Ejemplo n.º 1
0
void
gen_board_list(struct board_data *board, struct creature *ch)
{
    PGresult *res;
    char time_buf[30];
    int idx, count;
    time_t post_time;

    res =
        sql_query
        ("select extract(epoch from post_time), name, subject from board_messages where board='%s' order by idnum desc",
        tmp_sqlescape(board->name));
    count = PQntuples(res);
    if (count == 0) {
        send_to_char(ch, "This board is empty.\r\n");
        return;
    }

    acc_string_clear();
    acc_sprintf
        ("This is a bulletin board.  Usage: READ/REMOVE <messg #>, WRITE <header>\r\n%sThere %s %d message%s on the board.%s\r\n",
        CCGRN(ch, C_NRM), (count == 1) ? "is" : "are", count,
        (count == 1) ? "" : "s", CCNRM(ch, C_NRM));

    for (idx = 0; idx < count; idx++) {
        post_time = atol(PQgetvalue(res, idx, 0));
        strftime(time_buf, 30, "%b %e, %Y", localtime(&post_time));
        acc_sprintf("%s%-2d %s:%s %s %-12s :: %s\r\n",
            CCGRN(ch, C_NRM), count - idx, CCRED(ch, C_NRM), CCNRM(ch, C_NRM),
            time_buf, tmp_sprintf("(%s)", PQgetvalue(res, idx, 1)),
            PQgetvalue(res, idx, 2));
    }

    page_string(ch->desc, acc_get_string());
}
Ejemplo n.º 2
0
/* Set the color string pointers for that which this char will see at color
 * level NRM.  Changing the entries here will change the colour scheme
 * throughout the OLC. */
void get_char_colors(struct char_data *ch)
{
  nrm = CCNRM(ch, C_NRM);
  grn = CCGRN(ch, C_NRM);
  cyn = CCCYN(ch, C_NRM);
  yel = CCYEL(ch, C_NRM);
}
Ejemplo n.º 3
0
// Returns a tmpstr allocated char* containing an appropriate ANSI
// color code for the given target struct creature (tch) with the given
// recipient struct creature(ch)'s color settings in mind.
const char *
get_char_class_color_code(struct creature *ch, struct creature *tch,
    int char_class)
{
    switch (char_class) {
    case CLASS_MAGIC_USER:
        return CCMAG(ch, C_NRM);
    case CLASS_CLERIC:
        if (IS_GOOD(tch)) {
            return CCBLU_BLD(ch, C_NRM);
        } else if (IS_EVIL(tch)) {
            return CCRED_BLD(ch, C_NRM);
        } else {
            return CCYEL(ch, C_NRM);
        }
    case CLASS_KNIGHT:
        if (IS_GOOD(tch)) {
            return CCBLU_BLD(ch, C_NRM);
        } else if (IS_EVIL(tch)) {
            return CCRED(ch, C_NRM);
        } else {
            return CCYEL(ch, C_NRM);
        }
    case CLASS_RANGER:
        return CCGRN(ch, C_NRM);
    case CLASS_BARB:
        return CCCYN(ch, C_NRM);
    case CLASS_THIEF:
        return CCNRM_BLD(ch, C_NRM);
    case CLASS_CYBORG:
        return CCCYN(ch, C_NRM);
    case CLASS_PSIONIC:
        return CCMAG(ch, C_NRM);
    case CLASS_PHYSIC:
        return CCNRM_BLD(ch, C_NRM);
    case CLASS_BARD:
        return CCYEL_BLD(ch, C_NRM);
    case CLASS_MONK:
        return CCGRN(ch, C_NRM);
    case CLASS_MERCENARY:
        return CCYEL(ch, C_NRM);
    default:
        return CCNRM(ch, C_NRM);
    }
}
Ejemplo n.º 4
0
/*
* Set the colour string pointers for that which this char will
* see at color level NRM.  Changing the entries here will change
* the colour scheme throughout the OLC. */
void get_char_cols(CHAR_DATA * ch)
{
	nrm = CCNRM(ch, C_NRM);
	grn = CCGRN(ch, C_NRM);
	cyn = CCCYN(ch, C_NRM);
	yel = CCYEL(ch, C_NRM);
	iyel = CCIYEL(ch, C_NRM);
	ired = CCIRED(ch, C_NRM);
}