MagnatuneDownloadDialog::MagnatuneDownloadDialog(MagnatuneService* service, QWidget* parent) : QDialog(parent), ui_(new Ui_MagnatuneDownloadDialog), service_(service), network_(new NetworkAccessManager(this)), current_reply_(nullptr), next_row_(0) { ui_->setupUi(this); setWindowIcon(IconLoader::Load("magnatune", IconLoader::Provider)); ui_->albums->header()->setResizeMode(QHeaderView::ResizeToContents); ui_->albums->header()->setResizeMode(1, QHeaderView::Fixed); ui_->albums->header()->resizeSection(1, 150); ui_->albums->setItemDelegateForColumn(1, new ProgressItemDelegate(this)); ui_->button_box->button(QDialogButtonBox::Cancel)->hide(); connect(ui_->browse, SIGNAL(clicked()), SLOT(Browse())); QSettings s; s.beginGroup(MagnatuneService::kSettingsGroup); ui_->directory->setText(s.value("download_dir", QDir::homePath()).toString()); }
BOOL _PLMTPC_Seek(PlayListManager manager, int trackNumber) { PlayListManager_PC state = (PlayListManager_PC)manager->InternalState; BOOL result = FALSE; if(trackNumber >= state->StartingTrackNumber && trackNumber <= (state->StartingTrackNumber + state->Count - 1)) { int index = trackNumber - state->StartingTrackNumber; if(manager->TrackMetaData != NULL) { CDS_ObjRef_Release(manager->TrackMetaData); manager->TrackMetaData = NULL; } String_Destroy(manager->TrackURI); manager->TrackURI = NULL; manager->TrackMetaData = state->Objects[index]; CDS_ObjRef_Add(manager->TrackMetaData); manager->TrackNumber = trackNumber; manager->TrackURI = String_Create(manager->TrackMetaData->Res->Value); result = TRUE; } else { if(Browse(state, trackNumber) == TRUE) { if(manager->TrackMetaData != NULL) { CDS_ObjRef_Release(manager->TrackMetaData); manager->TrackMetaData = NULL; } String_Destroy(manager->TrackURI); manager->TrackURI = NULL; manager->TrackMetaData = state->Objects[0]; CDS_ObjRef_Add(manager->TrackMetaData); manager->TrackNumber = trackNumber; manager->TrackURI = String_Create(manager->TrackMetaData->Res->Value); result = TRUE; } else { if(manager->TrackMetaData != NULL) { CDS_ObjRef_Release(manager->TrackMetaData); manager->TrackMetaData = NULL; } String_Destroy(manager->TrackURI); manager->TrackURI = NULL; result = FALSE; } } return result; }
NPT_Result GPAC_MediaController::Browse(GPAC_MediaServerItem *server, const char *object_id, const char *filter) { NPT_Result res = NPT_FAILURE; NPT_Int32 index = 0; // reset output params server->m_BrowseResults = NULL; do { PLT_BrowseDataReference browse_data(new PLT_BrowseData()); // send off the browse packet. Note that this will // not block. There is a call to WaitForResponse in order // to block until the response comes back. res = Browse(browse_data, server->m_device, (const char*)object_id, index, 1024, false, filter, ""); NPT_CHECK_LABEL_WARNING(res, done); if (NPT_FAILED(browse_data->res)) { res = browse_data->res; NPT_CHECK_LABEL_WARNING(res, done); } if (browse_data->info.items->GetItemCount() == 0) break; if (server->m_BrowseResults.IsNull()) { server->m_BrowseResults = browse_data->info.items; } else { server->m_BrowseResults->Add(*browse_data->info.items); // clear the list items so that the data inside is not // cleaned up by PLT_MediaItemList dtor since we copied // each pointer into the new list. browse_data->info.items->Clear(); } // stop now if our list contains exactly what the server said it had if (browse_data->info.tm && browse_data->info.tm == server->m_BrowseResults->GetItemCount()) break; // ask for the next chunk of entries index = server->m_BrowseResults->GetItemCount(); } while(1); done: return res; }
/* Constructor */ int PlayListManager_PC_Create(PlayListManager manager, char* uri) { int i; int result = 0; PlayListManager_PC state = NULL; state = (PlayListManager_PC)malloc(sizeof(struct _PlayListManager_PC)); if(state == NULL) { return result; } memset(state, 0, sizeof(struct _PlayListManager_PC)); state->Parent = manager; state->UDN = NULL; state->ServiceID = NULL; state->ContainerID = NULL; state->FirstItemID = NULL; state->FirstItemIndex = -1; state->SortArgs = String_Create(""); state->MaxDepth = 0; state->Count = 0; state->StartingTrackNumber = 0; for(i = 0; i < MAX_OBJECTS_IN_MEMORY; i++) { state->Objects[i] = NULL; } manager->InternalState = (void*)state; manager->Destroy = &_PLMTPC_Destroy; manager->Seek = &_PLMTPC_Seek; if(ParsePlayContainerUri(state, uri) == FALSE) { result = 0; return result; } sem_init(&state->LockObject, 0, 1); if(Browse(state, 1) == FALSE) { result = 0; return result; } result = 1; return result; }
ApplicationDialog::ApplicationDialog(const QString &name, const QString &path, const QString &title, QWidget *parent) : QDialog(parent) { mUI.setupUi(this); connect(mUI.mButtonBrowse, SIGNAL(clicked()), this, SLOT(Browse())); connect(mUI.mButtons, SIGNAL(accepted()), this, SLOT(accept())); connect(mUI.mButtons, SIGNAL(rejected()), this, SLOT(reject())); mUI.mPath->setText(path); mUI.mName->setText(name); setWindowTitle(title); }
ApplicationDialog::ApplicationDialog(const QString &title, const Application &app, QWidget *parent) : QDialog(parent) { mUI.setupUi(this); connect(mUI.mButtonBrowse, SIGNAL(clicked()), this, SLOT(Browse())); connect(mUI.mButtons, SIGNAL(accepted()), this, SLOT(accept())); connect(mUI.mButtons, SIGNAL(rejected()), this, SLOT(reject())); mUI.mPath->setText(app.getPath()); mUI.mName->setText(app.getName()); mUI.mParameters->setText(app.getParameters()); setWindowTitle(title); adjustSize(); }
void runlogic() { NSDL2_RUNLOGIC(NULL, NULL, "Executing init_script()"); init_script(); NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - Start"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Home"); Home(); NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - ProductAdddedBlock"); { int ProductAdddedBlockpercent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - ProductAdddedBlock = %d", ProductAdddedBlockpercent); if(ProductAdddedBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing dowhile block - BrowseLoop. NS Variable = BrowseLoop (pct value = 100%)"); { NSDL2_RUNLOGIC(NULL, NULL, "NS Variable value for block - BrowseLoop = %d", ns_get_int_val("BrowseLoop")); do { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - BrowseBlock (pct value = 100%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Browse"); Browse(); NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - ProductSel (pct value = 100%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ProductSelectionStart"); ProductSelectionStart(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - RefineSearch"); RefineSearch(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - PerformPagination"); PerformPagination(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - SortProducts"); SortProducts(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ChangeView"); ChangeView(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ProductSelectionEnd"); ProductSelectionEnd(); } NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ViewProductDetail"); ViewProductDetail(); NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - Block1 (pct value = 100%)"); { int Block1percent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - Block1 = %d", Block1percent); if(Block1percent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 100%)"); Abandonment(); } else if(Block1percent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - AddToBag (pct value = 0%)"); AddToBag(); } } } } while(ns_get_int_val("BrowseLoop")); } } else if(ProductAdddedBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing dowhile block - SearchLoop. NS Variable = SearchLoop (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "NS Variable value for block - SearchLoop = %d", ns_get_int_val("SearchLoop")); do { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - SearchKeywordBlock (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - SearchKeyword"); SearchKeyword(); NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - ProductSelection (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ProductSelectionStart"); ProductSelectionStart(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - RefineSearch"); RefineSearch(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - PerformPagination"); PerformPagination(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - SortProducts"); SortProducts(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ChangeView"); ChangeView(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ProductSelectionEnd"); ProductSelectionEnd(); } NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - Block2 (pct value = 0%)"); { int Block2percent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - Block2 = %d", Block2percent); if(Block2percent <= 25) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 25%)"); Abandonment(); } else if(Block2percent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ViewProductDetail (pct value = 75%)"); ViewProductDetail(); } } NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - Block2A (pct value = 0%)"); { int Block2Apercent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - Block2A = %d", Block2Apercent); if(Block2Apercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 100%)"); Abandonment(); } else if(Block2Apercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - AddToBag (pct value = 0%)"); AddToBag(); } } } } while(ns_get_int_val("SearchLoop")); } } else if(ProductAdddedBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - SearchPIDBlock (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - SearchProductId"); SearchProductId(); NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - Block3 (pct value = 0%)"); { int Block3percent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - Block3 = %d", Block3percent); if(Block3percent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 100%)"); Abandonment(); } else if(Block3percent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - AddToBag (pct value = 0%)"); AddToBag(); } else if(Block3percent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - Block3A (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Browse"); Browse(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - ViewProductDetail"); ViewProductDetail(); NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - Block3B (pct value = 0%)"); { int Block3Bpercent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - Block3B = %d", Block3Bpercent); if(Block3Bpercent <= 25) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 25%)"); Abandonment(); } else if(Block3Bpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - AddToBag (pct value = 75%)"); AddToBag(); } } } } } } } } NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - CheckOutBlock"); { int CheckOutBlockpercent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - CheckOutBlock = %d", CheckOutBlockpercent); if(CheckOutBlockpercent <= 0) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - CheckOut (pct value = 0%)"); CheckOut(); } else if(CheckOutBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 100%)"); Abandonment(); } else if(CheckOutBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - EditandCheckOutBlock (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - UpdateItem"); UpdateItem(); NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - CheckOut"); CheckOut(); } } } NSDL2_RUNLOGIC(NULL, NULL, "Executing percent block - PlaceOrderBlock"); { int PlaceOrderBlockpercent = ns_get_random_number_int(1, 100); NSDL2_RUNLOGIC(NULL, NULL, "Percentage random number for block - PlaceOrderBlock = %d", PlaceOrderBlockpercent); if(PlaceOrderBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - Abandonment (pct value = 100%)"); Abandonment(); } else if(PlaceOrderBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - RegBlock (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - RegCheckOut"); RegCheckOut(); } } else if(PlaceOrderBlockpercent <= 100) { NSDL2_RUNLOGIC(NULL, NULL, "Executing sequence block - UnRegBlock (pct value = 0%)"); { NSDL2_RUNLOGIC(NULL, NULL, "Executing flow - UnRegCheckOut"); UnRegCheckOut(); } } } } NSDL2_RUNLOGIC(NULL, NULL, "Executing ns_exit_session()"); ns_exit_session(); }
static void PlayerCtrlTask(void *pvParameters){ //portTickType ulLastTime; //char itemCount = 0; unsigned char soundCtrl = 0; //Start Player Ctrl usStopPlayerCtrl = 0; //List files in root ListFiles(); sFilePath=getCurrentFile(); //DisplayMenu(0x03); // // Loop forever. // vTaskSuspendScheduler(); ShowStartup(); xTaskResumeScheduler(); xTaskDelay(5000); while(1){ //get event from button if( xQueueReceive(xPlayerCtrlQueue, (unsigned char*)&usEventCode,100)==pdPASS) { //Events from USB if(usEventCode == STOP_PLAYER) { PlayState=PAUSE_STATE; usStopPlayerCtrl = 1;//*Stop Player Ctrl soundCtrl = STOP;//*Stop Sound Player giveSoundCtrlEvent((unsigned char*)&soundCtrl,portMAX_DELAY); } else if (usEventCode == START_PLAYER) { usStopPlayerCtrl = 0;//*Start Player Ctrl Root = MENU; ChooseItem = NOWPLAY; DisplayMenu(0x03); } //USB not pluged in if(usStopPlayerCtrl == 0) { //Play sound Button when button pressed if(usEventCode < 10 && SoundButton) { soundCtrl = PLAY_BTN_SND; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100); } //Events from Sound Player if(usEventCode==PLAY_DONE) { /**Play Mode: Normal*/ //TODO Play next song if(PlayMode == 0){//normal sFilePath = nextFile(); if(ucFileIndex!=0) { soundCtrl = START; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100);; } }else if(PlayMode == 1)//Single { ; }else if(PlayMode ==2)//repeate { soundCtrl = START; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100);; }else if(PlayMode==3)//loop { sFilePath = nextFile(); soundCtrl = START; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100);; } // if(ChooseItem == NOWPLAY) { NowPlay(STATE_UPDATE); NowPlay(SELECTED_UPDATE); } } //Events form user buttons if(Root == ITEM) { if(ChooseItem == NOWPLAY){ if(usEventCode == L_CENTER) { Root = MENU;//*back ROOT DisplayMenu(0x03); }else if(usEventCode == S_CENTER) { soundCtrl=PAUSE_PLAY; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100); NowPlay(STATE_UPDATE); }else if(usEventCode == S_RIGHT) { soundCtrl = VLM_UP; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100); NowPlay(VOLUME_UPDATE); } else if(usEventCode == S_LEFT) { soundCtrl = VLM_DOWN; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100); NowPlay(VOLUME_UPDATE); } else if(usEventCode == S_UP) { //Play next song sFilePath = preFile(); NowPlay(SELECTED_UPDATE); soundCtrl = START; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100); } else if(usEventCode == S_DOWN) { //Play previous song sFilePath = nextFile(); NowPlay(SELECTED_UPDATE); soundCtrl = START; giveSoundCtrlEvent((unsigned char*)&soundCtrl,100); } } else if(ChooseItem == BROWSE) { if(usEventCode == L_CENTER) { //back ROOT/parent's Dir vTaskSuspendScheduler(); if(BackParentDir()) { Root = MENU; DisplayMenu(0x03); } else Browse(BROWSE_UPDATE); xTaskResumeScheduler(); } else if(usEventCode == S_CENTER) { //open dir if it's dir, else file and play; vTaskSuspendScheduler(); ListFiles(); xTaskResumeScheduler(); ChooseItem = NOWPLAY; NowPlay(0x1f); } else if(usEventCode == S_UP){ PreItem(); Browse(BROWSE_UPDATE); }else if(usEventCode == S_DOWN){ NextItem(); Browse(BROWSE_UPDATE); }else if(usEventCode == L_DOWN || usEventCode == L_UP){ vTaskSuspendScheduler(); OpenChooseDir(); xTaskResumeScheduler(); Browse(BROWSE_UPDATE); } }else if(ChooseItem == SETTINGS){ if(usEventCode == L_CENTER){ Root = MENU;//*back MENU DisplayMenu(0x03); }else if(usEventCode == S_CENTER) { if(Selected == PLAY_MODE) { PlayMode++; if(PlayMode >3) PlayMode =0; }else if(Selected == BUTTON_SOUND) { SoundButton++; if(SoundButton>1) SoundButton =0; } Settings(SETTING_MODE); } else if(usEventCode == S_UP) { Selected++; if(Selected > 1) Selected=0; Settings(SETTING_MODE); }else if(usEventCode == S_DOWN) { Selected--; if(Selected > 1) Selected=1; Settings(SETTING_MODE); } }else if(ChooseItem == INFO){ if(usEventCode == L_CENTER){ Root = MENU;//*back MENU DisplayMenu(0x03); } } } else if(Root == MENU){ if(usEventCode == S_CENTER){ Root = ITEM;//enter choose item; if(ChooseItem==NOWPLAY) { NowPlay(0x1f); } else if(ChooseItem==BROWSE) { vTaskSuspendScheduler(); ListDirItems(); xTaskResumeScheduler(); Browse(0x3); } else if(ChooseItem==SETTINGS) { Settings(0x03); } else if(ChooseItem==INFO) { Info(0x03); } }else if(usEventCode == S_UP){ ChooseItem--;//previous item if(ChooseItem > INFO) ChooseItem = INFO; DisplayMenu(MENU_SELECT_UPDATE); }else if(usEventCode == S_DOWN){ ChooseItem++;//next item if(ChooseItem > INFO) ChooseItem = NOWPLAY; DisplayMenu(MENU_SELECT_UPDATE); } } }else{ //USB mass storage USBTransfer(); } } if(Root == ITEM) { if(ChooseItem == NOWPLAY){ //Update time playing if(clock) { NowPlay(TIME_UPDATE); clock=0; } } } } }
bool DoModal(HWND hWndParent) { // If there's more than one already, select them from a list if(Installations.Num() > 0) { return DialogBoxParam(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_SELECTBUILD), hWndParent, &DialogProc, (LPARAM)this) != FALSE; } else if(FPlatformMisc::MessageBoxExt(EAppMsgType::YesNo, TEXT("No Unreal Engine installations found. Would you like to locate one manually?"), TEXT("Installation Not Found")) == EAppReturnType::Yes && Browse(hWndParent)) { return true; } return false; }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE2 //---------------------------------- void SetTool::EvClickBrowse2(void) { Browse(ID_TOOL2PATH,ID_TOOL2NAME,"2"); }
void UGameEngine::Init(IEngineLoop* InEngineLoop) { DECLARE_SCOPE_CYCLE_COUNTER(TEXT("UGameEngine Init"), STAT_GameEngineStartup, STATGROUP_LoadTime); // Call base. UEngine::Init(InEngineLoop); #if USE_NETWORK_PROFILER FString NetworkProfilerTag; if( FParse::Value(FCommandLine::Get(), TEXT("NETWORKPROFILER="), NetworkProfilerTag ) ) { GNetworkProfiler.EnableTracking(true); } #endif // Load and apply user game settings GetGameUserSettings()->LoadSettings(); GetGameUserSettings()->ApplySettings(); // Creates the initial world context. For GameEngine, this should be the only WorldContext that ever gets created. FWorldContext &InitialWorldContext = CreateNewWorldContext(EWorldType::Game); // Initialize the viewport client. UGameViewportClient* ViewportClient = NULL; if(GIsClient) { ViewportClient = ConstructObject<UGameViewportClient>(GameViewportClientClass,this); ViewportClient->SetReferenceToWorldContext(InitialWorldContext); GameViewport = ViewportClient; InitialWorldContext.GameViewport = ViewportClient; } bCheckForMovieCapture = true; // Attach the viewport client to a new viewport. if(ViewportClient) { // This must be created before any gameplay code adds widgets bool bWindowAlreadyExists = GameViewportWindow.IsValid(); if (!bWindowAlreadyExists) { GameViewportWindow = CreateGameWindow(); } CreateGameViewport( ViewportClient ); if( !bWindowAlreadyExists ) { SwitchGameWindowToUseGameViewport(); } FString Error; if(!ViewportClient->Init(Error)) { UE_LOG(LogEngine, Fatal,TEXT("%s"),*Error); } } // Create default URL. // @note: if we change how we determine the valid start up map update LaunchEngineLoop's GetStartupMap() FURL DefaultURL; DefaultURL.LoadURLConfig( TEXT("DefaultPlayer"), GGameIni ); // Enter initial world. EBrowseReturnVal::Type BrowseRet = EBrowseReturnVal::Failure; FString Error; TCHAR Parm[4096]=TEXT(""); const TCHAR* Tmp = FCommandLine::Get(); #if UE_BUILD_SHIPPING // In shipping don't allow an override Tmp = TEXT(""); #endif // UE_BUILD_SHIPPING const UGameMapsSettings* GameMapsSettings = GetDefault<UGameMapsSettings>(); const FString& DefaultMap = GameMapsSettings->GetGameDefaultMap(); if (!FParse::Token(Tmp, Parm, ARRAY_COUNT(Parm), 0) || Parm[0] == '-') { FCString::Strcpy(Parm, *(DefaultMap + GameMapsSettings->LocalMapOptions)); } FURL URL( &DefaultURL, Parm, TRAVEL_Partial ); if( URL.Valid ) { BrowseRet = Browse(InitialWorldContext, URL, Error ); } // If waiting for a network connection, go into the starting level. if (BrowseRet != EBrowseReturnVal::Success && FCString::Stricmp(Parm, *DefaultMap) != 0) { const FText Message = FText::Format( NSLOCTEXT("Engine", "MapNotFound", "The map specified on the commandline '{0}' could not be found. Would you like to load the default map instead?"), FText::FromString( URL.Map ) ); // the map specified on the command-line couldn't be loaded. ask the user if we should load the default map instead if ( FCString::Stricmp(*URL.Map, *DefaultMap) != 0 && FMessageDialog::Open( EAppMsgType::OkCancel, Message ) != EAppReturnType::Ok) { // user canceled (maybe a typo while attempting to run a commandlet) FPlatformMisc::RequestExit( false ); return; } else { BrowseRet = Browse(InitialWorldContext, FURL(&DefaultURL, *(DefaultMap + GameMapsSettings->LocalMapOptions), TRAVEL_Partial), Error); } } // Handle failure. if( BrowseRet != EBrowseReturnVal::Success ) { UE_LOG(LogLoad, Fatal, TEXT("%s"), *FString::Printf( TEXT("Failed to enter %s: %s. Please check the log for errors."), Parm, *Error) ); } UE_LOG(LogInit, Display, TEXT("Game Engine Initialized.") ); // for IsInitialized() bIsInitialized = true; }
void SelectDirDlg::InitConnections() { connect(ui.btnBrowse, SIGNAL(clicked()), this, SLOT(Browse())); connect(ui.lstDevices, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(SelectForensicsType())); connect(ui.lstForensicsType, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(SelectForensicsTypeFinished())); }
/*---------------------------------------------------------------------- | CMediaCrawler::OnBrowseDevice +---------------------------------------------------------------------*/ NPT_Result CMediaCrawler::OnBrowseDevice(PLT_ActionReference& action, const char* server_uuid, const char* server_object_id, NPT_SocketInfo* info /* = NULL */) { NPT_Result res; PLT_DeviceDataReference device; { // look for device first const NPT_Lock<PLT_DeviceDataReferenceList>& devices = GetMediaServers(); //NPT_AutoLock lock(devices); if (NPT_FAILED(NPT_ContainerFind(devices, PLT_DeviceDataFinder(server_uuid), device))) { /* error */ NPT_LOG_WARNING("CMediaCrawler::OnBrowseDevice - device not found."); action->SetError(701, "No Such Object."); return NPT_FAILURE; } } // look for args and convert them NPT_String browseFlagValue; NPT_String startingInd; NPT_String reqCount; NPT_String filter; NPT_String sort; NPT_CHECK_SEVERE(action->GetArgumentValue("BrowseFlag", browseFlagValue)); NPT_CHECK_SEVERE(action->GetArgumentValue("StartingIndex", startingInd)); NPT_CHECK_SEVERE(action->GetArgumentValue("RequestedCount", reqCount)); NPT_CHECK_SEVERE(action->GetArgumentValue("Filter", filter)); NPT_CHECK_SEVERE(action->GetArgumentValue("SortCriteria", sort)); unsigned long start_index, req_count; if (NPT_FAILED(startingInd.ToInteger(start_index)) || NPT_FAILED(reqCount.ToInteger(req_count))) { return NPT_FAILURE; } // create a container for our result // this will be filled in by OnBrowseResponse CMediaCrawlerBrowseInfoReference browse_info(new CMediaCrawlerBrowseInfo()); browse_info->shared_var.SetValue(0); // send off the browse packet. Note that this will // not block. The shared variable is used to block // until the response has been received. res = Browse(device, server_object_id, start_index, req_count, (browseFlagValue == "BrowseMetadata")?1:0, filter, sort, new CMediaCrawlerBrowseInfoReference(browse_info)); NPT_CHECK_SEVERE(res); // wait 30 secs for response res = browse_info->shared_var.WaitUntilEquals(1, 30000); NPT_CHECK_SEVERE(res); // did the browse fail? if (NPT_FAILED(browse_info->res)) { action->SetError(browse_info->code, ""); return NPT_FAILURE; } action->SetArgumentValue("Result", UpdateDidl(server_uuid, browse_info->didl, info)); action->SetArgumentValue("NumberReturned", browse_info->nr); action->SetArgumentValue("TotalMatches", browse_info->tm); action->SetArgumentValue("UpdateId", browse_info->uid); action->SetArgumentValue("ObjectID", FormatObjectId(server_uuid, browse_info->object_id)); return NPT_SUCCESS; }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE6 //---------------------------------- void SetTool::EvClickBrowse6(void) { Browse(ID_TOOL6PATH,ID_TOOL6NAME,"6"); }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE7 //---------------------------------- void SetTool::EvClickBrowse7(void) { Browse(ID_TOOL7PATH,ID_TOOL7NAME,"7"); }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE5 //---------------------------------- void SetTool::EvClickBrowse5(void) { Browse(ID_TOOL4PATH,ID_TOOL5NAME,"5"); }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE4 //---------------------------------- void SetTool::EvClickBrowse4(void) { Browse(ID_TOOL4PATH,ID_TOOL4NAME,"4"); }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE3 //---------------------------------- void SetTool::EvClickBrowse3(void) { Browse(ID_TOOL3PATH,ID_TOOL3NAME,"3"); }
bool GPrinter::Print(GPrintEvents *Events, const char *PrintJobName, int Pages, GView *Parent) { if (!Events) return false; if ( Parent && ( !d->Info.hDevMode || !d->Info.hDevNames ) ) { d->NeedsDC = true; bool r = Browse(Parent); d->NeedsDC = false; if (!r) return false; } else { d->Info.hwndOwner = (Parent) ? Parent->Handle() : 0; d->Info.Flags = PD_RETURNDC; d->Info.hDC = 0; /* if (Pages >= 0) { d->Info.nMinPage = 1; d->Info.nMaxPage = Pages; } */ if (!PrintDlg(&d->Info)) { return false; } } if (!d->Info.hDC) { return false; } GString PrinterName; if (d->Info.hDevNames) { DEVNAMES *Name = (DEVNAMES*)GlobalLock(d->Info.hDevNames); if (Name) { // const char *Driver = (const char *)Name + Name->wDriverOffset; const char *Device = (const char *)Name + Name->wDeviceOffset; // const char *Output = (const char *)Name + Name->wOutputOffset; // const char *Default = (const char *)Name + Name->wDefault; PrinterName = Device; GlobalUnlock(Name); } } GPrintDC dc(d->Info.hDC, PrintJobName, PrinterName); if (!dc.Handle()) { d->Err.Printf("%s:%i - StartDoc failed.\n", _FL); return false; } int JobPages = Events->OnBeginPrint(&dc); bool Status = false; DOCINFO Info; ZeroObj(Info); Info.cbSize = sizeof(DOCINFO); Info.lpszDocName = PrintJobName ? PrintJobName : "Lgi Print Job"; if (Pages > 0) JobPages = min(JobPages, Pages); for (int i=0; i<JobPages; i++) { if (StartPage(dc.Handle()) > 0) { Status |= Events->OnPrintPage(&dc, i); EndPage(dc.Handle()); } else { d->Err.Printf("%s:%i - StartPage failed.", _FL); Status = false; break; } } GString OutputFile = dc.GetOutputFileName(); if (FileExists(OutputFile)) { LgiBrowseToFile(OutputFile); } return Status; }
/*---------------------------------------------------------------------- | PLT_SyncMediaBrowser::Browse +---------------------------------------------------------------------*/ NPT_Result PLT_SyncMediaBrowser::Browse(PLT_DeviceDataReference& device, const char* object_id, PLT_MediaObjectListReference& list) { NPT_Result res = NPT_FAILURE; NPT_Int32 index = 0; // reset output params list = NULL; // look into cache first if (m_UseCache && NPT_SUCCEEDED(m_Cache.Get(device->GetUUID(), object_id, list))) return NPT_SUCCESS; do { PLT_BrowseDataReference browse_data(new PLT_BrowseData()); // send off the browse packet. Note that this will // not block. There is a call to WaitForResponse in order // to block until the response comes back. res = Browse(browse_data, device, (const char*)object_id, index, 1024, false, "*", ""); NPT_CHECK_LABEL_WARNING(res, done); if (NPT_FAILED(browse_data->res)) { res = browse_data->res; NPT_CHECK_LABEL_WARNING(res, done); } if (browse_data->info.items->GetItemCount() == 0) break; if (list.IsNull()) { list = browse_data->info.items; } else { list->Add(*browse_data->info.items); // clear the list items so that the data inside is not // cleaned up by PLT_MediaItemList dtor since we copied // each pointer into the new list. browse_data->info.items->Clear(); } // stop now if our list contains exactly what the server said it had if (browse_data->info.tm && browse_data->info.tm == list->GetItemCount()) break; // ask for the next chunk of entries index = list->GetItemCount(); } while(1); done: // cache the result if (m_UseCache && NPT_SUCCEEDED(res) && !list.IsNull() && list->GetItemCount()) { m_Cache.Put(device->GetUUID(), object_id, list); } // clear entire cache data for device if failed, the device could be gone if (NPT_FAILED(res) && m_UseCache) m_Cache.Clear(device->GetUUID()); return res; }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE8 //---------------------------------- void SetTool::EvClickBrowse8(void) { Browse(ID_TOOL8PATH,ID_TOOL8NAME,"8"); }
//---------------------------------- // Event EV_BN_CLICKED for ID_BROWSE1 //---------------------------------- void SetTool::EvClickBrowse1(void) { Browse(ID_TOOL1PATH,ID_TOOL1NAME, "1"); }