Ejemplo n.º 1
0
/* Copied and modified from png.c
   logerror doesn't work here... changed to printf */
static int png_read_bitmap_gui(util::core_file &mfile, HGLOBAL *phDIB, HPALETTE *pPAL)
{
	png_info p;
	UINT32 i;
	int bytespp;

	if (png_read_file(mfile, &p) != PNGERR_NONE)
		return 0;

	if (p.color_type != 3 && p.color_type != 2)
	{
		printf("PNG Unsupported color type %i (has to be 2 or 3)\n", p.color_type);
		//png_free(&p);
		//return 0;			Leave in so ppl can see incompatibility
	}

	if (p.interlace_method != 0)
	{
		printf("PNG Interlace unsupported\n");
		png_free(&p);
		return 0;
	}

	/* Convert < 8 bit to 8 bit */
	png_expand_buffer_8bit(&p);

	if (!AllocatePNG(&p, phDIB, pPAL))
	{
		printf("PNG Unable to allocate memory to display screenshot\n");
		png_free(&p);
		return 0;
	}

	bytespp = (p.color_type == 2) ? 3 : 1;

	for (i = 0; i < p.height; i++)
	{
		UINT8 *ptr = p.image + i * (p.width * bytespp);

		if (p.color_type == 2) /*(p->bit_depth > 8) */
		{
			int j;
			UINT8 bTmp;

			for (j = 0; j < p.width; j++)
			{
				bTmp = ptr[0];
				ptr[0] = ptr[2];
				ptr[2] = bTmp;
				ptr += 3;
			}
		}
		store_pixels(p.image + i * (p.width * bytespp), p.width * bytespp);
	}

	png_free(&p);

	return 1;
}
Ejemplo n.º 2
0
/* Copied and modified from png.c */
static int png_read_bitmap(LPVOID mfile, HGLOBAL *phDIB, HPALETTE *pPAL)
{
	png_info p;
	UINT32 i;
	int bytespp;
	
	if (png_read_file(mfile, &p) != PNGERR_NONE)
		return 0;

	if (p.color_type != 3 && p.color_type != 2)
	{
		logerror("Unsupported color type %i (has to be 3)\n", p.color_type);
		free(p.image);
		return 0;
	}
	if (p.interlace_method != 0)
	{
		logerror("Interlace unsupported\n");
		free (p.image);
		return 0;
	}
 
	/* Convert < 8 bit to 8 bit */
	png_expand_buffer_8bit(&p);
	
	if (!AllocatePNG(&p, phDIB, pPAL))
	{
		logerror("Unable to allocate memory for artwork\n");
		free(p.image);
		return 0;
	}

	bytespp = (p.color_type == 2) ? 3 : 1;

	for (i = 0; i < p.height; i++)
	{
		UINT8 *ptr = p.image + i * (p.width * bytespp);

		if (p.color_type == 2) /*(p->bit_depth > 8) */
		{
			int j;
			UINT8 bTmp;

			for (j = 0; j < p.width; j++)
			{
				bTmp = ptr[0];
				ptr[0] = ptr[2];
				ptr[2] = bTmp;
				ptr += 3;
			}
		}	
		store_pixels(p.image + i * (p.width * bytespp), p.width * bytespp);
	}

	free(p.image);

	return 1;
}