Beispiel #1
0
bool YamlPath::get(YAML::Node root, YAML::Node& out) {
    size_t beginToken = 0, endToken = 0, pathSize = codedPath.size();
    auto delimiter = MAP_DELIM; // First token must be a map key.
    while (endToken < pathSize) {
        if (!root.IsDefined()) {
            return false; // A node before the end of the path was mising, quit!
        }
        beginToken = endToken;
        endToken = pathSize;
        endToken = std::min(endToken, codedPath.find(SEQ_DELIM, beginToken));
        endToken = std::min(endToken, codedPath.find(MAP_DELIM, beginToken));
        if (delimiter == SEQ_DELIM) {
            int index = std::stoi(&codedPath[beginToken]);
            if (root.IsSequence()) {
                root.reset(root[index]);
            } else {
                return false;
            }
        } else if (delimiter == MAP_DELIM) {
            auto key = codedPath.substr(beginToken, endToken - beginToken);
            if (root.IsMap()) {
                root.reset(root[key]);
            } else {
                return false;
            }
        } else {
            return false; // Path is malformed, return null node.
        }
        delimiter = codedPath[endToken]; // Get next character as the delimiter.
        ++endToken; // Move past the delimiter.
    }
    // Success! Assign the result.
    out.reset(root);
    return true;
}
Beispiel #2
0
YAML::Node YamlPath::get(YAML::Node node) {
    size_t beginToken = 0, endToken = 0, pathSize = codedPath.size();
    auto delimiter = MAP_DELIM; // First token must be a map key.
    while (endToken < pathSize) {
        beginToken = endToken;
        endToken = pathSize;
        endToken = std::min(endToken, codedPath.find(SEQ_DELIM, beginToken));
        endToken = std::min(endToken, codedPath.find(MAP_DELIM, beginToken));
        if (delimiter == SEQ_DELIM) {
            int index = std::stoi(&codedPath[beginToken]);
            node.reset(node[index]);
        } else if (delimiter == MAP_DELIM) {
            auto key = codedPath.substr(beginToken, endToken - beginToken);
            node.reset(node[key]);
        } else {
            return Node(); // Path is malformed, return null node.
        }
        delimiter = codedPath[endToken]; // Get next character as the delimiter.
        ++endToken; // Move past the delimiter.
        if (endToken < pathSize && !node) {
            return Node(); // A node in the path was missing, return null node.
        }
    }
    return node;
}
Beispiel #3
0
 TEST ResetNode()
 {
     YAML::Node node = YAML::Load("[1, 2, 3]");
     YAML_ASSERT(!node.IsNull());
     YAML::Node other = node;
     node.reset();
     YAML_ASSERT(node.IsNull());
     YAML_ASSERT(!other.IsNull());
     node.reset(other);
     YAML_ASSERT(!node.IsNull());
     YAML_ASSERT(other == node);
     return true;
 }
Beispiel #4
0
 virtual Node* getNode(const char* key) {
     std::string path = key;
     YAML::Node result;
     for(size_t i = 0; i < entries.size(); i++) {
         YAML::Node node = entries[i];
         size_t pos = 0;
         while(pos < path.size()) {
             std::string subpath;
             size_t end = path.find('.', pos);
             if(end == std::string::npos) {
                 subpath = path.substr(pos);
                 pos = path.size();
             } else {
                 subpath = path.substr(pos, end - pos);
                 pos = end + 1;
             }
             if(!node.IsNull()) {
                 node.reset(node[subpath]);
             }
         }
         if(!node.IsNull() && node.IsDefined()) {
             return new NodeImpl(node);
         }
     }
     return NULL;
 }
Beispiel #5
0
 T get(const std::string& path, const T& fallback = T()) {
     for(size_t i = 0; i < entries.size(); i++) {
         YAML::Node node = entries[i];
         size_t pos = 0;
         while(pos < path.size()) {
             std::string subpath;
             size_t end = path.find('.', pos);
             if(end == std::string::npos) {
                 subpath = path.substr(pos);
                 pos = path.size();
             } else {
                 subpath = path.substr(pos, end - pos);
                 pos = end + 1;
             }
             if(!node.IsNull()) {
                 node.reset(node[subpath]);
             }
         }
         if(!node.IsNull() && node.IsDefined()) {
             return node.as<T>();
         }
     }
     return fallback;
 }
Beispiel #6
0
SettingsDialog::SettingsDialog(wxWindow* parent)
	: wxDialog(parent, wxID_ANY, "Settings", wxDefaultPosition)
{
	// Load default config
	loaded = YAML::Load(g_cfg_defaults);

	// Incrementally load config.yml
	const fs::file config(fs::get_config_dir() + "/config.yml", fs::read + fs::write + fs::create);
	loaded += YAML::Load(config.to_string());

	std::vector<std::unique_ptr<cfg_adapter>> pads;

	static const u32 width  = 458;
	static const u32 height = 400;

	// Settings panels
	wxNotebook* nb_config = new wxNotebook(this, wxID_ANY, wxPoint(6, 6), wxSize(width, height));
	wxPanel* p_system = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_core = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_io = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_misc = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_networking = new wxPanel(nb_config, wxID_ANY);

	nb_config->AddPage(p_core, "Core");
	nb_config->AddPage(p_graphics, "Graphics");
	nb_config->AddPage(p_audio, "Audio");
	nb_config->AddPage(p_io, "Input / Output");
	nb_config->AddPage(p_misc, "Misc");
	nb_config->AddPage(p_networking, "Networking");
	nb_config->AddPage(p_system, "System");

	wxBoxSizer* s_subpanel_core = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_core1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_core2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_graphics1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_io1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io2 = new wxBoxSizer(wxVERTICAL);

	wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_misc = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_networking = new wxBoxSizer(wxVERTICAL);

	// Core
	wxStaticBoxSizer* s_round_core_lle = new wxStaticBoxSizer(wxVERTICAL, p_core, "Load libraries");
	chbox_list_core_lle = new wxCheckListBox(p_core, wxID_ANY, wxDefaultPosition, wxDefaultSize, {}, wxLB_EXTENDED);
	chbox_list_core_lle->Bind(wxEVT_CHECKLISTBOX, &SettingsDialog::OnModuleListItemToggled, this);
	wxTextCtrl* s_module_search_box = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, {});
	s_module_search_box->Bind(wxEVT_TEXT, &SettingsDialog::OnSearchBoxTextChanged, this);

	// Graphics
	wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Rendering API");
	wxStaticBoxSizer* s_round_gs_d3d_adapter = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "D3D Adapter");
	wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Resolution");
	wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Aspect ratio");
	wxStaticBoxSizer* s_round_gs_frame_limit = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Frame limit");

	// Input / Output
	wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Controller handler");
	wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Keyboard handler");
	wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Mouse handler");
	wxStaticBoxSizer* s_round_io_camera = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera");
	wxStaticBoxSizer* s_round_io_camera_type = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera type");

	// Audio
	wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, "Audio out");

	// Networking
	wxStaticBoxSizer* s_round_net_status = new wxStaticBoxSizer(wxVERTICAL, p_networking, "Connection status");

	// System
	wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, "Language");


	wxRadioBox* rbox_ppu_decoder;
	wxRadioBox* rbox_spu_decoder;
	wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_d3d_adapter = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_frame_limit = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);;
	wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera_type = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_net_status = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);

	wxCheckBox* chbox_core_hook_stfunc = new wxCheckBox(p_core, wxID_ANY, "Hook static functions");
	wxCheckBox* chbox_core_load_liblv2 = new wxCheckBox(p_core, wxID_ANY, "Load liblv2.sprx");
	wxCheckBox* chbox_vfs_enable_host_root = new wxCheckBox(p_system, wxID_ANY, "Enable /host_root/");
	wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log shader programs");
	wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write depth buffer");
	wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write color buffers");
	wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read color buffers");
	wxCheckBox* chbox_gs_read_depth = new wxCheckBox(p_graphics, wxID_ANY, "Read depth buffer");
	wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
	wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug output");
	wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay");
	wxCheckBox* chbox_gs_gl_legacy_buffers = new wxCheckBox(p_graphics, wxID_ANY, "Use legacy OpenGL buffers");
	wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
	wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16-bit");
	wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_misc, wxID_ANY, "Exit RPCS3 when process finishes");
	wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_misc, wxID_ANY, "Always start after boot");
	wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at system call");
	wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at function call");

	{
		// Sort string vector alphabetically
		static const auto sort_string_vector = [](std::vector<std::string>& vec)
		{
			std::sort(vec.begin(), vec.end(), [](const std::string &str1, const std::string &str2) { return str1 < str2; });
		};

		auto&& data = loaded["Core"]["Load libraries"].as<std::vector<std::string>, std::initializer_list<std::string>>({});
		sort_string_vector(data);

		// List selected modules first
		for (const auto& unk : data)
		{
			lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(unk, true));
			chbox_list_core_lle->Check(chbox_list_core_lle->Append(unk));
		}

		const std::string& lle_dir = Emu.GetLibDir(); // TODO

		std::unordered_set<std::string> set(data.begin(), data.end());
		std::vector<std::string> lle_module_list_unselected;

		for (const auto& prxf : fs::dir(lle_dir))
		{
			// List found unselected modules
			if (!prxf.is_directory && ppu_prx_object(fs::file(lle_dir + prxf.name)) == elf_error::ok && !set.count(prxf.name))
			{
				lle_module_list_unselected.push_back(prxf.name);
			}
		}

		sort_string_vector(lle_module_list_unselected);

		for (const auto& prxf : lle_module_list_unselected)
		{
			lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(prxf, false));
			chbox_list_core_lle->Check(chbox_list_core_lle->Append(prxf), false);
		}

		lle_module_list_unselected.clear();
	}

	radiobox_pad_helper ppu_decoder_modes({ "Core", "PPU decoder" });
	rbox_ppu_decoder = new wxRadioBox(p_core, wxID_ANY, "PPU decoder", wxDefaultPosition, wxSize(-1, -1), ppu_decoder_modes, 1);
	pads.emplace_back(std::make_unique<radiobox_pad>(std::move(ppu_decoder_modes), rbox_ppu_decoder));

	radiobox_pad_helper spu_decoder_modes({ "Core", "SPU decoder" });
	rbox_spu_decoder = new wxRadioBox(p_core, wxID_ANY, "SPU decoder", wxDefaultPosition, wxSize(-1, -1), spu_decoder_modes, 1);
	pads.emplace_back(std::make_unique<radiobox_pad>(std::move(spu_decoder_modes), rbox_spu_decoder));
	rbox_spu_decoder->Enable(3, false); // TODO

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Hook static functions" }, chbox_core_hook_stfunc));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Load liblv2.sprx only" }, chbox_core_load_liblv2));

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "VFS", "Enable /host_root/" }, chbox_vfs_enable_host_root));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Rendering API" }, cbox_gs_render));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Resolution" }, cbox_gs_resolution));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Aspect ratio" }, cbox_gs_aspect));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Frame limit" }, cbox_gs_frame_limit));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Log shader programs" }, chbox_gs_log_prog));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write depth buffer" }, chbox_gs_dump_depth));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write color buffers" }, chbox_gs_dump_color));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read color buffers" }, chbox_gs_read_color));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read depth buffer" }, chbox_gs_read_depth));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "VSync" }, chbox_gs_vsync));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug output" }, chbox_gs_debug_output));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug overlay" }, chbox_gs_overlay));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Use legacy OpenGL buffers (Debug)" }, chbox_gs_gl_legacy_buffers));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Audio", "Renderer" }, cbox_audio_out));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Dump to file" }, chbox_audio_dump));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Convert to 16-bit" }, chbox_audio_conv));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Controller" }, cbox_pad_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Keyboard" }, cbox_keyboard_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Mouse" }, cbox_mouse_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera" }, cbox_camera));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera type" }, cbox_camera_type));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Net", "Connection status" }, cbox_net_status));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "System", "Language" }, cbox_sys_lang));

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Exit RPCS3 when process finishes" }, chbox_hle_exitonstop));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Always start after boot" }, chbox_hle_always_start));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at system call" }, chbox_dbg_ap_systemcall));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at function call" }, chbox_dbg_ap_functioncall));

#ifdef _MSC_VER
	Microsoft::WRL::ComPtr<IDXGIFactory4> dxgi_factory;

	if (SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgi_factory))))
	{
		Microsoft::WRL::ComPtr<IDXGIAdapter> adapter;

		for (UINT id = 0; dxgi_factory->EnumAdapters(id, adapter.ReleaseAndGetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++)
		{
			DXGI_ADAPTER_DESC desc;
			adapter->GetDesc(&desc);
			cbox_gs_d3d_adapter->Append(desc.Description);
		}

		pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "D3D12", "Adapter" }, cbox_gs_d3d_adapter));
	}
	else
#endif
	{
		cbox_gs_d3d_adapter->Enable(false);
	}

	// Core
	s_round_core_lle->Add(chbox_list_core_lle, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_core_lle->Add(s_module_search_box, wxSizerFlags().Border(wxALL, 5).Expand());

	// Rendering
	s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_d3d_adapter->Add(cbox_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_frame_limit->Add(cbox_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());

	// Input/Output
	s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera->Add(cbox_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera_type->Add(cbox_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());

	s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_round_net_status->Add(cbox_net_status, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Core
	s_subpanel_core1->Add(rbox_ppu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(rbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_load_liblv2, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core2->Add(s_round_core_lle, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core->Add(s_subpanel_core1);
	s_subpanel_core->Add(s_subpanel_core2);

	// Graphics
	s_subpanel_graphics1->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_gl_legacy_buffers, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->AddSpacer(68);
	s_subpanel_graphics2->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics->Add(s_subpanel_graphics1);
	s_subpanel_graphics->Add(s_subpanel_graphics2);

	// Input - Output
	s_subpanel_io1->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io->Add(s_subpanel_io1);
	s_subpanel_io->Add(s_subpanel_io2);

	// Audio
	s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand());

	// Miscellaneous
	s_subpanel_misc->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand());

	// Auto Pause
	s_subpanel_misc->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_subpanel_networking->Add(s_round_net_status, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_subpanel_system->Add(chbox_vfs_enable_host_root, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Buttons
	wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
	s_b_panel->Add(new wxButton(this, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom());
	s_b_panel->Add(new wxButton(this, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom());

	// Resize panels
	SetSizerAndFit(s_subpanel_core, false);
	SetSizerAndFit(s_subpanel_graphics, false);
	SetSizerAndFit(s_subpanel_io, false);
	SetSizerAndFit(s_subpanel_audio, false);
	SetSizerAndFit(s_subpanel_misc, false);
	SetSizerAndFit(s_subpanel_networking, false);
	SetSizerAndFit(s_subpanel_system, false);
	SetSizerAndFit(s_b_panel, false);

	SetSize(width + 26, height + 80);

	if (ShowModal() == wxID_OK)
	{
		std::set<std::string> lle_selected;

		for (auto& i : lle_module_list)
		{
			if (i.second) // selected
			{
				lle_selected.emplace(i.first);
			}
		}

		saved.reset();
		saved["Core"]["Load libraries"] = std::vector<std::string>(lle_selected.begin(), lle_selected.end());

		for (auto& pad : pads)
		{
			pad->save();
		}

		loaded += saved;
		YAML::Emitter out;
		emit(out, loaded);

		// Save config
		config.seek(0);
		config.trunc(0);
		config.write(out.c_str(), out.size());
	}
}
Beispiel #7
0
void Emulator::Load(bool add_only)
{
	Stop();

	try
	{
		Init();

		// Load game list (maps ABCD12345 IDs to /dev_bdvd/ locations) 
		YAML::Node games = YAML::Load(fs::file{fs::get_config_dir() + "/games.yml", fs::read + fs::create}.to_string());

		if (!games.IsMap())
		{
			games.reset();
		}

		LOG_NOTICE(LOADER, "Path: %s", m_path);

		const std::string elf_dir = fs::get_parent_dir(m_path);

		// Load PARAM.SFO (TODO)
		const auto _psf = psf::load_object([&]
		{
			if (fs::file sfov{elf_dir + "/sce_sys/param.sfo"})
			{
				return sfov;
			}
			else
			{
				return fs::file(elf_dir + "/../PARAM.SFO");
			}
		}());
		m_title = psf::get_string(_psf, "TITLE", m_path);
		m_title_id = psf::get_string(_psf, "TITLE_ID");
		const auto _cat = psf::get_string(_psf, "CATEGORY");

		LOG_NOTICE(LOADER, "Title: %s", GetTitle());
		LOG_NOTICE(LOADER, "Serial: %s", GetTitleID());

		// Initialize data/cache directory
		m_cache_path = fs::get_data_dir(m_title_id, m_path);
		LOG_NOTICE(LOADER, "Cache: %s", GetCachePath());

		// Load custom config-0
		if (fs::file cfg_file{m_cache_path + "/config.yml"})
		{
			LOG_NOTICE(LOADER, "Applying custom config: %s/config.yml", m_cache_path);
			g_cfg.from_string(cfg_file.to_string());
		}

		// Load custom config-1
		if (fs::file cfg_file{fs::get_config_dir() + "data/" + m_title_id + "/config.yml"})
		{
			LOG_NOTICE(LOADER, "Applying custom config: data/%s/config.yml", m_title_id);
			g_cfg.from_string(cfg_file.to_string());
		}

		// Load custom config-2
		if (fs::file cfg_file{m_path + ".yml"})
		{
			LOG_NOTICE(LOADER, "Applying custom config: %s.yml", m_path);
			g_cfg.from_string(cfg_file.to_string());
		}

		LOG_NOTICE(LOADER, "Used configuration:\n%s\n", g_cfg.to_string());

		// Load patches from different locations
		fxm::check_unlocked<patch_engine>()->append(fs::get_config_dir() + "data/" + m_title_id + "/patch.yml");
		fxm::check_unlocked<patch_engine>()->append(m_cache_path + "/patch.yml");

		// Mount all devices
		const std::string emu_dir_ = g_cfg.vfs.emulator_dir;
		const std::string emu_dir = emu_dir_.empty() ? fs::get_config_dir() : emu_dir_;
		const std::string home_dir = g_cfg.vfs.app_home;
		std::string bdvd_dir = g_cfg.vfs.dev_bdvd;

		vfs::mount("dev_hdd0", fmt::replace_all(g_cfg.vfs.dev_hdd0, "$(EmulatorDir)", emu_dir));
		vfs::mount("dev_hdd1", fmt::replace_all(g_cfg.vfs.dev_hdd1, "$(EmulatorDir)", emu_dir));
		vfs::mount("dev_flash", fmt::replace_all(g_cfg.vfs.dev_flash, "$(EmulatorDir)", emu_dir));
		vfs::mount("dev_usb", fmt::replace_all(g_cfg.vfs.dev_usb000, "$(EmulatorDir)", emu_dir));
		vfs::mount("dev_usb000", fmt::replace_all(g_cfg.vfs.dev_usb000, "$(EmulatorDir)", emu_dir));
		vfs::mount("app_home", home_dir.empty() ? elf_dir + '/' : fmt::replace_all(home_dir, "$(EmulatorDir)", emu_dir));

		// Detect boot location
		const std::string hdd0_game = vfs::get("/dev_hdd0/game/");
		const std::string hdd0_disc = vfs::get("/dev_hdd0/disc/");

		if (_cat == "DG" && m_path.find(hdd0_game + m_title_id + '/') != -1)
		{
			// Booting disc game from wrong location
			LOG_ERROR(LOADER, "Disc game found at invalid location: /dev_hdd0/game/%s/", m_title_id);

			// Move and retry from correct location
			if (fs::rename(hdd0_game + m_title_id, hdd0_disc + m_title_id))
			{
				LOG_SUCCESS(LOADER, "Disc game moved to special location: /dev_hdd0/disc/%s/", m_title_id);
				return SetPath(hdd0_disc + m_path.substr(hdd0_game.size())), Load();
			}
			else
			{
				LOG_ERROR(LOADER, "Failed to move disc game to /dev_hdd0/disc/%s/ (%s)", m_title_id, fs::g_tls_error);
				return;
			}
		}

		// Booting disc game
		if (_cat == "DG" && bdvd_dir.empty())
		{
			// Mount /dev_bdvd/ if necessary
			if (auto pos = elf_dir.rfind("/PS3_GAME") + 1)
			{
				bdvd_dir = elf_dir.substr(0, pos);
			}
		}

		// Booting patch data
		if (_cat == "GD" && bdvd_dir.empty())
		{
			// Load /dev_bdvd/ from game list if available
			if (auto node = games[m_title_id])
			{
				bdvd_dir = node.Scalar();
			}
			else
			{
				LOG_FATAL(LOADER, "Disc directory not found. Try to run the game from the actual game disc directory.");
			}
		}

		// Check /dev_bdvd/
		if (!bdvd_dir.empty() && fs::is_dir(bdvd_dir))
		{
			fs::file sfb_file;

			vfs::mount("dev_bdvd", bdvd_dir);
			LOG_NOTICE(LOADER, "Disc: %s", vfs::get("/dev_bdvd"));

			if (!sfb_file.open(vfs::get("/dev_bdvd/PS3_DISC.SFB")) || sfb_file.size() < 4 || sfb_file.read<u32>() != ".SFB"_u32)
			{
				LOG_ERROR(LOADER, "Invalid disc directory for the disc game %s", m_title_id);
				return;
			}

			const std::string bdvd_title_id = psf::get_string(psf::load_object(fs::file{vfs::get("/dev_bdvd/PS3_GAME/PARAM.SFO")}), "TITLE_ID");

			if (bdvd_title_id != m_title_id)
			{
				LOG_ERROR(LOADER, "Unexpected disc directory for the disc game %s (found %s)", m_title_id, bdvd_title_id);
				return;
			}

			// Store /dev_bdvd/ location
			games[m_title_id] = bdvd_dir;
			YAML::Emitter out;
			out << games;
			fs::file(fs::get_config_dir() + "/games.yml", fs::rewrite).write(out.c_str(), out.size());
		}
		else if (_cat == "DG" || _cat == "GD")
		{
			LOG_ERROR(LOADER, "Failed to mount disc directory for the disc game %s", m_title_id);
			return;
		}

		if (add_only)
		{
			LOG_NOTICE(LOADER, "Finished to add data to games.yml by boot for: %s", m_path);
			return;
		}

		// Check game updates
		const std::string hdd0_boot = hdd0_game + m_title_id + "/USRDIR/EBOOT.BIN";

		if (_cat == "DG" && fs::is_file(hdd0_boot))
		{
			// Booting game update
			LOG_SUCCESS(LOADER, "Updates found at /dev_hdd0/game/%s/!", m_title_id);
			return SetPath(hdd0_boot), Load();
		}

		// Mount /host_root/ if necessary
		if (g_cfg.vfs.host_root)
		{
			vfs::mount("host_root", {});
		}

		// Open SELF or ELF
		fs::file elf_file(m_path);

		if (!elf_file)
		{
			LOG_ERROR(LOADER, "Failed to open executable: %s", m_path);
			return;
		}

		// Check SELF header
		if (elf_file.size() >= 4 && elf_file.read<u32>() == "SCE\0"_u32)
		{
			const std::string decrypted_path = m_cache_path + "boot.elf";

			fs::stat_t encrypted_stat = elf_file.stat();
			fs::stat_t decrypted_stat;

			// Check modification time and try to load decrypted ELF
			if (fs::stat(decrypted_path, decrypted_stat) && decrypted_stat.mtime == encrypted_stat.mtime)
			{
				elf_file.open(decrypted_path);
			}
			else
			{
				// Decrypt SELF
				elf_file = decrypt_self(std::move(elf_file));

				if (fs::file elf_out{decrypted_path, fs::rewrite})
				{
					elf_out.write(elf_file.to_vector<u8>());
					elf_out.close();
					fs::utime(decrypted_path, encrypted_stat.atime, encrypted_stat.mtime);
				}
				else
				{
					LOG_ERROR(LOADER, "Failed to create boot.elf");
				}
			}
		}

		ppu_exec_object ppu_exec;
		ppu_prx_object ppu_prx;
		spu_exec_object spu_exec;
		arm_exec_object arm_exec;

		if (!elf_file)
		{
			LOG_ERROR(LOADER, "Failed to decrypt SELF: %s", m_path);
			return;
		}
		else if (ppu_exec.open(elf_file) == elf_error::ok)
		{
			// PS3 executable
			g_system = system_type::ps3;
			m_state = system_state::ready;
			GetCallbacks().on_ready();

			vm::ps3::init();

			if (m_elf_path.empty())
			{
				if (m_path.find(hdd0_game) != -1)
				{
					m_elf_path = "/dev_hdd0/game/" + m_path.substr(hdd0_game.size());
				}
				else if (!bdvd_dir.empty() && fs::is_dir(bdvd_dir))
				{
					//Disc games are on /dev_bdvd/
					size_t pos = m_path.rfind("PS3_GAME");
					m_elf_path = "/dev_bdvd/" + m_path.substr(pos);
				}
				else
				{
					//For homebrew
					m_elf_path = "/host_root/" + m_path;
				}

				LOG_NOTICE(LOADER, "Elf path: %s", m_elf_path);
			}

			ppu_load_exec(ppu_exec);

			fxm::import<GSRender>(Emu.GetCallbacks().get_gs_render); // TODO: must be created in appropriate sys_rsx syscall
		}
		else if (ppu_prx.open(elf_file) == elf_error::ok)
		{
			// PPU PRX (experimental)
			g_system = system_type::ps3;
			m_state = system_state::ready;
			GetCallbacks().on_ready();
			vm::ps3::init();
			ppu_load_prx(ppu_prx, m_path);
		}
		else if (spu_exec.open(elf_file) == elf_error::ok)
		{
			// SPU executable (experimental)
			g_system = system_type::ps3;
			m_state = system_state::ready;
			GetCallbacks().on_ready();
			vm::ps3::init();
			spu_load_exec(spu_exec);
		}
		else if (arm_exec.open(elf_file) == elf_error::ok)
		{
			// ARMv7 executable
			g_system = system_type::psv;
			m_state = system_state::ready;
			GetCallbacks().on_ready();
			vm::psv::init();

			if (m_elf_path.empty())
			{
				m_elf_path = "host_root:" + m_path;
				LOG_NOTICE(LOADER, "Elf path: %s", m_elf_path);
			}

			arm_load_exec(arm_exec);
		}
		else
		{
			LOG_ERROR(LOADER, "Invalid or unsupported file format: %s", m_path);

			LOG_WARNING(LOADER, "** ppu_exec -> %s", ppu_exec.get_error());
			LOG_WARNING(LOADER, "** ppu_prx  -> %s", ppu_prx.get_error());
			LOG_WARNING(LOADER, "** spu_exec -> %s", spu_exec.get_error());
			LOG_WARNING(LOADER, "** arm_exec -> %s", arm_exec.get_error());
			return;
		}

		if (g_cfg.misc.autostart && IsReady())
		{
			Run();
		}
		else if (IsPaused())
		{
			m_state = system_state::ready;
			GetCallbacks().on_ready();
		}
	}
	catch (const std::exception& e)
	{
		LOG_FATAL(LOADER, "%s thrown: %s", typeid(e).name(), e.what());
		Stop();
	}
}