Ejemplo n.º 1
0
void
DecodedStream::SendData()
{
  AssertOwnerThread();
  MOZ_ASSERT(mStartTime.isSome(), "Must be called after StartPlayback()");

  // Not yet created on the main thread. MDSM will try again later.
  if (!mData) {
    return;
  }

  // Nothing to do when the stream is finished.
  if (mData->mHaveSentFinish) {
    return;
  }

  SendAudio(mParams.mVolume, mSameOrigin, mPrincipalHandle);
  SendVideo(mSameOrigin, mPrincipalHandle);
  AdvanceTracks();

  bool finished = (!mInfo.HasAudio() || mAudioQueue.IsFinished()) &&
                  (!mInfo.HasVideo() || mVideoQueue.IsFinished());

  if (finished && !mData->mHaveSentFinish) {
    mData->mHaveSentFinish = true;
    mData->mStream->Finish();
  }
}
void ShowPanLane(Trk* trk, Pattern* pt)
{
    trk->pan_lane.visible = true;
    trk->end_line += trk->pan_lane.height;
    trk->UpdateLaneBases();
    pt->track_line_end += trk->vol_lane.height;
    pt->num_lines += trk->vol_lane.height;
    AdvanceTracks(trk->next, trk->pan_lane.height, pt);
}
void HidePanLane(Trk* trk, Pattern* pt)
{
    trk->pan_lane.visible = false;
    trk->end_line -= trk->pan_lane.height;
    trk->UpdateLaneBases();
    pt->track_line_end -= trk->pan_lane.height;
    pt->num_lines -= trk->pan_lane.height;
    AdvanceTracks(trk->next, -trk->pan_lane.height, pt);
}
Ejemplo n.º 4
0
DWORD *MIDISong2::MakeEvents(DWORD *events, DWORD *max_event_p, DWORD max_time)
{
	DWORD *start_events;
	DWORD tot_time = 0;
	DWORD time = 0;
	DWORD delay;

	start_events = events;
	while (TrackDue && events < max_event_p && tot_time <= max_time)
	{
		// It's possible that this tick may be nothing but meta-events and
		// not generate any real events. Repeat this until we actually
		// get some output so we don't send an empty buffer to the MIDI
		// device.
		do
		{
			delay = TrackDue->Delay;
			time += delay;
			// Advance time for all tracks by the amount needed for the one up next.
			tot_time += delay * Tempo / Division;
			AdvanceTracks(delay);
			// Play all events for this tick.
			do
			{
				bool sysex_noroom = false;
				DWORD *new_events = SendCommand(events, TrackDue, time, max_event_p - events, sysex_noroom);
				if (sysex_noroom)
				{
					return events;
				}
				TrackDue = FindNextDue();
				if (new_events != events)
				{
					time = 0;
				}
				events = new_events;
			}
			while (TrackDue && TrackDue->Delay == 0 && events < max_event_p);
		}
		while (start_events == events && TrackDue);
		time = 0;
	}
	return events;
}
Ejemplo n.º 5
0
uint32_t *HMISong::MakeEvents(uint32_t *events, uint32_t *max_event_p, uint32_t max_time)
{
	uint32_t *start_events;
	uint32_t tot_time = 0;
	uint32_t time = 0;
	uint32_t delay;

	start_events = events;
	while (TrackDue && events < max_event_p && tot_time <= max_time)
	{
		// It's possible that this tick may be nothing but meta-events and
		// not generate any real events. Repeat this until we actually
		// get some output so we don't send an empty buffer to the MIDI
		// device.
		do
		{
			delay = TrackDue->Delay;
			time += delay;
			// Advance time for all tracks by the amount needed for the one up next.
			tot_time += delay * Tempo / Division;
			AdvanceTracks(delay);
			// Play all events for this tick.
			do
			{
				uint32_t *new_events = SendCommand(events, TrackDue, time);
				TrackDue = FindNextDue();
				if (new_events != events)
				{
					time = 0;
				}
				events = new_events;
			}
			while (TrackDue && TrackDue->Delay == 0 && events < max_event_p);
		}
		while (start_events == events && TrackDue);
		time = 0;
	}
	return events;
}