void R_AliasDrawModel (alight_t *plighting) { int size; finalvert_t *finalverts; r_amodels_drawn++; if (!(paliashdr = currententity->model->aliashdr)) paliashdr = Cache_Get (¤tentity->model->cache); pmdl = (mdl_t *) ((byte *) paliashdr + paliashdr->model); size = (CACHE_SIZE - 1) + sizeof (finalvert_t) * (pmdl->numverts + 1) + sizeof (auxvert_t) * pmdl->numverts; finalverts = (finalvert_t *) Hunk_TempAlloc (size); if (!finalverts) Sys_Error ("R_AliasDrawModel: out of memory"); // cache align pfinalverts = (finalvert_t *) (((intptr_t) &finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1)); pauxverts = (auxvert_t *) &pfinalverts[pmdl->numverts + 1]; R_AliasSetupSkin (); R_AliasSetUpTransform (currententity->trivial_accept); R_AliasSetupLighting (plighting); R_AliasSetupFrame (); r_affinetridesc.drawtype = (currententity->trivial_accept == 3) && r_recursiveaffinetriangles; if (!acolormap) acolormap = vid.colormap8; if (r_affinetridesc.drawtype) { D_PolysetUpdateTables (); // FIXME: precalc... } else { #ifdef USE_INTEL_ASM D_Aff8Patch (acolormap); #endif } if (currententity != vr_data.view_model) ziscale = (float) 0x8000 *(float) 0x10000; else ziscale = (float) 0x8000 *(float) 0x10000 *3.0; if (currententity->trivial_accept && pmdl->ident != HEADER_MDL16) R_AliasPrepareUnclippedPoints (); else R_AliasPreparePoints (); if (!currententity->model->aliashdr) Cache_Release (¤tentity->model->cache); }
void sw32_R_AliasDrawModel (alight_t *plighting) { int size; finalvert_t *finalverts; sw32_r_amodels_drawn++; if (!(paliashdr = currententity->model->aliashdr)) paliashdr = Cache_Get (¤tentity->model->cache); pmdl = (mdl_t *) ((byte *) paliashdr + paliashdr->model); size = (CACHE_SIZE - 1) + sizeof (finalvert_t) * (pmdl->numverts + 1) + sizeof (auxvert_t) * pmdl->numverts; finalverts = (finalvert_t *) Hunk_TempAlloc (size); if (!finalverts) Sys_Error ("R_AliasDrawModel: out of memory"); // cache align pfinalverts = (finalvert_t *) (((intptr_t) &finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1)); sw32_pauxverts = (auxvert_t *) &pfinalverts[pmdl->numverts + 1]; R_AliasSetupSkin (); sw32_R_AliasSetUpTransform (currententity->trivial_accept); R_AliasSetupLighting (plighting); R_AliasSetupFrame (); if (!sw32_acolormap) sw32_acolormap = vid.colormap8; if (sw32_acolormap == &vid.colormap8 && sw32_r_pixbytes != 1) { if (sw32_r_pixbytes == 2) sw32_acolormap = vid.colormap16; else if (sw32_r_pixbytes == 4) sw32_acolormap = vid.colormap32; else Sys_Error("R_AliasDrawmodel: unsupported r_pixbytes %i", sw32_r_pixbytes); } if (currententity != vr_data.view_model) sw32_ziscale = (float) 0x8000 *(float) 0x10000; else sw32_ziscale = (float) 0x8000 *(float) 0x10000 *3.0; if (currententity->trivial_accept) R_AliasPrepareUnclippedPoints (); else R_AliasPreparePoints (); if (!currententity->model->aliashdr) Cache_Release (¤tentity->model->cache); }
static void fill_cache (Cache* cache, bool create, int a, int b) { int i; for (i = a; i < b; i++) { char buffer [20]; sprintf (buffer, "[%d]", i); int** iptr = (int**) Cache_Get (cache, buffer); assert (iptr != NULL); if (create) { assert (*iptr == NULL); *iptr = talloc (cache, int); **iptr = i; } else { assert (*iptr != NULL); assert (**iptr == i); } }
qboolean sw32_R_AliasCheckBBox (void) { int i, flags, frame, numv; aliashdr_t *pahdr; float zi, basepts[8][3], v0, v1, frac; finalvert_t *pv0, *pv1, viewpts[16]; auxvert_t *pa0, *pa1, viewaux[16]; maliasframedesc_t *pframedesc; qboolean zclipped, zfullyclipped; unsigned int anyclip, allclip; int minz; // expand, rotate, and translate points into worldspace currententity->trivial_accept = 0; pmodel = currententity->model; if (!(pahdr = pmodel->aliashdr)) pahdr = Cache_Get (&pmodel->cache); pmdl = (mdl_t *) ((byte *) pahdr + pahdr->model); sw32_R_AliasSetUpTransform (0); // construct the base bounding box for this frame frame = currententity->frame; // TODO: don't repeat this check when drawing? if ((frame >= pmdl->numframes) || (frame < 0)) { Sys_MaskPrintf (SYS_DEV, "No such frame %d %s\n", frame, pmodel->name); frame = 0; } pframedesc = &pahdr->frames[frame]; // x worldspace coordinates basepts[0][0] = basepts[1][0] = basepts[2][0] = basepts[3][0] = (float) pframedesc->bboxmin.v[0]; basepts[4][0] = basepts[5][0] = basepts[6][0] = basepts[7][0] = (float) pframedesc->bboxmax.v[0]; // y worldspace coordinates basepts[0][1] = basepts[3][1] = basepts[5][1] = basepts[6][1] = (float) pframedesc->bboxmin.v[1]; basepts[1][1] = basepts[2][1] = basepts[4][1] = basepts[7][1] = (float) pframedesc->bboxmax.v[1]; // z worldspace coordinates basepts[0][2] = basepts[1][2] = basepts[4][2] = basepts[5][2] = (float) pframedesc->bboxmin.v[2]; basepts[2][2] = basepts[3][2] = basepts[6][2] = basepts[7][2] = (float) pframedesc->bboxmax.v[2]; zclipped = false; zfullyclipped = true; minz = 9999; for (i = 0; i < 8; i++) { sw32_R_AliasTransformVector (&basepts[i][0], &viewaux[i].fv[0]); if (viewaux[i].fv[2] < ALIAS_Z_CLIP_PLANE) { // we must clip points that are closer than the near clip plane viewpts[i].flags = ALIAS_Z_CLIP; zclipped = true; } else { if (viewaux[i].fv[2] < minz) minz = viewaux[i].fv[2]; viewpts[i].flags = 0; zfullyclipped = false; } } if (zfullyclipped) { if (!pmodel->aliashdr) Cache_Release (&pmodel->cache); return false; // everything was near-z-clipped } numv = 8; if (zclipped) { // organize points by edges, use edges to get new points (possible // trivial reject) for (i = 0; i < 12; i++) { // edge endpoints pv0 = &viewpts[aedges[i].index0]; pv1 = &viewpts[aedges[i].index1]; pa0 = &viewaux[aedges[i].index0]; pa1 = &viewaux[aedges[i].index1]; // if one end is clipped and the other isn't, make a new point if (pv0->flags ^ pv1->flags) { frac = (ALIAS_Z_CLIP_PLANE - pa0->fv[2]) / (pa1->fv[2] - pa0->fv[2]); viewaux[numv].fv[0] = pa0->fv[0] + (pa1->fv[0] - pa0->fv[0]) * frac; viewaux[numv].fv[1] = pa0->fv[1] + (pa1->fv[1] - pa0->fv[1]) * frac; viewaux[numv].fv[2] = ALIAS_Z_CLIP_PLANE; viewpts[numv].flags = 0; numv++; } } } // project the vertices that remain after clipping anyclip = 0; allclip = ALIAS_XY_CLIP_MASK; // TODO: probably should do this loop in ASM, especially if we use floats for (i = 0; i < numv; i++) { // we don't need to bother with vertices that were z-clipped if (viewpts[i].flags & ALIAS_Z_CLIP) continue; zi = 1.0 / viewaux[i].fv[2]; // FIXME: do with chop mode in ASM, or convert to float v0 = (viewaux[i].fv[0] * sw32_xscale * zi) + sw32_xcenter; v1 = (viewaux[i].fv[1] * sw32_yscale * zi) + sw32_ycenter; flags = 0; if (v0 < r_refdef.fvrectx) flags |= ALIAS_LEFT_CLIP; if (v1 < r_refdef.fvrecty) flags |= ALIAS_TOP_CLIP; if (v0 > r_refdef.fvrectright) flags |= ALIAS_RIGHT_CLIP; if (v1 > r_refdef.fvrectbottom) flags |= ALIAS_BOTTOM_CLIP; anyclip |= flags; allclip &= flags; } if (allclip) { if (!pmodel->aliashdr) Cache_Release (&pmodel->cache); return false; // trivial reject off one side } currententity->trivial_accept = !anyclip & !zclipped; if (currententity->trivial_accept) { if (minz > (sw32_r_aliastransition + (pmdl->size * sw32_r_resfudge))) { currententity->trivial_accept |= 2; } } if (!pmodel->aliashdr) Cache_Release (&pmodel->cache); return true; }
/****************************************************************************** * BrowseOrSearchWithCache *****************************************************************************/ static const ContentDir_BrowseResult* BrowseOrSearchWithCache (ContentDir* cds, void* result_context, const char* objectId, const char* const criteria) { if (cds == NULL || objectId == NULL || criteria == NULL) return NULL; // ----------> BrowseResult* br = talloc (result_context, BrowseResult); if (br == NULL) return NULL; // ----------> *br = (BrowseResult) { .cds = cds }; if (cds->cache == NULL) { /* * No cache */ br->children = BrowseOrSearchAll (cds, br, objectId, criteria); } else { /* * Lookup and/or update cache */ ithread_mutex_lock (&cds->cache_mutex); char key_buffer [strlen(objectId) + strlen(criteria) + 2 ]; const char* key; if (criteria == CRITERIA_BROWSE_CHILDREN) { key = objectId; } else { // criteria == "BrowseMetadata" or Search criteria sprintf (key_buffer, "%s\t%s", objectId, criteria); key = key_buffer; } Children** cp = (Children**) Cache_Get (cds->cache, key); if (cp) { if (*cp) { // cache hit br->children = *cp; } else { // cache new (or expired) // Note: use the cache as parent context for // allocation of result. br->children = BrowseOrSearchAll (cds, cds->cache, objectId, criteria); // set cache *cp = br->children; } } // Add a reference to the cached result before returning it if (br->children) { talloc_increase_ref_count (br->children); talloc_set_destructor (br, DestroyResult); } ithread_mutex_unlock (&cds->cache_mutex); } if (br->children == NULL) { talloc_free (br); br = NULL; } return br; }
//#define TETRAHEDRON void glsl_R_DrawAlias (void) { #ifdef TETRAHEDRON static aliasvrt_t debug_verts[] = { {{ 0, 0}, {-18918,-18918,-18918}, { 0, 0, 0}}, {{ 0,300}, { 18918, 18918,-18918}, {255,255, 0}}, {{300,300}, {-18918, 18918, 18918}, { 0,255,255}}, {{300, 0}, { 18918,-18918, 18918}, {255, 0,255}}, }; static GLushort debug_indices[] = { 0, 1, 2, 0, 3, 1, 1, 3, 2, 0, 2, 3, }; #endif static quat_t color = { 1, 1, 1, 1}; static vec3_t lightvec; float ambient; float shadelight; float skin_size[2]; float blend; entity_t *ent = currententity; model_t *model = ent->model; aliashdr_t *hdr; vec_t norm_mat[9]; mat4_t mvp_mat; int skin_tex; int colormap; aliasvrt_t *pose1 = 0; // VBO's are null based aliasvrt_t *pose2 = 0; // VBO's are null based if (!(hdr = model->aliashdr)) hdr = Cache_Get (&model->cache); calc_lighting (ent, &ambient, &shadelight, lightvec); // we need only the rotation for normals. VectorCopy (ent->transform + 0, norm_mat + 0); VectorCopy (ent->transform + 4, norm_mat + 3); VectorCopy (ent->transform + 8, norm_mat + 6); // ent model scaling and offset Mat4Zero (mvp_mat); mvp_mat[0] = hdr->mdl.scale[0]; mvp_mat[5] = hdr->mdl.scale[1]; mvp_mat[10] = hdr->mdl.scale[2]; mvp_mat[15] = 1; VectorCopy (hdr->mdl.scale_origin, mvp_mat + 12); Mat4Mult (ent->transform, mvp_mat, mvp_mat); Mat4Mult (alias_vp, mvp_mat, mvp_mat); colormap = glsl_colormap; if (ent->skin && ent->skin->auxtex) colormap = ent->skin->auxtex; if (ent->skin && ent->skin->texnum) { skin_t *skin = ent->skin; skin_tex = skin->texnum; } else { maliasskindesc_t *skindesc; skindesc = R_AliasGetSkindesc (ent->skinnum, hdr); skin_tex = skindesc->texnum; } blend = R_AliasGetLerpedFrames (ent, hdr); pose1 += ent->pose1 * hdr->poseverts; pose2 += ent->pose2 * hdr->poseverts; skin_size[0] = hdr->mdl.skinwidth; skin_size[1] = hdr->mdl.skinheight; qfeglActiveTexture (GL_TEXTURE0 + 1); qfeglBindTexture (GL_TEXTURE_2D, colormap); qfeglActiveTexture (GL_TEXTURE0 + 0); qfeglBindTexture (GL_TEXTURE_2D, skin_tex); #ifndef TETRAHEDRON qfeglBindBuffer (GL_ARRAY_BUFFER, hdr->posedata); qfeglBindBuffer (GL_ELEMENT_ARRAY_BUFFER, hdr->commands); #endif qfeglVertexAttrib4fv (quake_mdl.colora.location, color); qfeglVertexAttrib4fv (quake_mdl.colorb.location, color); qfeglUniform1f (quake_mdl.blend.location, blend); qfeglUniform1f (quake_mdl.ambient.location, ambient); qfeglUniform1f (quake_mdl.shadelight.location, shadelight); qfeglUniform3fv (quake_mdl.lightvec.location, 1, lightvec); qfeglUniform2fv (quake_mdl.skin_size.location, 1, skin_size); qfeglUniformMatrix4fv (quake_mdl.mvp_matrix.location, 1, false, mvp_mat); qfeglUniformMatrix3fv (quake_mdl.norm_matrix.location, 1, false, norm_mat); #ifndef TETRAHEDRON set_arrays (&quake_mdl.vertexa, &quake_mdl.normala, &quake_mdl.sta, pose1); set_arrays (&quake_mdl.vertexb, &quake_mdl.normalb, &quake_mdl.stb, pose2); qfeglDrawElements (GL_TRIANGLES, 3 * hdr->mdl.numtris, GL_UNSIGNED_SHORT, 0); #else set_arrays (&quake_mdl.vertexa, &quake_mdl.normala, &quake_mdl.sta, debug_verts); set_arrays (&quake_mdl.vertexb, &quake_mdl.normalb, &quake_mdl.stb, debug_verts); qfeglDrawElements (GL_TRIANGLES, sizeof (debug_indices) / sizeof (debug_indices[0]), GL_UNSIGNED_SHORT, debug_indices); #endif if (!model->aliashdr) Cache_Release (&model->cache); }
GOOD_OR_BAD OWQ_Cache_Get(struct one_wire_query *owq) { struct parsedname *pn = PN(owq); // do check here to avoid needless processing if (IsUncachedDir(pn) || IsAlarmDir(pn)) { return gbBAD; } switch (pn->selected_filetype->change) { case fc_simultaneous_temperature: return Cache_Get_Simultaneous(simul_temp, owq) ; case fc_simultaneous_voltage: return Cache_Get_Simultaneous(simul_volt, owq) ; default: break ; } if (pn->extension == EXTENSION_ALL) { switch (pn->selected_filetype->format) { case ft_ascii: case ft_vascii: case ft_alias: case ft_binary: return gbBAD; // string arrays not supported case ft_integer: case ft_unsigned: case ft_yesno: case ft_date: case ft_float: case ft_pressure: case ft_temperature: case ft_tempgap: return Cache_Get_Strict(OWQ_array(owq), (pn->selected_filetype->ag->elements) * sizeof(union value_object), pn); default: return gbBAD; } } else { switch (pn->selected_filetype->format) { case ft_ascii: case ft_vascii: case ft_alias: case ft_binary: if (OWQ_offset(owq) > 0) { return gbBAD; } OWQ_length(owq) = OWQ_size(owq); return Cache_Get(OWQ_buffer(owq), &OWQ_length(owq), pn); case ft_integer: case ft_unsigned: case ft_yesno: case ft_date: case ft_float: case ft_pressure: case ft_temperature: case ft_tempgap: return Cache_Get_Strict(&OWQ_val(owq), sizeof(union value_object), pn); default: return gbBAD; } } }
/* Does cache get, but doesn't allow play in data size */ static GOOD_OR_BAD Cache_Get_Strict(void *data, size_t dsize, const struct parsedname *pn) { size_t size = dsize; RETURN_BAD_IF_BAD( Cache_Get(data, &size, pn) ) ; return ( dsize == size) ? gbGOOD : gbBAD ; }