Ejemplo n.º 1
0
static void ds3_get_buttons(void *data, input_bits_t *state)
{
   ds3_instance_t *pad = (ds3_instance_t *)data;

   if(pad)
   {
      BITS_COPY16_PTR(state, pad->buttons);

      if(pad->buttons & 0x10000)
         BIT256_SET_PTR(state, RARCH_MENU_TOGGLE);
   } else {
      BIT256_CLEAR_ALL_PTR(state);
   }
}
Ejemplo n.º 2
0
static void rwebpad_joypad_get_buttons(unsigned port_num, retro_bits_t *state)
{
   EmscriptenGamepadEvent gamepad_state;
   EMSCRIPTEN_RESULT r;

   r = emscripten_get_gamepad_status(port_num, &gamepad_state);

   if (r == EMSCRIPTEN_RESULT_SUCCESS)
   {
      int i;

      for (i = 0; i < gamepad_state.numButtons; i++)
      {
         if (gamepad_state.digitalButton[i])
            BIT256_SET_PTR(state, i);
      }
   }
   else
      BIT256_CLEAR_ALL_PTR(state);
}
Ejemplo n.º 3
0
static void hidpad_wiiupro_get_buttons(void *data, input_bits_t *state)
{
   struct hidpad_wiiupro_data *device = (struct hidpad_wiiupro_data*)data;
   struct wiiupro                *rpt = device ?
      (struct wiiupro*)&device->data : NULL;

   if (!device || !rpt)
      return;

   BIT256_CLEAR_ALL_PTR(state);

   if (rpt->btn.r3)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_R3);
   if (rpt->btn.l3)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_L3);
   if (rpt->btn.plus)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_START);
   if ( rpt->btn.minus)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_SELECT);
   if ( rpt->btn.zr)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_R2);
   if ( rpt->btn.zl)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_L2);
   if ( rpt->btn.r)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_R);
   if ( rpt->btn.l)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_L);
   if ( rpt->btn.x)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_X);
   if ( rpt->btn.a)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_A);
   if ( rpt->btn.b)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_B);
   if ( rpt->btn.y)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_Y);
   if ( rpt->btn.left)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_LEFT);
   if ( rpt->btn.down)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_DOWN);
   if ( rpt->btn.right)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_RIGHT);
   if ( rpt->btn.up)
      BIT256_SET_PTR(state, RETRO_DEVICE_ID_JOYPAD_UP);
   if ( rpt->btn.home)
      BIT256_SET_PTR(state, RARCH_MENU_TOGGLE);
}