Ejemplo n.º 1
0
int
Android_VideoInit(_THIS)
{
    SDL_DisplayMode mode;

    mode.format = Android_ScreenFormat;
    mode.w = Android_ScreenWidth;
    mode.h = Android_ScreenHeight;
    mode.refresh_rate = Android_ScreenRate;
    mode.driverdata = NULL;
    if (SDL_AddBasicVideoDisplay(&mode) < 0) {
        return -1;
    }

    SDL_AddDisplayMode(&_this->displays[0], &mode);

    Android_InitKeyboard();

    Android_InitTouch();

    Android_InitMouse();

    /* We're done! */
    return 0;
}
Ejemplo n.º 2
0
int
Android_VideoInit(_THIS)
{
    SDL_DisplayMode mode;

    mode.format = Android_ScreenFormat;
    mode.w = Android_ScreenWidth;
    mode.h = Android_ScreenHeight;
    mode.refresh_rate = Android_ScreenRate;
    mode.driverdata = NULL;

    // Urho3D: merge patch found in https://bugzilla.libsdl.org/show_bug.cgi?id=2291 submitted by Thomas Faller
    SDL_PixelFormat pixelFormat;
    Uint32 mask;
    int bitCount;

    /* We need to set color sizes */
    if(!SDL_InitFormat(&pixelFormat, mode.format)){
        for(mask = pixelFormat.Rmask >> pixelFormat.Rshift,
            bitCount = 0; mask > 0; mask >>= 1)
            bitCount += 1;
        SDL_GL_SetAttribute(SDL_GL_RED_SIZE, bitCount);
        for(mask = pixelFormat.Gmask >> pixelFormat.Gshift,
            bitCount = 0; mask > 0; mask >>= 1)
            bitCount += 1;
        SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, bitCount);
        for(mask = pixelFormat.Bmask >> pixelFormat.Bshift,
            bitCount = 0; mask > 0; mask >>= 1)
            bitCount += 1;
        SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, bitCount);
        for(mask = pixelFormat.Amask >> pixelFormat.Ashift,
            bitCount = 0; mask > 0; mask >>= 1)
            bitCount += 1;
        SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, bitCount);
    }

    if (SDL_AddBasicVideoDisplay(&mode) < 0) {
        return -1;
    }

    SDL_AddDisplayMode(&_this->displays[0], &mode);

    Android_InitKeyboard();

    Android_InitTouch();

    Android_InitMouse();

    /* We're done! */
    return 0;
}