Ejemplo n.º 1
0
// Initialize SEAL library ----------------------------------------------------
int     Sound_Init_SEAL (void)
{
    if (AInitialize() != AUDIO_ERROR_NONE)
    {
        Quit_Msg (Msg_Get (MSG_Sound_Init_Error_SEAL));
        return (MEKA_ERR_FAIL);
    }
    return (MEKA_ERR_OK);
}
Ejemplo n.º 2
0
int main(void)
{
    AUDIOINFO info;
    AUDIOCAPS caps;
    UINT rc, nDevId;

    /* initialize audio library */
    AInitialize();

    /* show registered device drivers */
    printf("List of registered devices:\n");
    for (nDevId = 0; nDevId < AGetAudioNumDevs(); nDevId++) {
        AGetAudioDevCaps(nDevId, &caps);
        printf("  %2d. %s\n", nDevId, caps.szProductName);
    }
    printf("\n");

    /*
     * NOTE: Here we can use any of the above devices, or we can
     * use the virtual device AUDIO_DEVICE_MAPPER for detection.
     */

    /* open audio device */
    info.nDeviceId = AUDIO_DEVICE_MAPPER;
    info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO;
    info.nSampleRate = 44100;
    if ((rc = AOpenAudio(&info)) != AUDIO_ERROR_NONE) {
        CHAR szText[80];
        AGetErrorText(rc, szText, sizeof(szText) - 1);
        printf("ERROR: %s\n", szText);
        exit(1);
    }

    /*
     * NOTE: Since the audio device may not support the playback
     * format and sampling frequency, the audio system uses the
     * closest configuration which is then returned to the user
     * in the AUDIOINFO structure.
     *
     */

    /* print information */
    AGetAudioDevCaps(info.nDeviceId, &caps);
    printf("%s at %d-bit %s %u Hz detected\n",
        caps.szProductName,
        info.wFormat & AUDIO_FORMAT_16BITS ? 16 : 8,
        info.wFormat & AUDIO_FORMAT_STEREO ? "stereo" : "mono",
        info.nSampleRate);


    /* close audio device */
    ACloseAudio();
    return 0;
}
Ejemplo n.º 3
0
int msdos_init_seal (void)
{
#ifdef USE_SEAL
	if (AInitialize() == AUDIO_ERROR_NONE)
		return 0;
	else
		return 1;
#else
	return 0;
#endif
}
Ejemplo n.º 4
0
int main(void)
{
    AUDIOINFO info;
    LPAUDIOMODULE lpModule;
    LPAUDIOWAVE lpWave;
    HAC hVoice;
    BOOL stopped;

    /* initialize audio library */
    AInitialize();

    /* open audio device */
    info.nDeviceId = AUDIO_DEVICE_MAPPER;
    info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO;
    info.nSampleRate = 44100;
    AOpenAudio(&info);

    /* load module and waveform file */
    ALoadModuleFile("test.s3m", &lpModule, 0);
    ALoadWaveFile("test.wav", &lpWave, 0);

    /* open voices for module and waveform */
    AOpenVoices(lpModule->nTracks + 1);

    /* play the module file */
    APlayModule(lpModule);
    ASetModuleVolume(64);

    /* play the waveform through a voice */
    ACreateAudioVoice(&hVoice);
    APlayVoice(hVoice, lpWave);
    ASetVoiceVolume(hVoice, 48);
    ASetVoicePanning(hVoice, 128);

    /* program main execution loop */
    printf("Playing module and waveform, press any key to stop.\n");
    while (!kbhit()) {
        /* update audio system */
        AUpdateAudio();

        /* restart waveform if stopped */
        AGetVoiceStatus(hVoice, &stopped);
        if (stopped) APlayVoice(hVoice, lpWave);

        /* check if the module is stopped */
        AGetModuleStatus(&stopped);
        if (stopped) break;
    }

    /* stop playing the waveform */
    AStopVoice(hVoice);
    ADestroyAudioVoice(hVoice);

    /* stop playing the module */
    AStopModule();
    ACloseVoices();

    /* release the waveform & module */
    AFreeWaveFile(lpWave);
    AFreeModuleFile(lpModule);

    /* close audio device */
    ACloseAudio();
    return 0;
}
Ejemplo n.º 5
0
int msdos_init_sound(int *rate, int card)
{
  int i;

  seal_sample_rate = *rate;
  seal_sound_card  = card;

  if (AInitialize() != AUDIO_ERROR_NONE)
    return 1;

  /* Ask the user if no sound card was chosen */
  if (seal_sound_card == -1)
  {
    unsigned int k;

    printf("\n SELECT YOUR AUDIO DEVICE :\n\n"
            " AWE32/64 playback requires onboard DRAM,\n"
            " Sound Blaster playback is the most compatible & better for emulation\n\n");

    for (k = 0;k < AGetAudioNumDevs();k++)
    {
      if (AGetAudioDevCaps(k,&caps) == AUDIO_ERROR_NONE)
        printf("  %2d. %s\n",k,caps.szProductName);
    }
    printf("\n");

    if (k < 10)
    {
      i = getch();
      seal_sound_card = i - '0';
    }
    else
      scanf("%d",&seal_sound_card);
  }

  /* initialize SEAL audio library */
  if (seal_sound_card == 0)     /* silence */
  {
    /* update the Machine structure to show that sound is disabled */
    seal_sample_rate = 0;
    exit(0);
    return 0;
  }

  /* open audio device */
  /* info.nDeviceId = AUDIO_DEVICE_MAPPER;*/
  info.nDeviceId = seal_sound_card;
  /* always use 16 bit mixing if possible - better quality and same speed of 8 bit */
  info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO | AUDIO_FORMAT_RAW_SAMPLE;

  info.nSampleRate = seal_sample_rate;
  if (AOpenAudio(&info) != AUDIO_ERROR_NONE)
  {
    return (1);
  }

  AGetAudioDevCaps(info.nDeviceId,&caps);
  printf("Using `%s' at %d-bit %s %u Hz\n",
  caps.szProductName,
  info.wFormat & AUDIO_FORMAT_16BITS ? 16 : 8,
  info.wFormat & AUDIO_FORMAT_STEREO ? "stereo" : "mono",
  info.nSampleRate);

  /* open and allocate voices, allocate waveforms */
  if (AOpenVoices(NUMVOICES) != AUDIO_ERROR_NONE)
  {
    printf("voices initialization failed\n");
    return 1;
  }

  for (i = 0; i < NUMVOICES; i++)
  {
    if (ACreateAudioVoice(&hVoice[i]) != AUDIO_ERROR_NONE)
    {
      printf("voice #%d creation failed\n",i);
      return 1;
    }

    ASetVoicePanning(hVoice[i],128);

    lpWave[i] = 0;
  }

  /* update the Machine structure to reflect the actual sample rate */
  *rate = seal_sample_rate = info.nSampleRate;

  {
    uclock_t a,b;
    LONG start,end;


    if ((lpWave[0] = (LPAUDIOWAVE)malloc(sizeof(AUDIOWAVE))) == 0)
      return 1;

    lpWave[0]->wFormat = AUDIO_FORMAT_8BITS | AUDIO_FORMAT_MONO;
    lpWave[0]->nSampleRate = seal_sample_rate;
    lpWave[0]->dwLength = 3*seal_sample_rate;
    lpWave[0]->dwLoopStart = 0;
    lpWave[0]->dwLoopEnd = 3*seal_sample_rate;
    if (ACreateAudioData(lpWave[0]) != AUDIO_ERROR_NONE)
    {
      free(lpWave[0]);
      lpWave[0] = 0;

      return 1;
    }

    memset(lpWave[0]->lpData,0,3*seal_sample_rate);
    /* upload the data to the audio DRAM local memory */
    AWriteAudioData(lpWave[0],0,3*seal_sample_rate);
    APrimeVoice(hVoice[0],lpWave[0]);
    ASetVoiceFrequency(hVoice[0],seal_sample_rate);
    ASetVoiceVolume(hVoice[0],0);
    AStartVoice(hVoice[0]);

    a = uclock();
    /* wait some time to let everything stabilize */
    do
    {
      osd_update_audio();
      b = uclock();
    } while (b-a < UCLOCKS_PER_SEC/10);

    a = uclock();
    AGetVoicePosition(hVoice[0],&start);
    do
    {
      osd_update_audio();
      b = uclock();
    } while (b-a < UCLOCKS_PER_SEC);
    AGetVoicePosition(hVoice[0],&end);

    nominal_sample_rate = seal_sample_rate;
    seal_sample_rate = end - start;

    AStopVoice(hVoice[0]);
    ADestroyAudioData(lpWave[0]);
    free(lpWave[0]);
    lpWave[0] = 0;
  }

  osd_set_mastervolume(0);    /* start at maximum volume */

  return 0;
}
Ejemplo n.º 6
0
int main(void)
{
    AUDIOINFO info;
    LPAUDIOWAVE lpWave;
    HAC hVoice[NUMVOICES];
    BOOL stopped;
    UINT n, m;

    /* initialize audio library */
    AInitialize();

    /* open audio device */
    info.nDeviceId = AUDIO_DEVICE_MAPPER;
    info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO;
    info.nSampleRate = 44100;
    AOpenAudio(&info);

    /* load waveform file */
    ALoadWaveFile("test.wav", &lpWave, 0);

    /* open and allocate voices */
    AOpenVoices(NUMVOICES);
    for (n = 0; n < NUMVOICES; n++) {
        ACreateAudioVoice(&hVoice[n]);
        ASetVoiceVolume(hVoice[n], 64);
        ASetVoicePanning(hVoice[n], n & 1 ? 0 : 255);
    }

    /* program main execution loop */
    printf("Playing waveform, press any key to stop.\n");
    for (n = m = 0; !kbhit() && n < 48 - 7; n++) {
        /* play chord C-E-G */
        APlayVoice(hVoice[m+0], lpWave);
        APlayVoice(hVoice[m+1], lpWave);
        APlayVoice(hVoice[m+2], lpWave);
        ASetVoiceFrequency(hVoice[m+0], FREQ(aPeriodTable[n+0]));
        ASetVoiceFrequency(hVoice[m+1], FREQ(aPeriodTable[n+4]));
        ASetVoiceFrequency(hVoice[m+2], FREQ(aPeriodTable[n+7]));
        m = (m + 3) % NUMVOICES;

        /* wait until note finishes */
        do {
            /* update audio system */
            AUpdateAudio();
            AGetVoiceStatus(hVoice[0], &stopped);
        } while (!stopped);
    }

    /* stop and release voices */
    for (n = 0; n < NUMVOICES; n++) {
        AStopVoice(hVoice[n]);
        ADestroyAudioVoice(hVoice[n]);
    }
    ACloseVoices();

    /* release the waveform file */
    AFreeWaveFile(lpWave);

    /* close audio device */
    ACloseAudio();
    return 0;
}