Ejemplo n.º 1
0
void
fd3_program_emit(struct fd_ringbuffer *ring,
		struct fd_program_stateobj *prog)
{
	struct fd3_shader_stateobj *vp = prog->vp;
	struct fd3_shader_stateobj *fp = prog->fp;
	struct ir3_shader_info *vsi = &vp->info;
	struct ir3_shader_info *fsi = &fp->info;
	int i;

	/* we could probably divide this up into things that need to be
	 * emitted if frag-prog is dirty vs if vert-prog is dirty..
	 */

	OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
			A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
			A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
			A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
	OUT_RING(ring, 0x00000000);        /* HLSQ_CONTROL_3_REG */
	OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vp->constlen) |
			A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
			A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(vp->instrlen));
	OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fp->constlen) |
			A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
			A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fp->instrlen));

	OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
	OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(0) |
			A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
			// XXX "resolve" (?) bit set on gmem->mem pass..
//			COND(!uniforms, A3XX_SP_SP_CTRL_REG_RESOLVE) |
			// XXX sometimes 0, sometimes 1:
			A3XX_SP_SP_CTRL_REG_LOMODE(1));

	/* emit unknown sequence of perfcounter disables that the blob
	 * emits as part of the program state..
	 */
	for (i = 0; i < 6; i++) {
		OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER0_SELECT, 1);
		OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER4_SELECT */

		OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER4_SELECT, 1);
		OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER4_SELECT */
	}

	OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen));

	OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
			A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
			A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
			A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
			COND(vp->samplers_count > 0, A3XX_SP_VS_CTRL_REG0_PIXLODENABLE) |
			A3XX_SP_VS_CTRL_REG0_LENGTH(vp->instrlen));
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
			A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
			A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vsi->max_const, 0)));
	OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(vp->pos_regid) |
			A3XX_SP_VS_PARAM_REG_PSIZEREGID(vp->psize_regid) |
			A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(vp->outputs_count));

	assert(vp->outputs_count >= fp->inputs_count);

	for (i = 0; i < fp->inputs_count; ) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i/2), 1);

		reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[i].regid);
		reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp->inputs[i].compmask);
		i++;

		reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[i].regid);
		reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp->inputs[i].compmask);
		i++;

		OUT_RING(ring, reg);
	}

	for (i = 0; i < fp->inputs_count; ) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i/4), 1);

		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(fp->inputs[i++].inloc);
		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(fp->inputs[i++].inloc);
		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(fp->inputs[i++].inloc);
		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(fp->inputs[i++].inloc);

		OUT_RING(ring, reg);
	}

#if 0
	/* for some reason, when I write SP_{VS,FS}_OBJ_START_REG I get:
[  666.663665] kgsl kgsl-3d0: |a3xx_err_callback| RBBM | AHB bus error | READ | addr=201 | ports=1:3
[  666.664001] kgsl kgsl-3d0: |a3xx_err_callback| ringbuffer AHB error interrupt
[  670.680909] kgsl kgsl-3d0: |adreno_idle| spun too long waiting for RB to idle
[  670.681062] kgsl kgsl-3d0: |kgsl-3d0| Dump Started
[  670.681123] kgsl kgsl-3d0: POWER: FLAGS = 00000007 | ACTIVE POWERLEVEL = 00000001
[  670.681214] kgsl kgsl-3d0: POWER: INTERVAL TIMEOUT = 0000000A
[  670.681367] kgsl kgsl-3d0: GRP_CLK = 325000000
[  670.681489] kgsl kgsl-3d0: BUS CLK = 0
	 */
	OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2);
	OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
			A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
	OUT_RELOC(ring, vp->bo, 0, 0);    /* SP_VS_OBJ_START_REG */
#endif

	OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));

	OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
	OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
			A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
			A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
			A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
			A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
			A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
			COND(fp->samplers_count > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
			A3XX_SP_FS_CTRL_REG0_LENGTH(fp->instrlen));
	OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) |
			A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) |
			A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fsi->max_const, 0)) |
			A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));

#if 0
	OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
	OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
			A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(128 - fp->instrlen));
	OUT_RELOC(ring, fp->bo, 0, 0);    /* SP_FS_OBJ_START_REG */
#endif

	OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
	OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_0 */
	OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_1 */

	OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
	OUT_RING(ring, 0x00000000);        /* SP_FS_OUTPUT_REG */

	OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(fp->color_regid) |
			COND(fp->half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION));
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));

	OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
	OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(fp->total_in) |
			A3XX_VPC_ATTR_THRDASSIGN(1) |
			A3XX_VPC_ATTR_LMSIZE(1));
	OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp->total_in) |
			A3XX_VPC_PACK_NUMNONPOSVSVAR(fp->total_in));

	OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
	OUT_RING(ring, fp->vinterp[0]);    /* VPC_VARYING_INTERP[0].MODE */
	OUT_RING(ring, fp->vinterp[1]);    /* VPC_VARYING_INTERP[1].MODE */
	OUT_RING(ring, fp->vinterp[2]);    /* VPC_VARYING_INTERP[2].MODE */
	OUT_RING(ring, fp->vinterp[3]);    /* VPC_VARYING_INTERP[3].MODE */

	OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
	OUT_RING(ring, fp->vpsrepl[0]);    /* VPC_VARYING_PS_REPL[0].MODE */
	OUT_RING(ring, fp->vpsrepl[1]);    /* VPC_VARYING_PS_REPL[1].MODE */
	OUT_RING(ring, fp->vpsrepl[2]);    /* VPC_VARYING_PS_REPL[2].MODE */
	OUT_RING(ring, fp->vpsrepl[3]);    /* VPC_VARYING_PS_REPL[3].MODE */

	OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
	OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
			A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(252));

	emit_shader(ring, vp);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	emit_shader(ring, fp);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
	OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(vp->total_in) |
			A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
			A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(vp->inputs_count) |
			A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(vp->inputs_count));
	OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
			A3XX_VFD_CONTROL_1_REGID4VTX(regid(63,0)) |
			A3XX_VFD_CONTROL_1_REGID4INST(regid(63,0)));
}
Ejemplo n.º 2
0
void fd_program_emit_state(struct fd_program *program, uint32_t first,
		struct fd_parameters *uniforms, struct fd_parameters *attr,
		struct fd_ringbuffer *ring)
{
	struct fd_shader *vs = get_shader(program, FD_SHADER_VERTEX);
	struct fd_shader *fs = get_shader(program, FD_SHADER_FRAGMENT);
	struct ir3_shader_info *vsi = &vs->info;
	struct ir3_shader_info *fsi = &fs->info;
	uint32_t vsconstlen = constlen(vs);
	uint32_t fsconstlen = constlen(fs);
	uint32_t i, outloc;

	uint32_t posregid   = getpos(vs, "gl_Position", 0);
	uint32_t psizeregid = getpos(vs, "gl_PointSize", (63 << 2));
	uint32_t colorregid = getpos(fs, "gl_FragColor", 0);

	uint32_t numvar = totalvar(fs);

	assert (vs->ir->varyings_count == fs->ir->varyings_count);

	OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
			A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
			A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
			A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
	OUT_RING(ring, 0x00000000);        /* HLSQ_CONTROL_3_REG */
	OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vsconstlen) |
			A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
			A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(instrlen(vs)));
	OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fsconstlen) |
			A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
			A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(instrlen(fs)));

	OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
	OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(0) |
			A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
			// XXX "resolve" (?) bit set on gmem->mem pass..
			COND(!uniforms, A3XX_SP_SP_CTRL_REG_RESOLVE) |
			// XXX sometimes 0, sometimes 1:
			A3XX_SP_SP_CTRL_REG_LOMODE(1));

	/* emit unknown sequence of writes to 0x0ec4/0x0ec8 that the blob
	 * emits as part of the program state (it seems)..
	 */
	for (i = 0; i < 6; i++) {
		OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER0_SELECT, 1);
		OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER0_SELECT */

		OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER3_SELECT, 1);
		OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER3_SELECT */
	}

	OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(instrlen(vs)));

	OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
			A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
			A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
			A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
			A3XX_SP_VS_CTRL_REG0_LENGTH(instrlen(vs)));

	OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vsconstlen) |
			A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(totalattr(vs)) |
			A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(max(vsi->max_const, 0)));
	OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(posregid) |
			A3XX_SP_VS_PARAM_REG_PSIZEREGID(psizeregid) |
			A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fs->ir->varyings_count));

	for (i = 0; i < vs->ir->varyings_count; ) {
		struct ir3_varying *v;
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i/2), 1);

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_OUT_REG_A_REGID(v->rstart->num);
			reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(regmask(v->num));
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_OUT_REG_B_REGID(v->rstart->num);
			reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(regmask(v->num));
		}

		OUT_RING(ring, reg);
	}

	outloc = 8;    /* I assume 0 and 4 are gl_Position/gl_PointSize? */
	for (i = 0; i < vs->ir->varyings_count; ) {
		struct ir3_varying *v;
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i/4), 1);

		/* note: if we supported anything other than vec4 varyings, we'd
		 * actually be incrementing outloc by the actual varying size in
		 * units of scalar registers (ie. vec3 -> 3)
		 */

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(outloc);
			outloc += v->num;
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(outloc);
			outloc += v->num;
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(outloc);
			outloc += v->num;
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(outloc);
			outloc += v->num;
		}

		OUT_RING(ring, reg);
	}

	// TODO SP_VS_OBJ_OFFSET_REG / SP_VS_OBJ_START_REG

	OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(instrlen(fs)));

	OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
	OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
			A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
			A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
			A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
			A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
			A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
			COND(fs->ir->samplers_count > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
			A3XX_SP_FS_CTRL_REG0_LENGTH(instrlen(fs)));
	OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fsconstlen) |
			A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(0) |
			A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(max(fsi->max_const, 0)) |
			A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));

	// TODO SP_FS_OBJ_OFFSET_REG / SP_FS_OBJ_START_REG

	OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
	OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_0 */
	OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_1 */

	OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
	OUT_RING(ring, 0x00000000);        /* SP_FS_OUTPUT_REG */

	OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(colorregid) |  /* SP_FS_MRT[0].REG */
			A3XX_SP_FS_MRT_REG_HALF_PRECISION);
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));           /* SP_FS_MRT[1].REG */
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));           /* SP_FS_MRT[2].REG */
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));           /* SP_FS_MRT[3].REG */

	OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
	OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(numvar) |
			A3XX_VPC_ATTR_THRDASSIGN(1) |
			A3XX_VPC_ATTR_LMSIZE(1));
	OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(numvar) |
			A3XX_VPC_PACK_NUMNONPOSVSVAR(numvar));

	OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[0].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[1].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[2].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[3].MODE */

	OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[0].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[1].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[2].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[3].MODE */

	OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
	OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
			A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(252));

	emit_shader(ring, vs, SB_VERT_SHADER);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	emit_shader(ring, fs, SB_FRAG_SHADER);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
	OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(totalattr(vs)) |
			A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
			A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(vs->ir->attributes_count) |
			A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(vs->ir->attributes_count));
	OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
			A3XX_VFD_CONTROL_1_REGID4VTX(63 << 2) |
			A3XX_VFD_CONTROL_1_REGID4INST(63 << 2));

	emit_vtx_fetch(ring, vs, attr, first);

	/* we have this sometimes, not others.. perhaps we could be clever
	 * and figure out actually when we need to invalidate cache:
	 */
	OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
	OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
	OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
			A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
			A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);

	/* for RB_RESOLVE_PASS, I think the consts are not needed: */
	if (uniforms) {
		emit_uniconst(ring, vs, uniforms, SB_VERT_SHADER);
		emit_uniconst(ring, fs, uniforms, SB_FRAG_SHADER);
	}
}