Ejemplo n.º 1
0
Substructure *MakeRecursiveSub(Substructure *sub, ULONG edgeLabel,
                               Parameters *parameters)
{
   Substructure *recursiveSub;

   // parameters used
   Graph *posGraph = parameters->posGraph;
   Graph *negGraph = parameters->negGraph;

   recursiveSub = AllocateSub();
   recursiveSub->definition = CopyGraph(sub->definition);
   recursiveSub->recursive = TRUE;
   recursiveSub->recursiveEdgeLabel = edgeLabel;
   recursiveSub->instances =
       GetRecursiveInstances(posGraph, sub->instances, sub->numInstances,
                             edgeLabel);
   recursiveSub->numInstances = CountInstances(recursiveSub->instances);
   if (negGraph != NULL) 
   {
      recursiveSub->negInstances =
         GetRecursiveInstances(negGraph, sub->negInstances,
                               sub->numNegInstances, edgeLabel);
      recursiveSub->numNegInstances =
         CountInstances(recursiveSub->negInstances);
   }
   EvaluateSub(recursiveSub, parameters);
   return recursiveSub;
}
Ejemplo n.º 2
0
SubList *GetInitialSubs(Parameters *parameters)
{
   SubList *initialSubs;
   ULONG i, j;
   ULONG vertexLabelIndex;
   ULONG numInitialSubs;
   Graph *g;
   Substructure *sub;
   Instance *instance;

   // parameters used
   Graph *posGraph      = parameters->posGraph;
   Graph *negGraph      = parameters->negGraph;
   LabelList *labelList = parameters->labelList;
   ULONG outputLevel    = parameters->outputLevel;
   ULONG currentIncrement = 0;
   ULONG startVertexIndex;

   if (parameters->incremental)
   {
      currentIncrement = GetCurrentIncrementNum(parameters);
      // Index for first vertex in increment
      // Begin with the index for the first vertex in this increment and
      // move up through all remaining vertices.  Relies on the fact that
      // each new increment is placed on the end of the vertex array and that
      // we are only interested in the current (last) increment
      startVertexIndex = GetStartVertexIndex(currentIncrement, parameters, POS);
      if (parameters->outputLevel > 2)
         printf("Start vertex index = %lu\n", startVertexIndex);
   }
   else 
      startVertexIndex = 0;

   // reset labels' used flag
   for (i = 0; i < labelList->numLabels; i++)
      labelList->labels[i].used = FALSE;
  
   numInitialSubs = 0;
   initialSubs = AllocateSubList();
   for (i = startVertexIndex; i < posGraph->numVertices; i++)
   {
	  posGraph->vertices[i].TimesAddedToInstanceList = 0;
      vertexLabelIndex = posGraph->vertices[i].label;
      if (labelList->labels[vertexLabelIndex].used == FALSE) 
      {
         labelList->labels[vertexLabelIndex].used = TRUE;

         // create one-vertex substructure definition
         g = AllocateGraph(1, 0);
         g->vertices[0].label = vertexLabelIndex;
         g->vertices[0].numEdges = 0;
         g->vertices[0].edges = NULL;
		  g->vertices[0].TimesAddedToInstanceList = 0;
         // allocate substructure
         sub = AllocateSub();
         sub->definition = g;
         sub->instances = AllocateInstanceList();
         // collect instances in positive graph
         j = posGraph->numVertices;
         do 
         {
            j--;
            if (posGraph->vertices[j].label == vertexLabelIndex) 
            {
               // ***** do inexact label matches here? (instance->minMatchCost
               // ***** too)
               instance = AllocateInstance(1, 0);
               instance->vertices[0] = j;
               instance->mapping[0].v1 = 0;
               instance->mapping[0].v2 = j;
               instance->minMatchCost = 0.0;
               InstanceListInsert(instance, sub->instances, FALSE);
               sub->numInstances++;
            }
         } while (j > i);

         // only keep substructure if more than one positive instance
         if (sub->numInstances > 1) 
         {
            if (negGraph != NULL) 
            {
               // collect instances in negative graph
               sub->negInstances = AllocateInstanceList();
               j = negGraph->numVertices;
               if (parameters->incremental)
                  startVertexIndex =
                     GetStartVertexIndex(currentIncrement, parameters, POS);
               else 
                  startVertexIndex = 0;
               do 
               {
                  j--;
                  if (negGraph->vertices[j].label == vertexLabelIndex) 
                  {
                     // ***** do inexact label matches here? 
                     // ***** (instance->minMatchCost too)
                     instance = AllocateInstance(1, 0);
                     instance->vertices[0] = j;
                     instance->mapping[0].v1 = 0;
                     instance->mapping[0].v2 = j;
                     instance->minMatchCost = 0.0;
                     InstanceListInsert(instance, sub->negInstances, FALSE);
                     sub->numNegInstances++;
                  }
                              // We need to try all negative graph labels
               } while (j > startVertexIndex);
            }
            EvaluateSub(sub, parameters);
            // add to initialSubs
            SubListInsert(sub, initialSubs, 0, FALSE, labelList);
            numInitialSubs++;
         } 
         else 
         { // prune single-instance substructure
            FreeSub(sub);
         }
      }
   }
   if (outputLevel > 1)
      printf("%lu initial substructures\n", numInitialSubs);

   return initialSubs;
}
Ejemplo n.º 3
0
Substructure *CreateSubFromInstance(Instance *instance, Graph *graph)
{
   Substructure *newSub = AllocateSub();
   newSub->definition = InstanceToGraph(instance, graph);
   return newSub;
}