::FunctionCallbackInfo<v8::Value>& args) {
	Interface::frameWait();
	
	Local<External> shapeManagerExternal = Local<External>::Cast(args.Callee()->Get(String::NewFromUtf8(Isolate::GetCurrent(), shapeManagerStr.c_str())));
	ShapeManager2d* shapeManager = static_cast<ShapeManager2d*>(shapeManagerExternal->Value());
	
	UDPsocket socket = SDLNet_UDP_Open(0); // socket for writing.
	
	std::stringstream sstream;
	bostream out(sstream);
	out << *shapeManager;
	
	std::string str = sstream.str();
	
	UDPpacket* packet = SDLNet_AllocPacket(str.size());
	
	if(!packet) {
		std::cerr << "SDLNet_AllocPacket: " << SDLNet_GetError() << std::endl;
		// perhaps do something else since you can't make this packet
	} else {
		packet->len = str.size();
		memcpy(packet->data, str.c_str(), str.size());
		SDLNet_ResolveHost(&packet->address, "127.0.0.1", 54321);
		
		SDLNet_UDP_Send(socket, -1, packet);
		
		SDLNet_FreePacket(packet);
	}
	
	SDLNet_UDP_Close(socket);
	
	args.GetReturnValue().Set(Boolean::New(Isolate::GetCurrent(), true));
}
void V8PerIsolateData::constructorOfToString(const v8::FunctionCallbackInfo<v8::Value>& info)
{
    // The DOM constructors' toString functions grab the current toString
    // for Functions by taking the toString function of itself and then
    // calling it with the constructor as its receiver. This means that
    // changes to the Function prototype chain or toString function are
    // reflected when printing DOM constructors. The only wart is that
    // changes to a DOM constructor's toString's toString will cause the
    // toString of the DOM constructor itself to change. This is extremely
    // obscure and unlikely to be a problem.
    v8::Handle<v8::Value> value = info.Callee()->Get(v8::String::NewSymbol("toString"));
    if (!value->IsFunction()) {
        v8SetReturnValue(info, v8::String::Empty(info.GetIsolate()));
        return;
    }
    v8SetReturnValue(info, V8ScriptRunner::callInternalFunction(v8::Handle<v8::Function>::Cast(value), info.This(), 0, 0, v8::Isolate::GetCurrent()));
}
Beispiel #4
0
void makeLine(const v8::FunctionCallbackInfo<v8::Value>& args) {
	if(args.Length() != 4) {
		args.GetReturnValue().Set(Boolean::New(Isolate::GetCurrent(), false));
		return;
	}
	Local<External> shapeManagerExternal = Local<External>::Cast(args.Callee()->Get(String::NewFromUtf8(Isolate::GetCurrent(), shapeManagerStr.c_str())));
	ShapeManager2d* shapeManager = static_cast<ShapeManager2d*>(shapeManagerExternal->Value());
	
	Point2d p1{args[0]->NumberValue(), args[1]->NumberValue()};
	Point2d p2{args[2]->NumberValue(), args[3]->NumberValue()};
	
	Local<Object> obj = initShape()->NewInstance();
	unsigned int shape = shapeManager->makeLine(p1, p2);
	obj->SetInternalField(0, shapeManagerExternal);
	obj->SetInternalField(1, Integer::NewFromUnsigned(Isolate::GetCurrent(), shape));
	
	args.GetReturnValue().Set(obj);
}
Beispiel #5
0
static void constructorOfToString(const v8::FunctionCallbackInfo<v8::Value>& info)
{
    // The DOM constructors' toString functions grab the current toString
    // for Functions by taking the toString function of itself and then
    // calling it with the constructor as its receiver. This means that
    // changes to the Function prototype chain or toString function are
    // reflected when printing DOM constructors. The only wart is that
    // changes to a DOM constructor's toString's toString will cause the
    // toString of the DOM constructor itself to change. This is extremely
    // obscure and unlikely to be a problem.
    v8::Isolate* isolate = info.GetIsolate();
    v8::Local<v8::Value> value;
    if (!info.Callee()->Get(isolate->GetCurrentContext(), v8AtomicString(isolate, "toString")).ToLocal(&value) || !value->IsFunction()) {
        v8SetReturnValue(info, v8::String::Empty(isolate));
        return;
    }
    v8::Local<v8::Value> result;
    if (V8ScriptRunner::callInternalFunction(v8::Local<v8::Function>::Cast(value), info.This(), 0, 0, isolate).ToLocal(&result))
        v8SetReturnValue(info, result);
}
Beispiel #6
0
static void constructCustomElement(const v8::FunctionCallbackInfo<v8::Value>& info)
{
    v8::Isolate* isolate = info.GetIsolate();

    if (!info.IsConstructCall()) {
        throwTypeError("DOM object constructor cannot be called as a function.", isolate);
        return;
    }

    if (info.Length() > 0) {
        throwTypeError("This constructor should be called without arguments.", isolate);
        return;
    }

    Document* document = V8Document::toNative(V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Callee(), V8HiddenValue::customElementDocument(isolate)).As<v8::Object>());
    TOSTRING_VOID(V8StringResource<>, namespaceURI, V8HiddenValue::getHiddenValue(isolate, info.Callee(), V8HiddenValue::customElementNamespaceURI(isolate)));
    TOSTRING_VOID(V8StringResource<>, tagName, V8HiddenValue::getHiddenValue(isolate, info.Callee(), V8HiddenValue::customElementTagName(isolate)));
    v8::Handle<v8::Value> maybeType = V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Callee(), V8HiddenValue::customElementType(isolate));
    TOSTRING_VOID(V8StringResource<>, type, maybeType);

    ExceptionState exceptionState(ExceptionState::ConstructionContext, "CustomElement", info.Holder(), info.GetIsolate());
    CustomElementCallbackDispatcher::CallbackDeliveryScope deliveryScope;
    RefPtrWillBeRawPtr<Element> element = document->createElementNS(namespaceURI, tagName, maybeType->IsNull() ? nullAtom : type, exceptionState);
    if (exceptionState.throwIfNeeded())
        return;
#if ENABLE(OILPAN)
    // FIXME: Oilpan: We don't have RawPtr<Eement> version of
    // v8SetReturnValueFast until Node.idl has WillBeGarbageCollected.
    v8SetReturnValueFast(info, element.get(), document);
#else
    v8SetReturnValueFast(info, element.release(), document);
#endif
}