Ejemplo n.º 1
0
static int
resolve_deep_continue (call_frame_t *frame)
{
        server_state_t       *state = NULL;
        xlator_t             *this = NULL;
        server_resolve_t     *resolve = NULL;
        int                   ret = 0;

        state = CALL_STATE (frame);
        this  = frame->this;
        resolve = state->resolve_now;

        resolve->op_ret   = 0;
        resolve->op_errno = 0;

        if (resolve->par)
                ret = resolve_entry_simple (frame);
        else if (resolve->ino)
                ret = resolve_inode_simple (frame);
        else if (resolve->path)
                ret = resolve_path_simple (frame);

        resolve_loc_touchup (frame);

        server_resolve_all (frame);

        return 0;
}
Ejemplo n.º 2
0
int
resolve_loc_touchup (call_frame_t *frame)
{
        server_state_t       *state = NULL;
        server_resolve_t     *resolve = NULL;
        loc_t                *loc = NULL;
        char                 *path = NULL;
        int                   ret = 0;

        state = CALL_STATE (frame);

        resolve = state->resolve_now;
        loc     = state->loc_now;

        loc_touchup (loc, resolve->bname);
        return 0;
}
Ejemplo n.º 3
0
static int
prepare_components (call_frame_t *frame)
{
        server_state_t       *state = NULL;
        xlator_t             *this = NULL;
        server_resolve_t     *resolve = NULL;
        char                 *resolved = NULL;
        int                   count = 0;
        struct resolve_comp  *components = NULL;
        int                   i = 0;
        char                 *trav = NULL;


        state = CALL_STATE (frame);
        this  = frame->this;
        resolve = state->resolve_now;

        resolved = gf_strdup (resolve->path);
        resolve->resolved = resolved;

        count = component_count (resolve->path);
        components = GF_CALLOC (sizeof (*components), count,
                                gf_server_mt_resolve_comp);
        resolve->components = components;

        components[0].basename = "";
        components[0].ino      = 1;
        components[0].gen      = 0;
        components[0].inode    = state->itable->root;

        i = 1;
        for (trav = resolved; *trav; trav++) {
                if (*trav == '/') {
                        components[i].basename = trav + 1;
                        *trav = 0;
                        i++;
                }
        }

        return 0;
}
Ejemplo n.º 4
0
static int
resolve_loc_touchup (call_frame_t *frame)
{
        server_state_t       *state = NULL;
        server_resolve_t     *resolve = NULL;
        loc_t                *loc = NULL;
        char                 *path = NULL;
        int                   ret = 0;

        state = CALL_STATE (frame);

        resolve = state->resolve_now;
        loc     = state->loc_now;

        if (!loc->path) {
                if (loc->parent && resolve->bname) {
                        ret = inode_path (loc->parent, resolve->bname, &path);
                } else if (loc->inode) {
                        ret = inode_path (loc->inode, NULL, &path);
                }

                if (!path)
                        path = gf_strdup (resolve->path);

                loc->path = path;
        }

        loc->name = strrchr (loc->path, '/');
        if (loc->name)
                loc->name++;

        if (!loc->parent && loc->inode) {
                loc->parent = inode_parent (loc->inode, 0, NULL);
        }

        return 0;
}
Ejemplo n.º 5
0
        return 0;
}


static int
resolve_deep_cbk (call_frame_t *frame, void *cookie, xlator_t *this,
                  int op_ret, int op_errno, inode_t *inode, struct iatt *buf,
                  dict_t *xattr, struct iatt *postparent)
{
        server_state_t       *state = NULL;
        server_resolve_t     *resolve = NULL;
        struct resolve_comp  *components = NULL;
        int                   i = 0;
        inode_t              *link_inode = NULL;

        state = CALL_STATE (frame);
        resolve = state->resolve_now;
        components = resolve->components;

        i = (long) cookie;

        if (op_ret == -1) {
                goto get_out_of_here;
        }

        if (i != 0) {
                /* no linking for root inode */
                link_inode = inode_link (inode, resolve->deep_loc.parent,
                                         resolve->deep_loc.name, buf);
                inode_lookup (link_inode);
                components[i].inode  = link_inode;